Skylark
Premier League
- 29 August 2013
Re: PES 2015 Discussion Thread
can someone please make a summary of PesUnited podcast ??
can someone please make a summary of PesUnited podcast ??
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Is that a lot? I do not know because that way.
Summing up the impressions and podcasts
The Good
- Player Individuality/Animations
- Response Time
- Player Faces/Models
- No Catch Up Bug
- Dribbling
- Player Movement
- Pace of the Game
- Referees
- Frame Rate/Performance
- Default Camera
What needs Improving
- Keepers
- Shooting
- Ball Physics
- Lightning/Colour Pallet
- Player Reactions/Awareness
- Free Kicks
- More Animations
- More Physicality in Defending
Perfect example
Focus on the Negatives
Everything is subjective like goalkeepers in 2014 if they get any better they are going to be superhuman
I wonder if and when we getting demo.
I suspect after release date
Hmm from the parts I heard before I dozed off
- Game looks like PES 2014 not bad but not significant enough or as good as fifa which in their opinion is due to poor lighting
- Konami, Adam, Jon etc told them to be very critical and they needed to fill out questionares
- they mentioned they can see how communication can be a problem as they tried explaining something to Kei which they feel the translator was not doing well. It was regarding ball shielding which they wanted improved like Fifa Kei said he does not want to complicate button pressing as per fifa
- They were very happy with dribbling. Robben was an absolute beast in that respect. They particularly liked that you could walk to a defender to lure him in then R1 burat passed him very satisfying to do this and great on the wings.
- Pogba on the other hand had other strengths
- They loved player and team individuality albeit with only 2 teams available
- They played FIFA 15 but kept going back to PES one guy in their crew stopped playing PES long time ago and converted to fifa but was able to play and enjoy.
- On the flight back they watched Spain vs Holland and kept saying that there were moments that are perfectly captured on PES that they feel EA just doesn't get. Especially the way players run into space.
- Animations very limited to which Adam responded that they have less in place than PS3 version currently so expect more
- They hope that the game doesnt go backwards from here as per PES2014 leaked demo to final version
Thats all I can remember - will listen later to the next hour lol
Thanks a lot mates ! hope this year will be better than previous !!Summing up the impressions and podcasts
The Good
- Player Individuality/Animations
- Response Time
- Player Faces/Models
- No Catch Up Bug
- Dribbling
- Player Movement
- Pace of the Game
- Referees
- Frame Rate/Performance
- Default Camera
What needs Improving
- Keepers
- Shooting
- Ball Physics
- Lightning/Colour Pallet
- Player Reactions/Awareness
- Free Kicks
- More Animations
- More Physicality in Defending
Despite the poor PR by Konami it seems the game is a very good base to work on and is already ahead of PES 2014. Maybe this year the Hype will increase closer to game release rather than decrease.
The key seems to be Konami not changing what is good about the game like they did last season
Also I am intrigued by the new stats system Konami are introducing
can someone please make a summary of PesUnited podcast ??
You are summing up all the KEY factors that were bad during the last 8 years of pes. KEY factors which ruins the game and took the soul away from PES during the last couple of years. The fact that Konami didn't at least fix these KEY factors before their e3 presentation says enough imo. How are you able to show the community that you have made a comeback if your KEY factors are still broken or needs "improving". Yeah right we heard that about 8 years now. HAHAH laughable
That's what I thought .All these problems are rooted in the game for years and Konami does nothing to fix them... I do not know what's going on
That's my point though half of those are subjective
Keepers, responsiveness, difficulty etc
Can you get a universal level on those things
...
When people just see video is that people will not be keen, but t plays far better than 2014, but this will be an uphill battle if people just judge on screen shots, people won’t see much of a difference
...
