PES2010 discussion thread

Re: PES2010 News & Rumours thread

I said it once and I'll say it again without having played the demo yet. This game is going to grow on people like a bad rash if they'll allow it.

Dont get me wrong zee if konami released it in its current state i would not buy it. But you can see with these little niggles and bugs gone this will be a MONSTER game. And lets not forget this code could have been bug testing code anyway, I think. How come you havent played the demo yet zee?
 
Re: PES2010 News & Rumours thread

I just don't do demos guys.
It will just spoil that feeling you get when you stick it in your console for the 1st time. I had an urge to download both over the weekend but decided against. Sure it gives an indication of what the game is but I just dont do it I have always been a gamer but NEVER touched a demo even the days that they were discs in a magazine.
Infact I only started watching videos about the time of PES5. :LOL:
 
Re: PES2010 News & Rumours thread

I've just been looking at the games to be released on the 23rd October that PES2010 will be up against. The big hitters are Forza Motorsport 3 and WWE Smackdown vs Raw 2010.

It's a bit annoying that my two most anticiapted games of the year (PES & Forza) are released on the same day. Not only will it be an expensive week but I want to spend a lot of time with both games. I hope I don't have to chose between one or the other.

I wait all year for some decent games and two come along at once.:RANT:
 
Re: PES2010 News & Rumours thread

Now all that I'm thinking about is pass to the player closest to the ball, hope he controls it in a direction away from opposition players, pass to unmarked teammate, wait for pass. .

Thats the beauty of the first touch differing from player to player bud. Try using R2 or L2 to take the ball under control quicker, or use these buttons and a direction to push the ball out of your feet.

It's a definate 'grower' this game. I just cant stop playing the bloody thing, and the more I play it, the better it gets, and I get. I'm doing things now that I couldnt pull off when I first played it.

Wish is was longer than 5 bloody minutes though !! ARRRGGGHHH !!!!
 
Re: PES2010 News & Rumours thread

Thats the beauty of the first touch differing from player to player bud. Try using R2 or L2 to take the ball under control quicker, or use these buttons and a direction to push the ball out of your feet.

It's a definate 'grower' this game. I just cant stop playing the bloody thing, and the more I play it, the better it gets, and I get. I'm doing things now that I couldnt pull off when I first played it.

Wish is was longer than 5 bloody minutes though !! ARRRGGGHHH !!!!

Jimmy, you do realize there's a demo time extender, been around for a while now. Oh and it activates penalties.
 
Re: PES2010 News & Rumours thread

hwo the f do i pull of tricks.. all i can do is stepovers, nothing else. I switched rt with rb and lb with lt.. does that matter?
 
Re: PES2010 News & Rumours thread

hwo the f do i pull of tricks.. all i can do is stepovers, nothing else. I switched rt with rb and lb with lt.. does that matter?

It all depends on which player your controlling mate. Only the players with high dribbling accuracy can pull off the moves. Your tricks will now be on mainly rb with the left analogue stick, or lb with the right analogue stick. Or just the left stick flicked in different directions after pressing yout rb.
 
Re: PES2010 News & Rumours thread

hwo the f do i pull of tricks.. all i can do is stepovers, nothing else. I switched rt with rb and lb with lt.. does that matter?

Hey gomito, in the PES PC thread I've posted up a skills tutorial (not created by me, but the best of the bunch on Youtube).
 
Re: PES2010 News & Rumours thread

I noticed the PS3 demo plays more fluid than the 360 one. Perhaps this is due to the different controls. Also, the players look more slim on PS3 than the 360. Messi and Ibra for example, look a little smaller and less stocky than the 360 clones.

In other words, PS3 version feels less clunky than 360. Strange I know..
 
Re: PES2010 News & Rumours thread

I noticed the PS3 demo plays more fluid than the 360 one. Perhaps this is due to the different controls. Also, the players look more slim on PS3 than the 360. Messi and Ibra for example, look a little smaller and less stocky than the 360 clones.

In other words, PS3 version feels less clunky than 360. Strange I know..

That's been the case since 2008, afaik
 
Re: PES2010 News & Rumours thread

What really spoils the game for me is the linear unidimensional feeling of the game. What i love about pes5 was the ability to change the rythm and pace of your game and players did feel so different in terms of their individual abilities on and off the ball.

I remember the first time i played the pes5 demo, real madrid-chelsea, i still remember the way r. carlos was running on the wing after an ball into space passed by zidane, or the way chelsea counterattacked with his wide forwards (joe cole and duff). Great stuff!!!!!

That game was full of moments where the pace and rythm of the game changed dramatically and there was a lot of battling for the ball, not to mention through balls felt real.

