Simcut
BF3 Addict
This thread should just be cleansed and locked until more news & demo is released. 201 pages of utter bollocks, arguments, false speculation, people moaning about Konami... 

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This thread should just be cleansed and locked until more news & demo is released. 201 pages of utter bollocks, arguments, false speculation, people moaning about Konami...![]()
Konami is acting particularly slow this year.
We don't even have the official cover yet. We don't have a full list of features. We don't have many videos, almost none. Something's off.
Not the only game like that.
Thanks.Nice avatar Lami
I wasnt being disrespectful to anyone, i have seen Adam first hand on twitter biting peoples heads off including mine. I also dont hate anyone or anything including Konami or Adam.
I still stand by Konamis poor decision to hold info back when they are chasing FIFA for sales although I realize there is not much I or anyone can do about it.
Im not going into the argument of Adam being frustrated reg tweets, is it not his job? I get frustrated in my job where i get constant emails, messenger messages and phone calls all day everyday but its what I am paid to deliver (unless he's doing it for free then i take it back)
i dont see anything wrong in talking about konami and their strategy related to pes. also adam's tweets get posted here every other day so why shouldnt we talk about him/his actions in regards to the game (i've also had my head chewed by him on twitter for asking completely reasonable questions)
If you've had your head chewed then why bring it here? Last I checked this is the PES thread, where we post about PES, the game, news, videos, pics, etc. This isn't and will never be about Adam or WENB.
Like I said, you have issues with either just take it to them. Don't bring it here.
'proper' manual doesnt mean the ball goes exactly where you aim at the exact power every time with no factors taken into account. it takes into account players stats and your EXECUTION (not decision) is altered by those stats, so things like balance, power, accuracy etc will all be handled diferently player to player
the difference with manual and assisted is that assisted changes/overrides what buttons you press, whilst manual absorbs what you press and then (based on player stats) determines how well that action will play out. huge difference
In ideal world, what you described would be be the semi-assisted or semi-manual setting.Manual would imply that stats play a lesser role if nothing at all in the execution of passes and shots.
A huge advantage when you hardly have to aim and just spam throughball all game. Game breaker online.
it isn't called manual though, it's called pass assist off, or at 0. Pass assist means Konami helps you make bad passes by a combination of layer guided bullets, perfect weight, perfect angles eben off balance and, whats worse than any of that, it prevents your defense from cutting out the pass by making him ballwatch an easily gettable, predictable, assisted pass.
Konami will never take this out but for God's sake, call it what it is, training wheels for the casual gamer. A huge advantage when you hardly have to aim and just spam throughball all game. Game breaker online.
it isn't called manual though, it's called pass assist off, or at 0. Pass assist means Konami helps you make bad passes by a combination of layer guided bullets, perfect weight, perfect angles eben off balance and, whats worse than any of that, it prevents your defense from cutting out the pass by making him ballwatch an easily gettable, predictable, assisted pass.
Konami will never take this out but for God's sake, call it what it is, training wheels for the casual gamer. A huge advantage when you hardly have to aim and just spam throughball all game. Game breaker online.
You, and mostly everyone else, are talking about a mayor problem without even realising it: how easy it is to pass the ball all the way from one goal to another in PES.
Imho, your error is to blame the passing assistance for that problem, when it's more about the flawed positional layouts that allows free passing.
In other words, you blame it purely on the accuracy and excessive assistance (training wheels) of the ball passer, but the problem actually roots on the freedom of the receiver.
I'm not saying it's ok for all passes to reach their destination. I'm saying that, TACTICALLY, PES makes everthing it can to ensure your passes will success, independently of the level of assistance. This gives us the illusion that all assisted passes are perfect because the passer is heavily aided, when actually the receivers are.
To think that this can be solved by implementing a better passing system is reckoning half of the problem.
i'll just repeat the part you didnt respond to
"i dont see anything wrong in talking about konami and their strategy related to pes."
You, and mostly everyone else, are talking about a mayor problem without even realising it: how easy it is to pass the ball all the way from one goal to another in PES.
Imho, your error is to blame the passing assistance for that problem, when it's more about the flawed positional layouts that allows free passing.
In other words, you blame it purely on the accuracy and excessive assistance (training wheels) of the ball passer, but the problem actually roots on the freedom of the receiver.
I'm not saying it's ok for all passes to reach their destination. I'm saying that, TACTICALLY, PES makes everthing it can to ensure your passes will success, independently of the level of assistance. This gives us the illusion that all assisted passes are perfect because the passer is heavily aided, when actually the receivers are.
To think that this can be solved by implementing a better passing system is reckoning half of the problem.
Again, my question...how much is it manual and how much is it stats?? As long as there are stats, it is not fully manual. The reason I'm not a huge fan of "the other game" is because of this issue, stats don't play a huge enough part in the players and I don't feel much difference in between the players as long as I (the gamer) play it correctly.
That's where it divides for me, you either get a simulation where stats play a huge part, or you get a game, where the gamer is the victor.
You, and mostly everyone else, are talking about a mayor problem without even realising it: how easy it is to pass the ball all the way from one goal to another in PES.
Imho, your error is to blame the passing assistance for that problem, when it's more about the flawed positional layouts that allows free passing.
In other words, you blame it purely on the accuracy and excessive assistance (training wheels) of the ball passer, but the problem actually roots on the freedom of the receiver.
I'm not saying it's ok for all passes to reach their destination. I'm saying that, TACTICALLY, PES makes everthing it can to ensure your passes will success, independently of the level of assistance. This gives us the illusion that all assisted passes are perfect because the passer is heavily aided, when actually the receivers are.
To think that this can be solved by implementing a better passing system is reckoning half of the problem.
Any news about the demo?
Yeah, it has been delayed to next year.