PES 2014 Discussion Thread

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Correct. They need to sort out most of the technical issues, bit of tweaking to couple of quirks. Leave the core gameplay as it is. They're good to go.

They got rid of speed merchant card, introducing new dribbling system, toning down speed effectiveness in general, just like what the community wanted for since 2011. But you see these people on FB already crying for the old dribbling system. If anything, the team should improve the input lag. That's all.

Those complaint from social media mostly came from people who aren't used to the game. Social media is never a good indicator, you always got the worst of the bunch there.
 
someone with power, perhaps should send that sentence in to Adam. Lami perhaps? if it's on Twitter, it's going to be too mainstream.
 
Guys, we have one unused key for PS3 11 vs 11 beta, if somebody from you want it , let my PM :)
First one win
Cheers.
 
s33k3rgr was first :)
@s33k3rgr i send you PM with link for key, are you received it ? Because for some reason my send items box is always (0 messages)
 
The speed is as per offline
You can select camera
The advanced thruball bug is not an issue
Manual shooting is hard and true - you can head crosses :APPLAUD:
Player switching is good
You can set the room limitations
You can select to play as one or multiple players
Can set difficulty
The refs punish reckless tackles alot better than the current game

By this, do you mean the through ball bug where everytime you play a through ball online, it doubles your input (1 press of through ball button = 2 consecutive through balls?). I've been having trouble using the through ball online without this bug. I don't see it mentioned much in the forums. Someone previously mentioned this happens onl on PS3 and only online?
 
Can anyone confirm if, when playing in "League Mode" the seasons roll onto another, therefore if I finish 3rd in the League do I qualify for the champions league in the following year?
 
Very busy week for me so I have not plaed much - so far I have played a around 7 matches ranging from 2v2 to 4v4, 11v11 is hard to find as there are very limited number of users
I have had 1 disconnect
1 game I hosted in SOuth Africa with a 10mbps line which is rougly 8mbps download and 270 odd m.s ping was a bit laggy
but 5 where very good
Positives

The speed is as per offline
You can select camera
The advanced thruball bug is not an issue
Manual shooting is hard and true - you can head crosses :APPLAUD:
Player switching is good
You can set the room limitations
You can select to play as one or multiple players
Can set difficulty
The refs punish reckless tackles alot better than the current game

Negatives
Only have WEunited and PESunited as teams to select
Keepers are weak but it could be due to the teams
The game stutters for a few secs after restart (goals, kickoffs, goalkicks, throwins, free kicks etc)
People play like muppets LOL

All in all I hope they keep this speed and fix up the stutter. This game was rushed out 2 months too early - The new engine was already a HUGE leap and Konami needed time to fine tune, this beta for example should have been released a month prior to release to test online. Will test more this weekend but so far I am cautiously optimistic
That all in all does not sound too bad.
I expected worse, after reading the comments overhere
 
You do realise that whatever might be right or wrong with this game, most of the slatings on that Facebook page are very obviously from little sprint-spamming kids whining that the game is "boring" because they can't win 16-15 in a 5 minute match, running up and down with bloody Ronaldo? And that if Konami react to this, it'll be to make the game much worse?

Look, I love the game, but I'm as aware as anyone that there's loads of really annoying shit wrong with it. My main concern, though, is that Konami keep this current style of gameplay and don't listen to the horrible kids. If all the criticisms were just saying "slowdowns in the box, keepers crap, online laggy, various glitches BUT KEEP THE ACTUAL GAME PRETTY MUCH AS IT IS" - then fine. I know some of them are saying just that, but a lot of them aren't. They're just saying "this is shit", "terrible gameplay", "it's boring", "you can't sprint fast enough", "it's unresponsive" (when the quick fix to make a game "more responsive" is to turn it into a FIFA-style ice skating championships). I wouldn't be too gleeful about all this criticism, not just yet.
You're right, the majority of people complaining there are players who can't paceabuse anymore, but I think Konami kind of promoted this arcade behaviour with decisions like the awful 5-min cup games, which force users to play arcade-style football to win. It's obvious if you try to play football in those, you'll never qualify due to lack of time.
 
