PES 2014 Discussion Thread

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Sorry don't agree.

There is very little wrong with PES2013 shooting not the copy I play. Maybe I got the super delux version.

I remember having this discussion last year and made a video of ling range shots that took me a few days to compile.

Manual shooting has improved it substantially.

For examplke have any of you tried pushing the ball away from your body to create the space for a shot? Are you releasing R1 to get into position? Are you using triangle just before you shoot to get the ball to stay low? Or pressing R2 to curl it with the instep?

Neymars stats are inaccurate. That's not the shooting mechanisms fault.

couldn't agree more.
I play ML in PES2013 co-op with a mate who says shooting sucks but sucks to him because he always tries to shoot when the player is in an awkward pody position
 
In what way?!

Manual or assisted?

PES shooting (especially manual) is the best thing about the game.
Its stat based hinting that it isn't infact fully manual, there are also so many variations to the ball (fifa14 is copying so much of PES in this area)you can either go low driven, looped, straight forward piledriver or even nutmeg the keeper. Its contextual so the shot you get is dependent not only on the players stats but how he is positioned and how well it is timed.
"Manual" shooting is what PES used to be about hard to master but beautiful once you master it.
One thing though assisted shooting is a pisstake. You could hit the target far to regularly with average players.

100% agree. Shooting is not good at all on normal. But when set to manual it adds a new depth to the game and makes it a more rewarding experience. As well as being able to score almost any kind of goal.

Can only imagine how great manual shooting will be with the new core engine on PES2014
 
Agreed - the shooting in PES 13 is easily the worst thing about it. In fact, the shooting is one of the main reasons I didn't bother buying the game.
The several million or so football gamers who switched from PES to FIFA the past few years agree. They did not switch because FIFA has licenses, they switched because Konami cannot get even the basics right with this game. The ball feels like kicking a rock when passing, and has the weight and physics of a balloon when shooting.

The common response around here seems to be to blame the user, and say it takes proper positioning to get good shots off. That was true years ago, absolutely. It was something that once set this game apart from FIFA, but not anymore. Konami removed the Shot Technique rating from the game in 2012 and, in the process, dumbed down the shooting so as to make it easy to get a decent shot away with any player from any position. Body positioning means almost nothing anymore in PES due to the removal of the Shot Technique rating.

Pretty easy to understand why they did this. Casual gamers prefer offense and love to score goals, something EA has always understood and why all their sports games are arcade score-fests. So Konami, taking a page out of EA’s book, made the decision to simplify the shooting in PES, obviously hoping to appeal to the casual gaming crowd and win back a chunk of those consumers who left PES for FIFA.

The problem though is that people didn’t abandon PES because they wanted easy. They left because, year after year, Konami can’t even get the basics right as I said. And now here they are saying they’ve added MASS and Heart and Team Play and The Core, when all gamers actually want to is fire a football towards the goal and not have it lift off into the stratosphere like some helium-filled balloon.
 
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I'm glad I got the same version of the game as Zeemeister, the Shooting is the best I have experienced in a PES game.
 
Shooting definitely needs work on the PS3 version. Fingers crossed the new Trueball Tech and the seamless animation system have a large positive impact on player animations and positioning when you press the shot button, as well as more varied trajectories of shots. Would also like to see the ability for more finesse and better arcs on chip and lob shots, which is something Konami has never really gotten right this gen. There also needs to be more dip and swerve on many shots to make them look more natural rather than just hard flat shots that keep rising. Hopefully the toe pokes are gone as well as the awkward shooting animation where the player tries to scoop the ball towards goal when it’s off to his side. Finally, if they're going to include full manual shooting again, I'd like to be able to use it without having to press the L2 button (same for passing).
 
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The problem though is that people didn’t abandon PES because they wanted easy. They left because, year after year, Konami can’t even get the basics right as I said. And now here they are saying they’ve added MASS and Heart and Team Play and The Core, when all gamers actually want to is fire a football towards the goal and not have it lift off into the stratosphere like some helium-filled balloon.

Quite so.
 
Shooting is good, but there could be more variety. I don't agree with people being super negative again.

As for the Shot Technique debate. Shot technique from PES 2012 on-wards is now just the 'Technique stat. I disagree but i sort of agree. I'm 50/50 on this.

