NIK778899
Premier League
- 30 August 2013
"Konami aren't lying if you pretend they never said it in the first place"
*End of shitposting*
*End of shitposting*
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"...but you pretend they never said it"
I absolutely love the idea of "Team Spirit" and not being able to force players together (not instantly, at least).
That's one off-the-pitch thing they've introduced (in a series that is infamous for not adding much depth to its game modes) where I think they've really innovated and created something pretty realistic, that represents the "problem" of putting together a football team.
I wonder if they'll have made changes to TS this year (in terms of how severe the effect is).
I agree with You, I have enjoyed taking a lowly You know who side and playing through the Championship,then Premier League progressing into Europe,and even into World Club matches.couple that with picking up Iceland Managers job before getting offered England Managers job too.
arrows are there from the beggining mate and yes they made big difference in the game especially in exibition vs games. I would love them to be more contextual when you play offline modes, for ex. when you are on a winning streak it's natural to have more motivated players with red, orange and green arrows but instead you can have your best players with blue arrow, like the game know what happens in their private life you can turn them off for exibtion gamesHere's a slightly off topic (but still PES related) question. What are peoples thoughts on the form arrows?
Personally I feel they are completely over powered, often I feel like the results of my matches with friends is down to who has the best form arrows rather than the best players or gameplay skill. Example, recently on PES18 my friend handed me a 6-0 drubbing, (and we are of even standard usually) with a completely inform Van Persie scoring 6 goals from 6 shots, including a 30 yard free kick with inconceivable swerve. He was quicker than all my defenders, had 100% shot accuracy and generally unplayable. My friend couldn't even celebrate it was so ridiculous.
So have any of you had similar issues where the arrows make players superhuman, or on the flip side, a negative arrow making somebody feel like they are unable to function at all? Somebody brought up the 'magic boots' thing from a few years back and it made me think about this, are form arrows being used as 'power ups'? Giving special abilities or nerfing them?
To me, form arrows should only affect a first touch, slight reaction times, concentration and positioning. It shouldn't affect everyone around them, making opposing players play worse. It shouldn't make players quicker, or give them extra stamina or strength in challenges. Anyway, that was just on my mind.
Oh and on another note, there was a Q&A on twitter just now with some guy, sadly he didn't answer my questions about offline modes. Those legend editions though...
Not buying it because of this. Yes it looks beautiful and yes you can create some nice movement but it quickly becomes repetitive as the essence of PES where stats actually matter has been killed long ago, leaving it very easy to play without thought on what tactics you will play and what players will impact the game in a way that is aligned with their strengths. It all just feels the same.
This is what I'm experiencing in the 2019 demo. On Top Player and Superstar, Barcelona will play tiki-taka, but then you pick a worse team (e.g. Colo-Colo) and the tiki-taka goes into hyperdrive. Not only is it great passing, but it's all first-time passing and it's much more difficult to stop. In my experience.I've played to many ML games over the yrs were the top teams have been an absolute walk over, yet the teams that have the worse players and stats are scripted outta their minds. It's the opposite of what should happen
Hahahahaha, you literally just proved my point from a couple of posts up.
To use this viewpoint (and to exaggerate for the sake of the point, so understand I'm grossly oversimplifying here), you're saying, both games are shit. If that was the case, and they shared the same fault(s), why would you purposefully choose to play the game that had far less depth off-the-pitch (and had less licenses)?
This makes no sense.
Sorry, this wasn't the point I was making - I was just saying that, if the game is bad at something, it makes no difference if another game is ALSO bad at something.To name a few, just because it now has more enjoyable ball physics, and animation (many of them). The "feeling" of stiffness moving a player is much better from demo i played. Oh the heading animation and output is more varied. I can make more powerful header than what is impossible from last year version.
I've played to many ML games over the yrs were the top teams have been an absolute walk over, yet the teams that have the worse players and stats are scripted outta their minds.
Sorry, this wasn't the point I was making - I was just saying that, if the game is bad at something, it makes no difference if another game is ALSO bad at something.
this! make it sticky!! thats so true, imo!!I think it's important to state that you can say that, or have this opinion, without the other game coming into it. Lots of FIFA comments in here of late.
I posted that video of @Ameppe's on Facebook in response to a few "PES just is real football"-style comments on Eurogamer published last week (incredibly childish of me, I'll hold my hands up, but nothing annoys me more than people who played PES in university who claim the game is made of soul and unicorns and won't accept criticism of their beloved franchise), and you're immediately met with "FIFA'S THE SAME THOUGH, YOU CAN PING-PONG IN FIFA TOO". And? So what?
