PES 2013 Discussion Thread

I'm playing the Copa and after bumping the game up to 15 minutes it's like a whole new game, much more enjoyable. I absolutely love the shooting in this game. Any complaints about floatyness seem mental, it's been a looooong time since I've enjoyed shooting this much!

Shooting is very good but i think it is a little bit to easy. At least with good players. :r2: is way to effective you can't miss near or in the box with the right angle. Some power shots near the box are very fast.

Not sure. I think some of my goals are coming to easy. But maybe sometimes goalies are the problem and not so much the shooting? Unsure at the moment.
 
Shooting seems balanced to me. Using Jenkey's tool, it's even more enjoyable.

The game is totally unpredictable. Just what a football game is about.
 
Shots don't seem that easy now, but I haven't played that much, so who knows. I have messed up all my R2 attempts this year, somehow haven't got the hang of them yet. Even had some one on one moments where using R2 seemed a must, but no dice.
 
@Isslander : Couldn't agree more. After migrating from FIFA, just can't decide between when to use R2 and when to go with power. But, it just makes the game more enjoyable for me. What if every shot is overpowered - ruins it. Konami really nailed the gameplay this year and NAIL'd game modes!
 
Shots don't seem that easy now, but I haven't played that much, so who knows. I have messed up all my R2 attempts this year, somehow haven't got the hang of them yet. Even had some one on one moments where using R2 seemed a must, but no dice.

Let's see what the next days will bring. You may post your impression about shooting again in a few days. You're playing at topplayer or professional?
 
If only we had the gameplay from PES2013 with the modes and all the finshing touch from FIFA13.
FIFA13 is enjoyable, but right at the moment PES2013 is thrilling. I'm playing a Coppa Libertadores with Lanus and thoroughly enjoying it. After the the group stage which i won in a tough group, i had to play Paraguayan side Libertad. I won 1-2 in the away game and Libetad led 0-1 aftet a few minutes in my home game. Finally i won that match 2-1 after a thriller.
Next one was against Godoy Cruz. Scored and early goal but they equalised. The first 60 minutes Lanus (my team) had most of the ball possession but every counter of Godoy Cruz was dangerous. In the end i won it in the last 15 minutes: 4-1 after a fantastic match. This reminds me of the very best PES games, but why do Konami seem to shoot themselves in the foot.
 
I cracked and picked up PES2013 on the cheap with a load of loyalty points. Worth a shot when it can be picked up for peanuts on the PC.

The gameplay is great and I'm really enjoying it. Scored some lovely goals and I certainly don't have any concerns over the shooting. All the talk of the PC version being inferior in the gameplay department is clearly rubbish as it plays a brilliant game of football. It does feel a little more PES2012 compared to demo 1, which is a slight shame (and not entirely unexpected given the dumbing down of the retail version compared to demos over the previous years), but on the pitch this is still the best PES since PES5.

Here's the problem - longevity. How long is this game going to last me. Once I've played a few Champions League and Copa Lib's, what is there for me to do? Apart from those modes it's friendlies for me. I don't play online and won't touch ML in it's current state.

This game could get traded in a few weeks which would be a shame as it's so good on the pitch, but so limited off it.

Konami will never cease to amaze me with their design choices.
 
Shooting is very good but i think it is a little bit to easy. At least with good players. :r2: is way to effective you can't miss near or in the box with the right angle. Some power shots near the box are very fast.

Not sure. I think some of my goals are coming to easy. But maybe sometimes goalies are the problem and not so much the shooting? Unsure at the moment.

I was beginning too think the same thing but I've since found it to be very balanced. Keepers on Top Player are rock solid and I'm not finding that I'm scoring all the time with R2 shots anymore which is good. I initially thought it was too easy but since going to Top Player and zero assistance they seem much harder to do.

I've only scored a couple of long range shots powered into the top corner too, and both of those were with top players like Aimar and Ribery.

One thing I have discovered are the joys of low shots skimming along the turf. Just tap shoot from 18 yards or closer so that the power bar barely registers and it'll go really low. Combine that with R2 and virtually no power will see a low side foot shot that curls. Lovely.
 
I cracked and picked up PES2013 on the cheap with a load of loyalty points. Worth a shot when it can be picked up for peanuts on the PC.