I'm pretty sure this game has no soul whatsoever in its current state. The matches are not alive and there is no joy in scoring a goal. You just feel empty.

I have no idea what you mean or what game you're playing.

PES14 is asolute class despite the rushed release which left it with a few response, switching, awareness and keeper flaws. But it's a joy to play, build up, use space and scoring hasn't been this rewarding wince we6 :D
 
Are You serious? Scoring is rewarding? I didn't notice that.
Keeper fails, near post goals, slowdowns, problems with FPS, long range shots, chipshots etc... not to mention unplayable onlnie.
This is one of the biggest FAILS in last years. And You're still trying to convince people, that's not that bad! Get some meds or something mate. We've got 2014 actually if You haven't noticed.
 
people have a really low standard if they think that this game I good or even not bad , after many years of disappointments this one is the biggest fail yet.
 
So does anyone know what the xbox 360 patch was for today?? I had a 4mb update today.

It is for speeding-up the download of the data pack. A guy I know from a Dutch forum gave it a chance. It was indeed twice as fast ( still slow with almost an hour of downloading ) and after three attemps he succeeded in installing the data pack.
So it is working, but only if you are very patient :)
 
Personally,and yet again i prefered the demo to the retail version and i had nothing but high praise for the demo.Even to the point where i thought it was opus and the promised land.

Theres little doubt in my mind that they made the ball heavier and the players lighter in the retail version.The passing for me just felt better in manual in the demo and although the player movements felt slower as where the animation cycles this completely reversed in the retail code.

I think as long as konami get a reasonable return of around 5 million sales plus with pes there happy.I also dont think pes14 is a game built from scratch,i initially did but now feel its the pes13 engine with havok physics,more animations and fox assets ie graphics,but it ends there.

Im also not convinced pes15 is going to be much different,as pes still feels like a game heavily based on old coding methods and ageing tech and it will probably take another two years for konami to really get a stranglefold on modern tech.

Theres alot of good in pes14,the passings great and rewarding as is the build up play,but thats where it ends and sadly it still feels very last gen interms of ai awareness,response and general gameplay.

Ea as always is made out to be the bogey man but i actually for the first quite like what they have brought to the table this year in fifa14,and if they can move forward even more in the realism stakes and not pander to there core casual audience they might actually be onto something.Theres little doubt fifa now is a reasonably well rounded game on the pitch and certainly with a like minded manual player plays a much better game of footie then pes currently,and thats putting the rest of the package aside like ultimate team which im certainly enjoying currently.

Its weird,once fifa was totally dire,devoid of good gameplay and all about licenses and graphics,when now for me its more of a simulation then pes,certainly in the manual settings.Ea actually are trying make a better game and bring alot of what pes fans want to there table,and i repeat its refined as hell and plays a very descent and solid end to end game of football,and whats really weird is the passing and movement of the players actually isnt that massively different then pes14.You can hop between both games and theres no real learning curve.

Theres no doubt konami are in trouble,it may be financial or a unwillingness to want to spend big and get alot back and just employ the same safe business model of yesteryear which seems to be a trend of most japanese developers now.

I also think the age old argument that pes is more technical and football minded has lost its resonance now and for those willing maybe to try what the competition is offering might actually realise the difference between the two is now more about polish and refinement then massive key differences on the pitch.

Im a konami man,have been since the NES,but for me fifa is now a much more attractive proposition with friends..its not about licenses or the package its about the footie on the pitch.

:WORSHIP::WORSHIP::WORSHIP:

Fabulous post. Those that slate Fifa for me, must have put it on for five minutes, because theres no fricken way that it plays a dull, repetitive cheap scoring game of football, with the same type of goals and stuff.

Its far more of a simulation than pes is, the animations are crazy and many, the keepers themselves are fabulous and the array of shooting on manual is breathtaking.

