Rails and individuality are two very very different things.
yes they are, and i find it difficult to understand how you can have both
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Rails and individuality are two very very different things.
I honestly don't know what you lot are playing. I have hit shots and wondered how the fuck did he save that
Don't even get me started on randomness. The way Neuer has stuck out a hand and saved some point blank shots have raised a round of applause in our big offline session.
Go play this game with mates just 1 session and chime back
You not going to get much from the cpu on this limited demo
Guys with last 4-5 releases of PES Konami goes only down with little light at the end of the tunel with 2011 version of the game. For me Pes 2015 is the game I waiting for the whole time after pes 6, that means lifetime of last gen. This game is refreshing in every way, graphics, gameplay, animations etc.
Read this on another forum and it accurately depicts what's wrong with pes15..hate to burst peoples pes15 bubbles but lets not kid our selfs..credit to the author closer.
Pes has been having this issue for a long time. One could argue that Pes 2011 was the first pes to reduce the effects of rails. What you have talked about above is one of the many legacy issues with this game. Another major problem in Pes 2015 is passing. The passing trajectories are all preset. Even when a ball has a spin on it, it is still travelling on a 'rail'. In my opinion, there can be no individuality between passers when everything is still on rails. There are so many types of passes we see made in real life that we cannot see in pes 2015. This is due in part to the poor passing system in this game combined with the rails of this game. Curving your run automatically causes a significant reduction in speed to the point where it feels like rubberbanding is back in full force. There are very few player in real life who can beat Ronaldo or Bale in a full sprint yet players like Pique do it with no issues in this game. You want to play a measured pass? Its highly unlikely in this game. In fact, it is best if you just bypass the midfield all together. The introduction of advanced through passing in Pes 2014 was a farce and it is still a farce in pes 2015. You should be able to pull of those through ball passes with highly rated passers in Pes 2015 and that control scheme needs to be removed. Advanced through ball passing is essentially what you can do in Fifa 15 on basic controls. This desire to over-complicate things is truly unnecessary. There can be depth in simplicity.
Another issue I have noticed is the ineffectiveness of CPU drive runs. What do i mean? Well i'm referring to the runs your forward should make. What happened to the curved runs that we used to see before? They are pretty much non existent. To make matters worse, defensive marking is so poor. I believe it was vital who initially noticed this in the lead up to the demo while the rest of us where giving the gameplay videos raving reviews. The defensive line is not dynamic but static. It always maintains a certain gap within players. There are so many times while playing the game, a winger will cut in but the rb/lb will stay in the same area marking empty space. Honestly, many of you might already have tired of my complaints but I will not stop bringing these issues up because the series cannot afford to continue in this direction. The devs cannot continue to 'hard code' these things in while every other studio on the planet is moving towards dynamic systems. I'm not surprised that people are not seeing glaring issues with this game. It is still the honey moon phase and it will continue to be so till maybe early next year.
All the issues with this game are down to one thing which has been identified by harmonyvid35. Everything is on rails. Shot trajectory are all the same regardless of the player. The pass trajectories are all the similar and in a way, some individuality has been lost in my opinion. Everything wrong with this game stems from the developers being trapped in a mentality that is 2 decades old. The ps2 is dead and gone and they need to evolve. Pes 2011 signified the first major step towards evolution but they reverted back to their old habits with 2012 and 2013. As bad as 2014 was, it was another attempt to evolve by attempting to introduce physics into the game but it failed. Again they have resorted back to their old habits with 2015. At this point, i think the development of this franchise needs to leave Japan. It is quite obvious that the dev team is not technically adept. If you look at all the japanese studios, with the exception of Kojima's studio, they have all failed to evolve. Even Kojima's studio is lagging significantly behind western developers. MGS V is not a next gen looking game. There have significant issues with their engine that needs to be addressed before they can catch up.
I don't even know why the pes team decided to use the fox engine. They could have licensed engines like Unreal engine 4, Unity or even Cry engine but i suppose that japanese language support was the main deciding factor. Honestly at this point, i don't care which company produces the football game that i've been waiting for. It doesn't matter if it Konami, EA, 2k, Rockstar, whoever but things really need to change. Konami pretty much stagnated throughout last gen and they are on pace to do it again this gen. Ea made some initial strides early last gen and just stagnated through the rest of the gen. I'm hopeful that one day, EA can get it right. They have all the technical systems in place to make an excellent football game but the gameplay and AI need a significant overhaul which they have been unwilling to make so far.
please just go and play fifa, no individuality in pes 2015 ??? are you serious ??
Without going to deep into stats just take a look at how messi, c-ronaldo, robben, ribery and iniesta run just to mention a few players they all move like they do in real life nba2k does that pretty well too , i just dont see that in the other game to be honest with you.where do you see the biggest difference between players?
This is just going too in-depth. Maybe thats just me. I try not to take life, myself, or video games too seriously.
The game is a lot of joy to play. Master League should be a blast.
please just go and play fifa, no individuality in pes 2015 ??? are you serious ??
What's the deal with attacking headers in this game? I've played the demo a lot but I don't think I've scored from a single header yet. Not from a corner or from crosses. Anyone found this?
Other than this, the lack of fouls and maybe a little more variation in shooting, this is looking like a very decent PES indeed.
I quite enjoy the game but the way I'm looking at it is that a lot of people are still not enjoying the demo. Remember this is a PES forum and people came here because they liked PES.
Surely to be the best PES ever etc, the majority of people here would like PES 2015's demo? Yet there's a big split so it's not doing enough to win over the older fans somehow.
I quite enjoy the game but the way I'm looking at it is that a lot of people are still not enjoying the demo. Remember this is a PES forum and people came here because they liked PES.
Surely to be the best PES ever etc, the majority of people here would like PES 2015's demo? Yet there's a big split so it's not doing enough to win over the older fans somehow.
The heading is fantastic in this game, scored many headers and hit the bar with one that was exactly like RVPs against Spain in the World Cup. What are you having trouble with? Are you connecting with the ball or are you having a hard time actually heading it?
PES taking over like it did back in the day.
Yeah it's a bit long but those guys can be entertaining.
Interesting bits into why you can't do everything in one sweep. What we may see as basic improvements like net physics affects the development of the game
Also in the podcast Adam mentions the pitch editor
He says something like having a good editor to mage a great looking stadium is only going to be enjoyed on the opening cutscenes but when you allow to edit the pitch for example having a dry turf makes playing less fluid or wetting the pitch makes it faster is really cool. The focus is very much on the gameplay this year
me too that pod-cast filled me with hope for the future of pes and made me a bit more realistic with what i expect them to be able to do in a year. I was really moved by adam bhatti's dedication to making the best pes game possibleThat podcast, interesting the Brand talk. I'm eager now.
Well we do have rain and wet and dry pitch effects so not bad