PES 2019 Discussion Thread (PS4, XB1)

Correct me if I am wrong, is it true they will also bring Estadio De Luz (Benfica's stadium) and Estadio Dragao (Porto's stadium) sometime later in this year's PES?

Yes mate.
Estádio da Luz PES2019
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Estádio das Antas...ehrmmmm...I mean...do Dragão, PES2019!
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Chelsea's Stamford Bridge will also be included
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Seems a bit long that, how many goals/shots per game are you getting. Even 10min games im creating loads of chances . Playing on Professional level the AI is decent but they give you too much space defensively. Id say the defensive AI needs tweeked a bit.

Professional Level, Full Manual, -1 Speed.
That way I got a nice game.

 
"Now available: The Mexican Burger, with jalapeño fritter and chipotle sauce"
That sounds great, I'm a big Mexican food fan, take my money!
"Thanks for that, it'll be with you in 6-8 weeks"
Oh... Okay, I guess?
"The big day is here! And we've upgraded you to the latest burger, the Greek cheeseburger"
Er, that's not what I asked for, or what I wanted, you told me it was Mexican and I specifically want-
"It's only a fucking burger mate"
Oh. Well, it's not the burger I wanted, can I get my-
"It's not like you can't eat it, it's edible, don't be a dick about it"
I, er, oh fuck it.

2019: "Now available: The African Burger, it's incredible, GET IT NOW"

If I was a Scottish football fan, I'd be pretty fucked off.
A classic case of "we've got your money, now we have money to make elsewhere".

Sorry but what are you talking about? Dont agree with your anology and example. Who and when said it will be for 6-8 weeks? Konami? No. They said in the future DLC, but they did’t say which one and when.Who and when said these two new stadia Feyenord and Palameiras are in exchange for Celtic Park and Ibrox? Konami? No. Its manipulation in my opinion not a facts. Im not excuse Konami because its not logical what they did but its not looks like what you wrote above.
 
Seems a bit long that, how many goals/shots per game are you getting. Even 10min games im creating loads of chances . Playing on Professional level the AI is decent but they give you too much space defensively. Id say the defensive AI needs tweeked a bit.
It seems long, but matches play differently that way. You will hardly see more goals scored.
On 10min match AI is pushing constantly forward, opening themselves. Its fast and chaotic. When you increase match time, AI slows down, there is less ping pong passing, more build up, better positioning. Once you add manual controls and -1 speed to it, it creates a very realistic football experience. Worth giving it a chance.
 
Exactly what i was thinking. Should be able to get a refund, they confirmed it would be in.
Not daft either, are they? Get everyone on board and get the sales in whilst the game is still high in price on the proviso that Celtic Park and Ibrox are coming soon then bring them out once the price has plummeted. If they said they weren't releasing them until 2019 then there'd be people who'd wait it out and Konami would see less $$$.
 
What is the thing with stadiums?

I guess it is important in a way for fans (Celtic, Rangers)...and for all that leagues which are half ass licensed. Like no real add boards, stadiums etc.

Only thing I can see during 99,99% of time while actual playing Pes - is turf. And add boards.
I am sure it would be enough just to put real life picture and name of stadium in menus.
And some turf and lightning diversity.
Making exact 3D model of stadium is fine, but it is the last thing I miss in this Pes or any other.

Now we have like 30 or something stadiums, and every match feels just the same, according to particular Stadium effect on match atmosphere.
 
For me overlooking a basic football real life happening like keeper not coming off his line to close the shot angle or to take the ball from the attacker is just jarring, u wanna make a simulation football u can t overlook those stuff...u can t convince people on the other hand to play the game manual, in the other game no one will tell u go manual to enjoy the game....
 
As i set up my OF and i adapted to 2019 game play, i advanced through to my second season.
From gameplay POV im still 50-50 between 18-19.There are aspects in both game that i like and dislike.
Content wise is what i would like to comment now. THE 2019 ML mode seems more striped and regressed compared to 18 for no reason. Stat tracking went back to dark ages,you cant now check your players international caps,the team status page with club owner objectives this year (Missions) is a simple joke in comparison with last year info in team status page.Also the player contract status page and contract renewal is the same mess since pes 2011 or 2010 or whenever they introduced real calebdar dates.Furthermore this year in some situations when i renew contracts the cintract duration option is missing,bug or whatever i renewd a bunch of mt players without knowing the duration of new contract and impossible to see tge new duration until the current contract expires.
I know the mide is rushed and abandoned and it is a cliche for rhe last 20 years this add/remove situation with ibe step forward two steps behind,but i can't bypass such detaiks that subtract fron the longevity of the ML mode.
I remember the last decade my dream was one day the communication level would be so high tgat i would chat online with game devrlopers and spot these faults to them and they will take notes or will reply to me in real time for the reason bad changes tgat regressing the game occur.Today after 20 yeara with social media,email and other communication technology and you can nit still have an answer in basic things kije ehy an official league is unplayable or why staff that was advertised is going back to schedule and the official in charge of games feedback seem to have no knowledge about their own game they ate responsible for.
 