Game play
Response, game play, dribbling, shooting all better
There will be a new stat system in this year which wasn’t in the build yet
Good players seem powerful and individual, without over powered
You feel so in control of your player
Momentum is similar to leaked demo of 2014
Solid base, with nothing broken
More animations will be added as at present it has less than 2014
Dribbling is far batter and is all about timing like it was on the PS2
R2 is now a jinking run
Double tap of R1 is still in
You can slow down and burst past a player
Tactical understanding of space and movement is very realistic
Games play out like they do in real life
sounds very positive...PES 2014 graphics is not bad,sometimes it is better than fifa ng..so graphics will not be the main problem for most of us...waiting for 3rd july...thanks mateGraphics
Visually high res 2014
Fifa dynamic lighting is better
Pes better player models. If you did this with the lighting, the game would look completely new and it wouldn’t resemble PES2014 on the PS4
No huge next generation leap, some other games look amazing at E3 so people felt disappointed as wanted to be blown away
If you have realistic graphic hopes, the game play and reactions will make you think this game is good
No frame drops
When people just see video is that people will not be keen, but t plays far better than 2014, but this will be an uphill battle if people just judge on screen shots, people won’t see much of a difference
Game play
Response, game play, dribbling, shooting all better
There will be a new stat system in this year which wasn’t in the build yet
Good players seem powerful and individual, without over powered
You feel so in control of your player
Momentum is similar to leaked demo of 2014
Solid base, with nothing broken
More animations will be added as at present it has less than 2014
Dribbling is far batter and is all about timing like it was on the PS2
R2 is now a jinking run
Double tap of R1 is still in
You can slow down and burst past a player
Tactical understanding of space and movement is very realistic
Games play out like they do in real life
This really has to be remembered when we´ll be able to see the first gameplay videos!
No ranting then, please
I like that!
What´s a "jinking" run btw?
Those sidesteps like in the trailer?
If my understanding is correct it's not a case of "adding transitions", transitions are managed by the animation engine, some of this stuff is dynamic/procedural so it requires more than animators coming up with new animations, the engine has to know how to morph one animation into another or when to snap into a new animation to allow for the player to respond to the user's input. Some of the problems are clearly derived from poor AI (players having no awareness of where the ball is), but as Asim said it can also be that the player simply can't respond to a loose ball situation because they are stuck in an animation cycle and can't break out of it to move towards the ball, so adding new animations doesn't help at all in that case. If it were just a lack of animations then it would actually not be as bad, I would imagine that the PS2 era games had fewer overall animations but it never felt like that because the fewer animations that it did have always felt seamless enough that it retained that feeling of fluidity.
tl;dr Their animation engine still isn't good enough and it's unlikely to change before release.
I was going to offer my opinion but I figure it's pointless until I play the game for myself. Focusing on negatives and positives as individual factors doesn't really open up to the necessary idea the game will always have to be balanced to make it a great game. The only way to test that is by playing it and seeing if all the parts work in tandem with one another.
That's what I thought .All these problems are rooted in the game for years and Konami does nothing to fix them... I do not know what's going on
Because while graphically its 1080p not enough has been done on the lighting.
Pesunited feel with the right lighting the game will be on par with FIFA NG
can someone please make a summary of PesUnited podcast ??
It's a run with many changes of direction and pace when in possession of the ball, usually slower than a full sprint. Messi is the master of this.This really has to be remembered when we´ll be able to see the first gameplay videos!
No ranting then, please
I like that!
What´s a "jinking" run btw?
Those sidesteps like in the trailer?
Its far better to actually listen becuase summarising can fix to blank good/bad, but if you listen to the whole thing its very balanced, and some of the team didn't always agree on each other points. I feel that podcast actually put things in a much better light, and bear in mind the negatives or "improvements" were based on the only build they have, there are weeks to go with final code.
I liked the fact they were impressed about the over play in terms of comparison to real life football, that is a thing to focus on for me here.
One thing no one mentioned from that podcast was how open and relaxed Konami were at the booth, all they said was, heres the controller, we dont want to tell you anything before hand (no wasting play time with blasting them with features and blurb), sit and play it, give us as much feedback as possible. Which to me shows a company not hiding behind anything, whereas Fifa is always a few screens, a load of science thrown at you by a talking head and very set play times to get hands on, an overly corporate approach.
Konami has that more independent feel to them, which I actually like far more.
As mentioned above, nothing can be done but speculate now until you have a controller and play it yourself. People will see negatives and focus on them and see what they want to see, nothing will beat playing it. Same shit every year