PES 2015 Discussion thread. PC

So many people stuck in the negativity that I am starting to think its chronic. I feel you will never be sattisfied, unless hypothetically the perfect game will be delivered, which wont happen. Whats the point to be interested in football gaming then? Always to imagine getting something hardly realistic and constantly get dissapointed?

Anyway, each for his own. Me, who isnt a gamer really, but a football passionate, I am personally more than happy with what we got this year. :COP:
 
So many people stuck in the negativity that I am starting to think its chronic.
It' not chronic... it's the internet, where complaining about anything and everything is easy and free of charge, lol. I'm like you, we got two nice football games this year, couldn't be happier.
 
Have to agree, the delay in pressing for pass or shot means being tackled or losing the ball. I've played against a lot of teams in ML Spanish 2nd Div and from top to bottom all the opposing teams play a high possession game, I've seen at half time 65% for them, and its no use traying to chase them or the ball down, you have to wait until the come into your half and so you have players closer to get any chance of getting the ball.

The delay in pressing a button and getting the reaction for your players is causing the loss of goals and possession, this combined with the highly accurate pass rate of the computers team with its movement can be very frustrating. I've noticed that when you have a computer player pressing along side the player you have on the ball, the power bar may go up but my player won't pass the ball, while the other way round I had 2 players press either side of the computer player on the ball yet they can still pass the ball.

I've so far only tried Superstar and Top Player, I am going to drop to the lower setting to see if this lowers the high possession rates of the computer opponents remains the same.

The fact that your back 4 are always in a line and at least a 10 yard gap between both centre backs and they with their fullbacks, allows for a high rate of through balls either on the deck or in the air.

Annoying things ... toe poke tackle - not that's bad itself - 4 things usually happen - 1. Your TPT only serves as a pass to one of the computer players team mates. 2. The computer player falls down and you player goes into an auto jump over this again gives time for another cpu player to get the ball. 3. You player falls on top of said player. 4. The player falls over and your player gets stuck against this fallen player, long enough for the opposition to get the ball back.


Slow reaction times of the player your controlling and more so you AI controlled team mates, and the delay between pressing a button and the action commencing are 2 things that need fixing but these have needed fixing for years.


The game is good, not great - if the collision system and the delay - reactions could be fixed then it would be a great game.


Ps .. Pissed, it would seem they have taken out (Y) the downward header.

That just summed up PES 2015 PC.
 
Any hope of fixing the game by modders seems to be wasted. Yair doesn't like the game and even pesedit doesn't think about making a patch for this years version. Even if there are other teams like pesedit, this is an indication for me, that this years version isn't worth pursueing.
 
Any hope of fixing the game by modders seems to be wasted. Yair doesn't like the game and even pesedit doesn't think about making a patch for this years version. Even if there are other teams like pesedit, this is an indication for me, that this years version isn't worth pursueing.

The game will be much more enjoyable If the above issues are fixed. You won't see 90% of the issues on PS4. That's just sad for PC users. Fuck KONAMI! :(


Day 2 - The game became annoying and boring.
 
Any hope of fixing the game by modders seems to be wasted. Yair doesn't like the game and even pesedit doesn't think about making a patch for this years version. Even if there are other teams like pesedit, this is an indication for me, that this years version isn't worth pursueing.
The game has only been out two days. I'm sure there will be plenty of good stuff released in the coming weeks.
 
Well just played another game, took it down to Pro Setting , using 2 teams from the Copa 1 which I play with against 1 from my Copa grouping. I won 4-2 only because I save 1 of their penalties, but it was the possession stats that didn't change, at HT their Possession stats were 64% at FT it was 62% this is on Pro setting. The only difference was, at times I was able to close them down and get a tackle in or on a rare occasion they would play a loose pass.

The main difference going from Superstar and Top Player to Pro, you got a bit better of a chance as scoring, but possession wise the computer controlled team were pinging the ball about like Barca of old and this is true no matter the team your playing against.

The collision system needs fixing or at least some work, you put a toe poke to knock the ball away or bump into a computer player then its a FK and usually a booking too, but the exact same from them on your players hardly draws a peep from the ref..

Its a hard one, for if the ref was set to give the same fouls that he does against your players for your player then the foul/FK rate would be to high but there has to be a balance.

The way the computer team is set up and controlled by the cpu and the control the AI has over any of your 10 team mate (depending on the player your controlling) then the game lends itself to play through balls on the deck or in the air, even if you try and play a possession build up at a certain point in those moves, at times you have no other option than to slide the ball through for your forward(s) or running midfielder or shoot for edge of box.

Don't get me wrong, i do like the game, but the near unerring possession1 touch play from the computer controlled team in Superstar- Top player is too unbalanced as I have just seen, its about the same from the computer controlled team in Pro setting too, with the aside the their defending isn't as good not that bad but not the same as in the top 2 settings.

