Maro33
Non-League
- 25 November 2007
Re: PES2010 News & Rumours thread
Hearing, reading and seeing what's going on, I think all PES lovers will be much more satisfied with the game than the last two years.
But thinking about the reason why Seabass an the whole ProEvo staff needed three years of next gen programming to make a decent game that gives us the feeling of the "old" PES Titles
i find an only answer.
IMO it's because of increasing the staff of developers.
I cant believe that until last years version there were only a couple of guys programming and developing the game.
Today the Videogame Industry is a billion dollar machine, the times that some guys programmed a game in a garage ar over for about 15 years.
I don't believe that Seabass never recognized the opinion of fans, testers and did never read in forums. I think that until this year they simply didn't have the possibilties of changing the things they would have changed years ago, because the Big Momma KONAMI didn't gave them the money that's necessary for MoCap and 200-300 men staff.
EA is a Huge company, you can hate them or love them, but there is one thing you can't say, that they don't spend enough money to develop and sell their products.
I think KONAMI over all learned this from EA, It's not about ideas or creativity, it's about spending money and manpower, giving your developers the possibility to make what they have in mind.
Hearing, reading and seeing what's going on, I think all PES lovers will be much more satisfied with the game than the last two years.
But thinking about the reason why Seabass an the whole ProEvo staff needed three years of next gen programming to make a decent game that gives us the feeling of the "old" PES Titles
i find an only answer.
IMO it's because of increasing the staff of developers.
I cant believe that until last years version there were only a couple of guys programming and developing the game.
Today the Videogame Industry is a billion dollar machine, the times that some guys programmed a game in a garage ar over for about 15 years.
I don't believe that Seabass never recognized the opinion of fans, testers and did never read in forums. I think that until this year they simply didn't have the possibilties of changing the things they would have changed years ago, because the Big Momma KONAMI didn't gave them the money that's necessary for MoCap and 200-300 men staff.
EA is a Huge company, you can hate them or love them, but there is one thing you can't say, that they don't spend enough money to develop and sell their products.
I think KONAMI over all learned this from EA, It's not about ideas or creativity, it's about spending money and manpower, giving your developers the possibility to make what they have in mind.