Madmac79
International
- 11 September 2006
One other obvious point about fatigue. A players stamina stat should play a big part.
A player with, say, 68 stamina should visibly tire if not subbed off in the second half. Irregardless of using the sprint button too much or not. On the flip side, players with massive tanks of 85+ stamina should be able to cope with getting up and down the pitch for the entirety of the 90 mins without becoming overly fatigued (unless accumulated in master league).
The sad thing, is that something that should be as obvious as this needs to be reminded.
I mean, why are there stats at all otherwise? This fatigue thing not working togheter with attributes would just be an immense joke.