PES 2013 Discussion Thread

Re: PES 2013 Discussion Thread .......

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I believe they still may change some stuff for full game... Which wouldn't surprise me, seeing what they did with PES 2011 and 2012 <lol>...

What percentage of the final game the demo represents?
Second demo represents 99% of the final code of Pro Evolution Soccer 2013 . In this second demo just missing some small adjustments, so we can say that is 99% of the final code; practically equals the game hit stores.
http://www.vandal.net/reportaje/kei-masuda-y-pro-evolution-soccer-2013
 
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I know this for long time ;).

And I love the initiative, but still, put yourself in our shoes now. Would you buy the game based on demo#1? Knowing there is #2 lying on consoles with some slight changes?

I believe they still may change some stuff for full game... Which wouldn't surprise me, seeing what they did with PES 2011 and 2012 <lol>.

2 weeks to release date now... FIFA demo coming on Tue. Keep people occupied a bit... :D

Rent it then ;)

EDIT: On another note, more on the Fox Engine here.
 
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I tried slowing the game speed down to -1 on demo 2 and it instantly felt a lot more like demo 1 in terms of dribbling and first touch etc. I think the mechanics are exactly the same, but Konami have sped up player movement in demo 2 and reduced ball speed, so it seems like everything is 'lighter' when you're in control of the ball.

That said, the flip side is that reducing the game speed makes shooting too soft. Aargh!
 
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That's just my opinion though not fact. Probably many would disagree with me anyway but that's how I see it.

I see it similarly. Demo 2 is imho way more arcade and automated than demo1. The passing on zero-bar is in demo 2 heavily assisted for example, especially regarding long passes.

Gamespeed is clearly a step faster, even playing on -2 is now too fast.

The players feel more similar to each other, individuality regarding first-touch-ball-control (ball sticks now much more to the feet), player-weight and inertia clearly took a step back from demo 1.

The only things I like better in demo 2 are playerswitching. that players don't seem to slow down anymore when going for a throughball, that the CPU plays more varied and that you can decide direction for clearing.

And these problems are the same between demo1 and demo2: Referree blind to some brutal fouling done by the CPU, cheating.

Too bad.
 
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Rent PC game in Poland. Good joke :P.


you do realise when you play fifa demo, any demo for that matter, they change parts of it to what final parts going to be either for better or worse.

if you don't want to buy it but wanna play it then just stick with the demo, easy solution really.
 
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What percentage of the final game the demo represents?
Second demo represents 99% of the final code of Pro Evolution Soccer 2013 . In this second demo just missing some small adjustments, so we can say that is 99% of the final code; practically equals the game hit stores.
http://www.vandal.net/reportaje/kei-masuda-y-pro-evolution-soccer-2013

To be fair, Jon Murphy said that demo 2 was definitely final code last year - but they still changed it (for the worst) with the retail version.

I haven't been able to play demo 2 but it sounds like Konami are heading in the same direction they do before every retail release ie. A compromised floaty balled, stumble bugged, tiny pitched, new features removed/toned down to the point of uselessness, predictable narrow nonsense which I believe they do solely to cater to online players.

I can almost see the double tap x tackle going in place of the hold down x like a zombie mechanic that they seem uncapable of moving past. Ala last year where the R2 tackle disappeared! Along with Active AI and the rest!

I'm only expecting to be disappointed based on the last 2 years!

But I'm STILL definitely going to buy it!
 
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I see it similarly. Demo 2 is imho way more arcade and automated than demo1. The passing on zero-bar is in demo 2 heavily assisted for example, especially regarding long passes.

Gamespeed is clearly a step faster, even playing on -2 is now too fast.

The players feel more similar to each other, individuality regarding first-touch-ball-control (ball sticks now much more to the feet), player-weight and inertia clearly took a step back from demo 1.

The only things I like better in demo 2 are playerswitching and that players don't seem to slow down anymore when going for a throughball, and that the CPU plays more varied.

Too bad.

Me too. The best of demo 1 (most of it), integrated with what demo 2 does well (see above), would make a great final release.

Had a game on demo 2 the other night and the way that Kaka outmuscled Smalling to get onto a throughball, using super cancel, was a joy to behold.
 
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I have just read on pesfan.it that a user played the full, retail version at Italian Gamestop and he said that the pace of the game is more similar to demo 1 than demo 2

Maybe this will make you happy
 
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Have to agree with most of the posters here.

Demo 1, well, I never really felt in control of the ball as a lesser team....which is brilliant. Lesser players couldn't just turn quickly or pass blindly, you really had to love the ball and appreciate the player that passed it and the player receiving it. For the first time in ages I had to occasionally just welly the thing up the park when I was closed down. THEN, when the ball went to someone like Gerrard, or Pirlo or a much better player, you could hit those amazing passes, or do an amazing dribble etc.

