sluuz
Non-League
- 8 August 2004
I also really like that the net finally has a sound (when the ball hits it) and that a ball caught by the keeper also has a realistic sound attached to it.
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WOW JUST LOVE IT
yeah, did here and i slammed the penalty in for the draw 1-1
https://www.youtube.com/watch?v=Egi29AmRo3c
Go on..
+shooting is improved IMO, much more emphasis on balance and composure before a strike
+Ball physics have gone up a notch, it looks beautiful spinning through the air
+Refs definately improved, AI fouls are apparent
+Graphics are lovely, replays sometimes look like real football
+Keepers are miles better, they now have better reactions and more positional intelligence
+AI defensive shape is better, it's harder to break them down and therefore harder to score
+All of the above gives a real sense of reward when scoring, love the nets too, much better reaction when hit.
+ I can see better passing animations too, although still dated on some of the ground passes, but I can live with that.
+crowd looks and behaves better, love the pre-match clapping, looks like a live broadcast.
Over time I will no doubt unveil some negatives but this is miles better than 2016 for me.
Tempted to delete it from my PS4 already.
Because I think it's bad? No... because I think it's amazing and I know i'll play it to death before the game even releases.
I love everything about it. Feels instantly different from PES 2016 but keeps everything that was good about it at the same time. In fact, it feels like they took all the good bits from Fifa 16 and combined it with PES 2016.
Finding it really difficult to score (or even get a shot in) on Superstar (fully manual), which was my go to difficulty on 2016. One thing I seem to have noticed is that I can't use the special controls button while running to help skip past players. Has this been removed? I could understand why if so as it made the game a little easy in the past. I find it difficult to get past players otherwise though.
Awesome bond! That would never be a penalty on pes 2016
+shooting is improved IMO, much more emphasis on balance and composure before a strike
+Ball physics have gone up a notch, it looks beautiful spinning through the air
+Refs definately improved, AI fouls are apparent
+Graphics are lovely, replays sometimes look like real football
+Keepers are miles better, they now have better reactions and more positional intelligence
+AI defensive shape is better, it's harder to break them down and therefore harder to score
+All of the above gives a real sense of reward when scoring, love the nets too, much better reaction when hit.
+ I can see better passing animations too, although still dated on some of the ground passes, but I can live with that.
+crowd looks and behaves better, love the pre-match clapping, looks like a live broadcast.
Over time I will no doubt unveil some negatives but this is miles better than 2016 for me.
I'm in work now. Please S T O P!!!
Played a 0-0 draw,tried to play the same the whole game,and also focused on my defending,which I feel is smooth,and see how their defence felt
First 0-0 game in ages.
Manual,-1
Watch out for the strike in the 65th
https://youtu.be/umY5z_pId50
PA 1 still too assisted, another year with manual passing online then.
Also, when playing with PA 1 L1 + square always goes forward, even though u aim for a totally different angle.
Otherwise the game seems nice
I think it depends on the aspect you're looking at. I was passing to wingers (which is my go-to tactic in every football game ever, I can't help myself), and there was a guy on the right wing at one of the Brazilian teams who was substituted on for me (I was using auto-subs), and man. He couldn't run, for starters.About player individuality:
Some say it´s better than ever, some say it´s not existent.
So I will test that out myself, specially shooting.
played a rainy game and the sun peaked out and brightened the pitch.
I think it depends on the aspect you're looking at. I was passing to wingers (which is my go-to tactic in every football game ever, I can't help myself), and there was a guy on the right wing at one of the Brazilian teams who was substituted on for me (I was using auto-subs), and man. He couldn't run, for starters.
If I didn't wait for him to get in a position further up the field, I couldn't use him, but if I got him there, his crosses were a lot more dangerous, whereas previously, I was having to do ground passes to keep the flow going.
Having to change your strategy like that (even though it's a small example) shows where the individuality is, for me. It's there - but not in every department. Passing accuracy DOES change from what I can see, but not enough, and shooting power has already come up. Accuracy-wise I've hit a couple of howlers (but not many), and power-wise, everyone is a Hulk.
My only real worry is that, once the FIFA 17 demo comes out, I'll fall into the trap of loving the pass accuracy variation (which it does without, contrary to popular belief, "turning Messi into a Sunday League player"), and this will feel way too perfect in comparison.
But the AI is so good and varied at the moment that I find it difficult to think I could prefer the other - not against the CPU at least (that's my other worry, that online play in PES will be laggy and full of exploiters again).
Found a game breaking bug, wasnt intentional but tbh I can see alot of people going mad if this is in the full release.
Set the scene, Arsenal (Me) vs Barcelona, Top Player, Full Manual, 10 mins.
Its 0-0, 63 mins on the clock, tight game, Barca have the upperhand and Messi is getting in behind Kieran Gibbs too much for my liking. Then it happened...
Barcelona.... Barcelona, sub Lionel Messi for some lad called Sandro. Now I hate having to bring this up, but it happened.
So there we have it, Messi subbed.
I agree with this, I do not want to play it to death prior to the full release.
I'll have the odd few games here and there but playing on pass assist 1, top player and advanced pass/shoot is a joy.
for real???!!!! that's pretty damn awesome..