A player with a high amount of technique should be able to strike a ball, in a pass, shot, cross whatever at difficult angles. I think Konami looked at this and thought

'Ins't kicking a ball at a difficult angle a general stat which is governed by technique in general?'

Where i Disagree is with Alan Shearer, Javier Hernandez, Andy Carroll and Mario Gomez, none of these players have exceptional technique, their technique isn't bad, apart from Carroll who has poor technique but in terms of volleys and striking balls to score goals they are a top class. So that is where Shot technique is essentially 'missed'.

In one of my videos i have a Left back in PES 2011 scoring a rather spectacular Gareth Bale vs Stoke like volley, his shot technique was low but still could score a wonder goal. I think it is a question of how many players seriously do you see who can trap a ball really, well, have a high level of technique, good passing and lobbed ball variation cannot 'strike' a ball? I don't men accurately but i maybe we have all forgotten that shooting is still kicking a ball.

The Technique stats for me i the most underrated stat in the entire game, a stat people just don't pay enough attention to and understand.
 
I don't think there was too much wrong with Shearer's finishing/shooting, as shown by him being the Premiership's all time top scorer. ;)
 
People say there is a thing about 'blame the user', i think we also have a culture where he user think he is never wrong. He maybe lacking in much awareness of the game or especially understanding football and ow formations and balance work, he throw plenty of excuses around and just blame the game for fitting into how he thinks football should play.

Some things we all know Konami have fucked up on, but some, you just don't know, you get pockets of people complaining about certain issues which others don't find.

There has been no guides since i think PES 2011 whatsoever, no proper books explaining whats in the game what effects what.

This is why i's hard for us all to really understand certain issues if the game is truly shit (which it isn't) or if people are suffering with gamer entitlement syndrome. (I'm a gamer and i'm always right, its always the games fault)

There sin't a balance on any forum anymore.
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Something i have to share with you all, only partly related to what i said above.

I've been playing 30 minute matches and Cup modes on PES 2013 recently and more so even than PES 2011 which was essential the first game to create a linear scrip where balance and stats would take more of an effect depending on the time length of a match and on the difficulty level. (stamina was fake on PES 2011 although)

Again I've been using Mexico and Colombia in the Copa America knockout, 30 minutes a game, on 'Superstar'. Now, in terms of scorelines, you can and you will get realistic 1-0, 2-0, 2-1 scorelines, but you have to work for them!

- If you don't organize yourself defensively don't complain being 3/4-0 down after 30 minutes gametime? Its because you haven't put balance with defensive minded midfielders in your midfield especially,

- Unless your defending really deep remember to set offside trap on in game settings, also use the manual offside trap from time to time and ingame strategy.

- Going back to the first point. The midfield is vital to sort out, If your playing a superior team you may want to think again putting players with ATT 3 DEF 1 int he your midfield because they won't help out and will leave your team open to just being mowed down.

Even without changing their tactics like I have the CPU will attack slower on 30 minutes matches, but i must STRESS that you formation is a big dictator in how they play. If you have a solid midfield, they will sit, they will pass and look for openings, if you have a open midfield they will just walk through you! Players like James Milner will become more important when playing this time length, unlike when you play 10 minutes or even 15 to an certain extent.

Now despite some quite clear shortcoming in crossing, and the CPU's passing being a little to accurate and good for me, the plays like a proper match, the realism is way beyond any other football game out there or in the past, people must understand this does NOT make PES 2013 the best football game ever at all because it is far more realistic than anything else, no! The legacy of the PS2 games where still better int he context of the time, i like PES 2013 a lot, its quality but quite a few disappointing aspects it is an 8.5/10 not a 9 like PES 5 etc..

However, there are simulation aspect which people are not aware of which they may encounter and I fear people will moan and complain,rather than try to understand where are going wrong ad learn to handle the game and actually lean a thing or two about football tactics which i this generation where the spotlight has been FIFA and game with no tactical awareness whatsoever entirety has not been discussed enough. Its just as even if more important than all the physics and aesthetics stuff.

This is why i'll be happy if gameplay wise PES 2014 is PES 2013 with better physics and animations pus the CPU and me having less precise crossing and the CPu passing toned down a little bit.

I'll need to test professional on 30 mintues, it maybe more realistic than Superstar.
 
OK, a few observations I've made...

