PES 2019 Demo Impressions Thread

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Like a game excists that the whole world is a hundred percent happy about. Be honest, overall most people here like the demo more than they dislike it. And I did not expect that. Sure, there are negative things about it. But it seems to be better than we all were thinking a day ago...

One on one with keeper, Messi in the clear and Van Dijk manages to catch him and make a crucial challenge, where is the sense of pace difference in this game? Ffs

This was one of the main reasons I was looking forward to playing the demo :(

Playing makes me wonder what konami have been doing for the last year. The game is basically a tweaked version of 2018 with slightly better colour pallet.

I keep saying: It is OBVIOUS they don't work on the game for a whole year.
Konami starts working on each PES from March until July. That's it. That's why they never have enough time for this or that. Menus, Cameras, Dynamic Lighting, etc.

@Cyrax77 Oh I'm not looking for a 100% happy crowd. But I'm seeing more dislikes than likes. And that's a first, considering Demo has only been out for 8 hours. It's usually "Best PES EVER" and "The King Is Back" this time every year.
 
Game mode is supposed to turn off the bells and whistles so that you have the least possible input lag. If you are playing on a PS Pro, make sure that the hdmi input is set to receiving the full signal available from the console. I was tearing hair the first time I booted up Hitman on the Pro after I upgraded as it looked like shit and had the worst lag I had seen in any game. Changing the hdmi settings fixed this. This was on a Sony TV but I don't believe the brands are all that different. You can also try to fiddle with the game mode settings.
Samsung has that too. It’s called hdmi uhd color, found in settings>picture>expert settings.
All my PS4 pro settings are on auto.
A decent hdmi cable and your good to go, @VuZet !
 
I can see a lot of abuse getting thrown at Pes on social media with regards to how slow the game pace is, and also how heavy players feel this year.
Fear is that they might cower to those who want even more end to end, faster gameplay.
Might be too late to change anything for day 1, but a patch could easily push this game to a more arcadey state than it is already.
 
Makes me wish they brought back the 'cpu kicks the ball out if a player is down injured' from years ago.

They took it out to put in no look passes which obviously happen many more times in a game than a ball kicked out for an injury. :CONFUSE:

oh boy... the girl is not feeling well tonight... so this opens a window... to the PESdemo! :D
never tried looking like interested when having a video call with her AND playing PES at the same time! :LMAO:
sure ill give that a try later! :LOL:

"Oh you look really ill, you should go to bed." Job done.
 
Man, I was pretty skeptical coming in to this demo. But it plays pretty top notch.
I swear, with sliders sliders sliders and more sliders this game could reach 2k levels of gameplay.

Everybody has been spot on with the positives of this game; Looks beautiful, feels great, slightly more fouls (still needs more especially pens), some first touch error, dribbling with Dembele/Messi is nearly spot on. Liverpool press like crazy, I think all out defence can't be an option for the CPU unless theyre up a goal late

A few negatives that I havent seen anybody say yet:
-Ive played around 4 games and almost everytime the AI gives the ball away directly after the kickoff to my striker
-The AI's buildup is more varied and more human like this year but theres still times they got around their box and turned into God-like super robots. Backheels. Wrong foot shots. Delicate first time dinks while off-balance. Same BS as many other iterations.

A positive I havent seen anyone say yet:
The attacking fullback option is improved. Busquets wasn't splitting the CB's when we had the ball near the opponents box like prior years. He seemed a bit higher up. Someone let Matt10 know. I'll keep studying it however
 
I can see a lot of abuse getting thrown at Pes on social media with regards to how slow the game pace is, and also how heavy players feel this year.
Fear is that they might cower to those who want even more end to end, faster gameplay.

Makes me want to barf
 
Ok so I'm about 15/20 games in and it's really starting to click. Wasn't sure about the game at first but it's revealing it's nuances slowly.

Absolutely love the pace of play, weight of players (there's a real momentum) & passing. It's certainly not "free as bird" but there seems to be a lot more emphasis on body position and playing the way you're facing. I've seen much more error than 18 and some lovely little deflections that really add some randomness to the matches, the game as a whole feels a bit more free across the board (could still be better though).

Definitely feeling a discernable difference between players that have technique and those that don't which is a real positive. Van Dijk is slow cumbersome & tank like on the ball compared to Robertson or Lallana, the former being especially nimble on the ball, again much better than last year.

It's early days but I'm really starting to enjoy this. Really wasn't sure at first but it's showing me more as I learn the new mechanics.

