PES 2013 Discussion Thread

Re: PES 2013 Discussion Thread .......

Without a doubt.
Since 2009 PES has been poor - although I did like PES10 and played that through 2011 as well. PES08,09,11 & 12 I just didnt like after earlier gems from konami. So started trying Fifa. Ive never really liked Fifa but felt due to Konamis poor efforts I had no choice but to buy it.

But this year, for me, there isnt a choice. PES13 is a gem.

Roll on next Friday
 
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So PES is the way to go this year ???

You should try it by yourself. I can only say i'm really happy with it.
If you ask the same question on fifa section they will say this year fifa is better without a doubt so it's definitely your decision if pes is worth buying or not
 
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Lovin the demo and excited about the full game in less than 2 weeks! does anyone know whther we will be able to choose the ball type for online games? it really ticjs me off having to play with the generic PES ball every time!!
 
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I wonder if they got rid of the nonsense in ML. eg so and so, the 16 year old who has just signed his first pro contract with you, wants to talk to you. "Why aren't you picking me?"

I also guess a striker can still score a hat-trick, then have his morale go to a purple down arrow, for the next game. I bet that chestnut is still in there.

I like the manual pass/shooting though. Finally my 1 on 1s with the keeper have a bit more skill to them.
 
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Re: PES 2013 Discussion Thread .......

So PES is the way to go this year ???

Yes, from PES 2008-PES 2010 the rigid rail-based passing was the major argument for playing Fifa instead, from PES 2010-PES 2012 the stiff unnatural animation/physics was the major argument for playing Fifa instead.

With PES 2013 demo 2 Konami finally achieves to offer both, free passing/shooting and naturally feeling smooth animation/physics. Coupled with better team-AI, better tactics, more individuality and the existing inertia/momentum-system, it is imho clearly the better choice regarding on the pitch gameplay. The only thing that could drag it down would be cheating in the competitive matches, but we will have to see in the final version how or if it will manifest.

If the cheating is kept to a minimum, there would only be the better looking nightgames, the 11v11-online-capability and the probably better carreer mode that would speak in favour of Fifa 13. Oh, and of course licences, atmosphere, commentary.
 
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After playing for a while the only thing i can't deal with the game is the cpu ai.

Its literally designed to piss you off, all the time im fighting with my own center backs to keep them on position or else they just go to the side and leave huge gaps for opposition. Tried to mess with those sliders, playing with best defenders, i see no solution for that. Also cpu playstyle really sucks, seeing spain or barca constantly playing a long high balls makes my eyes bleed. There is only few scripted scenarios for cpu attacks and thats it, no any different playstyles by the teams at all.

Games feel really smooth and balanced when im with the ball. Love the dynamic 1-2 and variety in 1st touch. Goalkeepers is probably best in the series as well. If i'd rate the game by only how it feels when im attacking, i'd say its the best PES ever.
 
Re: PES 2013 Discussion Thread .......

After playing for a while the only thing i can't deal with the game is the cpu ai.

Its literally designed to piss you off, all the time im fighting with my own center backs to keep them on position or else they just go to the side and leave huge gaps for opposition. Tried to mess with those sliders, playing with best defenders, i see no solution for that. Also cpu playstyle really sucks, seeing spain or barca constantly playing a long high balls makes my eyes bleed. There is only few scripted scenarios for cpu attacks and thats it, no any different playstyles by the teams at all.

Games feel really smooth and balanced when im with the ball. Love the dynamic 1-2 and variety in 1st touch. Goalkeepers is probably best in the series as well. If i'd rate the game by only how it feels when im attacking, i'd say its the best PES ever.

Hopefully the final release will offer better, more realistic and varied CPU-teamplay-styles.

If not, I guess, playing multiplayer will be the best experience.
 
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Still think PES2011 was simply the best method. Setting the tactical play of the team based on situation and timelines was superb because you could edit the AI formation to play how you want.

Still can't undertstand why konami moved away from that.
 
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I wonder if they got rid of the nonsense in ML. eg so and so, the 16 year old who has just signed his first pro contract with you, wants to talk to you. "Why aren't you picking me?"

I also guess a striker can still score a hat-trick, then have his morale go to a purple down arrow, for the next game. I bet that chestnut is still in there.

I like the manual pass/shooting though. Finally my 1 on 1s with the keeper have a bit more skill to them.

Yeah, ML really went down the pan in 2012. What's worse than having your 17 year old Shimizu demanding the #10 shirt? It's giving him the number 10 and he gets upset, leaving you wondering WTF went on! That was one stupid bug wasn't it?

Don't count on Konami removing the nonsense from ML. The same CG animations from PES 2012 are there (the only thing that changed is that you have a female secretary welcoming you to the office).
Well, maybe now we will have Shimizu coming to your office and demanding Minanda's boots? :P
 
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Still think PES2011 was simply the best method. Setting the tactical play of the team based on situation and timelines was superb because you could edit the AI formation to play how you want.

Still can't undertstand why konami moved away from that.

I never liked this time-based-tactical-setup. Why should it be dependent on time? And it was very cumbersome to set up, really timeconsuming to set it up for the three situations of equality, leading and being behind in goal-score.

