PES 2013 Discussion Thread

Re: PES 2013 Discussion Thread .......

Zero-assisted would be better if players actually reacted to passes in the same they did when assisted was on. Truth is they don't and it's not even really your fault. Your pass can be the same pass (let's say the same accuracy and power) but the assisted pass will for the most part always end with your player reacting a bit quicker to the ball because the game instantly knows who you're trying to pass to, even with 1 bar, and the recipient of the intended pass acts quicker rather than the game having to work it out who you're trying to pass to and react at a random point. I really don't get how people are 'playing the correct way' with zero-assisted passing on at all. They're challenging themselves to play a different way and that is fine but you cannot make out that it is the only real way to play the game. I've no issue if you're mad at how easy Konami have made passing on 4 bars of assisted as default because it really is stupid. Going the complete other way and feeling a sense of superiority is a bit silly though. I still stand by my point that the game functions much more cohesively as an assisted game.

Online play should be evened up, which is the context of the zero-assisted debate. It's a completely poor show from Konami to give you so many options for the style of play and then not force both you and your opponent to use the same options. If they're interested in balance then it's a complete necessity.
 
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Re: PES 2013 Discussion Thread .......

Zero-assisted would be better if players actually reacted to passes in the same they did when assisted was on. Truth is they don't and it's not even really your fault. Your pass can be the same pass (let's say the same accuracy and power) but the assisted pass will for the most part always end with your player reacting a bit quicker to the ball because the game instantly knows who you're trying to pass to, even with 1 bar, and the recipient of the intended pass acts quicker rather than the game having to work it out who you're trying to pass to and react at a random point. I really don't get how people are 'playing the correct way' with zero-assisted passing on at all. They're challenging themselves to play a different way and that is fine but you cannot make out that it is the only real way to play the game. I've no issue if you're mad at how easy Konami have made passing on 4 bars of assisted as default because it really is stupid. Going the complete other way and feeling a sense of superiority is a bit silly though. I still stand by my point that the game functions much more cohesively as an assisted game.

Online play should be evened up, which is the context of the zero-assisted debate. It's a completely poor show from Konami to give you so many options for the style of play and then not force both you and your opponent to use the same options. If they're interested in balance then it's a complete necessity.

Couldn't agree more mate. I'll stick with my one or two bar pass assistance. Feels more like the way PES should be played.

It wasn't long ago many in here were shouting down the supposed superiority of manual FIFA players and how playing that way doesn't recreate real football. How times change.
 
Re: PES 2013 Discussion Thread .......

It wasn't long ago many in here were shouting down the supposed superiority of manual FIFA players and how playing that way doesn't recreate real football. How times change.

Thats a different argument. I played FIFA 09 manually and even in a manual league but after the novelty of freedom wore off, you realized that stat-influence was minimal apart from shooting, it was more down to the player input, unlike zero assistance in PES 2012 which combines freedom with a tangible stat influence.

I've no issue if you're mad at how easy Konami have made passing on 4 bars of assisted as default because it really is stupid. Going the complete other way and feeling a sense of superiority is a bit silly though.

Zero isn’t perfect but I think its really good. There is no superiority debate here. If people want to use assisted passing then fine, but for those that don’t, it would be nice if Konami provided some restricted lobbies that matched them up because it is unbalanced to play zero vs assisted. You have to aim every pass carefully with more stat influence whereas on assisted the aiming is minimal and the power also seems to be assisted as well, meaning you can ping-pong it about. Currently zero users have to set up their own matches in PEEL like communities, which is good, but the main game should also include options to support match ups, the ‘similar pass assistance’ matchmaking option is not good enough and can still be changed in game.

Zero-assisted would be better if players actually reacted to passes in the same they did when assisted was on. Truth is they don't and it's not even really your fault. Your pass can be the same pass (let's say the same accuracy and power) but the assisted pass will for the most part always end with your player reacting a bit quicker to the ball because the game instantly knows who you're trying to pass to, even with 1 bar, and the recipient of the intended pass acts quicker rather than the game having to work it out who you're trying to pass to and react at a random point.

The responsiveness stat specifically says that it includes how players respond to pasess (as well as loose balls and opposition players), and having tested out tonnes of players in mlo and other game modes, I have noticed that some players respond better than others to passes on zero based on their stats. On assisted, unfortunately it also seems to assist the responsiveness.

I still stand by my point that the game functions much more cohesively as an assisted game.

I think it homogenizes it more and downplays the influence of stats. Zero actually seems to unlock the game if you know what I mean, errors are more prevalent and player respsones and of course passes are more stat based than with assisted passing. It really shows itself when you play as zero vs assisted.

I really don't get how people are 'playing the correct way' with zero-assisted passing on at all. They're challenging themselves to play a different way and that is fine but you cannot make out that it is the only real way to play the game.

