PES 2014 Discussion Thread

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Its strange that they have R1 to stop dead, much like R2 did in previous games. To have a press and hold of the sprint button to come to a sudden stop seems almost backward in its design... :CONFUSE:

Man, that option has been there always, since PS1 days: push sprint button with no direction selected on pad and that means STOP your run and the ball.

I really love how you have to run, stop, burst speed, stop, turn,... PES2014 is a step forward in terms of controlling players movement and inertia.
 
I don't believe that there are people that prefer PES13.
Why?
PES14 is at least a level better !

I'll show you why i do later when the videos upload. Also did you play on 0 bar or 1 bar or did you just stay on 3 or 2 bars for passing?

Thanks Klashman.

I have to admit that I'm fighting the temptation to go back to PES 2013. If only the ML player development wasn't so exaggerated. How are you getting around that?

Don't fight it, just do it. I'm lucky in that I've played PES 2013 on the PC so i'm playing the new season with boot stats disabled and development off so i'm playing essentially League Mode with Southampton.

PES 2014 is good to get used to for future titles. This game focused heavily on things the other older engine just couldn't handle whatsoever, physical play and a high level of animations which relate realistically to inertia and the Right stick usage are going to be the bedrock for years to come.
 
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I don't believe that there are people that prefer PES13.
Why?
PES14 is at least a level better !

I totally agree with this.

PES14 is the first in about 3 years when I have played and enjoyed the master league and played it season after season, night after night.

I bought 7 games from someone at work last month and I haven't considered playing them as I want to do is play with my Lyon team I have built and Argentina, who I am also managing.

Since the patch I am scoring some amazing goals and feel that after all this time of playing it, the control system feels natural. R2 to control the ball and turn works great with good players.

I also noticed that since the new patch you can play through balls along the ground without them always being cut out and chipped through balls are now harder.

So with being able to hit shots from outside the box, dribble, play grounded through balls, you do not find yourself playing the same game. The opposition alo attack better.

The last thing that I now need to perfect is heading on advanced. I spent time practicing corners and that made it feel more natural to have to press twice, once for power and the second time for timing.
 
I have to say I'm really enjoying the game since the patch, most of the problems have been fixed, I've had some outstanding matches and scored some great goals.

I'm one of the people who moaned a lot about it pre-patch but have to swallow my pride and admit that they did a decent job on the game this time.

To me it's very playable and I don't see the point of studying it for hours just to find faults. .. . you could do that with any game.
 
I don't believe that there are people that prefer PES13.
Why?
PES14 is at least a level better !

My first thought was just to type "Word!" here, but I see Klashman's points as valid as well. I'm not one for going back though, I like the new physics engine so much better and many of the gripes are similar in both games so I just prefer to live with the ones in PES 2014 for now.

So people enjoying it now after the patch, are you all on the PS3?

I've actually used PC the last few days since I'm semi-watching CL/EL football on the TV while playing. I think it's quite identical on XBOX360 and PC to be honest. I'm using the same home-made patch on both so it's no major visual change either.
 
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The game does play a lot better post-patch (PS3). I've been giving it another go and there is a lot to admire now most of the faults have been irradiated/reduced. But I have a couple of questions which I feel may help me get properly into this:

1. How often do you find the need to use the right-stick tricks? I'm getting caught in possession far too much trying to use this when maybe I don't need to.

2. Defending. R2 does nothing now right? I'm trying to use X to hold players up but around the box it seems the CPU just breezes past me.

I feel like this is my last chance to get something out of this game otherwise it's back to PES 2013 or maybe even 2010!

Defending is my least favourite thing about Pes14. Feels like two ends of magnets being pushed away from each other.
Strafing slows your players too much imo + manual tackle is a free foul move.
Frustrating to still see (the AI make your) players jump over passes instead of intercepting.
I really want pes15 to make defending fun again, and put the emphasis more on the attacking side to break down a defence.
 
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PES 5 (never played WE9LE) is still the best PES in my view, but PES 2014 is my pick of the litter this generation. Didn't enjoy PES 2008-2013 at all.

Me neither, my feeling about those previous versions are a mix between PS2 engine with PS360 graphics.
All was dicted by attributes.
The only thing better in PES 2013 was the fluidity in all area, and better GKeeper, but too much generic/bad animations, collisions, changes of direction very unnatural, rigid... Still prefers to play an WE9 in 4/3.

