Jamezinho
Golden Boot Winner
PES2012 feeling 'like the PS2 days' is a huge part of the problem for me. Like LTFC said, that's not what we should be aiming for in a literal sense. I'm all for retaining the fundamentals of PES5 - the things that made it the greatest ever football game - but they need to be encased in up-to-date tech. We need lifelike and contextual animations, a sense of inertia, foot-planting, proper collisions, and realistic, consistent ball physics that's totally free of scripting and odd behaviour. These are not just superficial, graphical upgrades - these are key components of creating a believable, modern football game.
Konami have failed completely in this respect.
The trouble is, even the fundamentals of PES2012 feel worse than the PS2 days, that's the depressing thing.
Firstly, in PES5 players looked and felt individual in every way. It was truly brilliant what Konami achieved back then. Not only was the representation of the stats spot on, the animations did a better job of conveying that individuality. Players moved differently from the way they strike the ball to the length of stride in their run, to free kick styles. I know all of this still exists but it's not as varied or well executed.
Secondly, the balance of the game in PES5 was so much better, even without the current AI engine. It just worked. Defensive lines were strong yet the act of defending cleanly was an art. Team mates movement and positioning was realistic. Shooting felt good. The tactical element was as good as it's ever been. All this without 360 degree movement and all the other current 'innovations'.
PES should have been re-written from the ground up for PES2008. They could have retained the key elements of PES5 but encased it in a much more advanced graphical and physical engine that could have taken PES to next level. It's too late now. With PS4 and Xbox720 on the horizon Konami face the very real risk of hitting the next generation consoles starting with what is essentially a PS2 engine. I have no doubt that EA will, in the meantime, make another massive push to up their tech game and be ready.
Konami have failed completely in this respect.
The trouble is, even the fundamentals of PES2012 feel worse than the PS2 days, that's the depressing thing.
Firstly, in PES5 players looked and felt individual in every way. It was truly brilliant what Konami achieved back then. Not only was the representation of the stats spot on, the animations did a better job of conveying that individuality. Players moved differently from the way they strike the ball to the length of stride in their run, to free kick styles. I know all of this still exists but it's not as varied or well executed.
Secondly, the balance of the game in PES5 was so much better, even without the current AI engine. It just worked. Defensive lines were strong yet the act of defending cleanly was an art. Team mates movement and positioning was realistic. Shooting felt good. The tactical element was as good as it's ever been. All this without 360 degree movement and all the other current 'innovations'.
PES should have been re-written from the ground up for PES2008. They could have retained the key elements of PES5 but encased it in a much more advanced graphical and physical engine that could have taken PES to next level. It's too late now. With PS4 and Xbox720 on the horizon Konami face the very real risk of hitting the next generation consoles starting with what is essentially a PS2 engine. I have no doubt that EA will, in the meantime, make another massive push to up their tech game and be ready.
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