PES 2014 Discussion Thread

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Disagree with that. I used to use the analog sticks as a brake and accelerator in GT5 and it worked perfectly. You need to use a far greater range of speed in a driving sim than whats needed to control the players in PES, I think it would work fine.

Well if your playing a racing game it's not just totally different but i'd advise using a wheel for that anyway. :)

We are talking about humans here, not cars :) The biggest issue would be on the first touch and also dribbling with a change of pace.
 
I do believe people can't handle it and have not given it enough chance. I have the exact same problem with FIFA on PS4 I keep trying it to see what I am missing but end up annoyed with it. Lastnight I played Getafe with barca and vomitted a bit in my mouth. Doesn't mean I going to sell it and complain about it in the fifa thread.
Maybe like PES2014 I can see past its flaws and find an enjoyable game.
 
The negativity here is startling it is almost as if people believe konami's patches do not fix anything. It is sad really, i see where konami is going and i like it for the first tym in CG pes i can buildup my play. New patches are planned and nobody cares about the fact that it will most definitely fix some things. From here i think the only way konami have to go is up, people do not see that. I am rily tired i thought people will be talking about new things they have discovered while playing the game but no. Ryt now i am a prolific dribbler on pes 2014 and combination play is a must in any of my pes sessions with my friends. Does the game have issues? yes it does ... does it mean it is not enjoyable? no it doesn't ......... The keepers are far better now than they were pre-patch and i know subsequent patches will make them even better.I am not gonna let other people's opinions decide weather i will enjoy this game or not.
 
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i noticed that on pes 2013 no matter how good i was i could never beat the computer's AI players without using skills , sometyms even with iniesta. For the first tym in pes i can see a computer player and beat him 85percent of the time just by watching player movement and inertia, nobody has played enough to notice, and nobody cares. Just saddening really
 
I do believe people can't handle it and have not given it enough chance. I have the exact same problem with FIFA on PS4 I keep trying it to see what I am missing but end up annoyed with it. Lastnight I played Getafe with barca and vomitted a bit in my mouth. Doesn't mean I going to sell it and complain about it in the fifa thread.
Maybe like PES2014 I can see past its flaws and find an enjoyable game.

:LOL:

Any news on patch 1.06 for ps3?
 
This game isn't to much realistic at all, not at this stage. A lot of basic things are wrong or don't work like they should.

Could you imagine playing, for example, NBA2k basketball if the following things would be in the game:

- no foul-calls by the refs
- because of that, no freethrows in the game (or 1-2 freethrows all 10 games or so)
- the AI never try to shot from 3-Point range
- all fadeaway shots would look the same (no variation, no spin, no drive, nothing)

Of course not. Nobody would accept that. And nobody would ever come to the conclusion that people don't like to play this game because it's to realistic.

You could come to this conclusion if the game would work fine but right now even the basics are wrong. With better goalkeepers, with refs doing a good job, with a realistic shooting system etc. the game would be miles better and so the reaction of the people would be very different.

I think you are mistaken about the constitution of NBA 2K's base. Probably 95% of its base are casuals, so they don't care if there are no foul-calls or enough FTs, they care more about how their fancy shoes, whether Derrick Rose is wearing his special black leg covers, or that they make every shot that's graded A+.

Next to no one cares about the fact that there isn't a mode to practice your plays which has been in for several years. Next to no one cares that online people can make contested 3 pointers at a higher rate than open ones, completely destroying the need to run plays to find open shots.

In 2K11, casuals complained that 3pt shooting was too hard (it wasn't, it was realistic), so 2K boosted up the shooting sliders and now for 2K14, people can just come up the court and shoot contested 3 pters all game long and actually compete with someone who's playing realistically. For NG 2K14, they've removed defensive settings so you can't specify how you can defend the pick and roll, screens etc. you have to rely instead on an overly simplistic "Points of Emphasis" with vague names like "Create Chaos", and having the CPU pre-select the type of defense for you.