Imho it's much better like it is now with the four setups that you can activate when you think it's necessary. I only wished there would be more than four available. And I wished there were the additional option to deactivate individually and globally playercards and to instruct players individually.

Oh, and I wished the preconfigured settings for possession, long-ball, radical offense... could be changed and saved as user-edited-versions.
 
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It´s a shame (or at least strange) that PC users can´t test PES 2013 demo 2 because I´m seeing that this demo 2 is better than demo 1 but I can´t taste it.
I have played FIFA 13 demo too on PC, I like it, but there are things I preffer form PES 2013, champions league, stadiums, (I´m from Spain and La Liga stadiums is a point in favour of PES 2013) and there is no NOU CAMP in FIFA 13 (althougth I think modders will upload it).

What I REALLY LIKE from FIFA 13 are cameras ingame, a lot better than PES 2013 for me, I spend a too much time tweaking the camera to play PES 2013.

And finally, if you customize keyboard controls in FIFA 13 demo, it crashes on every corner or free kick (althought this will be fixed in full game according to official forums) but from crash to crash I´ve played a little and I don´t know if teams are the same or if there´s a difference in quality. The feeling is that they all teams play the same way.
Hope you can go on giving us feedback about demo 2.
 
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I had a nearly 6 hour FIFA demo play session yesterday. Some matches against the CPU and some matches against a friend of mine (FIFA player ever since)! I have tons of little things that are good but few of these are relevant on the pitch. I do like the header situation as the players seem to do more as in PES! But there is still so much stuff in it that's lacks to simulate real soccer. Most important to me: feel and weight of the players as they shoot or pass plus the ball physics! 2 thinks I can't stand. In that points PES just delivers this year.
There Are so many small things around the pitch action that I do like. Commentary, skill games or matchday feature (when it's released). I would like to have some of these things in PES.
And as sad as it is, that the PES "surroundings" aren't that good, THE GAMEPLAY IS THE BEST!
I really was hoping to get both games, but I can't stand this kind of soccer in FIFA. It's just not my style or what I want a soccer game to be!
 
Re: PES 2013 Discussion Thread .......

I had a nearly 6 hour FIFA demo play session yesterday. Some matches against the CPU and some matches against a friend of mine (FIFA player ever since)! I have tons of little things that are good but few of these are relevant on the pitch. I do like the header situation as the players seem to do more as in PES! But there is still so much stuff in it that's lacks to simulate real soccer. Most important to me: feel and weight of the players as they shoot or pass plus the ball physics! 2 thinks I can't stand. In that points PES just delivers this year.
There Are so many small things around the pitch action that I do like. Commentary, skill games or matchday feature (when it's released). I would like to have some of these things in PES.
And as sad as it is, that the PES "surroundings" aren't that good, THE GAMEPLAY IS THE BEST!
I really was hoping to get both games, but I can't stand this kind of soccer in FIFA. It's just not my style or what I want a soccer game to be!

only those things still missing from Fifa imo too :) a really decent game btw , some animation and the commentary blew me away immidietly and in the full game the commentary even better
 
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I never liked this time-based-tactical-setup. Why should it be dependent on time? And it was very cumbersome to set up, really timeconsuming to set it up for the three situations of equality, leading and being behind in goal-score.

Imho it's much better like it is now with the four setups that you can activate when you think it's necessary. I only wished there would be more than four available. And I wished there were the additional option to deactivate individually and globally playercards and to instruct players individually.

Oh, and I wished the preconfigured settings for possession, long-ball, radical offense... could be changed and saved as user-edited-versions.

It wasnt dependent on time, it was your choice using this feature or not, not using it still offered the same tactics on the go Select + X etc.

U say it was cumbersome to set up and now its better, but now if u want one tactic using lets say possession play and the other counters u need to recreate the formation and positions if u changed them for the other tactic, thats even more cumbersome
its a good idea coz its mixed now sliders + formation but atleast give us a copy option so we dont need to do this all over again for the 2. 3. 4. slot

its another feature brought into the game but not thought out to the end
the whole game is not thought to the end
 
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For the first time in many years i am so satisfied about pes gameplay that i didn't have the urge to play fifa demo.

That is a great feeling,now i can only hope Konami will not ruin gameplay with retail game or a patch. Fingers crossed.

Same here really. I'm very satisfied with the way PES plays this year and it will only get better with the PC patches which can correct a few annoyances.

There's no way I'm installing Origin to try FIFA, although I'm sure there are other ways of getting it. FIFA 12 was a decent game but suffered from the usual problems after a couple of weeks play, chiefly a lack of diversity in play styles and very basic player individuality.
 
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I must say that after playing FIFA 13 demo, i love much more PES 2013, there's no even comparaison in emotions, momentum, passion, pure football. PES is way too far better.

FIFA 13 demo remembered me this:

1000% arcadeish​
YouTube - Super Sidekicks - Arcade - Level 8 part 1/2

Finally gentlemen! finally PES is sitting back on his throne! Hope Final code will be a mixture between demo 1 and demo 2. So sad that PC users never tried demo 2. :(
 
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Same here really. I'm very satisfied with the way PES plays this year and it will only get better with the PC patches which can correct a few annoyances.