It was garbage for me, in term of sensations, the movements reproduction was at a PSN game remake level. Still prefers to play Fifa those years, even if the game doesn't really give me "total footabll" playing sensation, with an engine not entierly dedicated to football, but taken from NFL then remastered.
One engine for 5 games...

For me PES 2014 isn't neither an enjoyable full game (missing a lot of things due to framerate), but more a "limited" beta version of PES 2015 on outdated consoles. More algorithm will be taken in account with full engine potential, i'm pratically sure of that.

PES team cannot have the opportunity to jump a year and only focus on PES 2015 PS3/One version, it's impossible with annual football games standard. But i think if they had the opportunity, without Konami's pressure, PES 2014 would never be released, or 6 month later than usual.

In bref, PES 2014 makes me believe in the future rebirth of PES games. Now that i know that they can make realistic physics needed for contemporary games. Now they need to make proof about online, and HUD/GUI, presentation to makes the game more lively, and modes, especially ML, less generic in players improvements for example.
 
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My first thought was just to type "Word!" here, but I see Klashman's points as valid as well. I'm not one for going back though, I like the new physics engine so much better and many of the gripes are similar in both games so I just prefer to live with the ones in PES 2014 for now.

Thank you. I see why people can't go back and i see why people love PES 2014 and dislike 2013. Whats great is that both 2013 and 2014 have achieved a goal in satisfying two different types of football fans.

PES 2013 was about the all round vision to create a free football game. Its all about the core aspects of the sport: shooting, passing, dribbling, tactical setup, individuality, variety and freedom.

Things like animations, player physics in collisions etc.. simply where not possible to be recreated well on this engines Konami succeed with flying colours with the core elements of football.

PES 2014 is all about the things 2013 could not do!

I insist PES 2013 is still very important to get used to. I'm almost entirely convinced PES 2014 was built as a test in which Konami worked heavily on all aspects PES 2013 struggled in and just couldn't do. It was important to see how players would adapt to the big new features in the engine so the game is very heavily focused on these things.

PES 2014 is about animations and player collision physics/physical play, graphics, unprecedented realism with inertia and momentum with the right stick body weight control, better atmosphere and recreating the PES engine from scratch in a slightly more realistic and updated base than before (few new stats, traits, advanced shooting etc..)

It took out much of the freedom and responsiveness to get the new animations right, building from the ground up. The lack of responsiveness hurts PES 2014 really badly and leaves it unplayable at times but lackluster compared to it's predecessor. Dribbling, shooting, individuality, are there but shooting, passing and dribbling aren't great and take a back seat since the focus has been elsewhere. Like i said before this is down to the normal paced dribbling and movement being too slow along with the poor responsiveness, PES 2013 had a wonderful gradient of movement from R2 pace control, to L2 close control dribbling to normal running then spiriting. PES 2014 is not great at all in this aspect hence why it's stuck so much on rails Tactics are not needed hardly as much as before and while they work, they aren't a necessity compared to last year which wasn't a forgiving game like PES 2014, it was tough game which took no prisoners and a game which took a while to learn.

Again, i say this all the time, surely sticking the basis of PES 2013's gameplay into 2014 on the new Fox engine will be PES 2015, with the new engine getting rid of all the jerky horrible old gen snap to grid movements, sliding and warping is PES 2015? The groundwork has been laid down. It shouldn't be hard to achieve this at all and Konami have probably sorted this out already so it's ready for the PS3 and PS4 this autumn. What i'm looking to see for next year is if we get a good variety of weather and pitch conditions including wind speed/altitude, hot temperatures making players tire more easily compared to cold temperatures, day and night transition (for the PS4/xbox1) proper injury system in conjunction with the new physicality and how will master league be?

I like this positive vybe with PES 2014 1.07 patch, good things will come.
 
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PES 2013 was about the all round vision to create a free football game. Its all about the core aspects of the sport: shooting, passing, dribbling, tactical setup, individuality, variety and freedom.

Klashman, i'l like to hear (to read actually :) ) you opinion about passing system on last PES (pes 2013 & 2014).

