PES 2014 Discussion Thread

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Don't know what patch you guys are playing but I'm seeing a big improvement and I've had some amazing games against CPU so far. And I usually avoid CPU due to scripting. Scored some nice goals, and CPU has much more variety in attack.

15 mins, Professional, Full manual.

Yes, there are still gripes, but I'm not going to flagellate.

Yep I agree too mate, game is fantastic
 
Just had a look at some screenshots of the new faces.

What the actual fuck? :CONFUSE:

Which ones for example?

I only had time to check for Torres´ face and can´t believe he looks as shitty as he did before the patch.
What I don´t understand that his face is on that list that Adam tweeted.

In previous PES Versions they actually made him quite well.
Dunno what got into KONAMI...
 
Good morning to everyone !
To anyone that can answer:
In your opinion, which level is the best to play against CPU ?
I mean at which level CPU works better and more realistic.

I have only tried Superstar.

Thanks to all in advance !
 
I play on professional.

Like i do. What is you passassistance-setting and your settings for shooting / through balls? Maybe it has something to do with this settings?

We both playing the same game and we both don't tell storys so there must be a reason for our different experience. I tell you mate i played hundred of games and only saw a long shot attempt once! How is that possible if you see a lot? That is crazy isn't it?
 
Like i do. What is you passassistance-setting and your settings for shooting / through balls? Maybe it has something to do with this settings?

We both playing the same game and we both don't tell storys so there must be a reason for our different experience. I tell you mate i played hundred of games and only saw a long shot attempt once! How is that possible if you see a lot? That is crazy isn't it?

Maybe you are playing high defense? Theoreticaly, teams that defend deep are prone to concede long shots.
 
1 bar pass manual shooting and top player difficulty this game is marvelous.
Haven't had the time to play online so sneaking in offline matches in my league campaign with Napoli.

If you can't see the difference between callejon,mehrtens and insigne then we are done talking cos you wouldn't know individuality if it rested its balls on your forehead

cheers
 
Previous PES games were clunky but they still had that sense of unpredictability and were able to recreate those dramatic moments you see in real games. I think the scripting went a bit too far in later games but playing a ML was still enthralling once you got into it. My ML campaigns in PES2011 and 2012 were memorable, I still remember specific matches from them even now.

In truth I think PES was awful in PES2008 and 2009, 2010 was merely okay, but the series took a dramatic upturn from 2011 onwards. This is just flat and dull though. I don't understand some of the design decisions they take. Like why remove R2 controlled passing, and why retain R2 shooting when it's completely ineffective. I can't remember ever scoring an R2 shot in this from any further out than a few yards from the keeper.

I believe scripting had a major impact in the way the game played out, for positive and for negative, but it's all wrong in this. There is barely any, which is what people wanted, but then when it does randomly kick in, it's really noticeable, to the point where you think the game is bugged. Anyone who's experienced a tough match followed by the COM just letting you score over and over in a short space of time will know what I mean.

I put in 2009 last night and while it is still quite a ridiculous game, the two games I played of that were more fun than the games I played in 2013 prior to it.

What struck me was how there are very few shot chances in the game and that the game was ultimately dictated by some individual moments - those PES moments which people often speak about. Perhaps it's the positioning of the CPU AI but things broke down in a much more realistic way that doesn't instantly infuriate. I played Netherlands vs. England in my second game and the first shot came in the 70th minute. I kept attacking, putting balls in to the box or over the top but they weren't accurate enough, or I'd be dispossessed due to being unable to control the ball which felt like my fault as I'm not very good at the game. The way an attack breaks down by contrast in PES 2013 is not by losing the ball but rather because your team-mates just aren't interested in attacking (or, to put it better, reacting to the ball). There's often nobody there and nothing to do. You get the ball and have to go on a mazey-run all alone because nobody comes to support you looking for a pass. You don't feel as if you're making mistakes but rather than the CPU AI is inept at doing the things it should be doing (i.e. looking for space and supporting the person on the ball). This, to me, is typified when you try to play through-balls and the attacking player reacts second to the defender every single time.