Forgot to add, the nets......oh my the NETS! So satisfying
 
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I can see a lot of abuse getting thrown at Pes on social media with regards to how slow the game pace is, and also how heavy players feel this year.
Fear is that they might cower to those who want even more end to end, faster gameplay.
Might be too late to change anything for day 1, but a patch could easily push this game to a more arcadey state than it is already.

Ok say goodbye to the real good thing of this demo, the pace and weight of players. Back to Pes 2018 with the full release, i guess.
 
I can see a lot of abuse getting thrown at Pes on social media with regards to how slow the game pace is, and also how heavy players feel this year.
Fear is that they might cower to those who want even more end to end, faster gameplay.
Might be too late to change anything for day 1, but a patch could easily push this game to a more arcadey state than it is already.

I saw this on Twitter. Not re game pace, but still... I'm wondering, if this true? Can any of you confirm?.


upload_2018-8-7_15-45-52.png
 
I can see a lot of abuse getting thrown at Pes on social media with regards to how slow the game pace is, and also how heavy players feel this year.
Fear is that they might cower to those who want even more end to end, faster gameplay.
Might be too late to change anything for day 1, but a patch could easily push this game to a more arcadey state than it is already.

How can you see others tweet? I only can see those which OP replied to. And those few are spot on.
 
Didn't know convo had moved threads so...

Played one match online but quit during 1st half because it was boring, in my oppinion:


  • Passing, defending and shooting still as easy ever.

  • Scored within three minutes from a clunky messy looking goal.

  • No catchup yet so Imbappe and Griezman got through almost every time, yawn.

  • Graphics and colour scheme is wonderful, looks amazing.


I'll buy it for sure but can also see me sticking with FIFA 17, the amount of error aplied to everything and all stats mattering even on default assists in that game is what I hoped for PES 19.

Great review....one match =boring.............no idea how you can base an opinion within half a match....kind of sums up this once great forum
 
I saw this on Twitter. Not re game pace, but still... I'm wondering, if this true? Can any of you confirm?.


View attachment 5423

I don't agree with anything he said. Except lag cheating (i don't know not having played online) i feel like player switching is not broken, it's an improvement on Pes 2018 even if not perfect, he calls players clumsy but that's what i like more, the weight of the players, definitely it's not on rails.

I really hope Konami won't try to please people like him complaining about the players being clumsy.
 
This was one of the main reasons I was looking forward to playing the demo :(



I keep saying: It is OBVIOUS they don't work on the game for a whole year.
Konami starts working on each PES from March until July. That's it. That's why they never have enough time for this or that. Menus, Cameras, Dynamic Lighting, etc.

@Cyrax77 Oh I'm not looking for a 100% happy crowd. But I'm seeing more dislikes than likes. And that's a first, considering Demo has only been out for 8 hours. It's usually "Best PES EVER" and "The King Is Back" this time every year.

I see more likes, sorry mate
 
Just got a pop up saying match length for demo is 5 minutes it can be changed in full release must be hearing lots of complaints sure that wasnt their before
 
Ok say goodbye to the real good thing of this demo, the pace and weight of players. Back to Pes 2018 with the full release, i guess.

How can you see others tweet? I only can see those which OP replied to. And those few are spot on.

Apologies, when I say 'I can see', I mean that as an assumption of what will happen. It happens every year when both games try to promote a big change in gameplay. Pes changes dramatically up to release, and the likes of Fifa get a major gameplay patch as a result of social media feedback.
My fear is that'll it'll happen again this year, and clear away anything good and 'new' that's been implemented.
 
I've not posted my first impressions because I wanted to play a good few games first. But my opinions (and that's all they are) haven't changed in the 10-20 games since I wrote them down.

I'll preface this by saying, I have absolutely no idea what people are going on about when they say the game feels slower and heavier. It's 1,000mph to me. Insanely fast and end-to-end on default settings (speed +/- 0, PA1), with and against every team.

Bearing in mind how my opinion on that WILDLY differs from the norm, you may choose to write off this entire post altogether. My opinion seems way off the general feeling, this year.

That's the disclaimer out of the way:

-------------------------------

Nice graphics on the helicopter view of the stadium. Then the sound kicks in. The "official" team chants sound like they've been recorded by ten high-pitched people in a kitchen, and the sound effects guy has just added some reverb to it.

The stadium announcer reads out each name (not literally, it's just muffled noise), and the crowd's corresponding "wahey" noise sounds like mildly disgruntled pensioners at a bingo night. Less "wahey" and more "urgh".

Kick off. Two passes in and I've somehow done a backheel. I don't understand how it happened.