For me is the worst system that i've experienced in a football title. To clear something... i'm not fan of manual, so when i play pes or fifa i like an assisted option. In pes 2014 i choose 1 bar and in pes 2013 2 bars (in fifa semi-assisted).

But generally the passing system isn't good enough and stats based. Almost every pass goes exactly to the spot where the ball receiver was when we pushed the pass button. In two words, less freedom.

PES 2011 had a good passing system but we9le (or pes 5) still have my favorite style of passing system. Fully stats based and variation of errors is fantastic.
 
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what did they do with the crosses? I keep firing them behind the end line, post patch.

They have definitely made them harder to pull off. I think your winger really has to be set in his position properly if you want to pull off a really good cross. i'd say it's probably more realistic but need more time with it.

I totally agree with this.

PES14 is the first in about 3 years when I have played and enjoyed the master league and played it season after season, night after night.

I bought 7 games from someone at work last month and I haven't considered playing them as I want to do is play with my Lyon team I have built and Argentina, who I am also managing.

Since the patch I am scoring some amazing goals and feel that after all this time of playing it, the control system feels natural. R2 to control the ball and turn works great with good players.

I also noticed that since the new patch you can play through balls along the ground without them always being cut out and chipped through balls are now harder.

So with being able to hit shots from outside the box, dribble, play grounded through balls, you do not find yourself playing the same game. The opposition alo attack better.

The last thing that I now need to perfect is heading on advanced. I spent time practicing corners and that made it feel more natural to have to press twice, once for power and the second time for timing.

still need to do a bit more nerfuing of the overhead through balls but the passes along the ground are magnificent at the moment.

the good thing about this patch is that all of the bits that aren't quite there yet have been improved since the last patch which just shows slowly they are getting it right.
 
Klashman, i'l like to hear (to read actually :) ) you opinion about passing system on last PES (pes 2013 & 2014).

For me is the worst system that i've experienced in a football title. To clear something... i'm not fan of manual, so when i play pes or fifa i like an assisted option. In pes 2014 i choose 1 bar and in pes 2013 2 bars (in fifa semi-assisted).

But generally the passing system isn't good enough and stats based. Almost every pass goes exactly to the spot where the ball receiver was when we pushed the pass button. In two words, less freedom.

PES 2011 had a good passing system but we9le (or pes 5) still have my favorite style of passing system. Fully stats based and variation of errors is fantastic.

Totally agree mate. I don't know these days, it really pains me when you think about what kind of advancements should be there on the shelf right now.

Just booted up PES 5 PC, played three games back to back and had a blast. And everything that people are wetting themselves over (in patch SEVEN right?!?!) was there years ago. Realistic collisions, top refereeing. Shooting superb and contextual. The atmosphere, the colours, the feel and vibe of the match. The variety.

I mean seriously, three games and a whole bunch of things changing from one to the next. PES 2014 feels like it's trying too hard to get things set in place, but ultimately feels samey. The responsiveness of the players, especially in defence....I'm just not feeling it. It feels like I/m constantly fighting the scripts and trying to control all of my idiot defence continually at the highest levels (ie Superstar).

People also bang on about 8 directions, when in all seriousness given the right contexts, I feel more 'in control' of a game that has 8 directions in terms of dribbling and beating a player, than I do with 360.

Keepers were brilliantly realistic in the three games of PES 5. I play 2014, and the first game I'm witnessing keeper blunders that any sane person would describe as game breaking.

I've been a PES defender for so long and I reckon 2013 had most bases covered for a great game of football. Eventually by the nth patch.

But this iteration seems like a monged hybrid of all things 2011-2013 with the 'collision system' added and a completely fked 'heart mode'. I mean WTF is that all about, whereby if your players aren't red, even Suarez etc start to resemble Coates for response.

I'm going to persevere back and forth, but every time you get into a game of 2014 there's just something lurking around the corner to totally ruin the experience and suck the life out of the game, mostly GK related and defensive zombie related.
 
So people enjoying it now after the patch, are you all on the PS3?

I got the PC and the PS3 Version and I enjoy it on both systems.
On the PS3 I had some matches with my cousin offline, player emotions off.

It was a lot of fun, played very well, also had some nice goals from out the box.

Online, I´ve only played it on PC so far and I have to say it also was a lot of fun. Out of 10 matches or so I didn´t have a single laggy one.
Player responsive and everything felt very nice.