2K have managed to get away with a myth that they are still some kind of sport simulation game. They're not. People just call them that because they have amazing graphics and nice-looking animations. The actual gameplay is nowhere near realistic basketball.
 
The negativity here is startling it is almost as if people believe konami's patches do not fix anything. It is sad really, i see where konami is going and i like it for the first tym in CG pes i can buildup my play. New patches are planned and nobody cares about the fact that it will most definitely fix some things. From here i think the only way konami have to go is up, people do not see that. I am rily tired i thought people will be talking about new things they have discovered while playing the game but no. Ryt now i am a prolific dribbler on pes 2014 and combination play is a must in any of my pes sessions with my friends. Does the game have issues? yes it does ... does it mean it is not enjoyable? no it doesn't ......... The keepers are far better now than they were pre-patch and i know subsequent patches will make them even better.I am not gonna let other people's opinions decide weather i will enjoy this game or not.

This is so true. PES2014 is an amazing game and the best PES for PS3 by far. It has its own issues (as every game) but once you learn to play it reaches a new level.

I also felt like it was a mess. For about two months, the more I played it the more I hated it. But when I started to understand the role of the right stick and how it controls the inertia of the players it became a new game. You've to use the right stick just as the left one almost at every move you make controlling the mass of the player. This means to strugle and first touch control but also to gain a dispute for the ball, for headers, passes, etc. Once you start to do so the dribbling flows naturally. I just play MLO (this year's version is almost perfect) or with friends so I can't tell anything about the A.I. in versus mode but your teammates move better than ever.

I also like the way you have to defend: choosing between pressing or conteining the play. Or anticipating the move of a player, selecting a CB with right stick and runnig back to avoid the long pass... It requires your constant attention, a moment of distraction and you'll recieve a goal.

Of course sometimes it makes you wanna smash the controller or a Konami programmer but all these things don't break the pitch action for me.
 
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I think you are mistaken about the constitution of NBA 2K's base. Probably 95% of its base are casuals, so they don't care if there are no foul-calls or enough FTs, they care more about how their fancy shoes, whether Derrick Rose is wearing his special black leg covers, or that they make every shot that's graded A+.



Next to no one cares about the fact that there isn't a mode to practice your plays which has been in for several years. Next to no one cares that online people can make contested 3 pointers at a higher rate than open ones, completely destroying the need to run plays to find open shots.



In 2K11, casuals complained that 3pt shooting was too hard (it wasn't, it was realistic), so 2K boosted up the shooting sliders and now for 2K14, people can just come up the court and shoot contested 3 pters all game long and actually compete with someone who's playing realistically. For NG 2K14, they've removed defensive settings so you can't specify how you can defend the pick and roll, screens etc. you have to rely instead on an overly simplistic "Points of Emphasis" with vague names like "Create Chaos", and having the CPU pre-select the type of defense for you.



2K have managed to get away with a myth that they are still some kind of sport simulation game. They're not. People just call them that because they have amazing graphics and nice-looking animations. The actual gameplay is nowhere near realistic basketball.


What horseshit
 
2K have managed to get away with a myth that they are still some kind of sport simulation game. They're not. People just call them that because they have amazing graphics and nice-looking animations. The actual gameplay is nowhere near realistic basketball.

I can't speak for NBA2K14 as I haven't played it yet, but I've bought every game in the series since 2K7 and always thoroughly enjoyed the experience. It delivers enough simulation and depth to keep me happy, while at the same time the game is very accessible and fun to play. Therefore your comment seems hyperbolic and unfairly harsh.

To me a great sports game doesn't have to be a full simulation. In fact, I see that as undesirable for a genre of games that are trying to replicate a sport in a reduced time frame. Very few people play 45 minute halves in football games, 12 minute quarters in NBA games, 15 minute quarters in NFL games, etc....

A sports game effectively has to capture that sport in microcosm, which is at odds with a full simulation. I see that bit of arcadey fun as a necessity for a balanced sports title.
 
I can't speak for NBA2K14 as I haven't played it yet, but I've bought every game in the series since 2K7 and always thoroughly enjoyed the experience. It delivers enough simulation and depth to keep me happy, while at the same time the game is very accessible and fun to play.