The gameplay is great and I'm really enjoying it. Scored some lovely goals and I certainly don't have any concerns over the shooting. All the talk of the PC version being inferior in the gameplay department is clearly rubbish as it plays a brilliant game of football. It does feel a little more PES2012 compared to demo 1, which is a slight shame (and not entirely unexpected given the dumbing down of the retail version compared to demos over the previous years), but on the pitch this is still the best PES since PES5.

Here's the problem - longevity. How long is this game going to last me. Once I've played a few Champions League and Copa Lib's, what is there for me to do? Apart from those modes it's friendlies for me. I don't play online and won't touch ML in it's current state.

This game could get traded in a few weeks which would be a shame as it's so good on the pitch, but so limited off it.

Konami will never cease to amaze me with their design choices.

It's a shame you don't do ML, all the talk of the boots etc and from what I've initially experienced of it, it's a storm in a teacup. Don't get me wrong, I fookin' hate the boots idea, purely as I feel it's a giant marketing exercise being rammed down people's throats, but in reality ML seems like its far better than last year. No more annoying cut scenes, no more moaning players, better player training etc. And y'know what, I kind of like the item slot thing. Thought I'd detest it, but some of them (bar the boots) are quite nice ideas. If you have an injury prone player you can splash out on a personal trainer to help improve his fitness over time. Not much different to a club in real life sending a crocked player to an expensive rehabilitation clinic in all reality.

But if you don't play ML then sure, this must have serious drawbacks as far as longetivity is concerned. I'm not sure how many CL or Copa Liberadore campaigns people can do before cracking to be honest.
 
CPU seems able to "switch" it anytime they want, being almost unstoppable on individual skills and dribbling.

I think what went wrong with the series since 2012 is this contain/hold up system whereas you hold X (or R2 + X). This made the defensive aspect of the game on rails, whereas it seems easier to defend - but to break out from this, the CPU opponent got overpowered dribbling capabilities. This is my main issue with single player and seems to be here on PES 2013 with full force. The only difference is that we have the double tap of X, which goes a long way on some occasions.

Hmm, not sure I can agree that dribbling is overpowered. It certainly was in PES2012, that game was awful for this. But they've really fixed the defending this year. All I can say without just saying "learn to defend" (which isn't really useful to anyone) is to be very liberal with double tapping x. Do you know that you can also move your player close to your attacker holding x and moving the direction stick towards the attacker, then press R1 while still holding x to jump into a tackle? It makes players perform that standing block tackle we all saw Puyol do in the promotion video earlier this year.

But not even that works all the time , it can seem like players skim past you with ease if your position, timing or defensive stats aren't right. Just be liberal with tackling.

Instead, I only tackle when there is cover behind me. Otherwise, I just contain, and move close to the ball carrier. Even on Top Player it will slow the player up and force him to do a backwards or sideways pass, holding up the attack, or a lot of the time the attacker will run out of options and actually present the ball to your containing defender. When that happens, just keep holding x he will actually nip in and take the ball.

When running alongside an attacker, also try holding x and pushing the direction stick into the attacker, it'll make your defender actually 'push' into the attacker using his arm and shoulder, and often cause that stumbling animation. An attacker was through on goal in one match earlier, and I knew double tapping x would just bring the guy down for a penalty and red card, so I leant into him which prevented him from shooting early while he was shaping up for the shot, then leant in again and forced the attacker to stumble, and he overran the ball for my keeper to dive at this feet.

I'm definitely not seeing players waltz past me like in last year's game. In fact I'm finding defending to be the biggest improvement this year. Jumping into tackles WILL result in tons of goals conceded, containing won't. The game is designed for you to contain, plan tackles, make sure there is cover if you dive in etc. By doing this properly you then see the CPU playing proper, probing football. Leave gaps and expose your defence, and the game will exploit it and play route-one. Make the game work for it, and it'll adapt and play a more patient game altogether.
 
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Enjoying it, but not sure if the first time for god know's how many years that I might go down to Professional to start.

