The paramount thing in any game trying to replicate football, for me, has to be getting the ball physics spot on. From there on the whole flow of games and players movement will have its "source". Everything in a football game behaves according to the ball positioning and behaviour. You get that right, you´ll get almost everything.
I did love pes 14 demo, and first showings. It really brings new, beautiful things to the mix, realistic ones. But then, the poor AI, the unbalanced keepers, the input lag, player awareness to the ball and dangers, the unrealistic shooting and the whole unfinished feel to the complete package just overwhelms the few good things it does have.
And don´t get me started on how it promotes( again) shitty, exploitable gameplay online, wich was the last straw for me. I know guys who didn´t even did the tutorial ingame, subsequently never played offline, and are major MLO players, exploiting speed and power, carelessly.=
I mostly play online. The people you describe seems to be 90% of the players I meet online. They have 0 buildup play.
I find it easier to defend against players who play carelessly use speed all the time. Do you ever notice that in some games, these players can break you down, but in other games they have trouble with it? It's mostly down to opposing tactics/team shape. With the right tactics, I don't even have to do much to stop them. Blind runs and blind passes just get cut off almost automatically (most of the runs, and some of the passes). I mean, even the magnetism in assisted passing is an exploit, that's why blind passing works and 180 degree passes can find a team mate. But we can't really remove this because not everyone plays manual.
I don't really know the answer to how to stop a certain team formation, I have some idea, but it's really vague. I just prepare a bunch in my presets, most of the time at least one of them will work. I haven't even played PES14 for about 2 weeks. Put the disc in yesterday for a few games, and it still works for me.
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