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Vialli, can you take some screenshots please ? just for comparedPatch 1.04 for 4k support is out
I'm currently testing it on my 1080p + Ps4 pro, and that's much more fluid, no more slowdown framerate issues, 60fps locked which makes replays looking very nice.
No more aliasing in game (a little bit with bilboards borders when the game is in momevement only, but nothing noticeable) and the crowd is no more pixelated.
About aliasing and pixels, i think it's certainly the 4K/1080p upscaling which make that effect.
I wonder how it looks like on 4K tv.
But the complete package seems more fluid on pro, for sure. I've got the same feeling when i play older PES 2010-13 on my actual PC in those terms
Again it may come down to your settings. If you play basic shooting u probably have 3 directions while u can hit the ball more freely with manual, hence a variety in shots. Body position is for sure important I don't see how it doesn't matter in this game.
yes i have, manual as well. they are not my cup of teaGabe did you tried with advanced shoot?
ps4 pro (patch 1.04) video on Gamersyde website
2160p 60fps : http://www.gamersyde.com/hqstream_pes_2017_patch_ps4_pro-38845_fr.html
I don't think that this patch adds HDR. Like FIFA 17 it ups resolution to 4K but doesn't add HDR.
As people have already said, it's not really an improvement. Really disappointed, especially when that weird "line of grass" is still there (where grass "pops" into 3D beyond a certain line, which is really visible during celebrations etc.)...
It might not be upscaling from 1080p to 4K any more but there's really not much difference from what I can see, certainly not from the gameplay camera anyway - and when you've got that grass pop-in etc. still going on, it totally spoils any immersion. Such a shame, but I don't know why I was expecting anything more.
Its Konami. That says it all.
Tempted to move to FIFA again but there besides shooting and immersion everything else is off.
Just decreased Giroud' Finishing to 40, literally nothing has change with basic shooting. Maybe he hits the target 8/10 times not 10/10 times. With manual this attribute wont matter as we know as it places the shot wherever you pull the stick.
Why is there a massive 'no mans land' between defence and attack?