About it being the proper way to be played I have a theory. In PES 2011 the mantra was freedom of passing, with pronounced stat influence still there, and 360 degree direction and a power bar now included. They sort of reached a halfway house that was good but not quite there, sort of like what 1 or 2 bar assistance is now in PES 2012. I’ve said this before, I think they achieved it with zero passing in pes 2012, freedom of passing but with a stat-based influence, but realized that most users, having been used to the previous universal system of passing would not want to play exclusively that way, so they sort of backtracked a bit and included differing levels of assistance.

Online play should be evened up, which is the context of the zero-assisted debate. It's a completely poor show from Konami to give you so many options for the style of play and then not force both you and your opponent to use the same options. If they're interested in balance then it's a complete necessity.

This is an area where they should actually copy FIFA more. There are too many levels. It should be assisted, semi assisted (like previous PES games) and zero. Sort of like arcade, medium (balance between fun arcade and deeper realism) and simulation. Then have passing lobbies to accommodate those settings, it shouldn’t be too much to ask.

If we’re entering fantasy land and they really wanted to take things further, there’d be an online setting where at the splash screen you could choose to enter an assisted, semi-assisted or zero portal, as I said like an arcade, medium or simulation setting.

There would be different rankings for each portal, each would have its own quickmatch, restricted lobbies and its own master league onlines.

But failing that I’d be pleased with restricted passing lobbies.
 
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Re: PES 2013 Discussion Thread .......

Well said shorty, spoKen like a man that's played proper with 0 assist. LOL sounds silly but its true. You really appreciate a good passer on 0 assist.

Also konami need to explain the difference between 4 and 3 bar its all a bit daft just assisted, semi and unassisted makes perfect sense.
 
Re: PES 2013 Discussion Thread .......

When do you think that the 2nd Demo will be released?

I'm eager to see what's been improved.

I really hope that the on-rails stuff is improved. Too often awesome moves break down and goals are conceded which are not my fault and it starts to annoy after a while.
 
Re: PES 2013 Discussion Thread .......

Just write here to say that this year I bought FIFA 12 for PC... MISTAKE. I installed FIFA 12 once PES 2013 demo came out to contrast both games... I can´t play FIFA games any more I think... If FIFA 13 demo is REALLY GREAT than I would change my mind, otherwise I ´ll play PES 2013 this year for sure.
One more thing, I really try to see the goodness of FIFA and if I saw them, I would really play this game, but I can´t see them.
 
Re: PES 2013 Discussion Thread .......

Shot power 103
Ball Speed 92
Enforce AI balance checked (much less cheating from AI!)
AI Level +2 (makes AI pressure a bit more and is a bit harder, needed I think after reducing the worst cheating)
Also: Passing assistance 1 bar or less (gives a lot more variation and touch with passing at the settings above. At 2-bar assistance passes still rocket about a bit.)
[speeder]
count.factor=1.005 (entered manually in unlock.ini)
Wow, these settings are AMAZING! The game is superb playing with these settings and Jenkey's patch. The game just ebbs and flows perfectly and I've had some cracking matches already. Can only imagine what it's gonna be like when it actually counts, i.e. in Master League or a cup!

PES is definitely back!
 
Re: PES 2013 Discussion Thread .......

Wow, these settings are AMAZING! The game is superb playing with these settings and Jenkey's patch. The game just ebbs and flows perfectly and I've had some cracking matches already. Can only imagine what it's gonna be like when it actually counts, i.e. in Master League or a cup!

PES is definitely back!

Just tried these settings as well , they're class! :EASY:
 
Re: PES 2013 Discussion Thread .......

Me too I tried those settings, best game I've had was Barca vs Zenit.This demo (thanks to jenkey) is so enjoyable despite its flaws.
 
Re: PES 2013 Discussion Thread .......

Has anyone noticed that if you play a ball back to your keeper and try to clear it one time, he'll only kick it about 30 yards? It's something that's irked me for awhile, but didn't really test it until today. Played around 5 balls back and even with full power, the ball barely went anywhere. It makes no sense because it's ridiculously easy to get power behind a ball that's being rolled to you.
 
Re: PES 2013 Discussion Thread .......

Has anyone noticed that if you play a ball back to your keeper and try to clear it one time, he'll only kick it about 30 yards? It's something that's irked me for awhile, but didn't really test it until today. Played around 5 balls back and even with full power, the ball barely went anywhere. It makes no sense because it's ridiculously easy to get power behind a ball that's being rolled to you.

Yes I've noticed this. Thought it was me doing something wrong at first. Even with full power the ball does not even reach the halfway line and usually lands right at the feet of the cpu team...
 
Re: PES 2013 Discussion Thread .......

It's one of the main let down of this game and it's been the case for far too long.Theoretically the players should be able to kick the ball from one keeper's goal the other's (more or less that distance) and in PES for whatever reason, the players' range is half that
 
Re: PES 2013 Discussion Thread .......

Wow, these settings are AMAZING! The game is superb playing with these settings and Jenkey's patch. The game just ebbs and flows perfectly and I've had some cracking matches already. Can only imagine what it's gonna be like when it actually counts, i.e. in Master League or a cup!

PES is definitely back!

