I'm playing Winning Eleven 2014 Aoki Samurai and the animations are more realistic than PES 2015 and PES 2016, the pace is perfect. The basic shooting is great and has a lot of variation, once you get used to it you can put the ball everywhere, the connection between your brain, your fingers, the boot and the ball is almost magical.
This swapping between versions is making me/us crazy - I guess that's the result of an unfulfilling pes16. Im agreeing with those who think pes/we2014 is the king of the new generation pes games. Ive recently been cycling through the ps3's versions of pes14 demo1 (leaked demo), pes/we14 demo2, and pes14 original version with updated patch. I ended up playing the demo2 for about 2 hours. The demo's definitely have more frames per animation, and that's probably why the response wasn't great, since these animations weren't sped up unnaturally to increase response. Anyways, I ended up buying Winning Eleven 2014 Aoki Samurai and im glad I did, as its the best of the pes/we14s. Animations and natural flow of the game of soccer/football are amazing, even if the response takes a little getting used to. Animation wise, its definitely the best looking game of soccer ive played. Running, side footed passing, side footed shooting looks so much more natural than it does on pes15/16. The ball physics are amazing as well, and there is actual variation in the shooting. Still overpowered - due to last patch, but ive skied one way over the bar when pressing and holding shoot for too long from a bad position. As a result, ive started playing pes14 on the pc, as the resolution is much better, but things just don't run as smoothly as on the ps3 version. Pity, cause it pes14 looks so good on the pc. Ive noticed the grass at night on the pes14 pc version actually looks markedly better than both pes15/16 ps4 or pc.
Now continuing on the craziness of swapping versions to experience the best each has to offer, I played a pes version I haven't touched in 3 or so years. PES12 ps3... I remember really being disappointed with it at the time, i think because countering was really difficult as the defence was always deep, and as a result most goals were a scrap fest in the box. But i played it the other day and wow...I actually really enjoyed it. What really stuck out for me was the ball physics, and how HEAVY the ball felt. Totally different to pes13 which suffers from an unkonami floaty ball. Also, the dribbling was amazing.. from running slow to suddenly bursting through and past players.. really good system. Similar to pes13 but better i reckon. Pes 13 had the advantage of introducing full manual, but i think that had an effect on animations, which I reckon are better in pes12 - seems less rigid than pes 13. Although I like pes13, particularly due to the introduction of full manual pass and shoot, I actually prefer pes12. It had the 360 movement, but no full manual pass. You did however had unassisted passing though, ie. 0-4 bars which effects direction and weight of passing. works well.
Anyways, the craziness continued last night where I gave a pc patched pes16 ago. It runs like butter on PC (unlike pes14 which is a shame), and I have to say I actually enjoyed it more than the ps4 version..
The full circle of nuttiness is complete..ill make another round over the week... but atm, its between we14 Aoki Samurai ps3 and pes16 pc pactched (sweetfx, stadiums, balls, camera customisations which are amazing I must say)... with a bit of pes12 mixed in....