PES 2013 Discussion Thread

Re: PES 2013 Discussion Thread .......

I found this better explanation over at PESFan. To my surprise it's over a month old and no one here knew about it. There are more info on game modes in the link if you'd like to check out.

Here it is:

Master League

The jewel in the crown of PES - ML looks to be keeping the same format, from reading the scripts on screen, although there are a few additions, as well as some changes to the existing methodology.

Player loyalty impacts on how a player plays for his club - poor loyalty leads to poor performance, and vice versa. Similarly, if a player has a high level of affection for a club, then he's less likely to be tempted away by clubs that come calling.

There only looks to be the usual buy or loan player facilities - no player trading or 'cash plus player' options. Similarly, your players can also be added to the transfer and loan list, as we have come accustomed to.

As well as hiring better club doctors and athletic trainers, there are items that can be obtained from playing online which will help players recover from fatigue.

Player development is decided by a spread of focus points - putting more points onto defensive duties will see players' skilling up in the relevant areas. The further you progress into a game, the more points you will have at your disposal. Alternatively, you can earn more focus points by winning leagues, hiring coaches - or using the Training Machine item, which can be obtained when playing online.

Items are tools that help players develop - and some of them are only obtainable when playing online matches. These are separated into two types:

Consumable items: Items that are removed after use. These could include items that help players recover faster from injury and illness.

Equipping items: These can be assigned to players and will earn bonus points or provide a boost in stats.

Some items also have an expiry date.

Boots are items that will impact on how a player plays and develops. When you purchase a new player you will also purchase his boots - which can then be worn by other players who play for your team. Boots vary from one another; some improve shooting stats whilst others increase a players overall speed - assigning the right boots, will help players develop exactly how you want them to. Also, boots will add another reason to weigh up in transfers - as a player with useful boots, could have a greater impact on your team.
 
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Re: PES 2013 Discussion Thread .......

guys someone explain to me what will happen to ml!! i was far for the last 2 days and i just red the last page and i dont understand anything! anyone explain to me plz?

I would explain it but the beauty of your avatar-girl makes me forget everything else. Who's that girl? :LOVE:

lucky!
whos the guapa in the avatar?

loool what's up with you and my avatar photo guys haha! :FISH:
anyway don't worry "that girl" is not a famous girl, she is just my girlfriend!! :SMUG:
ddpsN14ud2w.jpg
 
Re: PES 2013 Discussion Thread .......

lol, why do Konami not add in player swap or cash + player to ML? is it SO hard to do? -.- been wanting that feature for so long...

Yeah i really want that simple thing back. Player trade, selling famous player and get money and one player for reserve is what i always did. I'd love to send english player to italian team :P and looking at the scorer or assist table over the season if they are there.. :SMUG:

Anyway, this ML.. i quote from Adam's post if you don't mind :

by Adam » Sat Sep 01, 2012 7:14 am

So, the F50 adizero boot gives you:

+1 in Kicking Power
+2 in Shot Accuracy
+4 in Explosive Power
+4 in Top Speed
+1 in Swerve.

by Adam » Sat Sep 01, 2012 7:18 am

Pato needs to wear F50's!

His Explosive Power and Top Speed both go from 88 to 92 if wears them!

OK, I'll stop trolling now.

So with normal player growth applies, i don't think it will be such a game breaker. This boots also is time limited.

Konami can just lower those default stats by 4 from the start :P
 
Re: PES 2013 Discussion Thread .......

Aside from the stats increasing boots, just notion to have all the ML players start with black boots is ridiculous.Who comes up with this shit ??
You can only assign the boots you unlock ? I'm lost for words at the stupidity and uselessness of that
 
Re: PES 2013 Discussion Thread .......

LOL. Seriously?

1) People have asked that player pace is represented realistically. Nothing more. They want Theo Walcott to be able to sprint faster than Richard Dunne. Similarly, they don't want Richard Dunne to be able to catch up and overtake Walcott when he has a head start over the defender. Really arcade suggestions by the community there, oh yeah.

