You talk about "concerns" and "problems" from which you hope these will be corrected, but I can only be happy if the degree of concerns and problems are so little as this. These are microscopic. Just watch a real football match and you see bigger flaws than the one you describe. Summing up these problems means Konami made a near perfect football gameThe AI passing around defence and midfield looks superb. They look for a good passing option and look to pass first rather than dribble first.
The two concerns I have after watching this video are:
- Lack of hold-up play from the striker. When Costa receives the ball, he should play with his back to goal, keep the ball and wait for support from the midfield to move the rest of the Spain team further up the pitch. Instead he either runs straight at the defence or runs left or right (towards or away from the camera).
- I can see there being a lot of goals from goalkeeper punches from crosses/corners. From the corner at 6 mins you can see the AI defender leave the player at the edge of the box and run to the penalty spot, leading to an easy shot. He should really drop back to the edge of the box to clear any defensive headers which fall short which would keep him close enough to rush out and block the shot from the attacker (Silva?). Once the goalkeeper does punch though, the defenders do an OK job or trying to block the shot, but the more realistic way would be for the defender to stay more with the player on the edge of the box rather than going so far away from him.
I do hope these problems can be corrected in the tactics menu. With 4-3-3 formations that most teams play now, a striker which plays with his back to goal and holds the ball up is really important, otherwise the ball is returned to the opponent all the time.