SandTheMan
League 2
- 20 March 2003
Gabe. I think i have another version than you
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
this game doesnt have keepers
Keepers are okay, but could be much better. Main reason why they are just okay? Their explosive power stat is way too low. The explosive power stat governs how quickly your player will perform an animation. Give a player that has decent (80+) dribbling 99 explosive power and try dribbling with them without the sprint button held down. They become vastly more agile. Keep in mind that this has nothing to do with their with their speed or acceleration. It`s because they take fewer animation frames to do everything.
In Pes 2015 the animation frames to do everything which essentially makes explosive power the most important stat because it governs all aspects of your player's play on the pitch. When defending, if the opponent makes a move, you can react to them easier because your defender takes fewer animation frames per turn. It also effect goalkeepers, allowing them to make saves in fewer animation frames, increasing their reaction time to shots.
Guys,
How do you fight for a better heading position?
We desperately need a header tutorial. I have gotten better, but I don't think I know all the tricks yet.
You can't. The players feet just stick to floor.
And only one player can go up for a header, so annoying.
Is it just me, or does the ball feel like a rock in PES 2015? Played this over weekend - won a local tournie we had going playing as the mighty Gooners! But didnt enjoy it after getting used to FIFA now. I DO love the pace of PES though, its lovely.
Guys,
How do you fight for a better heading position?
We desperately need a header tutorial. I have gotten better, but I don't think I know all the tricks yet.
I'm actually quite surprised people don't make a bigger deal out of heading
I've definitely seen people here criticise Fifa for it in the past
I'm surprised on Twitter people get all excited for new balls coming when the refs, fouls and op manual shooting need urgent attention
I'm surprised on Twitter people get all excited for new balls coming when the refs, fouls and op manual shooting need urgent attention
Something i've been thinking about for the last few days.
I went back to 2013 again because it does all the things well that 2015 struggles with, quite literally, things like fouls, dribbling, crossing, responsiveness off the ball, cpu with 'human' like passing and heavy variety of goals is the very definition of the game.
I found that i still like PES 2013 better than 2015, i like both but 2013 is still better, but i feel excited!
With PES 2015, the game is no or really perfect at all, it's basic but the baisc things it does well, not other game comes close, but it still lacks depth in the movement areas which is where literally all the flaws come from.
- In 2013, when you dribble, you can change pace while dribbling which you just can't in 2015, you go straight from jog to full sprint in 2015.
- There is a fluid transition between sprinting running and jogging off the ball in 2013 on and off the ball, this created tall the variables with passing and shooting which is why the game was know for unique goals, body position, balance and momentum carrying the ball massively affected all shots and passes.
- The responsiveness is at golden level which creates many 50/50 tackles and fouls vary realistically depending on the teams tactics, you get realistic body check, clipping, mistimed tackles from you and the AI.
- Formations aren't so rigid, PES 2015 is the absolute king at creating startegy ideologies, although individuality is secondary, pes 2013 is the opposite, teams individuals define the team and how they pass and what type of passes they do, it's support range which defines the team style
- It's also a lot harder than most football games, defending takes a lot discipline, really knowing your players and who to put where and where to position your team. Lots of people hate the dribbling side to football, many see it as 'arcadey' theres this avok guy who hated how the Ai dribbled on 2013, i loved it, no other game does it better, its takes skill and it's difficult learning curve to stop them.
Thing is despite this, i'm excited, i realized with PES 2015, they have 'completed' their primary development and i now know why they haven't made any substation patches which is because if you look at 2015, there's really not a lot they can do to change the gameplay which doesn't require another game and going back to 2013 and reintroducing the movement from those games on the new engine. Only things which they can do is sort out the rainbow flick exploit and balance out the 'short pass' so teams actually CROSS when the team has short pass set on.
Again i still really like PES 2015 because this quite literally is FIFA 08 Konami style. this was meant to be a basic game and a template to build on. I wouldn't com in also and say, well they shudda, wudda cudda done this years ago and what not because this isswhat we have, it takes time to amke games properly and when you look into how the game mechanics work theoretically you can understand why the game is why t is.
[/B]
This bit interests me because personally I thought EA was going to kill Konami with the introduction of FIFA 08 and FIFA 09. I thought they were great. Then came FIFA 10 and we have been ice skating in a glossy world ever since
Something i've been thinking about for the last few days.
I went back to 2013 again because it does all the things well that 2015 struggles with, quite literally, things like fouls, dribbling, crossing, responsiveness off the ball, cpu with 'human' like passing and heavy variety of goals is the very definition of the game.
I found that i still like PES 2013 better than 2015, i like both but 2013 is still better, but i feel excited!
