PES2010 discussion thread

Re: PES2010 News & Rumours thread

I'm also a huge rugby fan and am dying to play a next gen rugby game, but understand that this would be more complex than football.

Off topic, but I'm really puzzled as to why there has not been a single rugby game on next-gen consoles? Rugby is as popular as cricket and we've had a few of those.
 
Re: PES2010 News & Rumours thread

I dont know why we haven't had a rugby game. EA have been pleading poverty and have as a result not released rugby/cricket games yet which is just crazy because I know for a fact that these games would sell bucket loads in some countries. Then again I suppose the cost involved in developing rugby/cricket games compared to facebreaker is much higher and this coupled with limited sales i.e. not worldwide, would not be feasible.
There is a petition for these games somewhere. I'm going to see if I can find a link.
 
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Re: PES2010 News & Rumours thread

I asked many times peter moore in his blog, he said they have no plans to make a rugby game at the time being.

Anyway what cameras are gonna be in the final code?? same as demo??
 
Re: PES2010 News & Rumours thread

Jeez some of the player likenesses are unreal. David James f.e Brilliant. The match looked really enjoyable, end to end action.

Question though, can you not curl crosses? They all seem very straight. No deviation at all in the ball's flight.

Also lol @ the penalty vid. How bad was the player?
Shame about the weird animation :(

Anybody agrees that the night match lighting is bad. The game looks very like pes 2009. The color tone is pretty dark, and all the beautiful model details seems to be lost.

For me the graphics looks worse, than the demo..
 
Re: PES2010 News & Rumours thread

Jeez some of the player likenesses are unreal. David James f.e Brilliant. The match looked really enjoyable, end to end action.

Question though, can you not curl crosses? They all seem very straight. No deviation at all in the ball's flight.

Also lol @ the penalty vid. How bad was the player?
Shame about the weird animation :(

You can curl them if you really manipulate the stick, but it also depends on the player stats. Eg. Beckham and Xavi will be able to curl more etc.
 
Re: PES2010 News & Rumours thread

Off topic, but I'm really puzzled as to why there has not been a single rugby game on next-gen consoles? Rugby is as popular as cricket and we've had a few of those.

Ah Rugby. I'd love playing a Rugby League game though
 
Re: PES2010 News & Rumours thread

I played it enough to know it doesnt feel like real football. I get absolutely no feeling whatsoever that it replicates the true feel of the game I have played for 25 years. End of story. If other people enjoy it, or even feel it plays like real football, then good for them.

My honest opinion is that its a game that is purely produced for a mass market, and dare I say it, its main target area is kids. PES is for the hardcore footballer, in my opinion. People dont have to agree with my opinion, but I really couldnt give two fucks.

My 9 out of 10 comes from 3 seperate hypothesis to prove to a friend of mine who partly bought into Fifa 09 for a short period, just how highly unrealistic the game is in that sense. On two occasions I found the net with Ronaldinho 10 times out of 10. I appreciate the manual side of Fifa takes away the kids element of the pathetic assisted side of the game. But it also takes out any slight individualism the game may have in favour of the gamers skill. I want to play a game where the footballers on the pitch and their respective skills and techniques are replicated, that IS the ONLY way to simulate a real game of football. Fully Manual is just not my bag mate. I want to play with a team and 'feel' the team. Not just look at them. To me they are just names, and completely without soul for the most part.

Gomito, it wasnt that long ago that you were raving about the condition arrows, and how Fifa doesnt have that. Never mind the stats which add infinite more variables to the individualism of the players. If you cant see or appreciate that pal, then I cant teach you. Conversation over.