YouTube - PES 2014

00:02 - Limping appears to have been removed from sprinting

00:11 - Power bar added for manual crosses (not in PES 2013)

00:18 + 00:32 - Impact animations look amazing...

00:42 - ...but not all of the time :lol:

00:21 - Look at how Mandzukic doesn't automatically run towards the ball, apparently when you run for a loose ball now the player doesn't always home in on it, you have to push the right direction on the stick, similar to this video...

YouTube - [New & Official] PES 2014 - 2nd Gameplay Breakdown - Full Half - Bayern Munich - TheMidnitekid

01:29 - Notice how Alaba doesn't run towards the ball in a straight line?

Edit: Could this to be to do with 'TrueBallTech'? Hopefully it's not a return of PES 2011's forcefield glitch.
 
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Whoever said passing is better on FIFA should have a good look at themselves lol. Passing feels much weightier, natural and more satisfying on PES 2013. I agree that the shooting can feel better at first on FIFA. Not sure if it's animations, ball speed or the keepers animations? But anyway, the passing feels terrible and sluggish.

I agree that with PES you have to get the body position and ball position right - the only problem I have is that it was harder to get the ball out from your feet with a simple squeeze of the sprint button. i.e. you needed to knock it forward which means that often the ball can be easily knocked away by a defender, when in real life you can still hit a decent, if not optimal shot, off a half-step.

The other issue I have, is that when your body shape is off, the ball shouldn't float - it should be scuffed or dragged wide or fly over the bar. Any of those would look more realistic than a ball that floats to the keeper as if the referee has thrown it back with an underarm action. That's what they need to nail for 2014. Making the outcome/animation convincing enough so that you're frustrated with yourself for shooting in that position, not frustrated because it looks so unnatural on screen.
 
Really looking forward to this year's version, on PC.

I don't know what I would do without the wonderful modding community.

It's going to be a great year.

The King is Back !
 
Whoever said passing is better on FIFA should have a good look at themselves lol. Passing feels much weightier, natural and more satisfying on PES 2013. I agree that the shooting can feel better at first on FIFA. Not sure if it's animations, ball speed or the keepers animations? But anyway, the passing feels terrible and sluggish.

I agree that with PES you have to get the body position and ball position right - the only problem I have is that it was harder to get the ball out from your feet with a simple squeeze of the sprint button. i.e. you needed to knock it forward which means that often the ball can be easily knocked away by a defender, when in real life you can still hit a decent, if not optimal shot, off a half-step.

The other issue I have, is that when your body shape is off, the ball shouldn't float - it should be scuffed or dragged wide or fly over the bar. Any of those would look more realistic than a ball that floats to the keeper as if the referee has thrown it back with an underarm action. That's what they need to nail for 2014. Making the outcome/animation convincing enough so that you're frustrated with yourself for shooting in that position, not frustrated because it looks so unnatural on screen.


Very good point, I agree 100%
 
I just hope PES2014 fixes the cursor issues that plagued the current gen versions. This evening I gave PES2013 a whirl and turned it off after just one half. Conceded a goal thanks to the game switching players on me as I was trying to cut out a through-ball, then I hit a beauty of a deep cross, my attacker broke the offside trap, waited an age for the ball to drop onto his head, just ten yards out, and he just stood there and let the ball fly an inch past his head and off for a goal kick because the game refused to allow me to control him until a split-second after the ball had gone past him.

Here's hoping it's been fixed, IMO it ruined several of this generation's games.
 
I just hope PES2014 fixes the cursor issues that plagued the current gen versions. This evening I gave PES2013 a whirl and turned it off after just one half. Conceded a goal thanks to the game switching players on me as I was trying to cut out a through-ball, then I hit a beauty of a deep cross, my attacker broke the offside trap, waited an age for the ball to drop onto his head, just ten yards out, and he just stood there and let the ball fly an inch past his head and off for a goal kick because the game refused to allow me to control him until a split-second after the ball had gone past him.

Here's hoping it's been fixed, IMO it ruined several of this generation's games.

I hate the last problem too as ur player is glued to his place and u have no control over him. Also the one where the player runs after the ball automatically sideways and cant intercept the ball annoys me. The curser can be sorted out, change it in the settings and make it semi-auto or manual and it means they wont change it for u in defence and manual wont even change it during attack unless u change it.
 
The mindless debating is ever-present, regardless of news.

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