2) The community have always expressed that they want more INTELLIGENT runs, not players pointlessly running forwards no matter what.

3) If everyone wants all passes to be pinpoint and go exactly where they want to go, why is it then that people have spent the last year on here suggesting the game should have a manual option and suggesting zero pass assistance as a more realistic way forwards for the game?

4) The scripting issue is repeatedly highlighted here because it's a blatant way for Konami to cover over poor AI. It tries to replicate the way the run of play can swing to and fro, but the balance isn't right. No-one's asking for anything other than intelligent AI and fair gameplay.

5) Player switching has indeed been awful in the past. So what's your point? It's not arcadey, or unrealistic for people to want the game to actually let them control the player they need to.

6) Animation is a vital part of any sports game in this day and age. Again, what's wrong with that? People have been asking for more realistic, contextual animation. That can only enhance the game as a simulation.

7) None of those points show that people were 'asking' for the changes to Master League, or for a childish, less realistic direction to take the game. All I've seen is people wanting better representation of stamina, better AI, a more realistic, technical approach.

I'll be happy to answer. I put numbers in your points to make it clear.

1) If fastest players (normally attackers) naturally outpaced slow players (normally heavy defenders) matches should end with tennis results. I've only seen Messi outpace other players as you are implying. Even Cristiano Ronaldo is normally catchable when he's running with the ball.

2) Runs, "intelligent" or not, are kind of an arcadey/vague concept. Real teams make other positional movements. I'm yet to see anyone claim that to Konami.

3) To me, Konami's passing concept is wrong. It should be either "stats based" (simulation) or "imput based" (arcadey). Can't have both, otherwise you'll complain if you hit 10 perfectly calculated passes with your controller and only 3 go where you wanted them to. I just see a contradiction there.

4) Agreed, scripting is there because of tactical/positional mistakes and the game constantly having to adapt to canned attack vs. defense patterns. If so, then why doesn't the community focus on the real problem instead of scripting? a flawed tactical/positional PES without the scripting would be even more catastrophic. So focus on the real underlying problem.

5) I didn't say players switching was good. I said people consider it a top 3 priority, when there's a huge list of deeper things to fix first.

6) Similar argument than with player switching. Granted, not all animations are great, but I'm more worried about football concepts konami gets wrong from the start.

7) I just have my reasons to believe we're sending them the wrong message. The message I sense is "we're ok with the game as long as you make it work and polish it". No one is critizising Konami's failed approach to elemental football concepts.
 
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Re: PES 2013 Discussion Thread .......

loool what's up with you and my avatar photo guys haha! :FISH:
anyway don't worry "that girl" is not a famous girl, she is just my girlfriend!! :SMUG:
Why did you delete your 3 hour old post to repost this same one again now?

Don't spam.
 
Re: PES 2013 Discussion Thread .......

Am I missing something or EvoWeb has acquired some new PES breed...

I can't believe how many pages we have on STUPID BOOTS ? are some of you for real ? No offense, I don't mean to disrespect anyone, but PES was always based on Gameplay and realism. All I see is ML Talk and FREAKING BOOTS.

I have a feeling it will be RIP for PES, because real fans left along with the PS2.

Sad.


Go worry about your freaking boots.

Jesus Christ
 
Re: PES 2013 Discussion Thread .......

Read on Italian forum:

The F50 adizero boot gives you:

+1 in Kicking Power
+2 in Shot Accuracy
+4 in Explosive Power
+4 in Top Speed
+1 in Swerve.
:SHOCK:
 
Re: PES 2013 Discussion Thread .......

lol, why do Konami not add in player swap or cash + player to ML? is it SO hard to do? -.- been wanting that feature for so long...

I may be way off the mark here but I think I read the feature is back.

The boots thing aint all that bad tbh. Silly little feature that has been blown out of proportion.