Demo 2 just seems dumbed down all over the place. Too generic. I firmly believe that in terms of player individuality, demo 1 challenged even the great PES games in terms of this aspect.

Why do KONAMI do this year every year?

(BTW it's not rhetorical, I finally came to the conclusion that they haven't got a fkin clue what they're doing in terms of direction or feedback).
 
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jesus christ, i was really chuffed with demo 1. All they had to do was tone down the shooting.
 
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Not with 2013 Demo 1 for me though. The more I play the more I'm hooked and want more. In fact I really can't wait for retail version to embark on a marvellous year long journey.

Yup, lami.. can't wait too for this latest installment before fox engine stuff..

Hope KONAMI being as royal as possible, releasing dlc, gameplay patches if needed for their fans..

anyway, from link maremas posted.

Q : A few days ago showed the new Kojima game, Metal Gear Solid: Ground Zeroes, which uses the new Fox Engine graphics engine. People who attended the presentation said it was amazing. We know that the new PES is being performed with this graphics engine, what improvements will bring this engine to the saga?

A : Right now we are still with the basic features of the Fox Engine that prepares the team Metal Gear Solid. We have to customize the graphics engine to suit our football game, so we will not use the engine as it has been presented in the new Metal Gear, but first we have to fit PES. But of course, the graphics will be an important improvement.

Q : In addition to visual improvements, what will the new graphics engine, the Fox Engine, for the gameplay?

A : Next year, all elements of the game will benefit from the new engine, such as artificial intelligence and animations, you will see great progress. It will also be a big improvement noticeable in collisions between players and ball movement.

Nice, an evolution it seems :APPLAUD: Though i live far from UK, hope evo-web members, those in UK, also get more involvement for this development as well as evo-web.uk itself since their new PES HQ will be in london.
 
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Eh what the hell?

Danny mate you better off trying this yourself. Henry hand has been flinging poop at pes since demo 1 and now takes it up a notch calling demo 2 more arcade.

PES 6 arcadey - yes
PES2013 demo 2 - not a chance

There are differences and the game is more fluid but the shooting alone is doused in realism now so no more 40 yard screamers ripping through the air like a ballistics missile.

0 pass bars is more assisted now and rightfully so as Xavi should really be able to pass a ball 5 feet.

Edit: are people also realising that playing a demo with a time extender for a while you become accustomed to the game so no more learning curve. I reckon konami are better off with a demo 2 weeks prior to release as this is the danger of releasing a demo tpo early.
 
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Active ai, then pro active ai for pes 2013. Most definitely will be an added phrase feature on the new ai for pes 2014 haha. Real pro active ai pes 2014. I can already imagine the other gimicky names for the other new features. Konami didnt actually used to do that; frankly i find it ridiculous every year making up such cliche lines. Its pretty comical to say the least.
 
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So guys, yesterday I had 2 more sessions with Demo 2 and I got more impressions.

Firstly, it's still way waaaaay better than PES 2012. I mean, the game is addictive again! Finally, after that 2012 fiasco. This is a good sign, I wanted to keep playing all night.

But now let's talk about the problems. There is a small dose of PES 2012 in this Demo 2 unfortunately. I was playing all matches on Top Player level. I must say that in Demo 1 defending was much better. Massive centre backs like Pepe were really "felt" by the opposition, there was a sense of collision and CPU attackers didn't find it too easy.
But on Demo 2, there's a lot of waltzing past my defenders again, and the player controlling the ball can do those quick stops and turns and wrong foot our defenders so easily. This can be done by the CPU with ANY player - be it Messi or Castolo.
The game went back to being a bit flat again, as someone mentioned earlier. Player individuality/skills/limitations aren't so noticeable.
The "ice skating" effect is back unfortunately. Our defenders feel so much more difficult to manouver than in Demo 1. They feel very slippery again. This reminds me of those horrible physics on PES 2012, where any Average Joe could do a quick stop with R1 and your defender would look like a truck on the loose and take 3 or 4 seconds to turn.

But in other aspects Demo 2 is more polished. Goal keeper's deflections now feel much more right now. Passing is better too.
Shots were toned down a bit too much. It's not disastrous, but sometimes I feel they could be more poweful, especially the ones hit with R2 (the ball goes too floaty for my liking).


To PC users who can't play Demo 2:
I can only imagine your frustration, but bear in mind that Konami will change a lot before the final release. I think previous experience shows us that those Demos don't reflect the final product - I think Konami just use the Demos to get user feedback before they can cock things up for the final version :P
I still want to see the final release before buying it. I'm not trusting Konami right now.
 
