PES 2019 Demo Impressions Thread

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Couple of negatives.

A bit too much space in midfield at times.

Ball leaves the foot a bit too early when shooting whilst dribbling (it's much better when you knock the ball on though).

Game feels a bit clunky at times and animations aren't always fluid, I think this is down to the reduced pace though and heavier movement so I'd rather have it this way for the most part, I don't think it's as fluid as last year animation wise. Maybe this will be polished & refined for retail?
 

It's not mine (maybe someone else's from Evo-Web community), but I like it a lot!
I just look at that and think it looks far too perfect and easy, including the shot/goal.

When scoring a long-range screamer, I don't feel like it's because I got something right (in regards to the input). Years ago we would see a video like that from FIFA and rip it to pieces because every goal was a stunner like that - yet now it's desirable?

There's definitely a divide here, and as others have said, it's pretty bizarre that some (like me) think it's insanely fast, yet the YouTube generation are complaining it's too slow on Twitter. (Oh, @Ameppe - I've only played on Superstar, you asked about that earlier.)

Good to read everyone's thoughts, though. Especially enjoy the clips.
 
Loving the more regional cheers when you score a goal. The cheer when you score with Liverpool has a distinctive 'English' sound to it & scoring with Monaco has that 'French' roar! It's about time they added something like this, Love it.

For years i sent them goal score sound....to put in Pes ;)
 
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Early impressions after 5 or 6 games


+ Better ball movement when striking it (trajectory of shots and passes)
+ Game speed on default is actually decent, not too fast
+ Nets best in a football game? Goals feel infinitely more satisfying in this respect
+ The new quick sub options available all throughout the match is perfect
+ The graphics are superb
+ The AI has actually fouled me a fair few times (including an elbow to the face where Suarez was booked)
+ Goalkeepers have been good

- Ball still feels a little on rails when dribbling.
- Assist levels. I believe there should be one default setting and then manual. The default setting should allow more freedom and error. PA1 is still far too assisted
- Couldn’t find an online game with manual controls (this will be another fun year L)
- Superstar is too easy in my opinion. I want the highest difficulty level to be unforgiving.
- Player sometimes doesn’t respond after cursor switch.
- Lack of AI creativity when in possession

Overall I think it will be a decent enough game, and the casual fan will enjoy it. Assist levels online and no ML ‘newgens’ will kill the games longevity for me.
 
Was there a higher difficulty level above Superstar last year?

I can't remember but I do remember the highest difficulty level being nearly impossible, which I enjoy. I think Superstar on the demo is too easy.
 
When scoring a long-range screamer, I don't feel like it's because I got something right (in regards to the input). Years ago we would see a video like that from FIFA and rip it to pieces because every goal was a stunner like that - yet now it's desirable?

When goals like these are rare, and even in Pes 2018 they were rare, it's cool to make a video about it, in this case because of the way the ball bounces on the post and the ground too. I remember that people tore Fifa apart because long range shots especially online were OP, they were like a cheat, 70% ot the time they were in and the keeper could do nothing to save them.

Anyway, you said you played on Superstar, but was it on manual passing or PA1? I'm asking because probably there is an element of assistance that makes the game feel faster because of the passing speed.
 
LOL this shit is mental.:DD

One says that it's 1000 mph.
Another one says that it's very slow and slugish and will only play +1.
Another one says that it's perfect pace and must remain like this.
One says manual is more difficult.
Another one says manual is more easy.

Good luck Konami trying to please all these people and find a balance..
Now i slowly realize how really difficult this is..It's practically impossible.
And here are just a dozen guys.Just think all the other millions that play it worldwide and spamming their social media..

I haven't played it yet as i'm on pc but i have a strong feeling that the most guys who say that it's slower and heavier are right.And i really hope Konami will finally grow a pair and stick to it for once and not change it again for the MyClub crybabies.

Can't wait to play it tomorrow.I think someone who liked Pes 18 in general,as is the case with me,will like this even more cause it's definitely improved in some areas that are important for me like weight,slower pace,graphics,animations,etc.
For someone who didn't like 18 at all i can see how he won't like this either.
Afterall it's not a complete overhaul,and i didn't expect that.
It's a more polished and refined 18 and for me that's good.
Also the good thing is that there is Fifa also and retro Pes so you people have choices.Just play what pleases you.
 
