PES 2016 News & Discussion Thread

Bloody hell not sure what's up with my connection today but twice I have posted loong essays about how awesome pes 2016 is but it kept getting lost for some wierd reason or another..


This game is phenomenal. It could easily be the best PES game to date.

I played Corinthians vs Bayern full manual, advanced throughball and top player. Got whooped 5-0 trying to play PES like my 2 decade old habits dictated. Next game I changed Corinthians style and my own style and managed to make them work their asses for a 1-1 draw. It was an unbelievable experience and yes manual settings do take away SOME of the attributes but the amount of freedom Konami have given us is astounding.

The pitch this year is literally a clean canvas that you can paint a masterpiece on if you care enough to embrace it and not complain about the nostalgia you may have stuck in your head.

What a game

Word!...and like lami said there's plenty of fouls there just not always being called..hopefully easily tweaked because everything else is so right!

For me the game really shines using the Corinthians and they've become a firm staple for me..

Imo this is the game konami wanted to make back as far as 2011..they just flip-flopped between the old and the new..

They've always understood the fundamentals better and how you capture the essence of football the delivery and execution has just been to undercooked...they've got it now.
 
To clarify on the fouls.

1. The refs are designed on this demo to be way, way too lenient, some blatant fouls aint given and some blatant red cards, or yellows aren't shown. I fouled from behind TWICE and got yellows when reds where needed.

2. As i said before the tactics are shit as usual especially Roma's with France and Brazil having horrid setups. These are designed to make the game really open and allow so much space so there is less chances of physical contact, the amount of space Roma give you should be illegal and banned, it should be a felony When i used Bayern i changed their tactics to a Pep, tiki-taka style, Thiago must of been fouled 3-4 times in one half, because of the way i used him to dribble and create space.

Gerd is right, players like Hazard and Quaresma get fouled more than others because they are top dribblers and draw fouls to themselves.

Basically this is a easy, easy fix, just make the refs more stricter like last year and thats it. the tactics, individuality and your ability will do the rest.
 
The thing about these games and where development of the series is at in particular is that design choices are made and the result is something(s) will take a hit. It is a fundamental consequence of the real sport that fouls do happen, but then they are called fouls because they break the laws of the game and in an ideal world they then shouldn't happen, which of course is actually never going to happen. It strikes me that fluidity in gameplay has been the focus of late and given that it was a major complaint - not necessarily with the hardcore - then things such as foul play representation has not been subject to the same care and attention to the fluidity of play.

I obviously want as much of the real sport in terms of on the field shenanigans to be in place, but if I had to make a choice I would take fluidity and a more-ish gameply experience at the moment. I wish it were just the flick of a switch to make fouls happen more frequently but I guess it isn't, otherwise I'm fairly certain they would be in place at an acceptable level for all. I certainly don't think the developers are being lazy or are just being plain ignorant to how fouls are part of the game. It's a notable omission as things stand currently but it isn't breaking the game for me.
 
what i don't like against superstar AI is that they back off way too much, if you beat your player with robben for example on the outside you can dribble to the middle and you always get an easy shot on goal, no one there to help the beaten defender, they need to find balance between man and zone coverage, i don't want them to rush out blindly, but backing off is even worse imo
 

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To clarify on the fouls.

1. The refs are designed on this demo to be way, way too lenient, some blatant fouls aint given and some blatant red cards, or yellows aren't shown. I fouled from behind TWICE and got yellows when reds where needed.

2. As i said before the tactics are shit as usual especially Roma's with France and Brazil having horrid setups. These are designed to make the game really open and allow so much space so there is less chances of physical contact, the amount of space Roma give you should be illegal and banned, it should be a felony When i used Bayern i changed their tactics to a Pep, tiki-taka style, Thiago must of been fouled 3-4 times in one half, because of the way i used him to dribble and create space.

Gerd is right, players like Hazard and Quaresma get fouled more than others because they are top dribblers and draw fouls to themselves.

Basically this is a easy, easy fix, just make the refs more stricter like last year and thats it. the tactics, individuality and your ability will do the rest.

I hope you are right regarding the refs being more lenient in the demo. For me it wasn't the case last year, no free kicks in demo and no free kicks in the full game.

I don't agree that the way you play should make the full difference between a few free kicks given and none. If it has to do with the nimbleness of players like Hazard and co, then it should also have to do with the clumsiness of players like Fellaini and co.