Top Player is just a tad too difficult now, not good for dribbling, their strikers are absolute lethal and the Konami Cup is just a joke, I've been to the semi-finals about 5 or 6 times and been totally destroyed, it's like something clicks in the game and it just ain't gonna happen. During one game I swear the computer knocked a ball of it's own man and it went for a throw-in...........to them. From the resulting throw-in they threw the ball in and the guy headed it over the bar, the commentator even commented how he just couldn't get enough on it. Conclusion, a corner? And straight from the corner ball went in I tried pressing the button to clear, guy did nothing it bounced off my guy, hit my other defender and straight to their guy who knocked it in.

Hmmmmmm, dodgy.


FD

That's my feeling too. I went straight to Top Player level, because hey, I'm a seasoned PES player, played all versions of Konami's footie game since 1998 (except 2010).

But on Top Player the CPU looks like it can kill me with their thumb. It's really brutal, but in the worst way: I'm on the receiving end of some arcadey goals, I tell you!
Something "clicks" and the CPU goes on focus mode, their players going like a cyborg in the shortest possible straight route to goal, dribbling past anything in its way.

I was testing ML mode and I was playing with the default guys on Top Level player. My first match was a friendly which I played quite well, got a 1-0 lead in the 2nd half. The CPU playing was relaxed and casual (which at first I thought was spot on, being just a friendly and all that) but one of Anderlecht's players picked the ball far out on the right wing and went on "Lock on/Beserk" mode, going past one defender, then nutmegging the 2nd one, and then from a tight angle I had my keeper charge out of his line, but he nutmegged the keeper too!!

To me, that's the definition of arcade, like those fight games like Street Fighter and Marvel Superheroes. You're playing alright, things are under control, until... BAM! The CPU hits you with a "special move". To me, some of the goals the CPU scored against me were akin to real combos in a fight game.

Maybe I'm trying to take too big a step going straight to Top Level, but I think those impossible goals shouldn't be happening anyway.

Worst thing is, the perfect way to get used to the game was playing a good and long league mode. You don't have the commitment of a ML, but you feel the immersion to keep you taking the games seriously.
Cup modes are too short and don't do it for me.

So right now, they force us to play ML, but there's no summer transfers update yet!! So, I guess they just keep us waiting?? No way I'm starting a ML without the latest transfers and without a proper OF with real kits, badges and fixing the League Structure... something that Konami should have done in the first place!

I'm so angry at Konami right now! :RANT:

I see a lot of people here talking about gameplay patches on the PC, to change the gameplay? Even if I was a PC user, I wouldn't like to do this. I think it's unacceptable to have the need for those in a modern game. It's 2012! Unbelievable stuff!
I'm almost 32 now and have a daytime job, busy life and real worries. As most of you here are the same way too, I'm sure.
Back in the days, I had the time and energy to edit the hell out of the game (even made a patch on WE7). Back then we only changed the graphic things, to circumvent the licenses issues. And I thought to myself, this will end some day. In the future, the game will come ready to play off the box.
Now, almost 10 years later, not only do we have to edit the graphics, but have to mod the gameplay too??? For fucks sakes :LOL:

That's where I draw the line. If we have to alter the gameplay, then the whole thing gets pointless to me.
 
C'mon Charlie, we knew this was coming ;)

Btw, regarding default ML player names, we can now edit their names to our liking in edit mode. I'll be changing theirs according to their nationalities, obviously. You can only edit their names, face, hairstyle, physique, accessories, and motion. Good enough for me :) No more kuchkilakhmen!

Dafuq? :?

I've just spent the last 2 hrs editing some ML related names in edit mode only to be surprised they'e got nothing to do with the names I start up with in ML :(

Nevermind mind my previous post then :(

EDIT: Just wanted to add that my editing turned out to be for the youth team. Not bad then.
 
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Hmm, not sure I can agree that dribbling is overpowered. It certainly was in PES2012, that game was awful for this. But they've really fixed the defending this year. All I can say without just saying "learn to defend" (which isn't really useful to anyone) is to be very liberal with double tapping x. Do you know that you can also move your player close to your attacker holding x and moving the direction stick towards the attacker, then press R1 while still holding x to jump into a tackle? It makes players perform that standing block tackle we all saw Puyol do in the promotion video earlier this year.

But not even that works all the time , it can seem like players skim past you with ease if your position, timing or defensive stats aren't right. Just be liberal with tackling.