Been playing demo vs human and also online. Haven't played against CPU. Early impressions so far

+ve
  1. Visually the best PES looking game ever , probably the best looking football game ever. At last looks like a PS4 game. Well done Konami. Better late than never.
  2. Loving the ball physics and the pace of the game on default settings.
  3. Animations seem really fluid, Some with Pogba just turning around with the ball looked and felt really good
  4. Back heels not as bad and frequent as in 2018 but could still be toned down
-ve

  1. Still have those silly GK floating across the air in slow motion animation when catching the ball. Still dives for a ball on the ground when could easily just pick it up.
  2. Still a bit open in midfield but think a lot depends on formation and advanced instructions.
 
Quick notes:

- I'm playing full manual, using Colo Colo every game. Online.
- got my first penalty, from a double press sandwich
- Someone used Monaco against me, heavy press. Falcao injured himself at 70th. I didn't even touch him
- Valdivia stamina hits rock bottom at 60th. Didn't really notice it tho until I checked game plan. Not sure what I'm supposed to look for, for visible fatigue
- day time glare is crazy :II
- body blocking is toned down. Pressure is difficult to absorb :/
- Pressure arrives slower, but defending is still flat. Not required to use manual defending on 1v1s. [] will do almost everything (tracking, win ball, body barge etc, flattened in one command)
- moderate catch up bug. good enough (to be honest, if u get caught out, u might be moving up your defenders to shut the ball carrier down too much. Try to defend by maintaining a good shape. Maybe don't rely on catch up)
- basic through ball still far too accurate. Doesn't have the looseness of X passes. Almost everyone use it to hit it high, for crossing or final ball (cross until something sticks). Defenders react pretty poorly to through balls for some reason, it's been that way for a few years. Accounts for most of the goals I've seen so far
- 4231 feels very difficult to drive an attack. Switched to 4141 and found it easier to spray passes around. Interesting
- Still seeing opponent CF running full court to press (run foward 20 yards, run back 35 yards, run foward again). Full 90 mins didn't see a break in ability to dash around continuously
- manual passing is hard. i wonder if it's any easier on bigger teams. but i want to learn it on small teams first
- Valdivia is SLOW. Fed a through ball to him, he tried his hardest to run, body leaning forward, but never gained any speed :DD
 
Valdivia is SLOW. Fed a through ball to him, he tried his hardest to run, body leaning forward, but never gained any speed :DD

Valdivia is also the player who has been injured the most in my matches against Colo Colo. I imagine physicality is not his strong point. :D

So this confirms that Visible fatigue is not random but hits most the players that easily go to low stamina during the match. I wish it was more frequent though.
 
This demo is fantastic!
I didn't bother with 2017 or 18, I gave it a break and have FIFA ago, specially seeing alot of comment about how bad pes has been , playing 19 and what a difference I feel from 16, absolutely fantastic gameplay and gfx
 
When goals like these are rare, and even in Pes 2018 they were rare, it's cool to make a video about it, in this case because of the way the ball bounces on the post and the ground too.
Long-range perfect strike power shots were rare in PES 2018? I totally disagree! Not saying it's not a nice goal, but it's too easy to put together similarly brilliant goals. In my opinion - and that's all it is.

Anyway, you said you played on Superstar, but was it on manual passing or PA1? I'm asking because probably there is an element of assistance that makes the game feel faster because of the passing speed.
PA1. With a variety of teams. Not a fan of full manual, I'd rather stats meant more, but that doesn't mean every pass has to be direct to feet (which is my issue - there is zero ball freedom, and not playing on manual doesn't mean it HAS to be that way).
 