I'm not trying to say that it is a better game than 2013 (no way Jose) but it's interesting to compare them to see what the series isn't doing so well at now. I think the problems with this game pretty much come down to the AI, which makes the game feel lifeless because the only person who does anything intelligent is you the player and you can't control 11 players. There's a lot of good things to the game but these only really happen when you're in control.
 
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Maybe you are playing high defense? Theoreticaly, teams that defend deep are prone to concede long shots.

That could be a good explanation. Before the patch i don't played a very high defense line. I played something between 6-8. But after the patch i only played some games with Bayern and Bayern comes with a high line, if i remember it right. I will play some more games to test this.

Maybe gerd playing a very low defense line? And are you seeing a lot of longe range shots from the AI?
 
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Like i do. What is you passassistance-setting and your settings for shooting / through balls? Maybe it has something to do with this settings?

We both playing the same game and we both don't tell storys so there must be a reason for our different experience. I tell you mate i played hundred of games and only saw a long shot attempt once! How is that possible if you see a lot? That is crazy isn't it?

I play on two bars pass assistance and regular settings for shooting and through balls (regular = not manual or advanced).

To be honest, i don't see a lot of long distance shots, but regularly.
I appreciate your post in the way that you are convinced that i don't tell stories, thanks for your fair-play. I also am convinced you are telling the truth.
But it could also be a subjective feeling, what i see as regular might not be regular at all for you...we should count the number of long distance shots and maybe if we did that, we should come at a similar amount...

IMO that is the problem with all the opinions on this forum and in this thread.
I really like PES2014 and the reason might be that after PES2012 and 2013 i had almost given up on the franchise...in recent past (apart from PES2011) i only played FIFA. I still decided to buy the game but my expectations were very low.

After the build-up and the demo's i read plenty of "the king is back"-posts. At the time i was laughing with these posts because i suspected what would happen...and yes...those people are very disappointed...

PS: i also play a high defense line...one of my major gripes is the lack of a good tactical manual, imo the tactical interface is not user friendly at all... I have the impression that the game used to be much deeper (tactically) in the past. But it is very well possible that i miss a lot (in PES2011 the tactical sliders weren't blocked upto a certain point for example...maybe there is a way to solve this, but i don't know how...the very high defense really annoys me).
 
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The game is improved, not doubt.
But the GK still doing supersaves on long distance knuckle shots. They don't even reject the ball, they literally catch it like a candy.
So the play always finish there, not second chances.
 
After installing DP2, the loading times are ridiculous, in some matches i need to wait around 3 minutes to play.

PES 2014 is a joke, where is the fun? When it appears, is not sufficient to compensate a very high amount of frustration.

I'm give up, no football game in this year, sadly...
 
I'm not sure why Konami decided to increase the COM pressure in the patch but it was fine before. Now the dominant theme of every game is incessant pressure from the COM. Meanwhile shooting and keepers still need work.
 
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Sorry again for jumping from topic to topic, but why is PC section separated from this thread? X360/PS3/PC versions of the game are the same no?

About shooting lacks of power.

I´ve never felt that. Not even before the patch.

If your player is in the right position, has a good shooting power value, uses his strong foot, shots always came powerful.

Even from long range! They just never got in.

Take Myrheim for example (Standard player in ML).
He has a very good shooting power (85 or something I guess) and with him, in the right situation I always had powerful shots (even in previous PES Versions).
He can´t do that when he gets distressed, has a bad position or uses his weak foot of course.

And you also can´t do a powerful shot when you try that with a player with a shooting power value in the 70´s and lower.

But if you take Lampard, Gerrard, Rooney etc. any player with high shooting power and maybe also the long ranger card, then you always had powerful shots.

And that´s where the player individuality comes in.
I realise it and keep wondering how some people don´t.

Just my opinion.

Everything is fine with shooting power? I can assure you it's far from it.

I also saw videos of people claiming they scored from long range. Sadly, most of those attempts wouldn't be even considered long range in current world of football.