Again i think people are just brand loyal for the most part. Some of the videos posted on here - if that was fifa it would be picked apart and slated to the heavens.

Pes is a good game, but i'll reiterate, theres something not quite right about it and i do think the demo was different because i couldnt stop playing the demo. Even the manner of cpu's attacks and goals were different to retail, the cpu seems to have lost its brain in the retail version.
 
Are You serious? Scoring is rewarding? I didn't notice that.
Keeper fails, near post goals, slowdowns, problems with FPS, long range shots, chipshots etc... not to mention unplayable onlnie.
This is one of the biggest FAILS in last years. And You're still trying to convince people, that's not that bad! Get some meds or something mate. We've got 2014 actually if You haven't noticed.

Corners are horrendous. Every corner is a jumping match between two players and a limp header. Even in pes 13 you had more variation at corners.
 
I think that before giving definitive opinions we should wait for the Japanese version of the game, and hopefully the consequent patch for all other versions.

I tend to believe that Konami take a lot of care for their internal market (as it's usually been) and they will think twice aboout releasing an unfinished product there.
 
If people want to talk about FIFA they will go to FIFA thread, just two clicks away. You don't see people talking about PES 2014 on FIFA thread, bar a few comparison early on. It has nothing to do with the state of the game. Simple as that.
 
I have no idea what you mean or what game you're playing.

PES14 is asolute class despite the rushed release which left it with a few response, switching, awareness and keeper flaws. But it's a joy to play, build up, use space and scoring hasn't been this rewarding wince we6 :D

I agree with that!
100%.
Really can't wait for flaws fix they will release, hoping that they actually do that properly and don't mess things up.

On the other hand I agree with people stating this is not true new engine, I feel that as just a revamped engine.
 
I agree with that!
100%.
Really can't wait for flaws fix they will release, hoping that they actually do that properly and don't mess things up.

On the other hand I agree with people stating this is not true new engine, I feel that as just a revamped engine.

this is FOX engine with the old system on top of it and you can see that just by looking at the EXE file.
 
Question to the experts who play master league. Do you still notice scripted games in which you are destined to lose no matter what. I have played few master leagues and I have noticed that my team is sort of crippled in the first few games and I keep conceding stupid goals that doesn't make any sense. I play with manual controls so I was wondering how other experiencing master league so far specially those who are playing manual. It might be down to the fact that I'm not good enough yet. Kind of disappointed that with the new engine I expected that this aspect of the game should be entirely eliminated.

Anyone else finding master league messed up this year? About 30 games in and now finding the cpu defensive ai backing off me even when sprinting into the box allowing me a free shot.

Played in league mode and no such problem (closing me down much more efficiently) really strange can't play my master league campaign because the problem is so bad.

The weird thing is it only started happening in my last 5-10 games not sure if it's a bug?

These issues could have a lot to do with form/heart. Heart is definitely accumulated over multiple matches in the ML. My backup players (who are likely to be replaced when the right player comes along and funds permit) always show as green -> blue for heart, however normal performing players and at least yellowing, then my stars, and people who have had a cracking game have red. Heart has a large affect on certain stats it seems to me (tenacity and response I have noticed for sure, possibly stamina too). Early Master League can be hard if you can't get a goal or too, as your team is worse than most (with default players) and blue hearts due to successive defeats compounds the problems.

If you are constantly struggling, it's best to change to a more conservative playing style and then play as safe as you can, until your players start opening up a bit.
 
Its far more of a simulation than pes is

the animations are crazy and many, the keepers themselves are fabulous and the array of shooting on manual is breathtaking.

I agree somewhat with the underlined text. There are more animations and keepers/shooting are balanced with each other, although I think there are too many shots on target and as a result too many keepers getting man of the match every game because they need to save a large percentage of the shots to prevent ridiculous scorelines.

PES goes the other way - because the keepers don't have enough animations or good enough positional logic, they have toned down the shooting accordingly.