Against the computer, no matter the opposition, you get the feeling that your a team that is playing against Barca of 3 years ago and your only going to get some joy by hitting on the break for the closing down and tackling from the computer team doesn't lend itself to you playing an attacking possession game more some quick passes until your in a possession to hit a through ball high or low, this is because your players don't have the laser guided passing of the players on the computers team even with 3 assist bar your player passes and headers go astray and that's life like and wouldn't bother me as much if the computer controlled players did the same, but when there are no such errors from the players the computer controls or so very very few, then the game can start to annoy you.
 
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Something I noticed but keep forgetting to post:

I ALWAYS loved barging the player when off the ball in defence using the right stick as I was near the AI player, but now all right stick does off the ball is quick change to a different player on my team, so ... has that now been completely removed? Is barging player now only "contextule" how exactly can you control it off the ball?

That was a great feature in 2014 for me and now I keep accidentally switching players becuase by habbit I use right stick barge.

I know it still works to fend off a player on the ball, but not off the ball. So do I simply hold "A" and let it do all the work via contextual now? Seems a bit "fifa like" hmmm :CRY: .

I feel a bit naked around an attacker trying not to foul but at least want to control barge to knock off the ball, ive looked under controls and tutorials but seems its gone.
 
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Do you think that Robben should be a lot faster than Alonso?
When Konami ditched the 1-99 rating system and replaced it with 40-99, they effectively eliminated any and all speed advantages... I assume to prevent online cheat nonsense. You can test this by comparing PES 2011 say to 2014. Take 2011 and create one team at 1 speed and 1 team at 99 speed. The 99 speed team blasts around the pitch at will, they're untouchable. Do the same with 2014 - 1 team 40 speed and 1 team 99 speed - and there is no noticeable difference in one team from the other speed-wise.
 
Hello guys,

concerning mods, do you think we would have serious problems with steam? I have added the sweetfx settings and considering adding commentary languages as well, but dont know whether I should be afraid of getting my accuont banned or what pff...
 
Oh ignore my right stick post, I see that Konami did remove it and now its contextual based on the players stats how effective it is, partly ok and partly crap.
 
Hello guys,

concerning mods, do you think we would have serious problems with steam? I have added the sweetfx settings and considering adding commentary languages as well, but dont know whether I should be afraid of getting my accuont banned or what pff...
All PES PC versions of the games are Steam-activated this year, that's new. So all mods this year will need to be created/formatted to accommodate that.
 
Hello guys,

concerning mods, do you think we would have serious problems with steam? I have added the sweetfx settings and considering adding commentary languages as well, but dont know whether I should be afraid of getting my accuont banned or what pff...

I dont now what detection is like with steam, but when AI modders who hack exe's start to release it will be interesting if they dont support steam exe unless anyone can confirm that did nothing last year. Its only core file edits that would have any issue, but staying offline would be advised for it and swap back to vanilla when online.

All PES PC versions of the games are Steam-activated this year, that's new. So all mods this year will need to be created/formatted to accommodate that.

Check Yairs thread, I dont think its working that smooth at the moment (early days though).
 
I dont now what detection is like with steam, but when AI modders who hack exe's start to release it will be interesting if they dont support steam exe unless anyone can confirm that did nothing last year. Its only core file edits that would have any issue, but staying offline would be advised for it and swap back to vanilla when online.



Check Yairs thread, I dont think its working that smooth at the moment (early days though).


So, you confirm that mods like sweetfx and added commentary languages dont really have an impact on game files thus should be allowed by steam?
 
Commentary language is part of normal pack so thats perfectly fine ( no different than getting a DLC download), sweetfx should not do anything as its just a graphics overlay injector and doesn't effect the core install files themselves.

Its when you start editing main exe and core dll's that may flag up issues or mis match files that DRM detect (regardless that its steam). Maybe steam would even see a mis match as corrupt and try to pull down original file again etc.

Im no expert on steam itself and im sure a google search or others can help from last year also. Also check steams policies section on this they must have some thing about it in the legal section in regards to tampering and bans.

I modded the crap out of Skyrim on steam back in 2012 and that was fine with all sorts of injectors, but .. it never touched core exe files. this is why people blame konami than steam for modding AI etc because they are backward in only being able to hack exe than seprate files.
 
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After lots of matches game become really mediocore. I never be pes player who can beat Superstar level but now its goal fest game. Too easy to score ,awkvard animations. I was hoping not this. The game feels automatic and too fast. Also graphic would be great but sometimes 3D gras disapear also lod suck. Im feeling a bit disapointed. In my mind was only one thought after Pes 2014 we will get awesome game and pitch will be ours, but now im confused.
 
thanks Hawke. gonna try it tonight

Hi mate, long time no see, how you doing lately? Hope fine man.
I don't want to annoy you, wanted to ask how difficult is for you to make a simple unlocked exe with maximized lod for this new game? Are these information locked in the very same exe?
This year the game is good, but this achille's heel is plaguing it as always, in 2014 the lod looks like a ps2ish one.
I'd like to try it myself, is it a hexedit mod or something?
We'd be very grateful for any bit of information you can share with us about this problem.
Thanks as always!
 