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What percentage of the final game the demo represents?
Second demo represents 99% of the final code of Pro Evolution Soccer 2013 . In this second demo just missing some small adjustments, so we can say that is 99% of the final code; practically equals the game hit stores.
http://www.vandal.net/reportaje/kei-masuda-y-pro-evolution-soccer-2013

same % code does not mean same game and same experience
they still can change the parameters for the worse and they done that before
some people wont learn i guess, writing such posts reflects a community better not being asked by the developers for anything

reality :CONFUSE:


But I'm STILL definitely going to buy it!

:facepalm:
 
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You have to remember something. Back in PS2 era PES/WE was a good balance btw sim and arcade. They were perfectly blended that gave you tons of fun but even with added arcade PES/WE still had realism that todays football games lack.

Today, KONAMI and EA are focusing too much on REALISM and this realism kills the gameplay at the end of the day.

What we have today:

Better Graphics
More Animations
Tons of other REALISTIC tricks and tweaks but the price was needed to be paid for this and that was losing GAMEPLAY that made PES/WE what it was known back in the day.

New PES generation will find these older games WEIRD but older, veteran PES/WE players know one thing.

PES5/6/WEL9E and J-League titles were the best football games Konami ever produced. I know its time to move on, but why move on at all when your not getting a product that should be way better than the older ones.

Sorry dude ,but that is the most stupid thing i ever read !! First EA is never focus on realistic gameplay , if they are try :D so they fail hard and why if you want unrealistic fun game , go play FIFA .

All PES games was the best , most realistic football experiences for their time . When you watch 2000 - 2007 all PES games was most realistic and best football games for each of the years , that what you can get. The problems start after that, from 2008 to 2010 on Konami relied heavily arcade gameplay that to bring them more money and more fans but they fail . With bad management , bad P.R. bad programing , bad engine , whith losing ones of the most talented poeple of the team, and come new, not so talented and that all make bad games . Now Konami try to change strategy , to make again football simulation and.. will see what will happen . If you don't like it.. screw you, that is the future of the series .
 
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Sorry dude ,but that is the most stupid thing i ever read !! First EA is never focus on realistic gameplay , if they are try :D so they fail hard and why if you want unrealistic fun game , go play FIFA .

All PES games was the best , most realistic football experiences for their time . When you watch 2000 - 2007 all PES games was most realistic and best football games for each of the years , that what you can get. The problems start after that, from 2008 to 2010 on Konami relied heavily arcade gameplay that to bring them more money and more fans but they fail . With bad management , bad P.R. bad programing , bad engine and that all make bad games . Now Konami try to change strategy , to make again football simulation and.. will see what will happen . If you don't like it.. screw you, that is the future of the series .

you're wrong to some extent
pes10 gone sim approach, 011 12 definitely not
removing some stats, cards, tactic options
introducing feint link sets and other crap

writing pes is going sim is more than optimistic, tbh plain wrong
 
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you're wrong to some extent
pes10 gone sim approach, 011 12 definitely not
removing some stats, cards, tactic options
introducing feint link sets and other crap

writing pes is going sim is more than optimistic, tbh plain wrong

All this fients , trick are part from Real football, there is hole series in youtube " VIVA FOOTBALL " ! Every one of professional football players can do it ! The simulation come from the balance much be close to real live ,Konami must found it . And please don't start discussion about PES 2010 .Is one the worst of all PES games for me ... bugs , unbalance ahh is so much problems there ... well , i say please , but if you want ..go ahead
 
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Eh what the hell?

Danny mate you better off trying this yourself. Henry hand has been flinging poop at pes since demo 1 and now takes it up a notch calling demo 2 more arcade.

I say it like it is, mate. Demo 1 has problems with playerswitching, with players having capped speed and players slowing down when going for throughballs and especially the CPU's one-dimensional attack-style is problematic leading to possession-rates of 70% or higher for me with every team.

And of course it lacks a realtime twotiered stamina/fatigue-system (my pet-peeve).

But it has a great realistic feeling regarding player-individuality, gamepace, gamespeed and passing requires skill and patience, ballcontrol is nicely varied... the game as a whole feels fresh in demo1.

With demo2, there's some added polish regarding animations, CPU plays a bit more varied and more determined, playerswitching works more reliable... I welcome this sort of polishing... but unfortunately it went back on aspects of gamepace, gamespeed, ballcontrol and individuality, ie. it became more arcade... it doesn't feel fresh anymore, more automated, in fact it's now more in the direction of PES 2012, only more fun and more addictive.

That's my opinion, and there are a lot of people who have stated their very positive opinions and I haven't seen you call them out for being positive, but when I state my not so positive opinion you feel the urge to put me in a bad light. Why?
 