This has been a major problem since people complained about PES 5. I personally think it had it spot on back then, sometimes there was a lot of free kicks, sometimes hardly any. The amount of times a striker gave a needless foul away because he was desperately trying to get the ball back upfield after losing possession was realistically frustrating if he was your player but eased the pressure when you was the team defending. It really made you try to time your tackles.

Having a few free kicks in quick succession as you edge closer to the penalty area added to the atmosphere in PES 5. Defending a corner, a few players going up for the ball, the whistle goes, "is it a penalty? What happened?" Moments like that is what added to the realism in PES 5.

Playing as Spurs against teams like Barcelona etc... my only opportunity to score may be from a set piece other than a corner. If there are no fouls given what's the point of having Erikson in as a free kick specialist?

Few fouls given has been a game breaker for a few years for me. But because the rest of the gameplay is so much improved I am willing to give this game a go. If Konami increase the refs strictness or at least give us an option to increase it then this game has the potential to keep me happy for 10 years like PES 5 has.

:D
 
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Absolutely agree the lack of fouls by the com is going to make free kick specialists redundant

Hmm me thinks I am going to try a few well times dives and see what transpires
 
I've had a few one on ones with the keeper where I've been on the trigger for a chip waiting for some kind of movement and they've stayed glued..Its the same with the refs,your see them playing good advantage and harder tackles where you take the man are always penalised..other times challenges are called and others not..your see the red looking though and the player making a fuss.

These are both tiny finetuning issues and its not like we are playing a demo released a week from the full games release..the demo would of been ready atleast 4 weeks before released so I'm sure these issues have been addressed..
 
If they aren't addressed I'm not sure how much of an impact it will have overall for me, given I am enjoying the game with these omissions/shortcomings.
 
If they aren't addressed I'm not sure how much of an impact it will have overall for me, given I am enjoying the game with these omissions/shortcomings.

Im the same curd..would happily buy it now,there not game breakers but I do feel the dumbing down of the refs is deliberate to demonstrate the game flow or just a part of the game that was still being worked on or fine tuned at that stage.

You can tell the games gone through a lot of testing even at the demo stage..it's already very polished.
 
I hope you are right regarding the refs being more lenient in the demo. For me it wasn't the case last year, no free kicks in demo and no free kicks in the full game.

I don't agree that the way you play should make the full difference between a few free kicks given and none. If it has to do with the nimbleness of players like Hazard and co, then it should also have to do with the clumsiness of players like Fellaini and co.

This has been a major problem since people complained about PES 5. I personally think it had it spot on back then, sometimes there was a lot of free kicks, sometimes hardly any. The amount of times a striker gave a needless foul away because he was desperately trying to get the ball back upfield after losing possession was realistically frustrating if he was your player but eased the pressure when you was the team defending. It really made you try to time your tackles.

Having a few free kicks in quick succession as you edge closer to the penalty area added to the atmosphere in PES 5. Defending a corner, a few players going up for the ball, the whistle goes, "is it a penalty? What happened?" Moments like that is what added to the realism in PES 5.

Playing as Spurs against teams like Barcelona etc... my only opportunity to score may be from a set piece other than a corner. If there are no fouls given what's the point of having Erikson in as a free kick specialist?

Few fouls given has been a game breaker for a few years for me. But because the rest of the gameplay is so much improved I am willing to give this game a go. If Konami increase the refs strictness or at least give us an option to increase it then this game has the potential to keep me happy for 10 years like PES 5 has.

:D

We all agree the new game needs more fouls although we have to consider the type of instances where fouls occurs though. If you are player who prefers a rather direct style of attacking and isn't knowledgeable in regards to using dribblers the types of fouls you will get if you where using your dribblers just wont happen.

Also things like fouls from pushing and shoving after a long ball, fouls at corers from the attacking team and sometimes defending teams to give away penalties off the ball, these rarely happen in video games, they used to for a while and used to back in the PS2 days a bit.

I loved PES 5 but i don't agree on it being the benchmark for fouls, i feel on that game and WE9, you never got games with few fouls which allowed it to flow, sometimes there are just fouls happening for the sake of it. I think it was something which worked well at the time, but now with the added freedom in modern game it etches a bit on me. We had PES 2011 and 2013 where fouls happened heavily based on the team's setups and formations. Sometimes there where few to no fouls and in other matches it was a bad tempered stop start game.

I think it is a personal thing sometimes with the older games. i a highly artistic person who likes to create so with the ewer games there is so, so much more freedom to create things compared to the PS2 days which arguably still had more balance.
 