Woah, THIS is the game people said was slow? It's like lightning! End-to-end, first-time-passes all over the place!

At least the AI aren't doing any of that chipped through-ball bollocks yet. Big tick.

I've just been fouled - a real crunching tackle. Another big tick.

Okay, so I accidentally passed the ball to the opposition striker, who had an empty half to run into. He could have run and scored. But instead he IMMEDIATELY hit a first-time pass back into the middle of the field, where I could have easily picked up possession again, then gets a perfect first-time through-ball back. The AI just doesn't feel like it understands football, it's just a series of first-time passes whenever they're available.

They've been realistically offside a few times though, which is nice to see.

Second half. The AI just passed the ball to me after kick-off. Joy! Every pass is still straight to feet, even when it's to the opposition - so there's no misplaced passes in that sense of the word (no looseness to the play, the ball never ends up rolling into an empty space) - but it's better than nothing.

When I move towards the goal, my movement feels constantly angular - like I HAVE to knock the ball either perfectly straight, 40 degrees left, or 40 degrees right. I don't feel free to dribble.

Hit a cross into my striker, it bounces off his head with no power and limply hits the underside of the bar, falling over the line and it's a goal. Goalkeeper flaps and misses it. But I don't feel like I did anything - I don't "own" the goal. It feels really cheap - I didn't have to concentrate to score, and where I aimed the header wasn't even where the header ended up going (straight down the middle). I scored but I feel nothing, my input didn't feel important whatsoever.

The AI moves down the wing and puts a cross in - but the player appears to slide into position before kicking the ball. The movement across the pitch as a whole feels "slidey" to me.

The AI score - a passing move I couldn't stop, but I put this down to my poor defending skills rather than anything more sinister. The "chopped" shot from inside the box floats into the top corner, though - it only has a short distance to the net, yet it floats up into the corner. Even the AI's goals don't "feel" right.

I just passed the ball straight to the AI striker again, and AGAIN, he passes back first-time instead of just running at the goal and scoring. It looks like they're deliberately trying not to score - as if the game thinks it'd look too "cheaty" or wrong, so they go backwards instead. The best way I can describe it is, the opposite of organic.

Not long afterwards, I clear the ball twice within a few minutes and it's immediately headed back into the box, with a perfect headed pass to the striker. The clearance and perfect first-time headed pass back to the striker happens within less than two seconds.

In real life, you'd take stock for a second or two and look for a pass to a free man. It's all so instant and perfect.

Full time. The underlying problems are still there, for me. Perfect first-time always-to-feet passing (even "misplaced" passes), 100mph, AI that doesn't really change its approach, goals that feel soft (not like you've earnt them by getting the passing move or judging the shot power just right - because the game makes *everything* just right, failure isn't really allowed, I feel no freedom in it).

With no changes to the Master League I can't see myself buying this. Big gameplay changes + same ML = I'm in. Big ML changes + same gameplay = I'm in. But not this, and online it's as fast and as assisted as ever. Especially when anyone can use PA3 passing etc...
 
I know some of you will disagree with my approach to reaching my opinion but its about what I personally expect/want to see :

Just to reiterate, based on PES 2018 experience, I am NOT accepting this as final product.
ALso, exhibition mode in PES 2018 always feels better to me than ML so if this is an accurate representation of pes 2019 Exh mode its of very little use to me in the context of ML/MyClub

So ...............
On Xbox
I have played ONE offline match - France vs Arg - lost 2-0
I tried to get one ONLINE match but failed and will not try again.

grass looks good but overall a POOR demo for PES 2018 players (but probably meets expectations if I was coming in fresh to PES)
- 5 min match feels short/rushed - ought to have been 10mins and I did not have that "one more match" feel I have had in the past demos - perhaps I am just getting bored of the series
- would have been good to have advertisements of modes/the shape of MyClub/Master League improvements. at the moment I have little to chew on that I cannot already get in PES 2018
- when I want to matchmake have a longer timer - I don't want to keep pressing a button to resume matchmaking every 30seconds to 1 minute. If this has not improved then PES 2019 equates to another waste of time for me.

I lost 2-0 - this can sometimes be a good sign because it means sufficient changes to controls may have taken place - at the moment is it enough to justify moving to PES 2019 - no.

On the plus side, unless konami pull a surprise with release, I'm looking forward to my first year without caring about MyClub GP. :)
 
I've not posted my first impressions because I wanted to play a good few games first. But my opinions (and that's all they are) haven't changed in the 10-20 games since I wrote them down.