+1

Exactly my thoughts.
 
So now it's a case of 'if anyone doesn't like the game then it's because they can't handle the realism'.

Blimey. If this thread gets any more 'superior' then the mods may as well stick a giant picture of a crown at the top of the page.

Well, is it better than being called "fanboi" for not hating the game?

Seriously, one thing lead to another. Take a step back and look at the broader picture. People disagree about everything in this world and it's perfectly normal. We also have the tendency to think we have monopoly on the "correct" viewpoint. I'm speaking in general here. Now, if you meet these people you can quickly decide that there's really no point in discussing the matter further with them. It's as simple as that.
 
This is so true. PES2014 is an amazing game and the best PES for PS3 by far. It has its own issues (as every game) but once you learn to play it reaches a new level.

I also felt like it was a mess. For about two months, the more I played it the more I hated it. But when I started to understand the role of the right stick and how it controls the inertia of the players it became a new game. You've to use the right stick just as the left one almost at every move you make controlling the mass of the player. This means to strugle and first touch control but also to gain a dispute for the ball, for headers, passes, etc. Once you start to do so the dribbling flows naturally. I just play MLO (this year's version is almost perfect) or with friends so I can't tell anything about the A.I. in versus mode but your teammates move better than ever.

I also like the way you have to defend: choosing between pressing or conteining the play. Or anticipating the move of a player, selecting a CB with right stick and runnig back to avoid the long pass... It requires your constant attention, a moment of distraction and you'll recieve a goal.

Of course sometimes it makes you wanna smash the controller or a Konami programmer but all these things don't break the pitch action for me.
+1
 
To me a great sports game doesn't have to be a full simulation. In fact, I see that as undesirable for a genre of games that are trying to replicate a sport in a reduced time frame. Very few people play 45 minute halves in football games, 12 minute quarters in NBA games, 15 minute quarters in NFL games, etc....

I agree with you on this but I'm sure we would largely disagree on the details of which realism parts should be tossed out the window.

Anyway, PES generally does feel a bit different with longer halves but they could've made the difference bigger. Match length should impact team strategies and stamina much more in my opinion. That way the game would suit both instant thrill seekers and "simulation" seekers better. I prefer to play longer and fewer matches per session. I don't measure the quality of my gaming time by how many matches I've rushed through to be honest.
 

Is the problem online with PES servers or what? or years it's been rather dogshit, why is this?

Agree with everything that has been said in the podcast, all aprt from online i talk about in the improvements.

Responsivness/keepers is the biggest thing.

Then afterwoods shooting, i miss this at 2:38:
YouTube - [TTB] Game of the Week Series - PES 2013 - Man United Vs Chelsea - #17

There was so much variety last year with the shooting
 
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I can't speak for NBA2K14 as I haven't played it yet, but I've bought every game in the series since 2K7 and always thoroughly enjoyed the experience. It delivers enough simulation and depth to keep me happy, while at the same time the game is very accessible and fun to play. Therefore your comment seems hyperbolic and unfairly harsh.

To me a great sports game doesn't have to be a full simulation. In fact, I see that as undesirable for a genre of games that are trying to replicate a sport in a reduced time frame. Very few people play 45 minute halves in football games, 12 minute quarters in NBA games, 15 minute quarters in NFL games, etc....

A sports game effectively has to capture that sport in microcosm, which is at odds with a full simulation. I see that bit of arcadey fun as a necessity for a balanced sports title.

My criticism would only sound hyperbolic to someone who hasn't been in 2K's biggest community, the sub-forum on operationsports.com. You only have to have a look at the threads been created that people aren't satisfied. There are quite a number that share my view. Try playing realistically online and you'll see that the game is unbalanced, plus now they've taken slowly taken away features that helped you strategise in the game.

I usually play 12 minute quarters and watch the NBA more than the EPL. Trust me, this isn't an unhinged rant. This is years of trying to get a realistic experience.
 
Finally someone who can see through 2KSports.

