Sony PlayStation 3

On gametrailers.com there is a Tiger Woods PGA Tour 2007 Comparison video for Xbox 360 and PS3. I must be blind because I cannot notice a single difference.

I prefer the RIDGE RACER 6 shot to me it looks tonnes more detailed!

DJ
 
Please guy don't compare a simply portage, the game are created on 360
And why not? That was the best way to see the difference on current-gen. Take ESPN NFL 2K5 on PS2 and Xbox for example. The game was built around the PS2 first and foremost as it had to be run on the PS2(much like every cross-platform game was built with the PS2 in mind first), but the xbox version looked miles better..........even if it was just a PS2 port. Why did it look miles better? Because the xbox was a more powerful machine and more could be done on top of the existing code that was ported from the PS2. Sorry ThomasGOAL, but people like me who use logic are going to compare games that are cross-platform as they are your best comparison since the game is on both systems. ;)
 
It's the same game content wise. As Namco had a year to work on it, it has been used to showcase the PS3's capabilities.

Whats coming out of all this is that the 360 and PS3 has its own advantages and disadvantages in graphical capability.

- the PS3 has superior processor power...but not too big on the memory
- the 360 is big on memory...but lacks processor power compared to PS3

There is clearly a lot more detail on the car on RR7 than RR6 - everywhere is better lit whereas the 360 version is a bit dark. We can't say whether this is due to Namco spending more time sorting things out or whether this is due to the capabilities of the PS3.

However, the recently released Tony Hawks game had skipped frames a lot more on the PS3 compared to 360....maybe this is due to the lack of RAM?
 

I already knew most of what he said, but here is what I thought was really funny. The following is taken from the comments below the blog(obviously some sony fanboy who needs to ge their information correct before they try and correct someone else on their blog).

"While this was blatantly a pro MS article, the author still managed to get wrong the 360's details - the Xenon processor in the 360 is actually 3 dual core units, giving 6 processor cores all together"

http://en.wikipedia.org/wiki/Xenon_(processor)

Errrr....what a moron. The Xenon only has three symmetrical cores. Each core has two threads(each is two-way simultaneous multithreading capable), for a total of 6 threads, not six processor cores. :roll:

I'm about to register to that blog just so I can tell that $ony fanboy to get their facts straight before they attempt to correct someone.
 
Last edited:
deftones is there any truth to that article? using the facts and figures do you think the 360 is better than the PS3?

I always thought it was meant to be the other way around...

DJ
 
But maybe not the best thing to use for Video Games Programmers?

DJ

Its not, yet it is at the same time. Its better from a graphics and sound standpoint, but when you mix in AI(which performs much better on general purpose CPU's like desktop CPU's and the 360 CPU due to better out-of-order excecution and better handling of multiple instructions) and other things like that, the 360 CPU is more practical. IMO it boils down to this. The PS3 would do a much better job at rendering a computer animated movie than the 360(hence why the Cell is great for medical rendering). But the 360 will do a much better job at the root of all video games, gameplay.........the part that doesnt do well with in-order execution processors like that in the PS3. I also think both machines are mostly equal(performance wise) when developed properly for. The only thing I see stand out is that the 360 GPU gets performace-hit-free framebuffer effects such as 4x Multisample Anti-Aliasing, HDR, etc.etc.

Another thing to think about. The CPU in the PS2 was much more powerful than the one in the original xbox. I'm talking like 2-3 times more powerful....spec-wise.......PS2 CPU was capable of 6.2GFLOPS.........xbox CPU was capable of 2.9GFLOPS(just so you have some numbers to go by). But when you looked at the gameplay of games, which had better AI? Xbox games did by far and away and this was due to the CPU it had being more practical for things like that. Just think of the difference between the AI in the Gran Turismo games compared to the AI in Forza.........there was a very big difference. Also take note that PC (PC's use general purpose CPU's) games normally also excel in terms of AI behavior.
 