Most of those are scored from just behind the goal area (~20 yards) out. That is close range. Even normal person, can hit ball hard enough to beat GK. Tested in real life with friends who NEVER play football. 22-25 yards out is slightly further out, but in PES 2014 still the ball will be hit hard enough for it to reach goal. There is no problem with shooting from specific range. Up to 25-26 yards out, shoots will be powerful enough. Here I find no problem.

However, try shooting from OUTSIDE that range. For example being half way after kick off line. That's 30-40 yards out. Sure, if I am honest, I can see maybe 6-8 goals like that scored in WHOLE football season all around the World, but it DOES happen.

If you fill FULL power bar from 40 yards out with Lampard/Gerard (players who really can hit ball hard in real life), the ball... Won't even reach the goal. It will just fall down in the area. Try it and post videos.

To show what I mean:

YouTube - R.Carlos long range rocket top corner !!! HD [PES6]

Here is video from PES6 showing exactly what sort of shooting I miss.

As we are still here, I find PES 2014 through balls passing being... Very random and control of it is not really in your hands by decided by AI.

I want to have control where my ball goes, but sadly, even on Advanced it is... Random. You really are not in total control when playing through balls. Anyone felt the same way? I was bound to put it in Cons yesterday, but forgot.

EDIT:

Why aren't PC users getting 20 stadiums like on PS3? There is only 19! (well, 18 because 19 is Random).

@zeemeister

You need to realize that "individuality" can be perceived differently between people.

Stats based system is something I don't call individuality nor are the player cards.

Callejon can do same type of moves Di Maria can, they even have same passing, crossing, shooting animations (with preferred foot difference). We know this shouldn't be the case and that there should be traits/animations only available to certain players.

It's like imagining putting yourself on the pitch. If you play football it's even easier to explain. There are things you're good at, things you're bad at, you know your weaknesses and strong points. You know what type of pass you can pull of and what not. You know what you see on pitch and not. It's not like you could play perfect through ball from defense to attack and attacker will score goal. That doesn't really happen in real world that often (it's more like lucky hoof that reaches the attacker).

I watched tons of Brescia games when Salamon was playing for them. He is one of defenders who has pinpoint accuracy when it comes to LONG passing. Trust me he can pass the long ball with accuracy of Pirlo.

Sadly, in PES, any defender can do that with ease I find. It's a matter of perception. For me, the best how individuality was presented, was in PES3-6 era. Still don't know how they did that, but I come back to play those PS2 games from time to time and spend hours on them.

The magic to keep you occupied is still very strong factor in those games, despite graphics being scandalously bad and AI not being that great now. Heh, sentimental or not, KONAMI should look back and remember that once they made games which not only were fun, action packed, but at the same time, realistic and very tactical. New PESes are a mix of good ideas here and there, messed by bad production and wrong ideas getting implemented at the end.

Sorry, for another long post.
 
What causes this game to perform poorly at times is the lack of animations. The animation library is too small for what KONAMI is trying to achieve with this new style of PES or any current football game in general as a matter of fact. The game fails to adapt to certain instances thus causes some things to look awkward or out of place like Goalkeepers for example.

Hopefully the can amass the resources needed to greatly expand the animation library in PES2015.
 
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What causes this game to perform poorly at times is the lack of animations. The animation library is too small for what KONAMI is trying to achieve with this new style of PES or any current football game in general as a matter of fact. The game fails to adapt to certain instances thus causes some things to look awkward or out of place like Goalkeepers for example.

Hopefully the can amass the resources needed to greatly expand the animation library in PES2015.

Having a huge amount of animations is great but you have also to put them togheter effectively, and the more is the harder to manage them.
But yes, should be great.
 
What causes this game to perform poorly at times is the lack of animations. The animation library is too small for what KONAMI is trying to achieve with this new style of PES or any current football game in general as a matter of fact. The game fails to adapt to certain instances thus causes some things to look awkward or out of place like Goalkeepers for example.

Hopefully the can amass the resources needed to greatly expand the animation library in PES2015.

It's something i never understood, even in PS2 versions of PES/WE. WE 8 had a high variety of shooting animations, keepers saves, etc... In WE9, instead increase the number of animations, variety have been decreased. The same thing occurs in PES versions of atual gen, while EA do the work in animations in the incremental way, Konami don't, excluding some, putting other, even in commentary, keeping the sensation of lack of variety.
 
