joonlarjj
Conference
- 15 August 2015
well im not a programmer or a big thinker about it but whenever i hit up PES 6 or ISS Pro Evo 2 everything is balanced and i still can feel the difference between good or bad players. and good players are not 100% scorers. also it feels like ballphysics were better had more variety when it came to shooting. i dunno whats the problem exactly with 2016...the few stats or the bad ballphysics and if the latter one i dunno if its done on porpuse or they are still catching up
i think the problem is things like body position or incoming ball speed do not effect the pass/shot enough. its too easy to hit clean shots and passes in a variety of what should be difficult situations, because not enough things are being taken into account to create a variety or results. in fifa16 and old pes games you have the ability for difficult shots to go high into the sky or curl way wide quite easily, but in recent pes games this posibility is much less, which makes it feel simplistic. so i think its a more fundamental problem than lack of stats or even bal physics
but i disagree with your 100% shot comment, in old pes games there there always sweet spots that you knew you can score from.