I don't agree with the simulation part (the bolded comment). Look at how a player turns/dribbles in FIFA and compare it to a real match. It's about 3 times quicker than real life. Players slaloming from side to side with the outside of their foot with every touch being about a meter wide. That is NOT a simulation.

PES, once again goes too far the other way in some regards. I do believe their underlying philosophy is a lot closer to real football. The midfield play and knocking the ball around/passing is beautiful and for me, miles ahead of FIFA.

In my opinion, "this year we're going for hardcore sim" has actually gone too far.

1) True ball tech means the ball is a separate entity. Yes we can see the ball isn't on a string now but a lot of the time we see the ball go too far ahead of a player with normal dribbling speeds and hence there's a lot of loose balls bouncing around and players winning the ball by just running into each other. Also leads to lag with shooting because the player is still catching up to the ball.

I agree with someone's comment recently that it feels like running speed is either 0 or 1, there's no in between, apart from a speed burst move you can do.

Would be nice to see True Ball Tech fully implemented in shooting so we see real variety in shots and goals. To do this though, they must build the game from the keepers and work backwards. For crying out loud, it's only been the main gripe for the last how many years!

2) Close dribbling speeds, the players turn too slowly and take too many touches to control the ball. I'm happy that they've gone down the simulation route but games should err on the side of being fun to play and whilst I don't want the ridiculous turning speed of FIFA, it seems that PES's turning speeds are even slower than real life. That is not simulation either.

James was right - it feels like a beta or tech demo. Just look at the skill moves. Some of them are like, "hey look at the skill move I just pulled Mr Defender but don't touch me until the animation has completed". Some of them look great though. The passing animations at times have players leaning back to get in position when they wouldn't do so in real life and we still have shooting animations where there is no backlift.

No real faces for so many players until November is a pain but forgiveable since they've told us they're fixing it, but again with massive delays in getting player rosters up to date. Ok, EA Sports might be really speedy because of their ties to FIFA itself but I'm sure Konami don't need a 2 month turnaround!

Even with the faces and animations, wasn't the FOX engine supposed to enable much quicker workflows. If they were going to be this far behind, they truly should have delayed the game until November or December. By then, GTA and FIFA's new shine would have worn off and PES could have blown people away instead of leaving a so so taste in their mouth.

If they wanted to use the early release as a testbed for the new engine and patches for PES 2014 or for PES 2015 then they should have released a widespread beta with proper feedback implemented into a November/December retail code.

I didn't buy FIFA 13 and I don't think I'll buy FIFA 14, but seriously Konami, as much as I love your football philosophy and I want you to succeed, there's no way we should be paying full retail for games each year where it's half complete or modes removed/changed and we're told that it will be fixed next year...or the year after. I'll be keeping my eyes on the forums and Twitter, but I'm happy to wait another year at this rate and play my other games, which cost the same or less than PES and are finished, polished and all round quality.

Excuse the rant - but I needed it :)
 
We got only football manager simulator.
PES and FIFA are arcade action games to fit 90min football game into 10-15 minutes.
 
These issues could have a lot to do with form/heart. Heart is definitely accumulated over multiple matches in the ML. My backup players (who are likely to be replaced when the right player comes along and funds permit) always show as green -> blue for heart, however normal performing players and at least yellowing, then my stars, and people who have had a cracking game have red. Heart has a large affect on certain stats it seems to me (tenacity and response I have noticed for sure, possibly stamina too). Early Master League can be hard if you can't get a goal or too, as your team is worse than most (with default players) and blue hearts due to successive defeats compounds the problems.

If you are constantly struggling, it's best to change to a more conservative playing style and then play as safe as you can, until your players start opening up a bit.

From my 3 season experience in Master League, it's just the same old same old "this match will be difficult no matter what, you're handicapped" now and then.

Heart may be, like Teamvision back in the day, a bit of a cheap srcipting. I can be winning 4 consecutive matches 4-0, then I have to play some shitty team away and despite my players having mostly orange and red arrows and being perfectly fit and rested, they suddenly play that game like zombies compared to the previous matches, my goalkeeper is more prone to mistakes (meaning each shot goes in) and movement turns a lot more sluggish. And has nothing to do with the stadium because it's most of the time the same I play in as local.