Instead, I only tackle when there is cover behind me. Otherwise, I just contain, and move close to the ball carrier. Even on Top Player it will slow the player up and force him to do a backwards or sideways pass, holding up the attack, or a lot of the time the attacker will run out of options and actually present the ball to your containing defender. When that happens, just keep holding x he will actually nip in and take the ball.

When running alongside an attacker, also try holding x and pushing the direction stick into the attacker, it'll make your defender actually 'push' into the attacker using his arm and shoulder, and often cause that stumbling animation. An attacker was through on goal in one match earlier, and I knew double tapping x would just bring the guy down for a penalty and red card, so I leant into him which prevented him from shooting early while he was shaping up for the shot, then leant in again and forced the attacker to stumble, and he overran the ball for my keeper to dive at this feet.

I'm definitely not seeing players waltz past me like in last year's game. In fact I'm finding defending to be the biggest improvement this year. Jumping into tackles WILL result in tons of goals conceded, containing won't. The game is designed for you to contain, plan tackles, make sure there is cover if you dive in etc. By doing this properly you then see the CPU playing proper, probing football. Leave gaps and expose your defence, and the game will exploit it and play route-one. Make the game work for it, and it'll adapt and play a more patient game altogether.

I know the "charge in" motion with R1 + X. It's on the defending tutorial. But in-game, more often than not you'll get bamboozled if the CPU is on Top Player level :D

I think too they made an improvement in defending. 2012 was very poor. But one very annoying thing is still present: the ice skating factor. The attacking player can do sudden and perfect full stops with the ball (using either R1 or R2). It's uncanny! We can perform those as well, but the difference is that when we're the ones defending, our player will slip and slide, a good 2 or 3 unnecessary steps. Whereas the CPU defender does the full stop, no problems. No way in hell we can wrongfoot a CPU defender only by using the R1/R2 stop, in the same way the CPU does it to us.

As for the philosophy of containing, it's the same stuff as PES 2012, which bothers me. I agree with you to the extent that it should be the norm, instead of going in for all-or-nothing tackles all the time. But the problem is, when you're with a good defender against the likes of Minandinho or whatever, the result is the same! The Top Level AI is capable of bamboozling you with Buffon if it wanted to!

I have the sense that stats mean fuck all when you're playing on higher levels. Hence the example I gave about Pirlo catching up with Alexis Sanchez in my previous post.
 
I cracked and picked up PES2013 on the cheap with a load of loyalty points. Worth a shot when it can be picked up for peanuts on the PC.

The gameplay is great and I'm really enjoying it. Scored some lovely goals and I certainly don't have any concerns over the shooting. All the talk of the PC version being inferior in the gameplay department is clearly rubbish as it plays a brilliant game of football. It does feel a little more PES2012 compared to demo 1, which is a slight shame (and not entirely unexpected given the dumbing down of the retail version compared to demos over the previous years), but on the pitch this is still the best PES since PES5.

Here's the problem - longevity. How long is this game going to last me. Once I've played a few Champions League and Copa Lib's, what is there for me to do? Apart from those modes it's friendlies for me. I don't play online and won't touch ML in it's current state.

This game could get traded in a few weeks which would be a shame as it's so good on the pitch, but so limited off it.

Konami will never cease to amaze me with their design choices.

Dude I understand how you felt when you heard about ML with the boots. I felt the same way but as soon as I played ML iv been hooked. The boots don't make an obvious improvement on the player. It's an awesome experience you get to see all the teams you play against with different strategies. Konami have done an amazing job in regards to tactics and player individualism. You see all that in ML. Hope you give it a go mate you won't be dissappointed.
 
Hmm, not sure I can agree that dribbling is overpowered. It certainly was in PES2012, that game was awful for this. But they've really fixed the defending this year. All I can say without just saying "learn to defend" (which isn't really useful to anyone) is to be very liberal with double tapping x. Do you know that you can also move your player close to your attacker holding x and moving the direction stick towards the attacker, then press R1 while still holding x to jump into a tackle? It makes players perform that standing block tackle we all saw Puyol do in the promotion video earlier this year.

But not even that works all the time , it can seem like players skim past you with ease if your position, timing or defensive stats aren't right. Just be liberal with tackling.