It's like there's some law of quantum physics; having an opinion of one game automatically means you have the opposite opinion of the other. But if FIFA didn't exist, the analysis (i.e. the post I'm quoting) would be the same.
To get us back on track, and away from the other game.
I'm asking this absolutely genuinely. Do people think PES 2019 is a major step up from PES 2018 in regards to individuality when it comes to passing and shooting? A big complaint last year was that every player, from centre-back with poor passing stats to star playmaker, hit passes in the same way and with the same perfect contact and accuracy.
(In-fact, our PES 2018 video review showed that it made no difference to pass or shot accuracy, editing every Man City player's attributes to the minimum of 40.)
I don't believe that's changed - am I wrong? If you're talking about players "feeling" different from each-other when moving around with the ball, I'd probably agree with that, but when it comes to kicking the ball, for me, one guy feels the same as the next. Am I alone in feeling that way? Perhaps I've not been playing the right match-ups to feel the difference...?
Here's a slightly off topic (but still PES related) question. What are peoples thoughts on the form arrows?
Here's a slightly off topic (but still PES related) question. What are peoples thoughts on the form arrows?
Personally I feel they are completely over powered, often I feel like the results of my matches with friends is down to who has the best form arrows rather than the best players or gameplay skill. Example, recently on PES18 my friend handed me a 6-0 drubbing, (and we are of even standard usually) with a completely inform Van Persie scoring 6 goals from 6 shots, including a 30 yard free kick with inconceivable swerve. He was quicker than all my defenders, had 100% shot accuracy and generally unplayable. My friend couldn't even celebrate it was so ridiculous.
So have any of you had similar issues where the arrows make players superhuman, or on the flip side, a negative arrow making somebody feel like they are unable to function at all? Somebody brought up the 'magic boots' thing from a few years back and it made me think about this, are form arrows being used as 'power ups'? Giving special abilities or nerfing them?
To me, form arrows should only affect a first touch, slight reaction times, concentration and positioning. It shouldn't affect everyone around them, making opposing players play worse. It shouldn't make players quicker, or give them extra stamina or strength in challenges. Anyway, that was just on my mind.
Oh and on another note, there was a Q&A on twitter just now with some guy, sadly he didn't answer my questions about offline modes. Those legend editions though...
I want to have to think things over, considering the form arrows, instead of being able to field the same team every single time.
See. All that stuff you mentioned form arrows are “on top of”, they all seem to collide somehow. After all these years I have to think that. Maybe I’m wrong.My thought is that form arrows (on top of player level, assist level, team spirit, stats) introduce another variable which ends up in me not understanding why my team lost or won. if i can identify a problem i try to fix it yet i don't know how to fix the problem other than saying to myself : i need to get more gp to get better managers or black ball players when possibly i need to do neither and something else (or konami deliberately introduce this confusion smoke for a scripted game).
i find it a joke that now PES 2018 lacks form updates, its real difficult for me to get a game - i used to have patience at one point waiting 2 hours to get a game - i don't have this patience any more, especially after being spoilt by the demo's matchmaking.
They are. I love to dig deep, kinda like you explained it for yourself (think things over).Form arrows are the best! If I venture a bit into the dreaded Fifa territory I always find it ridiculous not to have them there. I want to have to think things over, considering the form arrows, instead of being able to field the same team every single time.
If I were playing against mates and they would suggest fixed form arrows I would be forced to beat them up!
Yes, but dont you think that we do this, because there is no other variables to make things interesting?
The other game, that no one like to mention here, has a lot of injuries, bookings, loans, players asking you to put them in the first 11 in the next match, or leave them out as they dont feel up for it...
Arrows are there, because there is (or hopefully - there WAS) nothing else to make things interesting.
Now, hopefully, visible fatigue will have an effect, especially in ML where fatigue builds up, and there seems to be more fouls, so hopefully we will see some red cards.
So maybe the 2002 Beckham can!Also confirmed in the Q&A from Gamescom is 2018 Beckham cannot be imported into ML.
Perhaps.So maybe the 2002 Beckham can!
Also confirmed in the Q&A from Gamescom is 2018 Beckham cannot be imported into ML.
Also confirmed in the Q&A from Gamescom is 2018 Beckham cannot be imported into ML.
Are you kidding me?
Pre-order canceled!