Now it just seems to me the game is so linear and predictable that every move feels almost the same. And the lack of pyhysical interaction makes far less excting. In a way they started taking this direction with pes6 that is still a very good game but took the series into a more arcadish "1 player can beat them all" kinda gameplay.

Three key elements konami changed after pes5:
1) Sprinting: in pes5 you almost could not press the sprinting otherwise the player could not control the ball. After that the serie has been more accomodating and u can keep that button pressed way too much time
2) Tackling: in pes5 you had to time your tackling well otherwise the ref would give a free kick. People talked a lot about a ref bug....yes and no tbh. Once learned it was a realistic way to play, you had to time your tackle well or a free kick would occur, and since free kicks were very dangerous it created that tension in defending that i truly loved.
3) Forwards running into space: Forwards were a lot more aggressive and if u managed to played a proper game with ur midfielders you could find some good opening. Now it is hard to find that sort of aggressive run and you have to rely too much on the wings.
 
Re: PES2010 News & Rumours thread

That's a good point actually. Konami have a game that looks out of this world amazing just in the bog-standard replay mode, yet the trailers they insist on putting out couldn't do a worse job of selling the game.

The only issue for me from this and similar videos is that there seems to be a sweet spot for long shots. Part of the joy of long shots was that they were so rare to come by that, on more than one occasion, what I believed to have gone out for a goal kick was actually being celebrated by my players.

Regarding the demo growing over time; I've long since believed that each new PES has an adjustment period where you get used to what has changed, after which it will just click into place and all of a sudden you'll be playing some hot shit football.

What I adored from PES was that it rewarded you for thinking with a footballing brain, 2010 has completely buggered that up simply because of the response issues. Before my thought process would have been along the lines of; CMF has the ball, pass it to AMF and look to play in the right winger with a through ball before a double-tap cross sets up the striker (Bear in mind that I'm thinking this through all before the first pass has been played).

Now all that I'm thinking about is pass to the player closest to the ball, hope he controls it in a direction away from opposition players, pass to unmarked teammate, wait for pass. I'm not miffed about the game forcing me to change my style of play, it's more a case of it's forcing me to play a certain type of way that just doesn't feel right.

Maybe it's just made it harder to play the way you used to? Maybe they think certain things were too easy to pull off before, and now you might need to work a bit harder to do the things that are in themselves harder in real life?

It seems a lot of people will pick up a new pes or fifa, try and pull something off which before was easy, then when it doesn't work feel the game is being restrictive, or 'unresponsive' or whatever. It may be restrictive, but with good reason, in this case probably to eliminate repetitive play and cheap attacking moves, so that it actually takes a bit of practice to pull certain things off.
 
Re: PES2010 News & Rumours thread

pes20102009092216222335.png
 
Re: PES2010 News & Rumours thread

Maybe it's just made it harder to play the way you used to? Maybe they think certain things were too easy to pull off before, and now you might need to work a bit harder to do the things that are in themselves harder in real life?

It seems a lot of people will pick up a new pes or fifa, try and pull something off which before was easy, then when it doesn't work feel the game is being restrictive, or 'unresponsive' or whatever. It may be restrictive, but with good reason, in this case probably to eliminate repetitive play and cheap attacking moves, so that it actually takes a bit of practice to pull certain things off.


I'm with you there. I learnt to play great football around the flaws on 2009. PES 2010 is quite literally, a whole new ball game. It's time to learn it all over again. Which although can be initially frustrating, has always been a trademark of PES games. 2008 excluded.

Some of the first touches and respective animations I witnessed last night from Zlatan were nothing short of stunning, very Maradona-esque. It adds so much to the individual feel of the players.
 
Re: PES2010 News & Rumours thread

I noticed the passing bug is still there, like when you're in midfield and you want to play a square pass,but the ball goes to on of your forwards. I cant see this being sorted as it has dogged pes for years,but thankfully it doesnt happen too much.

I hope the keepers have been tweaked more as they sometimes tend to ballwatch when they could easily stop the ball,and this is when playing on professional difficulty!

:CONFUSE:

YouTube - pes2010 keeper error mpeg2video


Also this is astounding,i would love to hear jimmy's analysis on this one. :LOL:

YouTube - pes2010 bad missed shot mpeg2video
 
Re: PES2010 News & Rumours thread

Also this is astounding,i would love to hear jimmy's analysis on this one. :LOL:

YouTube - pes2010 bad missed shot mpeg2video

I had this situation earlier where the ball was crossed high in the air towards Totti, so I put him in the position to volley it as it came down. He actually hit the ball into the ground, and because he didn't strike ball cleanly it bounced straight back up into the air and over the crossbar.

