If you want to play the engine or for personal bragging rights which nobody else gives a crap about anyways, then playing on Top Player or Superstar is my personal recommendation.
But anyhoo.. I don't know if it's just me, but i'm seeing a lot of good improvements in the 1.01 patch.
-Better hitboxes on the players, less clipping between players/ball. Basically more fluid/tight.
-More 50/50 loose balls. More awareness by human AI team mates on loose balls.
-Better player switching in def/off (also on 2v2). Pass recipient/switching also a lot better, as in less jump over the ball when it's intended for that particular player (Arguable maybe? But it is better in my experience)
-Slower turning speeds while sprint on/
off the ball, this is very noticable, especially with my superstar Madrid (on drugs)! Try sprinting in a direction on/off the ball and change your course drastically (humanly impossible to exaggerate, for ex 180 turn) and you will see much more slowdown/inertia which is good! (This one is NOT arguable imo, it's too obvious with even my fast paced players)
-No more human AI defenders tracking back too deep, better defensive lines and offside traps. DF/MF lines much more compact and organized by/vs good team CPU.
-Slide tackles with cross button seem improved on defensive players. More towards the ball or the way it's going instead of hacking down the player.
-Crossing is better as in much more considerate per context, headers/header passes are easier to time and place.
-Players
usually trap/pass/cross with
stronger leg much more than 1.00. I already liked the balance in this, but now it seems a bit more pronounced. (Might be arguable, but i watch this shit like a mofo, sometimes i might watch more replays of just traps by my players as opposed to the goals i score)
-Off-the-Ball manual control seems improved too, but i'm not sure if it's my team (or id/player wise) or that it's touched by Konami.. If i do manual player run for Benzema when he's practically offside, he will take a different route or just wait till he can run into space etc. It's a tad more adaptable it seems, not always but again.. not sure..
-Slightly more fouls, less clean play and more error/random passing by CPU while still being, albeit not over the top, clinical in front of goal. Random buildup play by AI teams, not cheesy or too direct for my taste.
Guess i'm the only that's actually happy with this patch!
My settings are professional, -1 speed, 10min games (0 speed and 15min is roughly the same speed/flow) with 0 passing, with only auto clearance 'on' to get rid of the occasional switching/clearing annoyances in my own box. I also play with translucent radar and without passing bars in-game which makes the game 10x more better. Basically all i want to see is a cursor over the player i move
But yeah you should just experiment what works best for you.
Anyone.. thoughts? I've read a bunch of articles bashing the patch.. well ok i guess, but are there folks out there that are having similar observations / experiences?