With PES 2015, the game is no or really perfect at all, it's basic but the baisc things it does well, not other game comes close, but it still lacks depth in the movement areas which is where literally all the flaws come from.
- In 2013, when you dribble, you can change pace while dribbling which you just can't in 2015, you go straight from jog to full sprint in 2015. Players touches on the ball at slow when sprinting was correct, players did proper cruyff turns when needed, players take too many touches in 2015 when dribbling.
- There is a fluid transition between sprinting running and jogging off the ball in 2013 on and off the ball, this created tall the variables with passing and shooting which is why the game was know for unique goals, body position, balance and momentum carrying the ball massively affected all shots and passes.
- The responsiveness is at golden level which creates many 50/50 tackles and fouls vary realistically depending on the teams tactics, you get realistic body check, clipping, mistimed tackles from you and the AI.
- Formations aren't so rigid, PES 2015 is the absolute king at creating strategy ideologies, although individuality is secondary, pes 2013 is the opposite, teams individuals define the team and how they pass and what type of passes they do, it's support range which defines the team style
- It's also a lot harder than most football games, defending takes a lot discipline, really knowing your players and who to put where and where to position your team. Lots of people hate the dribbling side to football, many see it as 'arcadey' there is this avok guy who hated how the AI dribbled on 2013, i loved it, no other game does it better, its takes skill and it's difficult learning curve to stop them.
Thing is despite this, i'm excited, i realized with PES 2015, they have 'completed' their primary development and i now know why they haven't made any substation patches which is because if you look at 2015, there's really not a lot they can do to change the gameplay which doesn't require another game and going back to 2013 and reintroducing the movement from those games on the new engine. Only things which they can do is sort out the rainbow flick exploit and balance out the 'short pass' so teams actually CROSS when the team has short pass set on. I can't see a patch doing much to this game.
Again i still really like PES 2015 because this quite literally is FIFA 08 Konami style. this was meant to be a basic game and a template to build on. I wouldn't com in also and say, well they shudda, wudda cudda done this years ago and what not because this is what we have, there's been too many disappointments in life you will spend your entire life talking about shit that didn't happen. it takes time to make games properly and from some of the responses i see, people can just about handle the games we have now, and when you look into how the game mechanics work theoretically you can understand why the game is why it is.
I'm excited that, before i was a little concerned that PES 2015 being good, konami would keep the game in the same style but again after 2 and a half months with this game i see there is nothing more they can do without needing a new title and going back to their previous engine developments and re-implementing it.
I agree with you completaly about 2013, IMO it's a much better game than 2015 and the best football game ever made. However i don't share your optimism about 2016 go towards the same direction of 2013. For me the change of the direction was not only because of a new engine, it was clearly to make the game plays like old days again, something tha, IMO, was a retrocess in the series and create the last 2 games too much simplistic and with a poor gameplay compared to 2013.
I hope you´re right, Klashman, and we can see the future of the series trying to reach the same level of freedom and unpredictability that we see in 2013.
For me it seems that Konami are working in 3 years cycle since they went from PS2 to PS3. It´s clear that PES 2008, 2009 and 2010 were dissidents from the old PS2 engine where they struggled to recreate a proper 360 movement. They finally achieve the 360 movement in the next 3 games when the last of them, 2013, embracing perfectly all the freedom that we never had in any PES from old times. The problem with the game was really like you said, the engine could not provide all the animations that was necessary to make the game beautiful. Also the learning curve was too high and many people had problems with that, specially defending.
Than they changed everything for 2014 in the new engine, and the game was indeed a mess. It looked beautiful but the gameplay level that they had reached in the last 3 versions was all gone, just like that. You are right saying that they went back to basics because it was much easier to implement it on the new engine and i believe that we will have this same simplistic until the end of the 3 years cycle. 2015 was already a 2014 with most of problems fixed and i don´t have any reason to not believe that 2016 will follow the same path.
I think that we will only see the next big step forward in the series in the first game of the next 3 years cycle. So if your optimism is right we may begin to see a glimpse of all the 2013 virtues in the 2015 engine only in PES 2017 and following the same logical the peak level of the serios will be in PES 2019... I just hope the series survive until that day...
Do you really think that they are going to change anything for Pes 2016? After all the great awards that they were given? I don't think so. . . I'm sure they can't believe their luck.. ...make a cheap basic bare bones game and everybody thinks it's great!
Pes 2013 was a great game but I think Pes 2014 took it to a new level but tried to run before it could walk. But to scrap that game was a bad decision. . .after the patches it's a great game, my favourite Pes ever. They should have built this years version on the last one but they listened to the Pes 5/6 gang and went backwards.
If it's selling well and people enjoy it they'll keep doing it, they're not going to change the formula.