Do u have links to program to download to make those edits and the jenkey patch and a time extender as well lol cheers
 
Re: PES 2013 Discussion Thread .......

Has anyone noticed that if you play a ball back to your keeper and try to clear it one time, he'll only kick it about 30 yards? It's something that's irked me for awhile, but didn't really test it until today. Played around 5 balls back and even with full power, the ball barely went anywhere. It makes no sense because it's ridiculously easy to get power behind a ball that's being rolled to you.

yup. Playing at 2 bar, I have mentioned it since last week also at WENB feedback. although we can fix it by holding L2 at the same time or R2 with all full power on the long ball.. You are going to see ball will go as far as possible. But yeah i am not sure what's the logic behind this ? :CONFUSE: Same happens with long ball from a side to another.
 
Re: PES 2013 Discussion Thread .......

u guys... :D
logic behind it is the following:
pressing the button long pass is for passing foremost, not for clearance, so konami tries to block a certain abusing for clearences that go far and accurate.
U still can hold R2 during it to get it wider or hold sprint button or just press shoot button for strongest but not accurate clearance

i rly cant understand that critique, u need to see that konami needs to balance certain things and to look at it from many aspects and angles

R2: more height, less speed
sprint button: more drive and speed, less accurate
shoot button: power and height, direction unknown :D

;)
 
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Re: PES 2013 Discussion Thread .......

^ Yes I use the Shoot button to clear the ball always too.

Do u have links to program to download to make those edits and the jenkey patch and a time extender as well lol cheers
Not on me, no. They are all in Jenkey's unlock 50 teams patch thread though :)).
 
Re: PES 2013 Discussion Thread .......

When the full game comes out, how do the patches most of us are using work with playing online? Would everything revert to normal?
 
Re: PES 2013 Discussion Thread .......

@impossible yes but have you had a throughball kicked and the keeper rushes out and kicks it to a predetermined area of the pitch? It happens far too often regardless of what button you press. Atleast then randomise it.
 
Re: PES 2013 Discussion Thread .......

@impossible yes but have you had a throughball kicked and the keeper rushes out and kicks it to a predetermined area of the pitch? It happens far too often regardless of what button you press. Atleast then randomise it.

whenever i can i take the ball and pass it to the side/wingbacks,
i rarely use through or short/long pass directly first touch, either kick it with shoot in crowded situation or take the ball and pass normaly

and when keeper has the ball in his hands i try to do it the manuel neuer way :WORSHIP:

=
so i cant rly answer this question
 
Re: PES 2013 Discussion Thread .......

Shot power 103
Ball Speed 92
Enforce AI balance checked (much less cheating from AI!)
AI Level +2 (makes AI pressure a bit more and is a bit harder, needed I think after reducing the worst cheating)
Also: Passing assistance 1 bar or less (gives a lot more variation and touch with passing at the settings above. At 2-bar assistance passes still rocket about a bit.)
[speeder]
count.factor=1.005 (entered manually in unlock.ini)
Hey glad to read a few people enjoyed these settings. I was doing some solid testing of even better settings with the new ball weight option in Jenkey's 1.04, but I've been getting so many crashes lately testing had to stop. :RANT:
I hope to resume later when Jenkey posts his new 1.04. I want to tone down the long distance speed and accuracy of passing just a little. Playing against a friend I noticed it was perhaps a little too easy for any player to nail a killer long-distance pass.

BTW I think I'll post any settings in Jenkey's tool thread in future, since this thread is also for console players and general PES 2013 stuff.
 
Re: PES 2013 Discussion Thread .......

When the second demo is coming?

waiting for this... cause the first is PES 2012.

:TTTH:
 
Re: PES 2013 Discussion Thread .......

So a bit late to the demo party as I was away on work, but have now put in some real time with the game (and the EPL patch - God bless the patch makers!) and really, really like it. But have two questions I feel like must have been answered by the gurus on here:

1. What's up with the 'micro' pass? Sometimes you just need to tab X to get it to go to your player, other times you tap X for the same amount of time and it trickles like 2 feet. Same with tapping the through ball.

2. The stumble bug/cheap defending trick. Anyone work a way around this? It happens literally every minute or so for me - I'm running with the ball shielded from the defender and then the two of us have a lovely stumble, the CPU player reacts quicker and runs away with the ball. Surely Konami can't think this is okay?

Other than that, loveing the variety of goals I've scored, the defender 'poke tackle' and the overall flow of the game. Hoping those two bits are gonna get fixed, and that Konami are going to give different teams different AI setups (it's pretty funny watching Liverpool keep playing through balls on the ground to the speed merchant that is Andy Carroll)
 
Re: PES 2013 Discussion Thread .......

1. thats either cpu interference or cursor switch problems, i think its not related to passing system itself

2. yes, happens
i noticed my players dont run full speed to the ball both off-def compared to the cpu player sometimes, suxx hard, another similar problem
 
Re: PES 2013 Discussion Thread .......

The best way to keep the ball during the stumble animation is to keep pressing the R2/RT button.
 
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