Last edited:
My guess is as good as yours, but I'd say poor coding as the 360 version has framerate issues also.

The bottom line is,PS3 or Xbox360 are only as good as the games developers make them.

An absolute genius with technical specs that I know,reckons pretty much what you are saying mate,and he really knows his stuff.

On a sidenote,I keep hearing about the medical advantages of the Cell processor...


...Where do doctors get the time to play video games all day???
 
On a sidenote,I keep hearing about the medical advantages of the Cell processor...


...Where do doctors get the time to play video games all day???
Have you never seen Trauma Center? I think it counts as extra training, earns them a few bob on the side. ;)

Anyway, on-topic (well, kind of); it's probably media-hype, but apparently there's a few glitches appearing already (in emulation terms anyway, but saying that, you still can't emulate tons of original XBOX games on the 360, including Oddworld which I bought on the 360's release and have been waiting to play ever since - so the PS3 is ahead in that department as far as I'm concerned).

Not really impressed after seeing some of the screenshot comparisons and stats, but to be fair it is comparing ports rather than games coded from absolute scratch, and the stats are pretty much (to your average Joe) identical. The only reason I can see for getting a PS3 is if you want any of the exclusives on it (it's going to be a bitch to sit here and watch Metal Gear Solid fly past), or if some ports of games you like are crap on the system you've got (I can see a few Japanese companies making crap 360 ports and excellent PS3 ones, Pro Evo springs to mind which is a bit frightening - seeing as I won't have a spare £500 for the forseeable future).
 
Last edited:
I like how ThomasGOAL comes here with those anti-MS posts and then disappears once he's proven wrong. :lol:
 
I like how ThomasGOAL comes here with those anti-MS posts and then disappears once he's proven wrong. :lol:

ThomasGoal doesnt hve a clue hes a complete Sony fanboy.

Xbox 360 developers have had a year now and games are finally starting to catch up with the systems power look at the Bioshock, Mass effect screens etc.

PS3 will be powerfull but just like the Xbox 360 the first games will be ok at best and it wil take a full year also for the real games to be developed using its true power.
 
Anyone in USA, espcially Michigan, do you think it would be possible to get a console within one week of launch without pre-ordering?

I was hoping to get a relative to send me one... for my PAL PS3 fund!

I'm guna sell it on eBay!
 
I live in Indiana 10 Min's south from Michigan the only way to get a PS3 launch day is to be in line 24 hours before release (stores not allowing ppl outside until 24 hours before hand).
All the preorders have gone and are being sold on ebay lol.

Best way to get them in be at target at 8AM everyday until you find one Monday best day for it.

But after the first shipment it will be a few weeks until new shipments start to arrive.
 
andrewmmc (ITVIDYA.com) said:
This is one of the most uneducated looks at the next gen consoles. There are so many mistakes I can't even BEGIN to list the errors, let alone the lack of knowledge of game engineering. A few glaring errors:

The SPEs of the Cell processor are in fact fully fledged 128-bit SIMD RISC processors. They are based on the PPC instruction core, optimised to be fed by a constant flow of data. They have no cache as such, but have a 256KB local store, which operates at the full processor bandwidth, negating the need for a cache. They also have access to main memory, via the EIB, at 3.2Ghz, again negating the need for a cache. The SPEs can perform 4 x integer, 4 floating point, or 2 x double precision floating point each clock cycle, making them as fast at integer operations as floating point. The SPEs can be fed with a constant flow of data from main memory without needing a cache as the memory operates at the full bandwidth of the processor.


