Re: PES2010 News & Rumours thread
I think animation does help a lot. One example of how animation would actually 'make the game' would be shooting animations.
If they only had 1 shot animation, so say a shot done with the very front tip of the boot (a toe bunger), the goals and shots would feel very samey despite the ball doing different things. You'd kick the ball with the toe end of the boot and you get a chip, driven shot or slow shot and have curl with them depending on your power etc. But with the single shot animation being the same for every player, it would without a doubt impact on the gameplay.
Throw in some varied side foot animations and lean back shots like how Beckham takes free kicks and with the ball curling now you'd get a much greater feeling that 'you make that ball curl' than with the single toe shots. If you all remmeber that Henry goal where Messi kicked the ball with his toe and the ball flew for miles and everyone complained that kind of kick couldn't make the ball do that. Throw in a new animation where he gets his foot behind the ball and with the exact same gameplay the cross wouldn't feel unreal and arcadey.
Yes exactly. But your missing the whole point. For me, every animation in PES 2009 replicates its real life technique. There are hundreds of varying animations that appear when the situation arises. The lack of animations is not an issue for me.
I can remember only a couple of occasions in over 1000 hours of play on PES 2009 when I thought, thats animation is physically not right. It stood out like a sore thumb. Other than that, players angle their bodys to attack/address the ball in the same way I would on the football pitch.
I have no problem at all with the animations. They do, what the physics demand for the most part. And even if there is the odd 'silly' animation, the theory behind the physics is correct, just the implementation of the animation is slightly lacking. Typical example is that Messi pass you spoke of. The animation let it down, but the theory behind the pass was correct. A left footed player, with world class technique, using the outside of his boot to cross the ball with accuracy.
Only players like Messi can do that in PES and complete the pass. The physics theory therefore is correct, but the animation lets it down.
Is this a massive issue ? For me, not really, that fact the individual nature of Messi being able to pull off that cross off is more important to me than the animation.
All this running animation talk does make my laugh a little to be honest. I very rarely sprint in the PES, I prefer to stay controlled with the ball, keep possession and let the ball do the work. The running animations dont bother me at all.
If the game lacked animations for every scenario then it would be an issue. But they dont. They are just no where near as nice and polished as FIFA. But I can handle that, because response times are more important, and the simulated gameplay even more so.
Edit - Just to add I went back to PES 5/6 for the gameplay that PES 2008 couldnt give me. PES 2009 gave me everything PES 5/6 did and SO much more, regardless of the flaws.