And Buzzy, yeah mate, its pretty tough on Superstar level, you get very little time to think and you always need to be at least 2 steps ahead of the game. I like that, but its fucking hard.
manual does not = total control, there is an element of stat attributes mattering in manaul fifa... strength, quickness, and yes it seems even pirlo's passes find there mark more often then others even using manual. Yes PES has some things that they do WAAAAAAAAAAAAAAAAAAAY better then fifa. I think both games have postives and negatives.. I will be getting both, but the love of both games from some of the fanbase is the reason we get the same shit over and over. MM in fifa has sucked for three iteration, if you go over to the fifa fourms in the MM bug thread, you gotta a bunch of fifa fanboys saying, "these aint bugs, get some friends you retards!" "MM is for losers who dont have friends" etc... etc... . Over here we get guys like you who dont see that the same goals are being scored since we8, the angular passing hasn't changend(basically the ball can only travel in certain lines on the pitch, which sorry mate, IS NOTHING LIKE A REAL FOOTBALL MATCH). The ball used to seem more organic in PES, now it seems very static and the path of the ball is always pre-determinend. PES/WE is still fun to me, but it is losing the title of SIM because the one touch passing all the way down the pitch and the angular passing is getting way too easy to exploit. I watch as much football as anyone and you typically dont see this kind of football being played, it is unrealistic, too difficult to pull off. In PES/WE and fifa assisted it is prevalent.. If Konami gave people the option to go manual then I would annoint them kings again(and maybe fix the animations and collision system). Give me the option to stay manual, you can stick with arcade assist. And before you bring it up, when you play manul fifa, STATS DO MATTER.

IN THAT LATEST VIDEO I SAW NO LESS THEN 10 ONE TOUCH BACK HEELS, @jimmy, how the fuck does that represent a real game? Is there a harlem globetrotters football team now?
 
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Re: PES2010 News & Rumours thread

manual does not = total control, there is an element of stat attributes mattering in manaul fifa... strength, quickness, and yes it seems even pirlo's passes find there mark more often then others even using manual. Yes PES has some things that they do WAAAAAAAAAAAAAAAAAAAY better then fifa. I think both games have postives and negatives.. I will be getting both, but the love of both games from some of the fanbase is the reason we get the same shit over and over. MM in fifa has sucked for three iteration, if you go over to the fifa fourms in the MM bug thread, you gotta a bunch of fifa fanboys saying, "these aint bugs, get some friends you retards!" "MM is for losers who dont have friends" etc... etc... . Over here we get guys like you who dont see that the same goals are being scored since we8, the angular passing hasn't changend(basically the ball can only travel in certain lines on the pitch, which sorry mate, IS NOTHING LIKE A REAL FOOTBALL MATCH). The ball used to seem more organic in PES, now it seems very static and the path of the ball is always pre-determinend. PES/WE is still fun to me, but it is losing the title of SIM because the one touch passing all the way down the pitch and the angular passing is getting way too easy to exploit. I watch as much football as anyone and you typically dont see this kind of football being played, it is unrealistic, too difficult to pull off. In PES/WE and fifa assisted it is prevalent.. If Konami gave people the option to go manual then I would annoint them kings again(and maybe fix the animations and collision system). Give me the option to stay manual, you can stick with arcade assist. And before you bring it up, when you play manul fifa, STATS DO MATTER.

IN THAT LATEST VIDEO I SAW NO LESS THEN 10 ONE TOUCH BACK HEELS, @jimmy, how the fuck does that represent a real game? Is there a harlem globetrotters football team now?

Gomito, just because I cant get any real enjoyment from Fifa doesnt make it a bad game, far from it, it just does nothing for me, thats all.

I have been discussing PES 2010/ WE10 implementation of this new 1st touch system, and I'm yet to see anybody, really pick up on this, or even comment on this ? I dont understand why ?

For me this is the biggest step forward I have seen in a football game in a long, long time. The realism element this system creates for me is mindblowing. At first, or until you grasp the concept it can seem that there are response issues with certain players. Which to an extent there are, but it is coded for a specific reason. The reason is, it adds to the massive individual element of each player and provides the basis for the initiation of every conceivable variable action you will encounter in a football.