Im the same curd..would happily buy it now,there not game breakers but I do feel the dumbing down of the refs is deliberate to demonstrate the game flow or just a part of the game that was still being worked on or fine tuned at that stage.

You can tell the games gone through a lot of testing even at the demo stage..it's already very polished.

Given the main complaint regards the demo seems to be lack of fouls (not discounting there are other things that are grating for people) then yes, I would say I would buy it with the gameplay as it is. At least we are not complaining about tech/animations any longer. Not that it is the be all and end all but it is nice to have a very fluid PES again :))
 
We all agree the new game needs more fouls although we have to consider the type of instances where fouls occurs though. If you are player who prefers a rather direct style of attacking and isn't knowledgeable in regards to using dribblers the types of fouls you will get if you where using your dribblers just wont happen.

Also things like fouls from pushing and shoving after a long ball, fouls at corers from the attacking team and sometimes defending teams to give away penalties off the ball, these rarely happen in video games, they used to for a while and used to back in the PS2 days a bit.

I loved PES 5 but i don't agree on it being the benchmark for fouls, i feel on that game and WE9, you never got games with few fouls which allowed it to flow, sometimes there are just fouls happening for the sake of it. I think it was something which worked well at the time, but now with the added freedom in modern game it etches a bit on me. We had PES 2011 and 2013 where fouls happened heavily based on the team's setups and formations. Sometimes there where few to no fouls and in other matches it was a bad tempered stop start game.

I think it is a personal thing sometimes with the older games. i a highly artistic person who likes to create so with the ewer games there is so, so much more freedom to create things compared to the PS2 days which arguably still had more balance.

Sorry matey but we have to agree to disagree on the bit in bold. Yep I've played games on PES 5 where there have been a lot of fouls (maybe 8 each team) and you kinda guess that is how the game will pan out after the first few minutes. But I've played many games where there is around 4 fouls per team and it flows nicely (unless you think that is a lot) I think it depended on the ref. :))

But back to PES 2016 I totally agree with the above posts that it is not a game breaker this time around and if Konami released it now I would buy it.
 
You could argue the ai is being precise and reading the challenge as a clean win of the ball unlike reality where the referee doesn't always have that luxury..

I've seen the refs book diving,make some cracking calls and really intelligently allow the advantage..so it's
Not all bad.

The danger is we end up in a situation where all collisions are blown..stagnating the game but at the same time you can't deny the refs are overly lenient at times and those concerns and voices must be heard.

It could be nothing and purely just undue alarm..bottom line we are in a great place if the nitpicking is over the finer detail.
 
Make PES more realistic with this change in stamina.

The Stamina meter starts out full as the player runs it emptys, "based on the
players stamina rating (0-100)".

Using players
Ranoldo "Winger Fast player"
Busquets "Med Fielder Slower player"

Example: If Ranoldo has (95sp) and (95st) he would be able to run
faster and longer than Busquets with (85sp) and (80st).

Example 2: If Ranoldo (95sp) (95st) has the ball dribbling at full speed, and then
Busquets with (85sp) (80st) starts to chase after him, sense Ranaldo was
running first, Ranoldo's stamina isn't as full as Busquets now. Busquets is a
bit slower (85sp) (80st) and will loose ground until Ranoldo runs out of stamina.
When Ranoldo "or any player" runs out of (st) he gets a 25% loss in (sp). So
now Busquets can gain ground on Ronaldo "of course" until Busquets (st) runs out.

This would eliminate the unrealistic catch up from the defense that plagues
PES now and allow for more realistic play and breakaway goal chances.

GENIUS!:)
 
Make PES more realistic with this change in stamina.

The Stamina meter starts out full as the player runs it emptys, "based on the
players stamina rating (0-100)".

Using players
Ranoldo "Winger Fast player"
Busquets "Med Fielder Slower player"

Example: If Ranoldo has (95sp) and (95st) he would be able to run
faster and longer than Busquets with (85sp) and (80st).

Example 2: If Ranoldo (95sp) (95st) has the ball dribbling at full speed, and then
Busquets with (85sp) (80st) starts to chase after him, sense Ranaldo was
running first, Ranoldo's stamina isn't as full as Busquets now. Busquets is a
bit slower (85sp) (80st) and will loose ground until Ranoldo runs out of stamina.
When Ranoldo "or any player" runs out of (st) he gets a 25% loss in (sp). So
now Busquets can gain ground on Ronaldo "of course" until Busquets (st) runs out.