Instead, I only tackle when there is cover behind me. Otherwise, I just contain, and move close to the ball carrier. Even on Top Player it will slow the player up and force him to do a backwards or sideways pass, holding up the attack, or a lot of the time the attacker will run out of options and actually present the ball to your containing defender. When that happens, just keep holding x he will actually nip in and take the ball.

When running alongside an attacker, also try holding x and pushing the direction stick into the attacker, it'll make your defender actually 'push' into the attacker using his arm and shoulder, and often cause that stumbling animation. An attacker was through on goal in one match earlier, and I knew double tapping x would just bring the guy down for a penalty and red card, so I leant into him which prevented him from shooting early while he was shaping up for the shot, then leant in again and forced the attacker to stumble, and he overran the ball for my keeper to dive at this feet.

I'm definitely not seeing players waltz past me like in last year's game. In fact I'm finding defending to be the biggest improvement this year. Jumping into tackles WILL result in tons of goals conceded, containing won't. The game is designed for you to contain, plan tackles, make sure there is cover if you dive in etc. By doing this properly you then see the CPU playing proper, probing football. Leave gaps and expose your defence, and the game will exploit it and play route-one. Make the game work for it, and it'll adapt and play a more patient game altogether.

A quite brilliant and incredibly accurate post bud, bravo old bean.

I must admit these days I usually skim-read the majority of posts on here because I just can't relate to a lot of what people write or believe. But, I make sure I never miss one of yours, ( I will skip your twin brothers posts though from last year if he gets your log-ins again though ;) :LOL: )

Also, I'm going to give my old favourite Top Player a good bash, from a few test sessions it did feel very balanced compared to last years blatant bias.

Just on my way back from spending a couple of days in Nottingham for UFC, I have a couple of days off work before flying out to Belek for a weeks holiday. This will give me the quality time I've craved to get my teeth stuck into this potentially brilliant game. :)
 
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Has anyone got any tips to stop the bloody through ball from the cpu all the time? I dominate every match with nearly 70% possession but every clearance falls to the cpu and they hit a perfect through pass which my idiot defenders just move out of the way and allow the striker clean through on goal. This happens time after time and gets really annoying especially when the cpu defence cut out every pass even if they are facing the wrong way or something :(
 
I know the "charge in" motion with R1 + X. It's on the defending tutorial. But in-game, more often than not you'll get bamboozled if the CPU is on Top Player level :D

I think too they made an improvement in defending. 2012 was very poor. But one very annoying thing is still present: the ice skating factor. The attacking player can do sudden and perfect full stops with the ball (using either R1 or R2). It's uncanny! We can perform those as well, but the difference is that when we're the ones defending, our player will slip and slide, a good 2 or 3 unnecessary steps. Whereas the CPU defender does the full stop, no problems. No way in hell we can wrongfoot a CPU defender only by using the R1/R2 stop, in the same way the CPU does it to us.

As for the philosophy of containing, it's the same stuff as PES 2012, which bothers me. I agree with you to the extent that it should be the norm, instead of going in for all-or-nothing tackles all the time. But the problem is, when you're with a good defender against the likes of Minandinho or whatever, the result is the same! The Top Level AI is capable of bamboozling you with Buffon if it wanted to!

I have the sense that stats mean fuck all when you're playing on higher levels. Hence the example I gave about Pirlo catching up with Alexis Sanchez in my previous post.

Eh? I do this all the time. It works great especially on Top Player (because the AI sprints quite a bit). You can't do it if the defender is containing you of course, but you should aim to do it when the defender is sprinting alongside you.
I find that a lot of people (not necessarily you) sprint everywhere when defending. The AI will punish you for sprinting unnecessarily.
 
Dude I understand how you felt when you heard about ML with the boots. I felt the same way but as soon as I played ML iv been hooked. The boots don't make an obvious improvement on the player. It's an awesome experience you get to see all the teams you play against with different strategies. Konami have done an amazing job in regards to tactics and player individualism. You see all that in ML. Hope you give it a go mate you won't be dissappointed.

Yep, Master league is still great. The whole magic boots thing was completely blown out of proportion. No wonder Konami told that idiot over at that other site to STFU.
 