I played another 5 hours last night on the WE demo at varying difficulty levels. The higher the level you go, the more this 1st touch element that varies from player to player comes into its own.

Just like real football, the higher level at which you play, whether it be Sunday League, Saturday morning football, Saturday afternoon football, the bottom end of the Semi-Professional scale, to the likes of the Northern League, then the various Conference affiliates, the speed of the game gets so much quicker the higher the level you play. This in turn means as a player you have much less time on the ball. In order to compensate for this, your initial first touch of the ball has to be at a much higher level. This first touch is all based on your technique.

Any half decent player can spray a nice pass, crack a decent shot, direct a nice header etc, etc. It isnt that hard. What is hard to consistently master, is taking the ball under control with your 1st touch at all the varying angles, heights, and pace of the oncoming pass. It's such a huge element of the game that people who watch football as opposed to play it, massively over-look. It's an art that is taken for granted for the most part by non-players. Like I said before, ask any professional scout what they look for first and foremost in a young player, and the answer will always be, his 1st touch. Without it, regardless of terrific pace, good feet, even decent vision, you may not even get a trial.

PES 2010 address this feature more than it ever has done. Only high technical players can now use the first time touch. The reason for this is that lesser players have less confidence and will usually stick to the basics. Which is getting the ball under control, before looking to move it on. There is an argument to suggest that every player can attempt a first time flick, etc. This is true and a valid point. But in order to try and recreate the individual nature of the likes of Zlatan, Iniesta, Robinho et al, and the sublime technique these players possess, this is a very clever way of doing it. Even though it can feel frustrating at times when trying to action instant moves with lesser gifted players.

I played last night alot with Brazil, whose overall technique level as a team is off the map. The first touches by some of the players to take the ball under control, at all the many variations I have mentioned previously, was awesome. And I mean taking the ball on the bounce, dead. Taking it on their chest under pressure, dead. Moving the ball out of the feet with a neat touch, flick etc etc etc. I witnessed so many different scenarios.

I then played for an hour with Italy and it was completely different. The 1st touches were all varied again, but different. Same went for Liverpool.

I won 2-0 on Superstar level with Brazil v Italy and both goals were fashioned from two moments of genius. One from Daniel Alves, the other from Kaka. Both came about from amazing first touches and deft, subtle skills, followed by two killer passes. Pure individual brilliance, peformed under extreme pressure, that created the yard of space only the very best players in the world can reproduce. The Worlds great players always seem to create time and space. This is all down to sublime technique and a ridiculous 1st touch.

Konami have fucking nailed this element. They really have. Fifa, doesnt even address it, or at least not naturally anyway.

It's these type of things that I focus on when judging a games realism. Not fancy animations. As long as the theory is correct I couldnt give a rats ass if the animation isnt super-silky smooth. I need to relate to it and buy into the feel of it.

I did notice a few 'wrong' shooting animations that didnt sit well with me last night though, I hope they are sorted. I do replay most shots and zoom in to see if the action matches the ball's direction etc., or if it was a good representation. I'm a geek like that. The ball at times still feels a little too heavy as well. There are a few other little niggles I have, but on the whole I'm very happy with this game.
 
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Re: PES2010 News & Rumours thread

Why the hell does everything look so stiff and robotic in PES now? the new video of the penalties looks awful. Almost looks like a game you'd play on a machine in an arcade.

Also, what has happened to "curl" ? there's absolutely no curl on crosses whatsoever, it just looks so unrealistic.
 
Re: PES2010 News & Rumours thread

Basically, in Lamens terms, Konami's flux-capacitator has multi-formatical, technically derived shorting of is primary circuit based optimum, periphiral micro anvika.

The good news is that it should be rectified by PES 2018. Thankfully.

You mean 'Layman's terms'..
 
Re: PES2010 News & Rumours thread

Anybody agrees that the night match lighting is bad. The game looks very like pes 2009. The color tone is pretty dark, and all the beautiful model details seems to be lost.