Actually really enjoying all the opinions, some are actually making me rethink my own after playing some more games (game pace, AI etc). The only one that is non-negotiable is the suggestion that PA1 is near manual. Not even Alan would come and troll us with that
 
Early impressions after 5 or 6 games


+ Better ball movement when striking it (trajectory of shots and passes)
+ Game speed on default is actually decent, not too fast
+ Nets best in a football game? Goals feel infinitely more satisfying in this respect
+ The new quick sub options available all throughout the match is perfect
+ The graphics are superb
+ The AI has actually fouled me a fair few times (including an elbow to the face where Suarez was booked)
+ Goalkeepers have been good

- Ball still feels a little on rails when dribbling.
- Assist levels. I believe there should be one default setting and then manual. The default setting should allow more freedom and error. PA1 is still far too assisted
- Couldn’t find an online game with manual controls (this will be another fun year L)
- Superstar is too easy in my opinion. I want the highest difficulty level to be unforgiving.
- Player sometimes doesn’t respond after cursor switch.
- Lack of AI creativity when in possession

Overall I think it will be a decent enough game, and the casual fan will enjoy it. Assist levels online and no ML ‘newgens’ will kill the games longevity for me.
Don't forget that there will be many more leagues in game and therefore much bigger player base and new real young talented players to discover and that's even better than fake newgens with retarded gibberish names in my opinion.
 
Thing is the speed debate doesn't matter that much at the end of the day, because you can change the speed setting to your taste and everyone will have different perceptions based on a massive number of different factors, even stuff like the TV you are playing on could have an effect.

I'm looking more at the specifics, and all the stuff Chris talked about aside from the speed I know will bug the hell out of me because I seem to have the same way of thinking. I don't really understand what is being a "dinosaur" about expecting an AI not to be complete retards in the year 2018, surely it can't be that hard to code it so if the AI is clean through on goal they run towards goal and shoot? Or to make a goalkeeper take a few steps forward when a player is through? This is not expecting them to team up with AlphaGo and break new ground in AI research, it's just basic stuff that could be addressed with the slightest attention to detail of the kind Seabass once epitomised.
 
Played a good few online games, and it's an absolute shit show imo.

100% gegenpress
100% pingpong... even on PA1

Auto tackling is simply out of control.
None of my opponents have made any subs, but yet they can homicidal maniac press me 'til the final whistle. So much for this new fatigue system.
Keepers giving up some shocking rebound goals.
Backheels are everywhere.
Goals are boring as hell tbh.

Online represents a football game for people who don't like football.
 
Long-range perfect strike power shots were rare in PES 2018? I totally disagree! Not saying it's not a nice goal, but it's too easy to put together similarly brilliant goals. In my opinion - and that's all it is.


PA1. With a variety of teams. Not a fan of full manual, I'd rather stats meant more, but that doesn't mean every pass has to be direct to feet (which is my issue - there is zero ball freedom, and not playing on manual doesn't mean it HAS to be that way).

Well, long range shots in Pes 2018 were definitely not OP otherwise online you would have seen lots of goals scored like that. I mean, compared to the Fifa situation i talked about, we are far better in Pes i think.

About PA1, i suggest you to try manual PA0. In this demo it seems like there is more influence of players stats even on manual passing. It's not a true manual passing, it's free enough without feeling assisted but it seems stats count. Playing with Barcelona and using Iniesta really felt like long passes are precise and somehow assisted, but the same kind of long pass with another player felt more difficult.

That's obviously my experience.
 
Played a good few online games, and it's an absolute shit show imo.

100% gegenpress
100% pingpong... even on PA1

Auto tackling is simply out of control.
None of my opponents have made any subs, but yet they can homicidal maniac press me 'til the final whistle. So much for this new fatigue system.
Keepers giving up some shocking rebound goals.
Backheels are everywhere.
Goals are boring as hell tbh.

Online represents a football game for people who don't like football.

I tried one game and I really hated it, you would think you would have to be pretty hardcore to be bothered to download a demo from the new Zealand store (or at least just be a NZ pesfan) but the player I faced was a pressure hound who just fouled constantly without much punishment (advantage rule is stupid, just give me the free kick). Drew 1-1 with a pretty poor game, but was nice to have a 10 Min match
 
Actually really enjoying all the opinions, some are actually making me rethink my own after playing some more games (game pace, AI etc). The only one that is non-negotiable is the suggestion that PA1 is near manual. Not even Alan would come and troll us with that
Bugger. I heard PA1 is "free as a bird." I wonder what happened.:LOL:

Looking forward to Shez's impressions.
 
About PA1, i suggest you to try manual PA0. In this demo it seems like there is more influence of players stats even on manual passing. It's not a true manual passing, it's free enough without feeling assisted but it seems stats count. Playing with Barcelona and using Iniesta really felt like long passes are precise and somehow assisted, but the same kind of long pass with another player felt more difficult.