Its amazing how many people who are so critical of PES all of a sudden consider this the ultimate game breaker.

Trollolololol
 
Re: PES 2013 Discussion Thread .......

This isn't the first time for them boots to appear btw. I think 2011 had something similar?
 
Re: PES 2013 Discussion Thread .......

I'm not a player that normally enters the realms of offline masterleague as I normally just play online. I can't see what the issue is here from what I've read this is just in addition to what was on masterleague last year. There is nothing missing, the addition you may not like but I don't think it will be a gamebreaker, It may even tempt me to give it a try.

Surely if the stats boosts are to high these can be simply decreased by Konami with a simple patch.

Lets get back to talking about the gameplay because overall that's what pes is all about. If we all wanted just fancy modes we would have all migrated to Fifa years ago and not stuck around with Konami. It has been a tough few years and many of us have been stuck with pes6 until 2012. Now I see Pes2013 bringing the community together again hopefully so lets not over react about this small piece of news.
 
Re: PES 2013 Discussion Thread .......

What the hell...


I'm not getting why so many of you dislike PES13? Because of MasterLeague revamp ? No offense, but seems like more people play offline than online ? At least for me, online is where its all at. I never played MasterLeague and honestly could care less if they remove Master League from PES.

OR Im missing something..

For you that don't like the game, can you tell me exactly what you don't like ?

This game is 10/10 for me.

Sorry, but MLO was in PES 12 full of shite. Most of the people play with speed. CR 7 was faster than Usain Bolt. No Filters, everybody play with Helps. Pass Help 4, that also a crazy idea of Konami. Are u renember, that after 5 sec the CPU shot your freekick, is it serious? That was complete Radicious. The Online Mode wasn't acceptable. And Friendlys, everybody play with Barca or Real. No Filters like in Fifa 12, i play with Lyon against Barca and Real. That's boring. And Finaly i lose against D5 because, the CPU let me not win like momentum in Fifa 12

Now in PES 13 was my hope on ML, because without Filters PES 13 will be like PES 12. Everybody play Barca and so on. But now, Konami kill ML, that's crazy for me.
 
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Re: PES 2013 Discussion Thread .......

Afraid online will be the same again this year. Full of top team lovers playing on 4 pass assistance and you can't do nothing about it which is such a shame.

This is why people are forced to play in tiny groups instead of a large community like we should be doing.

PES has been losing it following over the past 5 years and now what is left is segregated into small pockets of people trying to make the game fair for themselves when this is what Konami should have done when they introduced assisted settings.

I mean how many people screamed for zero assistance lobbies last year and nothing happened apart from a half baked effort of putting it into quick match settings which resulted in no players found. And onto this year, no separate lobbies as far as I know.
 
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Re: PES 2013 Discussion Thread .......

I hate how anyone who complains at a design choice in a game is labelled as self-entitled or told to stop worrying because "it's a feature not a bug" or that "it's BETA, they will fix it", or that the only people complaining are a "vocal minority". I mean seriously if anyone followed the demise of the game Star wars: the old republic you should know that having a fanbase full of drones that accept everything that is fed to them even if it's clearly terrible and against the game's best interests then it's a recipe for disaster.

You need to let them know when they fuck things up and thankfully Adam let us know about this early enough, that was a bold move but one that could potentially save the series.
 
Re: PES 2013 Discussion Thread .......

I found this better explanation over at PESFan. To my surprise it's over a month old and no one here knew about it. There are more info on game modes in the link if you'd like to check out.

Here it is:

Master League

The jewel in the crown of PES - ML looks to be keeping the same format, from reading the scripts on screen, although there are a few additions, as well as some changes to the existing methodology.

Player loyalty impacts on how a player plays for his club - poor loyalty leads to poor performance, and vice versa. Similarly, if a player has a high level of affection for a club, then he's less likely to be tempted away by clubs that come calling.

There only looks to be the usual buy or loan player facilities - no player trading or 'cash plus player' options. Similarly, your players can also be added to the transfer and loan list, as we have come accustomed to.