For me the graphics looks worse, than the demo..

Couldn't agree more. For a moment I was fooled into thinking this was PES 2009! Too dull.
 
Re: PES2010 News & Rumours thread

Gomito, just because I cant get any real enjoyment from Fifa doesnt make it a bad game, far from it, it just does nothing for me, thats all.

I have been discussing PES 2010/ WE10 implementation of this new 1st touch system they have implemented, and I'm yet to see anybody, really pick up on this, or even comment on this ? I dont understand why ?

For me this is the biggest step forward I have seen in a football game in a long, long time. The realism element this system creates for me is mindblowing. At first, or until you grasp the concept it can seem that there are response issues with certain players. Which to an extent there are, but it is coded for a specific reason. The reason is, it adds to the massive individual element of each player and provides the basis for the initiation of every conceivable variable action you will encounter in a football.

I played another 5 hours last night on the WE demo at varying difficulty levels. The higher the level you go, the more this 1st touch element that varies from player to player comes into its own.

Just like real football, the higher level at which you play, whether it be Sunday League, Saturday morning football, Saturday afternoon football, the bottom end of the Semi-Professional scale, to the likes of the Northern League, then the various Conference affiliates, the speed of the game gets so much quicker the higher the level you play. This in turn means as a player you have much less time on the ball. In order to compensate for this, your initial first touch of the ball has to be at a much higher level. This first touch is all based on your technique.

Any half decent player can spray a nice pass, crack a decent shot, direct a nice header etc, etc. It isnt that hard. What is hard to consistently master, is taking the ball under control with your 1st touch at all the varying angles, heights, and pace of the oncoming pass. It's such a huge element of the game that people who watch football as opposed to play it, massively over-look. It's an art that is taken for granted for the most part by non-players. Like I said before, ask any professional scout what they look for first and foremost in a young player, and the answer will always be, his 1st touch. Without it, regardless of terrific pace, good feet, even decent vision, you may not even get a trial.

PES 2010 address this feature more than it ever has done. Only high technical players can now use the first time touch. The reason for this is that lesser players have less confidence and will usually stick the the basics. Which is getting the ball under control, before looking to move it on. There is an argument to suggest that every player can attempt a first time flick, etc. This is true and a valid point. But in order to try and recreate the individual nature of the likes of Zlatan, Iniesta, Robinho et al, and the sublime technique these players possess, this is a very clever way of doing it. Even though it can feel frustrating at times when trying to action instant moves with lesser gifted players.

I played last night alot with Brazil, whose overall technique level as a team is off the map. The first touches by some of the players to take the ball under control, at all the many variations I have mentioned previously, was awesome. And I mean taking the ball on the bounce, dead. Taking it on their chest under pressure, dead. Moving the ball out of the feet with a neat touch, flick etc etc etc. I witnessed so many different scenarios.

I then played for an hour with Italy and it was completely different. The 1st touches were all varied again, but different. Same went for Liverpool.

I won 2-0 on Superstar level with Brazil v Italy and both goals were fashioned from two moments of genius. One from Daniel Alves, the other from Kaka. Both came about from amazing first touches and deft, subtle skills, followed by two killer passes. Pure individual brilliance, peformed under extreme pressure, that created the yard of space only the very best players in the world can reproduce. The Worlds great players always seem to create time and space. This is all down to sublime technique and a ridiculous 1st touch.

Konami have fucking nailed this element. They really have. Fifa, doesnt even address it, or at least not naturally anyway.

It's these type of things that I focus on when judging a games realism. Not fancy animations. As long as the theory is correct I couldnt give a rats ass if the animation isnt super-silky smooth. I need to relate to it and buy into the feel of it.