Several other legit concern,

http://www.reddit.com/r/Games/comments/1rydaj/why_are_people_not_more_upset_about_nextgen_nba/
http://forums.2k.com/forumdisplay.php?289-NBA-2K14-(PS4-XBOX-One)
http://www.operationsports.com/forums/nba-2k/
http://forums.2k.com/forumdisplay.php?321-NBA-2K14-(PS3-Xbox-360-PC)

Plus always online DRM and micro-transactions (for offline play). Their forums aren't lot different than this, plenty of complaints and concerns.
 
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This is so true. PES2014 is an amazing game and the best PES for PS3 by far. It has its own issues (as every game) but once you learn to play it reaches a new level.

I also felt like it was a mess. For about two months, the more I played it the more I hated it. But when I started to understand the role of the right stick and how it controls the inertia of the players it became a new game. You've to use the right stick just as the left one almost at every move you make controlling the mass of the player. This means to strugle and first touch control but also to gain a dispute for the ball, for headers, passes, etc. Once you start to do so the dribbling flows naturally. I just play MLO (this year's version is almost perfect) or with friends so I can't tell anything about the A.I. in versus mode but your teammates move better than ever.

I also like the way you have to defend: choosing between pressing or conteining the play. Or anticipating the move of a player, selecting a CB with right stick and runnig back to avoid the long pass... It requires your constant attention, a moment of distraction and you'll recieve a goal.

Of course sometimes it makes you wanna smash the controller or a Konami programmer but all these things don't break the pitch action for me.

Great post, but could you be more specific about how u use the right stick for headers?
 
Great post, but could you be more specific about how u use the right stick for headers?

It's all about the mass. For instance, in a goal kick, when your midfielder is about to head the ball, strugling with the opponent, you just move the right stick as if you were pushing the other player, to gain an advantage. I don't know if it is just my imagination, because there's near to 0 explanation from Konami about this, but I feel right stick is useful for everything in PES2014.
 
It's all about the mass. For instance, in a goal kick, when your midfielder is about to head the ball, strugling with the opponent, you just move the right stick as if you were pushing the other player, to gain an advantage. I don't know if it is just my imagination, because there's near to 0 explanation from Konami about this, but I feel right stick is useful for everything in PES2014.

Cool, will try that out. So you feel it's a combination with left stick - right stick when the ball is in the air, and then try to head with triangle, square etc? Guess this could be useful with corners as well.
 
Right stick is really important in Pes 2014
In 1vs1 situations, while defending,while heading
 
I do believe people can't handle it and have not given it enough chance. I have the exact same problem with FIFA on PS4 I keep trying it to see what I am missing but end up annoyed with it. Lastnight I played Getafe with barca and vomitted a bit in my mouth. Doesn't mean I going to sell it and complain about it in the fifa thread.
Maybe like PES2014 I can see past its flaws and find an enjoyable game.
At the moment i'm really enjoying fifa 14, it's a shame there is no player individuality though.
I find there is very little wow factor when you score goals also, but i like the online seasons mode.
 
Right stick is really important in Pes 2014
In 1vs1 situations, while defending,while heading
Yeah, it seems it's a key element. The question is, for those who already mastered the gameplay, do you think it was a good design choice to rely heavily on the right stick?

Does it actually provide better and deeper control of the players?

Do you prefer the control system of PES 2013 instead?
 
Yeah, it seems it's a key element. The question is, for those who already mastered the gameplay, do you think it was a good design choice to rely heavily on the right stick?

Does it actually provide better and deeper control of the players?

Do you prefer the control system of PES 2013 instead?

Yes, it is good idea but right now it's unresponsive, especially on 1vs1 situations.it just needs to be tweaked.

Pes 2013 control system is more immediate but you have not so much control over players.
 
The heading is insane. I have noticed that if you are defending a cross and jump to early you have to press backwards over the offensive players head so you atleast keep it away from him. The player foes a cool neck stretch animation thats pretty spot on. If you try and head it clear the ball is too far to reach and you will concede or your keeper will need to save.
 
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