This would eliminate the unrealistic catch up from the defense that plagues
PES now and allow for more realistic play and breakaway goal chances.

GENIUS!
Sorry..that isn't practical although i understand what you're implying.
 
Make PES more realistic with this change in stamina.

The Stamina meter starts out full as the player runs it emptys, "based on the
players stamina rating (0-100)".

Using players
Ranoldo "Winger Fast player"
Busquets "Med Fielder Slower player"

Example: If Ranoldo has (95sp) and (95st) he would be able to run
faster and longer than Busquets with (85sp) and (80st).

Example 2: If Ranoldo (95sp) (95st) has the ball dribbling at full speed, and then
Busquets with (85sp) (80st) starts to chase after him, sense Ranaldo was
running first, Ranoldo's stamina isn't as full as Busquets now. Busquets is a
bit slower (85sp) (80st) and will loose ground until Ranoldo runs out of stamina.
When Ranoldo "or any player" runs out of (st) he gets a 25% loss in (sp). So
now Busquets can gain ground on Ronaldo "of course" until Busquets (st) runs out.

This would eliminate the unrealistic catch up from the defense that plagues
PES now and allow for more realistic play and breakaway goal chances.

GENIUS!:)

Well i agree on 15 matches and over, but anything less i totally disagree :)
 
I can see your point, but your post is completely wrong,

Imagine irl football the best team playing against the worst. Do you really think the best team will need fouls?
I know the example is totally exagerated.

But now lets consider a player like Eden Hazard.
In every league he plays, he is the most fouled player. That is no coincidence.

My poi,t is that the way you play football influences the number of fouls.

I hear you - the style of football played certainly influences the amount and types of fouls - however all football matches have fouls, and usually cards, by both teams, and yet PES is vastly imbalanced in favor of the CPU.

The debate isn't that we're not seeing a realistic variety of fouls from the CPU based on how it plays - the issue we're hardly seeing any at all, regardless of playstyle.


There are a tons of fouls, but hardly called.

Love to see some video of what you're seeing that's not being called. I'm not seeing much, and what I do see are minor fouls that could go either way. I rarely see tough, crunching fouls by the CPU, and I've seen very, very few cardable offenses by the CPU, called or uncalled.
 
Heh hi ashes, it took me a couple of minutes to work out who you are. Why the name change?

I'm enjoying it so much that I've got to tell the guys on the other thread the sad news that I won't be doing any more work on my PES 5 option file. :(

Hopefully this game will draw PES 5 lovers back to new PES. :)
Hehe, I changed it because I use this name around most websites and forums anyway.

I'm loving PES 15, played Corinthians vs Palmeiras earlier, playing with shitter teams is so much fun!

You need to try PES 16 on PS4 ;)
 
Been playing more matches with Pass level 1 and I have to say it feels ok, it's nice to see the stats come in to play a bit more than manual. If they just tweaked it down just a tiiiiny bit towards manual I think it would be absolutely perfect. :))
 
Would be good if the CPU AI could show more aggression against the more advanced dribbler types like robben Ronaldo ribery messi etc, if u control those players and get past the AI it should try to slide tackle you or try to nudge you off more aggressively, also agression should come from the stats as well cos not everyone is aggressive or great slide tackler.
 
Add fouls. Make the AI less precise in passes and this is as perfect a soccer game as u could have.... Please allow us to use all the cams on the demo for online play and trem select after being paired up. Thx
 
I hear you - the style of football played certainly influences the amount and types of fouls - however all football matches have fouls, and usually cards, by both teams, and yet PES is vastly imbalanced in favor of the CPU.

The debate isn't that we're not seeing a realistic variety of fouls from the CPU based on how it plays - the issue we're hardly seeing any at all, regardless of playstyle.




Love to see some video of what you're seeing that's not being called. I'm not seeing much, and what I do see are minor fouls that could go either way. I rarely see tough, crunching fouls by the CPU, and I've seen very, very few cardable offenses by the CPU, called or uncalled.

That seems to be undeniable (seems, because i still haven't played the demo).
 
Add fouls. Make the AI less precise in passes and this is as perfect a soccer game as u could have.... Please allow us to use all the cams on the demo for online play and trem select after being paired up. Thx

Depending on the side I play against, AI makes mistakes with passing when it tries to be adventurous. Also depends on what assists you have as well,
 
You know the old PES is back when the game is boring for 80min and then there's a breakthrough or moment of brilliance, that's what ivmissed alot
 
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