I did notice a few 'wrong' shooting animations that didnt sit well with me last night though, I hope they are sorted. I do replay most shots and zoom in to see if the action matches the ball's direction etc., or if it was a good representation. I'm a geek like that. The ball at times still feels a little to heavy as well. There are a few other little niggles but I have, but on the whole I'm very happy with this game.

were confusing first touch with one touch... im talking one touch, you didnt address the ten backheels on one game... i have noticed the first touch system and yes it is brilliant, but the fact that after your superstar player does a sweet first touch to bring the ball under control, HE CAN ONLY PASS AT CERTAIN ANGLES TO PREDETERMINED PLAYERS, can kaka only pass to the player closest to him, or to the player at the correct angle? NO that is not football. In fifa on manual i can pass to whoever the fuck i want too. IN pes in certain situation you can never pass to the farthest player, how many times do people play PES and go, "NOOOOOOOOOO I didnt pass to him".... PES needs semi assited or manual mate... assisted is wonky
 
Re: PES2010 News & Rumours thread

were confusing first touch with one touch... im talking one touch, you didnt address the ten backheels on one game... i have noticed the first touch system and yes it is brilliant, but the fact that after your superstar player does a sweet first touch to bring the ball under control, HE CAN ONLY PASS AT CERTAIN ANGLES TO PREDETERMINED PLAYERS, can kaka only pass to the player closest to him, or to the player at the correct angle? NO that is not football. In fifa on manual i can pass to whoever the fuck i want too. IN pes in certain situation you can never pass to the farthest player, how many times do people play PES and go, "NOOOOOOOOOO I didnt pass to him".... PES needs semi assited or manual mate... assisted is wonky

This is symptomatic of PES, with the 8 or 16 directional passing there is a high level of restriction which also prevents a lot of passing into space.

Holding the pass button longer also doesn't help enough, they should at least implement the same system that is used for lobbed passes ... you should be able to switch flanks with a grounded passes that actually curves. Lobbed passes from RB to LB at least have some curl where as most of the grounded passes are always a straight line from A to B.

Now that I think of it, can a RB ground pass to the LB with both their CBs between them? Just tried it, I couldn't ... it goes to the 2nd closest CB in a straight line
 
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Re: PES2010 News & Rumours thread

pow2c.jpg
 
Re: PES2010 News & Rumours thread

edit all the players will be fun for pes 2010 with the graphics look stunning..
 
Re: PES2010 News & Rumours thread

very nice posting jimmy, i even copy n paste it to another forum
 
Re: PES2010 News & Rumours thread

were confusing first touch with one touch... im talking one touch, you didnt address the ten backheels on one game... i have noticed the first touch system and yes it is brilliant, but the fact that after your superstar player does a sweet first touch to bring the ball under control, HE CAN ONLY PASS AT CERTAIN ANGLES TO PREDETERMINED PLAYERS, can kaka only pass to the player closest to him, or to the player at the correct angle? NO that is not football. In fifa on manual i can pass to whoever the fuck i want too. IN pes in certain situation you can never pass to the farthest player, how many times do people play PES and go, "NOOOOOOOOOO I didnt pass to him".... PES needs semi assited or manual mate... assisted is wonky

What....no. Stop trying to make PES into fifaffle. I hate when I pass the ball in fifa and the CPU conveniently decides where I wanted to pass the ball particularly on world class and legendary.

In PES I have very, very, very seldom felt I could not pass to certain players or the players went to the wrong player. The biggest moan for me are the areas that you couldn't pass to for the long cross field kicks and these aren't even very common in anycase.
I hope it is addressed with the 16/32 or 360 degree on PES2010
 
Re: PES2010 News & Rumours thread

were confusing first touch with one touch... im talking one touch, you didnt address the ten backheels on one game... i have noticed the first touch system and yes it is brilliant, but the fact that after your superstar player does a sweet first touch to bring the ball under control, HE CAN ONLY PASS AT CERTAIN ANGLES TO PREDETERMINED PLAYERS, can kaka only pass to the player closest to him, or to the player at the correct angle? NO that is not football. In fifa on manual i can pass to whoever the fuck i want too. IN pes in certain situation you can never pass to the farthest player, how many times do people play PES and go, "NOOOOOOOOOO I didnt pass to him".... PES needs semi assited or manual mate... assisted is wonky



He cant only pass to predetermined players Gomito, I'm not buying that. You have the option to hold up the ball and pick the pass. Try using the high pass, or the manual high pass. What about holding down the pass button and missing a player out ? Or waiting for a run and the option to play the lobbed high pass of the soft or weighted through ball ?