This game got me again, as I took a break and discovered very nice mods for GTA4 (since GTA5 is not out yet for the PC) which I started to play again after a long time.

I´ll have a few matches till it pisses me off which might take some more time with the new patch now ;)
 
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Thx KAiWAi from WEarePES
 
Klashman, i'l like to hear (to read actually :) ) you opinion about passing system on last PES (pes 2013 & 2014).

I'm like you in that I don't feel zero assistance is particularly good. I had to go from 1 assistance to 2 in the new patch (1.07) but later changed it back down once I had gotten used to the new tempo.

In general I think the passing system is fine and only need a little tweaking. It does annoy me that forward passes towards the "second move" player usually gets "assisted" to the forward-most player who is almost always in offside position. In football it's almost vital to have more than one offensive movement going on at the same time to confuse and tear up defenses, and in PES those runs are possible but the first movement doesn't really act as a fake move as the player continues 15 meters past the last defender and doesn't really seem to be in a hurry back out of offside position. Assisted passing, even at lowest level, seem to always favor the player in offside position even when there are two-three alternatives in the same relative direction that isn't offside. This problem applies for more or less ALL PES iterations as far as I'm concerned.

It is also weird in PES2014 that passing speed is affected by shot power. Several defenders who in real life utilize very hard low passing has very soft passing in PES because of this.
 
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Klashman, i'l like to hear (to read actually :) ) you opinion about passing system on last PES (pes 2013 & 2014).

For me is the worst system that i've experienced in a football title. To clear something... i'm not fan of manual, so when i play pes or fifa i like an assisted option. In pes 2014 i choose 1 bar and in pes 2013 2 bars (in fifa semi-assisted).

But generally the passing system isn't good enough and stats based. Almost every pass goes exactly to the spot where the ball receiver was when we pushed the pass button. In two words, less freedom.

PES 2011 had a good passing system but we9le (or pes 5) still have my favorite style of passing system. Fully stats based and variation of errors is fantastic.

Try 1 bar in PES 2013. i posted videos in the 2013 thread of it. The passing system there beats WE9 easily, its worlds away from that game and PES 2011 which was good since it was universal but bad at times, sometimes it warped into pinball.

With PES 2013 you need to get used to using both normal and manual pass (L2 + X) use X for simple quick passes and Manual for precise passes, i use both and it's amazing the freedom the game gives, passers are very different in PES 2013 on this setting.

I really don't rate the passing in 2014 much, its very easy
 
For me 1.07 version is something incredible. Been playing one great match after another.

Played EL match Swansea vs Napoli. That felt so much like I watched the real game yesterday! Welsh team dominated possession, pushing me back and leaving the counterattack as the main weapon. Was lucky to score two goals after the counters, and to concede just one from 15 or so shots faced.

I noticed it feels so good to win in this game. I missed that feeling. Victories come only if I am fully concentrated, work tactically, defend the lead using defensive mentality and tactics. If I play relaxed I usually lose or, at the most, draw.


Offline PES 2014 is close to a very good game after the 1.07 patch.
 
These two videos will help show everything I've been talking about for the last two months or so.

Please watch both videos at the same time, this is easy using Windows 7. As you will see both games are the opposite of each over. PES 2014 does everything PES 2013 can’t do and vice versa.

Both games seem to have been made so PES 2013 fits on top of PES 2014

YouTube - PES 2014 Training Mode Southampton vs Man City
YouTube - PES 2013 Southampton vs Manchester City

PES 2013:

Positives:
  • Responsiveness and freedom.
  • Balanced dribbling and general movement,
  • Balanced shooting, passing.
  • First time kicks, shots, passes headers are responsive.
  • Tactics working and driving the game, this working with the responsiveness so this gives the game a realistic ebb and flow balance, miles ahead of any other game. Defenders working as a team, understanding their positions and excellent usage of jockeying. Fantastic off the ball AI.
  • Individuality and great stat implementation.
  • Keepers who are responsive and pull off a variety of saves in relation to their ability.

Negatives:
  • Poor quality animations. Around 35% of the time, Terrible keeper animations 60% of the time.
  • Poor quality Physics with collisions. Body weight implementation, inertia and momentum is good considering the engine power but is inconsistent and ugly at times, these still work within the games vision.
  • Average quality Graphics, at times very poor in places such as the crowd.
  • Turns, tricks and body feints are too rigid.

