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Then compared to Pes 2017? You remember that, if you don't, not a problem.
Your Passing assistance video even set at 1 shows that when you make quick passes they are too perfect and it becomes a ping pong with the ball rebounding from one player feet to the others.
Look at 12:25, six consecutive quick and precise passes including two backheel passes.
What are you trying to show us in this video, it looks like two guys that don’t know what the hell they are doing. The first couple seconds we see laser guided passes, E3 build had a better feel to it. It wasn’t as bad, it was promising and I noticed a lot more varied passing touches. You’re telling us all the other videos are bs and this is different? It’s the same. Here it looks like PES 2018, with just better graphics.
The thing is that we don't know for sure on what speed and assist settings people are playing in these videos so it can be misleading.
Maybe they play on PA2 or PA3 and that's why it looks more assisted or maybe not and they just made PA1 more assisted again which will be pathetic if it's true.
Also these choppy non 60 fps videos are always look and feel much worse than when you actually play it yourself.
In 2 weeks we will have the demo so only then we'll see for sure.
I don't play manual so i just want a more free and stat based and less on rails PA1.
I really hope they didn't fucked it up as it seems to be the case.
While that video looked good compared to others, I think it's mostly down to playing style. These guys hardly attempt to make any first time passes, but when they do the passes are pretty much perfect, for example at 3:13. Now, that is Busquets and Iniesta so of course they should be able to make such passes, but - as Dennis said - we don't know what settings these players are on most of the time, so our judgement is of course based on the stuff we see (a lot of ping pong games) and what we hear (that play testers say the assistance is upped even on PA1). We will have to wait for the demo to really know, I guess.
To come back to the video, we don't know if they refrain from first time passes out of choice or out of necessity, i.e. if their experience tells them that blind folded passes will lead to loss of posession. But then, to get into your other point about people's skill level and sim definition, I think, that most pro-sim guys just want that:
A realistic passing game where not all teams and players can play perfect passes without regard to body position and the nature of the oncomming ball (if you receive a ball at fast pace from just a semi-akward angle you can't just immediately pass it perfectly on to a teammate - you have to control it first. Konami even acknowledge this in their description of PES 2019, see my earlier quote).
And then all other parts of football represented in a more "naturalistic" matter as well: shooting, pace, positioning, dribbling, tackling (incl. closing down and being physical which also leads to fouls).
Of course individual people stress these elements to different degrees and their desire of the level of assistance in passing and shooting will also differ a bit, but basically I think sim guys just want a game that respect the basic elements of football and what is physically possible to do for different players (stats). This adheres to the AI as well by the way.
This might be a too simplistic description of the sim crowd and of course there's more nuances. Maybe also it would be better to say that people want a game that is simcade (a term sometimes used to describe Gran Turismo), because people aren't playing 90 min. games that resemble real games of football on a 1 to 1 scale, but just want PES to respect the basic physics of the game like GT respect that you have to slow down comming into a tight corner compared to Need for Speed where it's just pedal to the metal all the time.
Anyway, I don't think it has to do with people's skill level and how they play the game, because classic PES was always about representing real football (except maybe pace) and people had to adjust their play style and skill level to that. For example I had a friend who didn't play nearly as much as me and wasn't as good at the game so he would adjust to a long ball, counter attacking style and could sometimes scrape a win without it feeling cheap, because he had Crouch up there as a target man for Liverpool so you could never rule out that some chances were created for him to score, much like in real life, you can never completely rule out the underdog - but the underdog isn't playing like Barcelona!
We also took a walk around the venue at one point and on nearly every single monitor it said 0-0.
Do they have an option online to play against full manual only? That way you 'hardcore' players could play each other in there,the rest of us can continue as normal with a bit of assistance with passing and shooting.
In Online Divisions u can and the manual scene is growing, but it is sometimes hard to get a match tbf. In MyClub u can set it to filter so u only get others playing manual but NO ONE does so it's near impossible to get a match.
Online Divisions is the place.
Ah ok, sounds like manual users are very much in the minority then. I can see why Konami is catering to those who want some assistance. I suppose if there is an option for manual users then that is enough. Can't complain that there isn't enough people to play against, you can't force people to play manual.
Seems to me like there is a lot of complaining about the game being too assister though? Correct me if I'm wrong but can't you switch to manual to 'fix' that?
Do they have an option online to play against full manual only? That way you 'hardcore' players could play each other in there,the rest of us can continue as normal with a bit of assistance with passing and shooting.
Seems to me like there is a lot of complaining about the game being too assister though? Correct me if I'm wrong but can't you switch to manual to 'fix' that?
|----------------------------------------------------------------------------|------------|------------|
Manual-----------------------------^^-----------------------------------PA1--------PA2----------PA3
{what about people that want to play in this assistance zone?}
So not only is their new 'feature' not properly implemented, it was implemented properly in last year's FIFA with little to no fanfare or hype.Dynamic lighting in FIFA 18: https://twitter.com/carrasco1live/status/1022425412725559297
So not only is their new 'feature' not properly implemented, it was implemented properly in last year's FIFA with little to no fanfare or hype.
I know this is not your point but looks like post render effect, not 3D light.Dynamic lighting in FIFA 18: https://twitter.com/carrasco1live/status/1022425412725559297
What does that even mean?Manual is rubbish imo. Iniesta putting lots of balls out for throw ins etc
Football game remember, not point and click
I understand completly what you say, even I am manual player yeah we use manual and want to stats take place which is impossible in my opinion. If you miss direction of the pass by 3-4 metres with Iniesta and ball goes to his feet just becouse he has high stats then you actually play with assistance which is not manual at all. In my opinion manual should only take place on speed and how much ball bounce during travel to recipient which is really dependant which player on the pitch passes the ball.Manual is rubbish imo. Iniesta putting lots of balls out for throw ins etc
Football game remember, not point and click
I can't say that I am not utterly disappointed by the recent videos, I might even cancel my pre order and just play the demo... I am that disappointed.