That's obviously my experience.
My issue with that - and it's related to what I've just come back to post about - is that the AI doesn't play on manual. By which I mean, their pass accuracy is never impacted to the same degree that yours is by choosing to take more control.

I've just played a few more games and purposefully took my time to build up the play etc., and when you do that, you get to see the best of the game.

But when - excuse the mild exaggeration - as soon as the AI have the ball, they're immediately on the attack, immediately blazing through the midfield and hitting perfect first-time passes all the while (less often than before, but still with regularity), then what does it matter? And when online is (and forever shall be) a constant-pressure, tiki-taka festival of laser-accurate football, what does it matter?

I know how bitter that looks but it's honestly not my intention. I see the improvements. I just don't think they matter given the way the AI plays, and the way online players play.

Now, against friends locally... That's a different story. But it always has been.
 
Actually really enjoying all the opinions, some are actually making me rethink my own after playing some more games (game pace, AI etc). The only one that is non-negotiable is the suggestion that PA1 is near manual. Not even Alan would come and troll us with that

Hahaha i agree with the PA1, but there is at least one that dont agree with you and me. PA1 is as assisted as PA2 only the speed of passes is afected, direction is perfect in all 3 assisted modes.

I just want to see someone do a pass 2 or 3 meter to the front of a winger as an example with X button on PA1. I would pay for someone to show me.

Or even CPU passjng the ball low to a team mate near the line and the pass going 2 or 3 meters wide and go out the pitch.

Theres no error at all in direction the misplaced passes are just ai saying that now the pass will go to the opositor, and not something originated by pressure or some fatigue or lost of balance.
 
No time to read all of your impressions, I'll do so tomorrow.
I played 4 games so far (5 mins are way too less).

Been playing a lot of PES 2018 lately which I enjoyed quite much.
But this thing is wow!
Looks and feels way better.
Animations are smooth, ball physics are great, visuals are fine.
Weight of the players is the best thing ever!
When you sprint and move your stick directly to a 90 degree direction the player makes a bow and doesn't change direction immediately.
Pace is spot on!
My settings: professional, full manual, wide cam 0,7,9.
This game feels great, saying it's just like PES 2018 is beyond me, cause it's no way like last year, except for a few basic things.

Only thing I didn't like is FKs being way too easy. I aimed really bad and expected the ball not to hit the net but it did.

And I have a few concerns:
- pace and weight of the players is spot on!
But I can see those Hardcore online league playing progamers start whining about that, wanting it more fluid, faster and light weighted. So I kinda doubt that it stays that way for long.

- tried the PS4 New Zealand demo.
Game is fluid but replays and a few cutscenes seemed to have some tiny micro stuttering. Are they putting the PS4 to their limits? This reminds me of the time PES 2014 came out and brought PS3 to its limits and they patched it down.
I hope they won't fuck anything up by that.
Can't wait for the PC demo...

I really do enjoy this game, but 5 mins are ugly to play.
 
My issue with that - and it's related to what I've just come back to post about - is that the AI doesn't play on manual. By which I mean, their pass accuracy is never impacted to the same degree that yours is by choosing to take more control.

I've just played a few more games and purposefully took my time to build up the play etc., and when you do that, you get to see the best of the game.

But when - excuse the mild exaggeration - as soon as the AI have the ball, they're immediately on the attack, immediately blazing through the midfield and hitting perfect first-time passes all the while (less often than before, but still with regularity), then what does it matter? And when online is (and forever shall be) a constant-pressure, tiki-taka festival of laser-accurate football, what does it matter?

I know how bitter that looks but it's honestly not my intention. I see the improvements. I just don't think they matter given the way the AI plays, and the way online players play.

Now, against friends locally... That's a different story. But it always has been.
I also agree the AI could be so much better, in fact my complaints are all about AI behaviour. Online in my opinion will always be like that, passing assistance at max,constant pressure by human players and unless Konami creates a system were all the team players will be exhausted by the second half (but that will be hugely frustrating) i don't see how it could be solved.

The visible fatigue is a first step, but it's far from being the solution.

So yeah i understand your frustration about both offline and online, i'm personally really hoping they will atleast do something to improve those AI issues as offline is much more important than online to me.
 
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