PES 2014:

Positives:
  • High quality animations.
  • High quality body weight implementation, inertia and momentum. High quality Physical collisions which work very well with the right stick
  • High quality Graphics to current and next generation standard and better presentation.
  • Right stick turns, tricks and body feints work very well,very organic.

Negatives:
  • Terrible Responsiveness and lack of freedom. Game plays on rails!
  • Poor dribbling and general movement, players move too slowly at normal speed which hurts the players general movement in all areas. Players do not slow down and change their pace fluidly. Its as if the entire movement model for 2013 has been left out on purpose so they developed on the brand new animations and physics so they got these basic elements working.
  • Poor shooting in general.
  • First time kicks, shots, passes headers are unresponsive.
  • Tactics work but they suffer due to the responsiveness and movement. The game lacks a realistic ebb and flow balance. Defenders suffer and don’t work well as a team, they stop far too much and just stand like statues and not react to changes. AI is not ready.
  • Keepers in PES 2014 suffer due to poor responsiveness, not enough animations and the poor basic movement system.

These two videos sum up PES on this generation of consoles. This shows PES has been in permanent transition throughout this entire generation on the Xbox360/PS3 since PES 2010 and shows every game has been experimentation and development for the next gen. Konami gave up with trying to compete with EA and instead looked to redevelop their gameplay image and have prepared for the time when they will be able to use better technology. PES 2011-13 was about recreating the PES vision in 360 degrees using more manual and free controls. PES 2014 is about doing the groundwork for the game to work on the next gen. Like I said, its as if PES 2013 strengths are deliberately left out in 2014 or left almost in a unrecognizable state so Konami could focus heavily on all the brand new stuff, all the physics, collisions and so on.

Put both games together, add injuries, weather/wind conditions and everyone will be very, very happy indeed.

This is why we hear little from Konami, they have kept silent on this because if they were open about their developments strategy, nobody would buy it, people wouldn't want to pay for an under-powered or half finished game. They need the money to survive and keep developing. They should have been out of business by now but we along with their good innovation have kept going. I don’t agree with the principle of their marketing since it can easily been seen as lying, its hard times out there, you gotta do what you have to do.

What Konami need to do for next year:

1. Sort the responsiveness out
2. Put the movement and dribbling from PES 2013 back in.
3. Get the shooting to where it was back in PES 2013.

That should be about it, hopefully giving them time to get all the bugs sorted and develop and tweak the game along with complementing weather and physical injury effects properly.
 
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The newest patch really has made a huge difference.

I thought the game was nigh-on unplayable when I bought it. Tried three matches and gave up, had to plan virtually all my button presses half a second in advance. But now it's miles better, especially offline. And you can see now that there is a pretty decent game buried in there somewhere, let down by what are hopefully hardware limitations.

I'm even managing to play through the lag online, properly getting into Master League Online now. Snatched a 90th-minute equalizer with my team of hardworking default jokers against a team with 90% of the Chelsea lineup, plus Hulk up front. Richard Harty leading the rearguard effort with an inspired shift :')
 
Can't stop playing it post patch, scripting has been toned down a lot, you don't feel cheated when you're beaten. I haven't seen the keepers have too many howlers, big improvement on what they were.

One of my forwards trapped the ball on his thigh from a long ball while tussling with a defender and went on to score, looked great.

I still think it's slightly too fast even on -1, there's a lot of pressure from the cpu.

There's a lot more freedom in it now, it's down to yourself how you play it.
 
@Klashman69, you forgot in the bad sides of PES2013 - the large amount of scripting issues. : )

The scripting really wasn't as bad as people made out at all. Scripting happens in PES, a lot less than people make out. Too many are quick to make excuses and not take responsibility for their own mistakes.

The odd few games you get a annoying scripted goal when the CPU can 'cheese' themselves a goal, then there's also teamvision to consider where the AI starts changing it's approach the better you do. Also the engine itself didn't help, we see very little scripting in PES 2014 which is a great sign.

Scripting has got less and less throughout the years with the exception of PES 2012 which was fucking insane until the 1.03 patch. It was madness! :CONFUSE:
 
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