There's no way I'm installing Origin to try FIFA, although I'm sure there are other ways of getting it. FIFA 12 was a decent game but suffered from the usual problems after a couple of weeks play, chiefly a lack of diversity in play styles and very basic player individuality.

Yeah I'm very happy with how PES plays this year so far, I've stumbled upon some set tactics that seem to improve my experience even more so I'm a happy bunny. I played out a 0-0 between Barca and Real and it was a tense affair with few chances but was so satisfying trying to shift the play around their defence.

I tried the FIFA demo as I usually buy both games but after initially loving it, after ten or so matches I just felt like I was playing any generic FIFA title with bells and whistles attached, it all felt far too similar to previous games, so PES it is for me this year.

One thing I notice switching between the two was that both titles have implemented the first touch control, and for me personally, PES has done this in a far more individual, contextual way with some elements of user input. FIFA's by comparison feels more random and somehow tacked-on, but that's just my opinion of course. No right or wrongs on the subject I guess.
 
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yes, try and select a midfielder and track back into defense.

very often whn you select a defender your midfielders dont help out in defense leaving you wide open

Thanks Matty, I will try to keep this in mind when playing again.
 
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It's so weird because visually (in terms of animations fidelity and presentation) FIFA absolutely smashes PES, yet PES, with all it's regular unsmoothness, feels a hundred times more natural, realistic, and close to real thing.
 
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Thanks Matty, I will try to keep this in mind when playing again.

i got used to that "mechanic" in 2011. i noticed that lack of intelligence too and since then i chase them down with a midfielder and then, when its right, i switch to the defender!
 
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It's so weird because visually (in terms of animations fidelity and presentation) FIFA absolutely smashes PES, yet PES, with all it's regular unsmoothness, feels a hundred times more natural, realistic, and close to real thing.

Two things contribute to that more than anything in my opinion: player weight and game speed. The combination of the two play off each other contributing to an incomparably more arcade like experience, if they implemented player momentum/inertia and slowed the game down drastically to allow the smoothness and fluidity of the animations to shine I'd be very interested to see how it plays out. I just can't see that happening because of who they want to cater the game to.
 
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Konami has learnt a great lesson this year and i think FIFA's days are numbered.

Anyone who has seen NBA 2k vs NBA live would know that 2k beats live most because of the player signature animations then gameplay. The generic look of FIFA's is equally under treat. FIFA looks terrible arcadey the way their animations end and transition. There is no differentiation amongst players and Konami's attention to individuality is amplifying.

If EA does not use a new Engine or change the look and feel of FIFA the new PES 14 might be able to wash away all the resentment previous installations had.
 
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Two things contribute to that more than anything in my opinion: player weight and game speed. The combination of the two play off each other contributing to an incomparably more arcade like experience, if they implemented player momentum/inertia and slowed the game down drastically to allow the smoothness and fluidity of the animations to shine I'd be very interested to see how it plays out. I just can't see that happening because of who they want to cater the game to.

Agreed on that. Player and ball weight along with inertia are the key for me also.
In fact pes11-12 followed FIFA suddenly on these elements probably in order to get more appeal but ruined the core pes gameplay IMO.
Always thought that including these bad elements on a pes title has been the biggest mistake konami could do, I would have been happier with a pes 2010 enhanced than the actual pes 2011 we got.
Fortunately this is the past and this year physics and inertia have been recovered as they have to be which honestly have surprised me a lot as frankly I wouldn't think they would have left 2011-12 style, great surprise.
 
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It's so weird because visually (in terms of animations fidelity and presentation) FIFA absolutely smashes PES, yet PES, with all it's regular unsmoothness, feels a hundred times more natural, realistic, and close to real thing.


The problem with fifa animations for me is that they take too many shortcuts.
Game animation is stupidly ram intensive and to cut corners instead of getting animations for every direction EA uses code to warp them. Hence the original weight, and physics is lost and sometimes the moves look snappy and floaty(When the make foot contact with the ground).
The Animations lack intent (intention) and Intensity. It seems they also removed the Urgency system or limited its use to Defending (Hence CPU defenders look like they are cheating all the time).
The game code that moves the player is not in complete harmony with the animations that play. It doesn't represent proper weight shifting and balancing or does so at the wrong time violating as many principles of animation as possible for responsive controls. The stupid flailing arms also makes the game look weird.
The problem is that their shareholders will not let them embark on a new engine since they have pumped a lot into R&D for this Engine (4 years).
 
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I can't exactly put my finger on it, but I think it's because, although independently shitty, when combined Konami's animations have natural timing. EA continues to mocap a lot of sexy animations, which look great by themselves, however when combined, they look ridiculous.

Timing is essential in animation; too fast and they look comical (FIFA), too slow and they look sluggish (PES 2010). NBA 2K games are a good example of excellent animations and timing.

Konami has found a nice balance for PES 2013's animation timing. One can only hope that as they move to the next engine and inevitably improve the animations that they will stick to the simple principles of animation.
 
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