In fifa on manual i can pass to whoever the fuck i want too

Yes, 'YOU' can pass to whoever the fuck YOU want to. How about adding a bit of realism and individuality of the player in possession to use HIS own personal skills and attributes to pick out the perfect pass, or not as the case maybe ? Thats simulating the players natural skills.

A good example last night, Luis Fabiano made a cracking run and I went to pick him out him with a lobbed through pass with Marcello. I tried the pass with Marcello's lesser favoured foot and the pass had far, far too much weight on it and it went out for a goal kick. Did that piss me off ? Hell no, I loved it. If Kaka had attempted the same pass, 8 times out of ten I'll bet the ball would have dropped nicely into Fabiano's run.

Yes you may have been able to pick out the same pass on Fifa using manual passing, but then thats down to your skill as a gamer and nothing to do with the Brazilian defenders weaker ability and lesser technique when using his wrong foot to create the opening. Thats my point. If your happy to play like that Gomito, thats cool with me. Personally it's just not my perception of a simulation.

Very, very, very rarely do I make a mis-placed pass at all on this new demo. The only time my pass isnt executed correctly is when the player makes the error. And lets be honest, how many perfectly threaded through balls do we see actually come off in a real game. One in five ?

The problem we have had in previous PES titles, some more than others, is that these type of through balls found their intended target more often than not. Yes, it's nice to see them come off on a regular basis, but is it honestly that realistic ? I dont think it is.

I have seen people complain, and I have even whinged myself at the weight of some of the through balls not being hard enough in the WE/PES 10 demo. But when a through ball is threaded and placed with pace and accuracy by the likes of Xavi et al, it makes the feeling so much more enjoyable, and at the same time the individuality shines through ten-fold. Konami really have taken this game to a new level in that sense, and that only helps to excentuate the simulated concept of the game.

What does piss me off though is the fact the manual pass is so much easier to direct with a PS3 pad than it is with an Xbox 360 pad. It is still broken on the Xbox 360 pad and gives you very little directional control.

When I played the PES 2010 demo on the PS3 pad, even without practice on that pad since my PS2 days, I still managed to pull off 70% of my manual passes in the direction I wanted them. It wasnt 360' but it was certainly a hell of alot more than 8 directions. I still had trouble with the weight of the manual pass, but with more practice I really feel I can master this.

Just on another note. Not sure how many of you have tried the manual keeper option yet, but I switched to manual keeper last night when Toni was clean through on goal, narrowed the angle, stood my ground, then made a cracking save and tipped it round the post. That did make me smile.

I think Konami may have a real master-piece on their hands this year. And after seeing all the variations of the 1st touch from the world class players on the demo's. I cant wait to get my hands on the lesser teams to see just how much poorer their touches are. It really will make even the slow players with great technique come into their own. Which is a far, but very welcomed cry, from the speed manipulated play of PES 2008 and PES 2009.

PES 2010, simulation.............It's in the game. :SAL:
 
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Re: PES2010 News & Rumours thread

andrejrp, i assume you are making the point with that video that pes is quicker than the real game. But remember the game has to be condensed into a 5, 10, 15 or 30 min game, only a fraction of the time a real game takes to play. I imagine its roughly the same percentage of speed up as it is a percentage difference in the time taken to play a 90 min and a 10 min one.
 
Re: PES2010 News & Rumours thread

andrejrp, i assume you are making the point with that video that pes is quicker than the real game. But remember the game has to be condensed into a 5, 10, 15 or 30 min game, only a fraction of the time a real game takes to play. I imagine its roughly the same percentage of speed up as it is a percentage difference in the time taken to play a 90 min and a 10 min one.

