Suuuuupertalk
International
- 17 August 2010
- Luton Town
The main thing that they should do to improve sales is to release a game that isn't full of glitches, first and foremost. I just played FIFA12 and it was great, everything happened as and when you told it to - tell a player to shoot, he'll shoot. Forgetting gameplay preferences, whether one person likes the other and vice versa, the one thing all gamers have in agreement is they expect a button command to actually register and do what it's supposed to. Like I said in PES I kept getting these weird animation 'lock ups' where the player gets stuck in a certain animation while the game's trying to figure out that you've just pressed shoot while using a shoulder button at the same time. It's so glitchy.
But yeah, I do agree with everything you say. Konami really are mental though. Since the days of PES6 I've been saying they need to simply KEEP stuff in there that people like, from little authentic touches to game modes. But as we all know for every one good thing they add to a game, it'll be gone the next year in favour of something else. The marketing in Europe is appalling too, showing a lack of identification with Western markets. It might not be gameplay related, but also how do they expect to compete in this day and age by making the game's graphics worse than previous games, especially when compared like you say to AAA titles coming out at the same time. Add to that, the lazy Japanese-English commentary translation and I really think Europe is a bit of an afterthought these days for Konami. Now it's showing in sales.
Actually I tried an experiment, switching my Xbox settings down to 50htz and straight away noticed the run bug, you player stops running after a few strides sometimes, and even twists and turns in directions you don't tell them to. The fact that many people can't play the game in 60htz and are stuck with this, it's ludicrous that Konami shipped the game with the bug already known, and then will be fixing it well into November, a fair while after release. That alone says all you need to know about Konami these days. That bug is enough to make a lot of people sell it, or take it back and buy FIFA instead. I tried it out, and it renders the game unusable, and not fit for purpose.
But yeah, I do agree with everything you say. Konami really are mental though. Since the days of PES6 I've been saying they need to simply KEEP stuff in there that people like, from little authentic touches to game modes. But as we all know for every one good thing they add to a game, it'll be gone the next year in favour of something else. The marketing in Europe is appalling too, showing a lack of identification with Western markets. It might not be gameplay related, but also how do they expect to compete in this day and age by making the game's graphics worse than previous games, especially when compared like you say to AAA titles coming out at the same time. Add to that, the lazy Japanese-English commentary translation and I really think Europe is a bit of an afterthought these days for Konami. Now it's showing in sales.
Actually I tried an experiment, switching my Xbox settings down to 50htz and straight away noticed the run bug, you player stops running after a few strides sometimes, and even twists and turns in directions you don't tell them to. The fact that many people can't play the game in 60htz and are stuck with this, it's ludicrous that Konami shipped the game with the bug already known, and then will be fixing it well into November, a fair while after release. That alone says all you need to know about Konami these days. That bug is enough to make a lot of people sell it, or take it back and buy FIFA instead. I tried it out, and it renders the game unusable, and not fit for purpose.
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