This in fact makes it far more suited to games than a general purpose processor: An general purpose CPU is suited to a desktop processing environment because it has to swap between many different tasks - of very different natures. However, a games console generally performs the same tasks continuously - the cell allows each task to run on its own core and do its job without interruption. The Cell in the case of the PS3 can run 9 simultaneous threads - 2 cores on the PPE and the 7 enabled SPEs. All can run the same machine code. Any dynamic changes in procesing will be handled by the PPE, leaving the 7 SPEs to carry on number crunching

While this was blatantly a pro MS article, the author still managed to get wrong the 360's details - the Xenon processor in the 360 is actually 3 dual core units, giving 6 processor cores all together, however these are optimised for a desktop environment, not the constant numbercrunching of a games console.
Both are made by IBM, and given that IBM chose to use 16000 Cells in their newest supercomputer which will be capable of 1 petaflop (1000 Teraflops) and not the Xenon, says just which is the higher performance processor.

I'm not going to go through and correct the further errors of the article, I feel I have written enough. I would encourage the author to do further research rather than writing biased wishful thinking.
This guy's one of the only technically mindfull person with knoledge of what he's actually saying with regards to console hardware performance,etc (on most site i've been in including this one), i would say deftonesmx17 is one of them, but sometimes you can vaguely see he's absolute disgust for sony poluting the factual sanity of some of the stuff he says which i understand ;)...BTW the author of that article has to be related to "chicago" somehow :roll:, there was soo much "Bull" in it :shock:
 
Last edited:
This guy's one of the only technically mindfull person with knoledge of what he's actually saying with regards to console hardware performance,etc
How can you say that person you quoted knows what they are talking about when they said the 360 CPU is three dual core units for a total of six processor cores, when this is a more than a false statement?
See
While this was blatantly a pro MS article, the author still managed to get wrong the 360's details - the Xenon processor in the 360 is actually 3 dual core units, giving 6 processor cores all together

Its really a tri-core processor with each core having two threads, for a total of three processor cores and 6 hardware threads.

An general purpose CPU is suited to a desktop processing environment because it has to swap between many different tasks - of very different natures.

Someone doesnt understand the complex nature of modern video games. Modern game engines do have to handle many different tasks of very different natures..............all at once. And if streamlined if the way to go, why do PC games (using general purpose CPU's) generally have much better AI than console games? As for general purpose and the 360's CPU. Its more of a general purpose CPU than the Cell is, but its not as general purpose as an Intel or AMD chip in your home computer.

The Cell in the case of the PS3 can run 9 simultaneous threads - 2 cores on the PPE and the 7 enabled SPEs.
Oh and lets not forget(this very glaring error) that only six of the SPE's on the Cell are allowed to be used by developers and not 7 like he said (the 7th SPE is not open to developers as it runs the PS3's OS, Dashboard, whatever you want to call it). And why oh why does it seem like this moron doesnt know the difference between a processor core and a hardware thread?
 
Last edited:
How many spiders does it have to create that many threads though? And are they deadly?

I'm definitely not getting a PS3.
 
The only way I'll get a PS3 is if I'm given one and even then I'd probably put it on ebay or send it to ThomasGoal so he has something to go to bed with in the evenings.

Sony ain't having my money this time.
 
I live in Indiana 10 Min's south from Michigan the only way to get a PS3 launch day is to be in line 24 hours before release (stores not allowing ppl outside until 24 hours before hand).
All the preorders have gone and are being sold on ebay lol.

Best way to get them in be at target at 8AM everyday until you find one Monday best day for it.

But after the first shipment it will be a few weeks until new shipments start to arrive.

Cheers, my uncle has a Targe near him 8)
 
The only way I'll get a PS3 is if I'm given one and even then I'd probably put it on ebay or send it to ThomasGoal so he has something to go to bed with in the evenings.

Sony ain't having my money this time.
Was that really necessary? I mean ok TG Is a blatant Fanboy and that can get annoying but ive grown to appreciate him as he does post a lot of good info about the upcoming PES/WE games.

DJ
 
I still stand by what ive said about you before. We dont need sarcastic and cynical twats like you here. *knows that an admin will probably ban him again for saying that*

DJ
 
Back
Top Bottom