:TU:
 
Re: PES2010 News & Rumours thread

He cant only pass to predetermined players Gomito, I'm not buying that. You have the option to hold up the ball and pick the pass. Try using the high pass, or the manual high pass. What about holding down the pass button and missing a player out ? Or waiting for a run and the option to play the lobbed high pass of the soft or weighted through ball ?



Yes, 'YOU' can pass to whoever the fuck YOU want to. How about adding a bit of realism and individuality of the player in possession to use HIS own personal skills and attributes to pick out the perfect pass, or not as the case maybe ? Thats simulating the players natural skills.

A good example last night, Luis Fabiano made a cracking run and I went to pick him out him with a lobbed through pass with Marcello. I tried the pass with Marcello's lesser favoured foot and the pass had far, far too much weight on it and it went out for a goal kick. Did that piss me off ? Hell no, I loved it. If Kaka had attempted the same pass, 8 times out of ten I'll bet the ball would have dropped nicely into Fabiano's run.

Yes you may have been able to pick out the same pass on Fifa using manual passing, but then thats down to your skill as a gamer and nothing to do with the Brazilian defenders weaker ability and lesser technique when using his wrong foot to create the opening. Thats my point. If your happy to play like that Gomito, thats cool with me. Personally it's just not my perception of a simulation.

Very, very, very rarely do I make a mis-placed pass at all on this new demo. The only time my pass isnt executed correctly is when the player makes the error. And lets be honest, how many perfectly threaded through balls do we see actually come off in a real game. One in five ?

The problem we have had in previous PES titles, some more than others, is that these type of through balls found their intended target more often than not. Yes, it's nice to see them come off on a regular basis, but is it honestly that realistic ? I dont think it is.

I have seen people complain, and I have even whinged myself at the weight of some of the through balls not being hard enough in the WE/PES 10 demo. But when a through ball is threaded and placed with pace and accuracy by the likes of Xavi et al, it makes the feeling so much more enjoyable, and at the same time the individuality shines through ten-fold. Konami really have taken this game to a new level in that sense, and that only helps to excentuate the simulated concept of the game.

What does piss me off though is the fact the manual pass is so much easier to direct with a PS3 pad than it is with an Xbox 360 pad. It is still broken on the Xbox 360 pad and gives you very little directional control.

When I played the PES 2010 demo on the PS3 pad, even without practice on that pad since my PS2 days, I still managed to pull off 70% of my manual passes in the direction I wanted them. It wasnt 360' but it was certainly a hell of alot more than 8 directions. I still had trouble with the weight of the manual pass, but with more practice I really feel I can master this.

Just on another note. Not sure how many of you have tried the manual keeper option yet, but I switched to manual keeper last night when Toni was clean through on goal, narrowed the angle, stood my ground, then made a cracking save and tipped it round the post. That did make me smile.

I think Konami may have a real master-piece on their hands this year. And after seeing all the variations of the 1st touch from the world class players on the demo's. I cant wait to get my hands on the lesser teams to see just how much poorer their touches are. It really will make even the slow players with great technique come into their own. Which is a far, but very welcomed cry, from the speed manipulated play of PES 2008 and PES 2009.

PES 2010, simulation.............It's in the game. :SAL:

your being dishonest quite frankly... there are many situations in PES, where i dont need to hold the ball up dude, i have no one on me, and there are multiple options, but the guy i want the pass is on my left, there is another one of my teamates between the far guy, the scripted PES engine WILL NOT ALLOW ME TO PASS TO THE FAR GUY, Jimmy I dont care what level of football you have played, it doesnt change the fact at what happens above... the fact that your still raving about how great the player individuality is, just goes back to my point that konami could piss in your mouth and you would say it tastes like old speckled hen! give me more please!!!
 
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