Ern Dog
Championship
- 23 October 2009
To be fair I dont think anyone can put up a real simulation of football these days. It's impossible. PES 5 and PES 6 were good games, but in no way a full representation of football. Football can be represented only to some extent in videogames. There's only as many variables a game can adhere to.
Imagine coding an infinite number of possibilities. Well, that's what football is.
I dont agree with this and think its probably where konami are going wrong. I remember reading a interview with some PES guy and he said that they code the game so you get a variety of outcomes from the same circumstances. In theory this is great but in practice, due I would imagine to a rusty old engine, it doesnt work that well and you can tell that they are rigging the outcome because things appear soo forced. I dont really see why things cant be done more organic but it would require a proper physics engine, which from what I have seen in other games is very achievable. If you had this then you would not have to hard code outcomes, just use some sort of randomizer for things like where they will strike the ball then let the physics decide the rest. Its similar to how the game works at the moment i guess but the physics engine is soo bad that they have to make things happen instead of letting it happen naturally, so to speak. For example how the shots are forced with the ball often going very close to the keeper, its like there are a set number of places in the goal where the ball can go. This forcing of events, even when they totally betray the user input is the games biggest problem in my opinion.