As well as hiring better club doctors and athletic trainers, there are items that can be obtained from playing online which will help players recover from fatigue.

Player development is decided by a spread of focus points - putting more points onto defensive duties will see players' skilling up in the relevant areas. The further you progress into a game, the more points you will have at your disposal. Alternatively, you can earn more focus points by winning leagues, hiring coaches - or using the Training Machine item, which can be obtained when playing online.

Items are tools that help players develop - and some of them are only obtainable when playing online matches. These are separated into two types:

Consumable items: Items that are removed after use. These could include items that help players recover faster from injury and illness.

Equipping items: These can be assigned to players and will earn bonus points or provide a boost in stats.

Some items also have an expiry date.

Boots are items that will impact on how a player plays and develops. When you purchase a new player you will also purchase his boots - which can then be worn by other players who play for your team. Boots vary from one another; some improve shooting stats whilst others increase a players overall speed - assigning the right boots, will help players develop exactly how you want them to. Also, boots will add another reason to weigh up in transfers - as a player with useful boots, could have a greater impact on your team.

Allow me to quote you Lami.

Read this again and again, maybe your brains will comprehend the issue at hand then.

So much stupid ideas it hurts my ass. You get rewarded more points for playing online, you get better equipment playing online... Need I say more? This looks like bloody DRM to me.

Then you have RPG style spread Experience Points system, but this time... It's about increasing stats of your player. Great! Whoever came with such idea, should be slapped in the face.

Where the Hell has the good old training gone?!

No realism in Master League is not what majority of fans asked for, but look here: there is no swap+money option. WTF?!

I don't want to compare this new PES to FIFA, but on FIFA they added realism to their game mode, where there is even commentary IN BETWEEN GAMES, speaking about how teams perform, etc.

You have Sky Sport News which tells you about transfers, rumors and stuff like that. You have media integration this year, doing interviews after/before games.

If you play Live Season Mode you will see increase/decrease in stats of players, but it's based on HOW SAID TEAMS performed in REAL LIFE. Not some stupid random boots boosting system.

Now I hear you will in time, have possibility to rebuild/move to new stadium. If that comes in next FIFA and PES remains in a directions it's going, sorry, I can see even more people moving away to more fun game modes FIFA offers.

I know what I will play this year. KONAMI didn't give me much choice.

Shame because, I really do love PES 2013 gameplay and wanted to see it in Master League, but what's the point with artificial stats boosting? No real boots assigned to players? No training (at least it looks like this)? Hopefully Adam says something, so KONAMI gets this idea out of their minds.

I'm in shock. Not positive one mind you.

Btw look at first trailers. There is one sentence: "The game has never been so real." Uhm, yes, right.
 
Re: PES 2013 Discussion Thread .......

Also, boots will add another reason to weigh up in transfers - as a player with useful boots, could have a greater impact on your team.

Buying players based on what boots they are wearing

PES 2013 - The game has never been this real. lol jk
 
Re: PES 2013 Discussion Thread .......

I still think there's a lot of overreacting like when they announced the introduction of feint linking, or when there was the run forward bug

You just have to play to judge it. If it's a disgrace or not you must feel it.

@info0, you have two demos to judge the game, there's no need to use previews over youtube
 
Re: PES 2013 Discussion Thread .......

I know. I love both.

2nd even better, but... Gut feeling tells me KONAMI will do something stupid and what Lami posted above doesn't help getting rid of this feeling.
 
Re: PES 2013 Discussion Thread .......

I can't really figure it out the statistics about it myself at the moment, but if the stat boost thing only has a similar effect as the difference between say a yellow Arrow and a green one, it doesn't have to be that big a deal. If you have a purple arrow player you want on the pitch you could maybe make him play that tiny bit better by assigning him some stuffs.

Still seems a time waster, I just want to get on with it and play matches, not micro-manage for 30 minutes before each match.
 
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