zeemeister
foxy engine
Sorry again for jumping from topic to topic, but why is PC section separated from this thread? X360/PS3/PC versions of the game are the same no?
Everything is fine with shooting power? I can assure you it's far from it.
I also saw videos of people claiming they scored from long range. Sadly, most of those attempts wouldn't be even considered long range in current world of football.
Most of those are scored from just behind the goal area (~20 yards) out. That is close range. Even normal person, can hit ball hard enough to beat GK. Tested in real life with friends who NEVER play football. 22-25 yards out is slightly further out, but in PES 2014 still the ball will be hit hard enough for it to reach goal. There is no problem with shooting from specific range. Up to 25-26 yards out, shoots will be powerful enough. Here I find no problem.
However, try shooting from OUTSIDE that range. For example being half way after kick off line. That's 30-40 yards out. Sure, if I am honest, I can see maybe 6-8 goals like that scored in WHOLE football season all around the World, but it DOES happen.
If you fill FULL power bar from 40 yards out with Lampard/Gerard (players who really can hit ball hard in real life), the ball... Won't even reach the goal. It will just fall down in the area. Try it and post videos.
To show what I mean:
YouTube - R.Carlos long range rocket top corner !!! HD [PES6]
Here is video from PES6 showing exactly what sort of shooting I miss.
As we are still here, I find PES 2014 through balls passing being... Very random and control of it is not really in your hands by decided by AI.
I want to have control where my ball goes, but sadly, even on Advanced it is... Random. You really are not in total control when playing through balls. Anyone felt the same way? I was bound to put it in Cons yesterday, but forgot.
EDIT:
Why aren't PC users getting 20 stadiums like on PS3? There is only 19! (well, 18 because 19 is Random).
@zeemeister
You need to realize that "individuality" can be perceived differently between people.
Stats based system is something I don't call individuality nor are the player cards.
Callejon can do same type of moves Di Maria can, they even have same passing, crossing, shooting animations (with preferred foot difference). We know this shouldn't be the case and that there should be traits/animations only available to certain players.
It's like imagining putting yourself on the pitch. If you play football it's even easier to explain. There are things you're good at, things you're bad at, you know your weaknesses and strong points. You know what type of pass you can pull of and what not. You know what you see on pitch and not. It's not like you could play perfect through ball from defense to attack and attacker will score goal. That doesn't really happen in real world that often (it's more like lucky hoof that reaches the attacker).
I watched tons of Brescia games when Salamon was playing for them. He is one of defenders who has pinpoint accuracy when it comes to LONG passing. Trust me he can pass the long ball with accuracy of Pirlo.
Sadly, in PES, any defender can do that with ease I find. It's a matter of perception. For me, the best how individuality was presented, was in PES3-6 era. Still don't know how they did that, but I come back to play those PS2 games from time to time and spend hours on them.
The magic to keep you occupied is still very strong factor in those games, despite graphics being scandalously bad and AI not being that great now. Heh, sentimental or not, KONAMI should look back and remember that once they made games which not only were fun, action packed, but at the same time, realistic and very tactical. New PESes are a mix of good ideas here and there, messed by bad production and wrong ideas getting implemented at the end.
Sorry, for another long post.
Are you assuming I didnt/dont play real football?
Also you talking about PES 6 - that games was terrible imo body balance you could walk the length of the pitch and shoot from anywhere with Carlos, Adriano and company.
Also this is a brand new engine konami are still trying to get faces right. How can you expect player specific animations?
I wonder how a game like Pes5 would be recieved these days. People have too little time to play but enough time to moan and everyone is an expert.