Yep, Master league is still great. The whole magic boots thing was completely blown out of proportion. No wonder Konami told that idiot over at that other site to STFU.

Totally agree. Magic Boots is a non-issue in Master League 2013. If it was a sinister collusion between boot manufacturers and Konami, they're not getting their money's worth. After an initial flurry at the start of season 1, it's possible to forget the boots feature is even there.

The secretary is NOT always going on about boots (contrary to early reports that it was always being shoved down your throat). She mentions it once and then never again.

The hysteria prompted by one single person's negative over-reaction to the feature is ludicrously out of proportion to the feature's actual impact on Master League.

It's the same mode it's always been, really, for better or worse.
 
Dude I understand how you felt when you heard about ML with the boots. I felt the same way but as soon as I played ML iv been hooked. The boots don't make an obvious improvement on the player. It's an awesome experience you get to see all the teams you play against with different strategies. Konami have done an amazing job in regards to tactics and player individualism. You see all that in ML. Hope you give it a go mate you won't be dissappointed.

It's not the boots thing really, I just don't like master league any more. Konami cocked up the format in PES3 and I've avoided it ever since. I also don't have the time for it any more (why I've given up playing management games). I'd rather just play a simple league mode.

The problem I have with ML is this - either implement realistic league structure or go all-out fanatsy (as it used to be), don't try and mix the two. For me it doesn't work.

Oh, and the boots thing shouldn't be glossed over. Some people (like Adam) just want as much realism as possible. Seeing players wearing black/wrong boots is an immersion-killer for some. Everyone is different. I still believe he did the correct thing and it has not been blown out of proportion at all.
 
No modder yet has been able to develop a tool that could create more generic leagues and teams (not edit the existing ones)?
 
It's not the boots thing really, I just don't like master league any more. Konami cocked up the format in PES3 and I've avoided it ever since. I also don't have the time for it any more (why I've given up playing management games). I'd rather just play a simple league mode.

The problem I have with ML is this - either implement realistic league structure or go all-out fanatsy (as it used to be), don't try and mix the two. For me it doesn't work.

Oh, and the boots thing shouldn't be glossed over. Some people (like Adam) just want as much realism as possible. Seeing players wearing black/wrong boots is an immersion-killer for some. Everyone is different. I still believe he did the correct thing and it has not been blown out of proportion at all.

His calling it the 'darkest day in PES history' certainly was overblown, as was the subsequent claim that there's no getting away from it in-game (a truly ridiculous assertion that suggested he was floundering around for extra arguments to support his personal bad reaction).

The main thing with him, I suspect, was seeing his beloved AC Milan all wearing black boots. Now that is fair enough. Plenty of people see PES as their own sort of model train set in the attic that they like to curate. I'm not that way inclined myself, but I respect it as a strong tradition within PES and part of the series' strength long-term.

The darkest day in PES history was actually more the removal of League Mode, which the hysteria surrounding so-called Magic Boots helped to distract attention from. And still is doing.

(And I don't buy the theory, however well-argued it has been on here, that Magic Boots and League Mode's removal are linked. If they are linked, the boot manufacturers have been royally stiffed. I've played about 20 hours of Master League, and seen a Magic Boot logo for about 60 seconds all told.)
 
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His calling it the 'darkest day in PES history' certainly was overblown, as was the subsequent claim that there's no getting away from it in-game (a truly ridiculous assertion that suggested he was floundering around for extra arguments to support his personal bad reaction).

The main thing with him, I suspect, was seeing his beloved AC Milan all wearing black boots. Now that is fair enough. Plenty of people see PES as their own sort of model train set in the attic that they like to curate. I'm not that way inclined myself, but I respect it as a strong tradition within PES and part of the series' strength long-term.

The darkest day in PES history was actually more the removal of League Mode, which the hysteria surrounding so-called Magic Boots helped to distract attention from. And still is doing.

Like I said, 'bootgate' will be received by fans differently depending on your outlook. Personally I detest it and it ensures I don't return to ML this year.

Perhaps "darkest day" was hyperbole, but I agree with the sentiment. The worry is where ML - and the game in general - goes from here. Are we going to see more of these strange decisions, from boot-related stat-boosting, to removal of league mode to weird online restrictions?