Isn't PES2020 the culmination of the "3-year-plan"? I can already imagine the outrage when they were lying about the ML changes.

"We know you guys aren't happy with the changes made to PES 2020's Master League mode, but please wait another 3 years because in this 3-year-plan we will REALLY change things!!!"
 
For me overlooking a basic football real life happening like keeper not coming off his line to close the shot angle or to take the ball from the attacker is just jarring, u wanna make a simulation football u can t overlook those stuff...u can t convince people on the other hand to play the game manual, in the other game no one will tell u go manual to enjoy the game....

Morning Lobbed. Agree with this though I personally find it harder to ignore the ludicrous AI opposition teams. No team ID, no player ID, all teams and players do the same thing (all out defend for most of the match until it's time to tiki taka a one on one out of nowhere), no tactical substitutions and no awareness of aggregate scores or league positions.

Atrocious crowd noise is not far behind.

Who would have thought we'd had nearly 40 years of football games?
 
Playing the ML on PA 1 and advanced shooting and having a blast. Not sure if it's because I started on regular and got 5 or 6 wins or if it's because I use simple tactics but it doesn't feel any different to exhibition games really. I'm scoring most games, beating teams is expect to and challenged by teams around me. Not many cheap goals at all. Currently 3rd in championship 1 point behind auto promotion approaching February.
 
Playing the ML on PA 1 and advanced shooting and having a blast. Not sure if it's because I started on regular and got 5 or 6 wins or if it's because I use simple tactics but it doesn't feel any different to exhibition games really. I'm scoring most games, beating teams is expect to and challenged by teams around me. Not many cheap goals at all. Currently 3rd in championship 1 point behind auto promotion approaching February.

I'm having the same experience, but playing 15 mins matches, -1 game speed. And in around 5th, but in contention. One big difference in longer match time is how more patient the CPU AI is, it's much more balanced.
 
For me overlooking a basic football real life happening like keeper not coming off his line to close the shot angle or to take the ball from the attacker is just jarring, u wanna make a simulation football u can t overlook those stuff...u can t convince people on the other hand to play the game manual, in the other game no one will tell u go manual to enjoy the game....
That should happen for arcade games too! And all in between!
 
They can add 100 more licensed stadiums and it would not matter to me. The game is just so repetitive with most teams lacking any real 'personality'. The sound department is a joke as well. Apart from graphics and animations this game is lacking in every other department.
 
It seems long, but matches play differently that way. You will hardly see more goals scored.
On 10min match AI is pushing constantly forward, opening themselves. Its fast and chaotic. When you increase match time, AI slows down, there is less ping pong passing, more build up, better positioning. Once you add manual controls and -1 speed to it, it creates a very realistic football experience. Worth giving it a chance.

So do you think it will slow down the AI attacking proportionaly then to length of match, im going up to 12mins as 10 is just a bit short. I might start a second master league with 20min matches different league speed-1 to get a comparison.
 
So do you think it will slow down the AI attacking proportionaly then to length of match, im going up to 12mins as 10 is just a bit short. I might start a second master league with 20min matches different league speed-1 to get a comparison.
Yes. I dont know how it works exactly. But I was playing 10mins, 15mins, and 20mins matches and I've seen similar number of goals, fouls and shots on all of them. It was, however, more enjoyable on longer ones.
 
So do you think it will slow down the AI attacking proportionaly then to length of match, im going up to 12mins as 10 is just a bit short. I might start a second master league with 20min matches different league speed-1 to get a comparison.

It is at some point. It´s been noticed that PES code tries to emulate certain stats at the end of each match. What may happen is that you might create more chances, but fail more. Same for CPU, but not as much. Thing is these stats are more based on chances, shots, failed atempts etc., and not on midfiled battles, so yeah, you´ll most likely create more chances on the easier matches. It feels better though, because those "super CPU modes" kick in more gradually, because there´s more time to do so. Overall, it´s a much diferent experience, for better IMO.
 
I just tried a 20 min game in my ML. Beat Stoke who were 2nd 4-3. Issue I had was yes the ai attack was more balanced but I had 25 shots which is way more than usual. Maybe you need to increase the level with time. That saying it was a great game. The AI goals were all varied including a first time lob from outside the area which was superb.
Stoke played as expected looking long to crouch. I really enjoy this game now and if Konami can tweak it slightly and give us more penalties then I'll be more than satisfied
 
I'm quite stunned to see quite a few people look down at stadiums.

To me the lack of them is a colossal issue with PES, as an offline ML player it is beyond annoying to always play in the same venues. Diversity is key and keeps away games fresh. When I play NBA 2k or Madden I can always immediately where I'm playing and it adds to the overall immersion and authenticity.
Pair stadiums with chants (which we were able to import as .mp3 files back in 2012 or 2013) and you actually have away games feeling like real life games.
Pair that with some player ID(which we also had in 2013, I believe) and better team AI and you have an amazing sense of immersion that keeps you going and enjoying ML.
 
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