I'll preface this by saying, I have absolutely no idea what people are going on about when they say the game feels slower and heavier. It's 1,000mph to me. Insanely fast and end-to-end on default settings (speed +/- 0, PA1), with and against every team.

Bearing in mind how my opinion on that WILDLY differs from the norm, you may choose to write off this entire post altogether. My opinion seems way off the general feeling, this year.

That's the disclaimer out of the way:

-------------------------------

Nice graphics on the helicopter view of the stadium. Then the sound kicks in. The "official" team chants sound like they've been recorded by ten high-pitched people in a kitchen, and the sound effects guy has just added some reverb to it.

The stadium announcer reads out each name (not literally, it's just muffled noise), and the crowd's corresponding "wahey" noise sounds like mildly disgruntled pensioners at a bingo night. Less "wahey" and more "urgh".

Kick off. Two passes in and I've somehow done a backheel. I don't understand how it happened.

Woah, THIS is the game people said was slow? It's like lightning! End-to-end, first-time-passes all over the place!

At least the AI aren't doing any of that chipped through-ball bollocks yet. Big tick.

I've just been fouled - a real crunching tackle. Another big tick.

Okay, so I accidentally passed the ball to the opposition striker, who had an empty half to run into. He could have run and scored. But instead he IMMEDIATELY hit a first-time pass back into the middle of the field, where I could have easily picked up possession again, then gets a perfect first-time through-ball back. I can't word this very well but... The AI just doesn't feel like it understands football.

They've been realistically offside a few times though, which is nice to see.

Second half. The AI just passed the ball to me after kick-off. Joy! Every pass is still straight to feet, even when it's to the opposition - so there's no misplaced passes in that sense of the word (no looseness to the play, the ball never ends up rolling into an empty space) - but it's better than nothing.

When I move towards the goal, my movement feels constantly angular - like I HAVE to knock the ball either perfectly straight, 40 degrees left, or 40 degrees right. I don't feel free to dribble.

Hit a cross into my striker, it bounces off his head with no power and limply hits the underside of the bar, falling over the line and it's a goal. Goalkeeper flaps and misses it. But I don't feel like I did anything - I don't "own" the goal. It feels really cheap - I didn't have to concentrate to score, and where I aimed the header wasn't even where the header ended up going (straight down the middle). I scored but I feel nothing, my input didn't feel important whatsoever.

The AI moves down the wing and puts a cross in - but the player appears to slide into position before kicking the ball. The movement across the pitch as a whole feels "slidey" to me.

The AI score - a passing move I couldn't stop, but I put this down to my poor defending skills rather than anything more sinister. The "chopped" shot from inside the box floats into the top corner, though - it only has a short distance to the net, yet it floats up into the corner. Even the AI's goals don't "feel" right.

I just passed the ball straight to the AI striker again, and AGAIN, he passes back first-time instead of just running at the goal and scoring. It looks like they're deliberately trying not to score - as if the game thinks it'd look too "cheaty" or wrong, so they go backwards instead. The best way I can describe it is, the opposite of organic.

Not long afterwards, I clear the ball twice within a few minutes and it's immediately headed back into the box, with a perfect headed pass to the striker. The clearance and perfect first-time headed pass back to the striker happens within less than two seconds.

In real life, you'd take stock for a second or two and look for a pass to a free man. It's all so instant and perfect.

Full time. The underlying problems are still there, for me. Perfect first-time always-to-feet passing (even "misplaced" passes), 100mph, AI that doesn't really change its approach, goals that feel soft (not like you've earnt them by getting the passing move or judging the shot power just right - because the game makes *everything* just right, failure isn't really allowed, I feel no freedom in it).

With no changes to the Master League I can't see myself buying this. Big gameplay changes + same ML = I'm in. Big ML changes + same gameplay = I'm in. But not this, and online it's as fast and as assisted as ever. Especially when anyone can use PA3 passing etc...

PES have moved on 5 years ago from the PS2/PSX direction and have found a new fanbase since. Its time for us dinosaurs to move on or to enjoy what we got right now.

I will try the demo when its out but probably will feel the same way as Chris.
 
PES have moved on 5 years ago from the PS2/PSX direction and have found a new fanbase since. Its time for us dinosaurs to move on or to enjoy what we got right now.

I will try the demo when its out but probably will feel the same way as Chris.

I honestly don't see how this demo is 1000 mph, it's slow, it's almost Pes 2014 levels slow. I'm playing manual though and also played with Barcelona, so it's not because i'm playing with low level teams.
 
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