Sometimes creating a fuss and trying to send a clear message to Konami is the best thing to do, even if it seems overblown. I'll still stand by my opinion that Adam acted in the correct way.
 
been shopping with the wife she says i,ve got a present for you. gives me pes2013 ps3 £35 from tesco promptly took it to game told em it was an unwanted birthday present they gave me £39.99 for it put that towards a kinect for my 8 yr olds birthday. result!!!
 
It's not the boots thing really, I just don't like master league any more. Konami cocked up the format in PES3 and I've avoided it ever since. I also don't have the time for it any more (why I've given up playing management games). I'd rather just play a simple league mode.

The problem I have with ML is this - either implement realistic league structure or go all-out fanatsy (as it used to be), don't try and mix the two. For me it doesn't work.

Oh, and the boots thing shouldn't be glossed over. Some people (like Adam) just want as much realism as possible. Seeing players wearing black/wrong boots is an immersion-killer for some. Everyone is different. I still believe he did the correct thing and it has not been blown out of proportion at all.

+1 - I've played PES/WE for well over a decade and now that I'm (much) older I just can't be fussed anymore to play ML - I don't have the time or effort and that's after I have to sort thru patches and all just to get proper team names, lineups and kits.
All I would like to do is buy a game, plop it in and kick back and play a straight league with the side I support, in their proper kits, with players who are actually on the roster, and with the actual bloody name of the team. Is that asking too much from a footy game in the year 2012?? Apparently so. Pity.
 
Like I said, 'bootgate' will be received by fans differently depending on your outlook. Personally I detest it and it ensures I don't return to ML this year.

Perhaps "darkest day" was hyperbole, but I agree with the sentiment. The worry is where ML - and the game in general - goes from here. Are we going to see more of these strange decisions, from boot-related stat-boosting, to removal of league mode to weird online restrictions?

Sometimes creating a fuss and trying to send a clear message to Konami is the best thing to do, even if it seems overblown. I'll still stand by my opinion that Adam acted in the correct way.

I actually believe he acted correctly too. We were all thirsty for news of Master League and modes in general. It was up to the people who heard him how to react to the news.
 
Anyone here got FIFA 13 full game? I am blown away.

If PES 2013 made impression with demos and full game, FIFA 13 demo wasn't even quite similar to what full game is.

The presentation alone kills KONAMI on the spot imo (single player modes: Live Fixture - play 4 up coming games your team plays irl, Match Day - replacement for Exhibition games, where the updates for teams are downloaded on weekly basis, correcting their form, injuries and such, Career Mode - the cheery on the pie for me. The mode I will get into much this year, damn you EA Sports. Once you try it... You will get what I mean (live concert BEFORE the game anyone?:)).

Online modes: Ultimate Team, Head 2 Head Seasons, Pro Clubs.

Skill games which require use of manual settings to do silver and gold levels.

This is just pre-game stuff!

Now on the pitch, many people including me, said that gameplay in FIFA is just animations, arcade, no individuality, weight. Hell of surprise when you play full game... Mixed with different styles of teams and first touch errors... Makes the game unpredictable.

Seriously, this is the best football game ever made (yup, better than WE9LE and PES5/6).

If you're single player/multiplayer guy... You have my answer.

PES is just dull and boring and sadly, gameplay won't save it from lack of features. :(

EDIT:

Bootgate or not, Master League is ruined by other things too. Sadly, training has little or no effect on your players. Stamina is wrong, fatigue is wrong and not depending on how many games player played...

Dunno what KONAMI did for past few years... But hoping that next iteration will be MUCH better.
 
Bootgate or not, Master League is ruined by other things too. Sadly, training has little or no effect on your players. Stamina is wrong, fatigue is wrong and not depending on how many games player played...

How many seasons of Master League are you basing that on? What combinations of trainers/doctors on Staff, and at what levels (1-5)? What kind of distribution of focus points, varied at what times of the season? What kind of squads - Defaults, Originals, Classics?

Or are you just going on that very sketchy report from somebody who simmed season 1 (note: season ONE) without any training upgrades and the like?

I do agree about FIFA's sumptuous feature-set though. I haven't sampled FIFA13 yet, but FIFA12's was utterly compelling, and if PES had even half of what's on offer in FIFA... sigh.
 
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