After playing a lot of matches, the defense, the through balls, the overpowered shots, the input delay and the same repetitive tactic by the A.I(passing back until they can have a through ball that's is measured accurately by PES code) is killing me. There are good parts on the game but it is being overtaken by the bad parts. A lot of these problems isn't there on the PS4 version so I guess I will stick with that.

Well just played another game, took it down to Pro Setting , using 2 teams from the Copa 1 which I play with against 1 from my Copa grouping. I won 4-2 only because I save 1 of their penalties, but it was the possession stats that didn't change, at HT their Possession stats were 64% at FT it was 62% this is on Pro setting. The only difference was, at times I was able to close them down and get a tackle in or on a rare occasion they would play a loose pass.

The main difference going from Superstar and Top Player to Pro, you got a bit better of a chance as scoring, but possession wise the computer controlled team were pinging the ball about like Barca of old and this is true no matter the team your playing against.

The collision system needs fixing or at least some work, you put a toe poke to knock the ball away or bump into a computer player then its a FK and usually a booking too, but the exact same from them on your players hardly draws a peep from the ref..

Its a hard one, for if the ref was set to give the same fouls that he does against your players for your player then the foul/FK rate would be to high but there has to be a balance.

The way the computer team is set up and controlled by the cpu and the control the AI has over any of your 10 team mate (depending on the player your controlling) then the game lends itself to play through balls on the deck or in the air, even if you try and play a possession build up at a certain point in those moves, at times you have no other option than to slide the ball through for your forward(s) or running midfielder or shoot for edge of box.

Don't get me wrong, i do like the game, but the near unerring possession1 touch play from the computer controlled team in Superstar- Top player is too unbalanced as I have just seen, its about the same from the computer controlled team in Pro setting too, with the aside the their defending isn't as good not that bad but not the same as in the top 2 settings.

Against the computer, no matter the opposition, you get the feeling that your a team that is playing against Barca of 3 years ago and your only going to get some joy by hitting on the break for the closing down and tackling from the computer team doesn't lend itself to you playing an attacking possession game more some quick passes until your in a possession to hit a through ball high or low, this is because your players don't have the laser guided passing of the players on the computers team even with 3 assist bar your player passes and headers go astray and that's life like and wouldn't bother me as much if the computer controlled players did the same, but when there are no such errors from the players the computer controls or so very very few, then the game can start to annoy you.

Hi, what you guys are describing is the game with V-sync on (application control) or switched off.

The response lag and button delay i'm sure is linked to putting V-sync on. What you said about the AI playing like Barca, i agree. but it's the same in all the versions on superstar, the difference is V-Sync will make the game feel a lot better because it reduces the button lag and the game actually feels fair.

The difference between v-sync off and on is when it's off Bayern would smash me 5-0 and i can do nothing about their play and the goals, when its on, i'ddraw or lose 2-1 and i have a chance at least to try and defend.

I'm still unhappy with the fake passing of the CPU on superstar, no stat relevent tohow theypass. I'm sure i'll buy th ps4 version and it will play the exact same way. The PS3 version is not like the PC and next gen, it's slower, there are less animations and there's less responsiveness than both so the issue on pc is that it's the same as the ps4 gameplay just optimized like shit because like Jamez said.

Konami put more effort into sabotaging the PC version than them actually just releasing a ps4 port and doing a demo in time so they could see what flaws where happening and fix it before release.

Why are Konami trying so hard to piss people off this year? I really dislike this childish arrogance they have now.
 
@klashman69

I've put V-Sync on, and, to be honest, maybe there is a small difference, but it might be in the realm of placebo. Maybe it's just me getting better.

Defending I find extremely frustrating at times and that's where input delay can regrettably be seen; but still it doesn't mean you can't defend, it's just really matter of being extremely cautious. And sadly a bit lucky.

As for the AI, I honestly don't mind it, I'm going through Ligue 2 opponents and every opponent is different in some way. I really like it.

What annoys me is how AI can simply try throwing the L1+Triangle ball from 40-50 meters and get a goals from that simply because defenders can be quite dumb at times. On the other hand it's extremely easy to do that to AI, personally I refrain from that and try to play in many various ways, and damn it's lots of fun.
 
By the way, how the hell can a 2014 game don't have windowed fullscreen option ?

Anyway to get it ?

Yes. I use an external program for that. It's called ShiftWindow.

And you're right. All games now should have an option for Borderless Windowed Mode without having to resort to a third-party program.
 
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