Moments like this are just jaw-dropping. Any other PES and that would have just gone straight in.
 
Re: PES2010 News & Rumours thread

I had this situation earlier where the ball was crossed high in the air towards Totti, so I put him in the position to volley it as it came down. He actually hit the ball into the ground, and because he didn't strike ball cleanly it bounced straight back up into the air and over the crossbar.

Moments like this are just jaw-dropping. Any other PES and that would have just gone straight in.

Agreed mj maybe thats why we love it for the pure unexpected factor. If that had happened to me in my playing days i would have legged it back to the dressing room.:DUMMY: :LOL:
 
Re: PES2010 News & Rumours thread

Whats this picture meant to be all about? lol

Well, Torres sometimes during the match decides to do a funny look step over and an awfull back heel pass where he jumps over the ball and then flings his foot back...
 
Re: PES2010 News & Rumours thread

The problem with the game and it is also related to the lack of responsiveness is the game is all prescripted when you press the buttons.

Thats why the game has to wait until the player is on the correct foot to shoot to perform the animation involved.

Thats why you see these amazing goals perfectly curl into the top corner etc nothing to do with player skill just aim and shoot the Game does the rest.
Thats why the keepers cant save or move for certain shots there's no animation scripted so the game just freezes them.

PES in the past has always allowed you to shoot no matter where you were or how you were running mainly allowing some terrible misses if wrong foot or sprinting was involved and it was instant with fluid animations.

Its the same now but with fewer animations the game has to quickly perform something that might not be applicable at the time leading to some buggy animations and easy amazing goals or glitches and it takes a few seconds to try and change the player to make it look fluid.
 
Re: PES2010 News & Rumours thread

Also this is astounding,i would love to hear jimmy's analysis on this one. :LOL:

I cant see it at the minute Buzzy as at work mate, but I'll give you my 2 cents when I get home and view it.

I had this situation earlier where the ball was crossed high in the air towards Totti, so I put him in the position to volley it as it came down. He actually hit the ball into the ground, and because he didn't strike ball cleanly it bounced straight back up into the air and over the crossbar.

Moments like this are just jaw-dropping. Any other PES and that would have just gone straight in.

Totally agree MJ,I had one very similiar shot the other day. Completely mis-timed it, he got well over the top of the ball and hit it into the ground. But the ball kicked back up and over the keepers head, just clearing the underside of the crossbar, and in for a goal.

I also had this really high deflection off a corner. The ball flew up into the air, and I managed to catch it flush on the volley as it dropped, about 25 yards out. I didnt score, and it wasnt the greatest of connections as it was a little too close to my body. But it did prove to me first time shots like this are possible, but require perfect timing. In previous PES games, as you rightly say, that sort of shot connects most of the time.

I also saw the craziest lobbed through pass by Zlatan last night. I play on wide cam, and thought to myself, 'did he just do what I thought he did ?'

So I replayed the highlight, zoomed in, and the cheeky sod did exactly what I thought he'd done. Basically, with his right foot forward, and his left leg trailing, I tried the lobbed through pass to Messi. But the way he attempted it was to use his right foot, back heeling the ball in a 'stabbing' motion onto his trailing left heel that forced the ball up into the air and into Messi's path. The craziest lobbed through ball I have ever seen.

I know the technique in real life and it is very hard to do, but I have never seen anything like that in a video game. It really did blow my mind.
 
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Re: PES2010 News & Rumours thread

The problem with the game and it is also related to the lack of responsiveness is the game is all prescripted when you press the buttons.

Thats why the game has to wait until the player is on the correct foot to shoot to perform the animation involved.

Thats why you see these amazing goals perfectly curl into the top corner etc nothing to do with player skill just aim and shoot the Game does the rest.
Thats why the keepers cant save or move for certain shots there's no animation scripted so the game just freezes them.

PES in the past has always allowed you to shoot no matter where you were or how you were running mainly allowing some terrible misses if wrong foot or sprinting was involved and it was instant with fluid animations.

Its the same now but with fewer animations the game has to quickly perform something that might not be applicable at the time leading to some buggy animations and easy amazing goals or glitches and it takes a few seconds to try and change the player to make it look fluid.
Exactly. The game needs a next-gen animations engine like IK (inverse Kinematics) that can generate any movement based on the body joints' range of movement, the position the feet, the ball, and the center of gravity, in correlation with the desired movement.

It also allows split second animations to be generated and integrated into any player's new position.... which is very important when generate goalkeeper movements. I can't take another year of marketing motion capture stunts and a couple of new animations slapped onto this ANCIENT engine:
 
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