It's just that they have all this "balancing" garbage still underneath the new engine that makes that match/es turn suddenly a turd for whatever reason. The problem is not winning or losing, it's just that my superstar team suddenly becomes shit by no reason, it's cheap and something that should be taken out of the game or, at least, be configurable in settings.

The game is a joy to play until you suddenly hit this "handicap mode" (in my long experience with PES, it triggers for sure on certain cup matches and in the league when you are leading by a large amount of points and randomly on some games no matter what).

The same applies to the arrows logic (or total lack of it). I score 4 goals with Messi and in the next match he's got a purple arrow... Arrows are totally random or are broken. So many obscure logic going on on many layers on this game and too many flaws that turn a great game into a hit & miss, going from an incredible experience to something not even decent for the current gen (players suddenly loosing the ball, players going away from the ball, defenders suddenly stop defending...). Very odd.

I always found it stupid to deliver an enjoyable game with a set of rules and trying to rely on stats and the first thing they do is shit on it. Silly. I wonder if I will live to play a football game free of that kind of bullshit.
 
From my 3 season experience in Master League, it's just the same old same old "this match will be difficult no matter what, you're handicapped" now and then.

Heart may be, like Teamvision back in the day, a bit of a cheap srcipting. I can be winning 4 consecutive matches 4-0, then I have to play some shitty team away and despite my players having mostly orange and red arrows and being perfectly fit and rested, they suddenly play that game like zombies compared to the previous matches, my goalkeeper is more prone to mistakes (meaning each shot goes in) and movement turns a lot more sluggish. And has nothing to do with the stadium because it's most of the time the same I play in as local.

It's just that they have all this "balancing" garbage still underneath the new engine that makes that match/es turn suddenly a turd for whatever reason. The problem is not winning or losing, it's just that my superstar team suddenly becomes shit by no reason, it's cheap and something that should be taken out of the game or, at least, be configurable in settings.

The game is a joy to play until you suddenly hit this "handicap mode" (in my long experience with PES, it triggers for sure on certain cup matches and in the league when you are leading by a large amount of points and randomly on some games no matter what).

The same applies to the arrows logic (or total lack of it). I score 4 goals with Messi and in the next match he's got a purple arrow... Arrows are totally random or are broken. So many obscure logic going on on many layers on this game and too many flaws that turn a great game into a hit & miss, going from an incredible experience to something not even decent for the current gen (players suddenly loosing the ball, players going away from the ball, defenders suddenly stop defending...). Very odd.

I always found it stupid to deliver an enjoyable game with a set of rules and trying to rely on stats and the first thing they do is shit on it. Silly. I wonder if I will live to play a football game free of that kind of bullshit.

:APPLAUD::YES::YES:

So true what you said...
 
These issues could have a lot to do with form/heart. Heart is definitely accumulated over multiple matches in the ML. My backup players (who are likely to be replaced when the right player comes along and funds permit) always show as green -> blue for heart, however normal performing players and at least yellowing, then my stars, and people who have had a cracking game have red. Heart has a large affect on certain stats it seems to me (tenacity and response I have noticed for sure, possibly stamina too). Early Master League can be hard if you can't get a goal or too, as your team is worse than most (with default players) and blue hearts due to successive defeats compounds the problems.

If you are constantly struggling, it's best to change to a more conservative playing style and then play as safe as you can, until your players start opening up a bit.

That could be why but it's broken my master league it's like I'm playing against beginner level defensive ai even though I'm on top player or superstar.
 
I've got some serious problems winning headers in midfield (playing on PS3). To be honest i can't win a single fucking header at the moment. I try to use r2 for a better positioning because that always work in the past but this time it doesn't seem to make any difference.

Is it only me or are you guys having the same problem? I play with a very high defensive line and i eat counter after counter because every long ball from the AI lands at the head of the striker.
 
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