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Demo 1 all the way with a sprinkling of Demo 2. That for me would be would be magic to play. I still can't stop playing Demo 1, ah well fingers crossed.
 
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I say it like it is, mate. Demo 1 has problems with playerswitching, with players having capped speed and players slowing down when going for throughballs and especially the CPU's one-dimensional attack-style is problematic leading to possession-rates of 70% or higher for me with every team.

And of course it lacks a realtime twotiered stamina/fatigue-system (my pet-peeve).

But it has a great realistic feeling regarding player-individuality, gamepace, gamespeed and passing requires skill and patience, ballcontrol is nicely varied... the game as a whole feels fresh in demo1.

With demo2, there's some added polish regarding animations, CPU plays a bit more varied and more determined, playerswitching works more reliable... I welcome this sort of polishing... but unfortunately it went back on aspects of gamepace, gamespeed, ballcontrol and individuality, ie. it became more arcade... it doesn't feel fresh anymore, more automated, in fact it's now more in the direction of PES 2012, only more fun and more addictive.

That's my opinion, and there are a lot of people who have stated their very positive opinions and I haven't seen you call them out for being positive, but when I state my not so positive opinion you feel the urge to put me in a bad light. Why?

If someone said it is awesome and you can dribble the entire team and lob the keeper with Puyol I would call them out because they are talking garbage

What you are saying is just not true sorry
 
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If someone said it is awesome and you can dribble the entire team and lob the keeper with Puyol I would call them out because they are talking garbage

What you are saying is just not true sorry

Sorry, but what I said is true, you just can't handle it.
 
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Guys, please take a look at this video and see why KONAMI or anyone else will never make another football game like this one:

YouTube - The best soccer simulator: Winning eleven 9 liveware evolution gameplay : Italy vs Spain FIRST HALF

UN-FCKN REAL!!! Look at the ball physics and compare it to PES13. Look at the stadium. I know its patched but take a look at the gameplay.

WINNING ELEVEN 9 LIVEWARE EVOLUTION - The BEST FOOTBALL GAME EVER MADE!!

Indeed. I can tell from the demos that Konami are trying to achieve this again with PES 2013 but the "feel" and great ball physics (along with a lot of other assets) from that game just aren't there, unfortunately.
 
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LOOOOL... cool

demo 2 improved on demo 1(which you didnt like) but its become worse because its arcadey now :WHISTLE:

I know it's complex: I like demo 1, I repeat, I like demo 1, but it has some problems.

Demo2 fixed some of these problems but went back on aspects of gamepace, individuality... and because of the overall automated, arcade (assisted) feeling I don't like demo2 despite having improved on some other aspects regarding demo 1.
 
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But it has a great realistic feeling regarding player-individuality, gamepace, gamespeed and passing requires skill and patience, ballcontrol is nicely varied... the game as a whole feels fresh in demo1.

With demo2, there's some added polish regarding animations, CPU plays a bit more varied and more determined, playerswitching works more reliable... I welcome this sort of polishing... but unfortunately it went back on aspects of gamepace, gamespeed, ballcontrol and individuality, ie. it became more arcade... it doesn't feel fresh anymore, more automated, in fact it's now more in the direction of PES 2012, only more fun and more addictive.

Completely agree with these two points.
Right from kick off on demo 1, I thought that it was fresher approach to the game.
First impressions of demo 2 were. Fucking hell Konami, what have you done? This is just a polished 2012. Over time, my opinion has changed a bit.
Demo 2 does many things better, but in terms of speed, gameplay and ball physics the first 1 almost nails it. It felt and played nothing like 2012.
 
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I know it's complex: I like demo 1, I repeat, I like demo 1, but it has some problems.

Demo2 fixed some of these problems but went back on aspects of gamepace, individuality... and because of the overall automated, arcade (assisted) feeling I don't like demo2 despite having improved on some other aspects regarding demo 1.

Yeah I can see the love in the post below

If you are happy with the demo, then I guess there is no need for concern, the videos look more polished compared to the demo. But I'm not happy with the demo, I see a lot of problems that plagued PES 2011/2012 and the gamescom-videos have not shown any improvements in those regards:

1. Stop-and-go mechanism in the animation. And slowdowns when going for throughballs. Catchup-mechanism...
2. No realtime stamina/fatigue-system, making the whole game feel unrealistic and not punishing constant kick-and-rush-gaming.
3. Goalkeepers not able to use their hand to make a one-hand-save/parrying.

And judging by the demo, cheating will be a problem as well on consoles and considering the gameplay and its AI-limitations I don't see Konami giving up on it.

So I'm disappointed, not as disappointed as I'm regarding Fifa 13, but still.
:BYE:

Apologies I'll stop being an ass now...
 
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