Making the game less stat-based is one of the worst things they did. There must always be some sort of parameters defining each players capabilities. Stats don't have near the impact they used to have. It has become Fifa..

Restricted dribbling mechanics + lack of stats = fail
 
Making the game less stat-based is one of the worst things they did. There must always be some sort of parameters defining each players capabilities. Stats don't have near the impact they used to have. It has become Fifa..

Restricted dribbling mechanics + lack of stats = fail

To be fair, when you go to Edit player, you scroll through players and see their stats.

There is actually a lot of them describing player, I would say much more than there was in PS2 era.

The problem may come from coding and how those are represented in the game.

For now, I feel like a lot of them is just omitted in gameplay. Can't compare it with FIFA as I haven't played that since eons ago (FIFA 96?).
 
Anyone else experiencing outrageous loading times after 1.04/DLC 2.0 (on xbox)

Starting the game > main menu 1m50s
Kick off > In the game 45secs

WTF!?
 
To be fair, when you go to Edit player, you scroll through players and see their stats.

There is actually a lot of them describing player, I would say much more than there was in PS2 era.

The problem may come from coding and how those are represented in the game.

For now, I feel like a lot of them is just omitted in gameplay. Can't compare it with FIFA as I haven't played that since eons ago (FIFA 96?).

Yeah a lot of stats but most of them are just empty show offs. Back in the days every stat made difference.
 
I've always thought sports game are all control. The more animations you have, the more instances we can actually change the animations based on our input; and the less need for 'animation locking'. Imagine a game we don't get 'locked' into sliding tackles, standing tackles, shooting, passing, tricks, burst; no more waiting for the animation to end, before our input actually does what we want. I'm assuming right now, we can't get this with the ps3 and xbox 360.

We will have to see whether pes or fifa makes use of the new consoles, to get the power they need to make this animations initiate correctly based on the physics, stats and user input.
 
guys take a rest...a small gift for you. :))
just want to share these with you friends... :)) hope you will like it...specially for Messi fans.
i am sorry i couldn't make it full hd because my monitor is not hd, thats why i can't take 1080P screenshots...SORRY for this off-topic post.
LIONEL_MESSI_10.jpg

http://www.imagebam.com/image/caed01289864188
b&w version-
MESSI_b%26w.jpg

http://www.imagebam.com/image/f33f19289865059
LIONEL_MESSI_10_02.jpg

http://www.imagebam.com/image/3664e7289864916

:BYE::BYE:
 
Anyone else experiencing outrageous loading times after 1.04/DLC 2.0 (on xbox)

Starting the game > main menu 1m50s
Kick off > In the game 45secs

WTF!?

I commented about this fact one page ago, from game plan to kick-off in some matches takes around 3 minutes, totally insane loading.

I don't will play this shit anymore, by what I'm seeing, when konami release other DLCs, the game will run more and more slow. I play on xbox too...
 
I commented about this fact one page ago, from game plan to kick-off in some matches takes around 3 minutes, totally insane loading.

I don't will play this shit anymore, by what I'm seeing, when konami release other DLCs, the game will run more and more slow. I play on xbox too...
What could cause this?
+ Faces, Kits.. everything takes forever to load on screen? I tried editing some players, well you won't.
 
The physicality is something which need addressing urgently because it makes the players need space in order to be able to do anything.

This. It's FIFA 09 on steroids. I've not touched since October.

Considering loading up PES6, it's probably been long enough to hold its own on nostalgia alone. I'd even go back to PES 11 if anyone was playing it.
 
What could cause this?
+ Faces, Kits.. everything takes forever to load on screen? I tried editing some players, well you won't.

Edit mode is a turtle. Sometimes i go to kit selection and after kit change i have to wait a long time to see it on screen. Everything is very slow. I use Daymos option file, maybe this is the cause of problem. But i don't like to play with generic teams, so i don't will delete option files only because the game not deal correctly with it.
 
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