PES 2013 Discussion Thread

Re: PES 2013 Discussion Thread .......

I'm using the wehella's patch and am just wondering how I import the turfs that are available for download into the game?

Also, where is hany's turfs exactly?

Well, without much in the way of patches applied bar the unlock thus far, I can run it on high settings on my laptop - just need to make sure I enable the correct graphics card from the BIOS. The fan kicks in but it winds down fairly sharply after a match...

http://www.pixmania.co.uk/uk/uk/117...mp;nopopup=1&gclid=CIa79d_nwrECFUVTfAodyRAA_A

i think, these team patches (using jenkey's one) does not bother the original dt07.img file, which contains info for the turf, in PES 2013 demo folder.

Try hany's v3 available on the editing section, by just copying his modified dt07.img file. Back up the original one if you wish. Would love to hear your impression regarding modifieid night turf, curdstar. ;)

I find that, i should start from copa libertadores mode if i want my additional team to play in copa's stadium. we could not change the stadium in pre-match stadium setting. Only night and day play that we can adjust. I wonder if this is the only way to play in different stadium at the moment, anyone ?
 
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Goalkeeping animation implimetation is incredibly sloppy. The correct translation vectors are not being applied to the model which results in the feet 'sliding' and the keeper not moving much despite the exaggerated motion. Here is an illustration of the problem:

LOwFZ.jpg


The sad part is animation wise, they're not that bad. They just need to be translated correctly (which is probably done with code).
 
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I observe some new GK animation that replace the old one, it is indeed quite realistic on how he performs the save. But sadly, a two-handed animation from 2012 is still kept in the demo. If only konami gets rid of it, play with a series of animation replacement.

It seems they really have quite complex coding problem with GK, in the sense that they need one animation that can fit several input, since start of next gen.
 
Re: PES 2013 Discussion Thread .......

i think, these team patches (using jenkey's one) does not bother the original dt07.img file, which contains info for the turf, in PES 2013 demo folder.

Try hany's v3 available on the editing section, by just copying his modified dt07.img file. Back up the original one if you wish. Would love to hear your impression regarding modifieid night turf, curdstar. ;)

I find that, i should start from copa libertadores mode if i want my additional team to play in copa's stadium. we could not change the stadium in pre-match stadium setting. Only night and day play that we can adjust. I wonder if this is the only way to play in different stadium at the moment, anyone ?

Loving it mate. His v3 version is the one I downloaded and installed. might need to get me some screen grabs of default vs. Hany's just to illustrate for feedback as like I say, I know his v1 was just him disabling the additional lighting Konami have emitting from the turf. Technically one would think that is therefore a very easy fix.

I have done some mock-ups and rough edits before and submitted them. I do think there has been some marginal improvement to default version but I don't think they quite get what the issue is.

Also...

Love the way you can use L2 Manual Modifier in conjunction with L1 + X to play manual 1-2's, with the addition of right stick flick for dynamic variant only adding to the fun.
 
Re: PES 2013 Discussion Thread .......

Also...

Love the way you can use L2 Manual Modifier in conjunction with L1 + X to play manual 1-2's, with the addition of right stick flick for dynamic variant only adding to the fun.

i dont. trying to direct the RS is enough of a thumbf*ck by itself. everything should just be manual from the get go if you are set on manual. also would free up a button.
 
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i dont. trying to direct the RS is enough of a thumbf*ck by itself. everything should just be manual from the get go if you are set on manual. also would free up a button.

Yep, if you are on 0 bar there maybe shouldn't be a need but manual modifier shouldn't go completely. In saying that, there are some users who use 0 bar who still want stats to play a part and for the game not to completely adopt the FIFA manual method in it's entirety.

Personally, as someone who likes player stats to have an impact but for me to also have the on-fly option, it wouldn't bother me if 0 bar was ''all out manual'' as I would rarely use that setting in any case.
 
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i dont. trying to direct the RS is enough of a thumbf*ck by itself. everything should just be manual from the get go if you are set on manual. also would free up a button.

Excuse me for venting here but I don't get this issue. You generally play a 1-2 when you're in close proximity to another player. A give and go. Assuming this is correct, then you're playing a short pass to feet, right? So why would you need a manual pass when any level of assisted pass would handle that job fine?

To me, a manual pass would be of benefit when playing the ball into space or over a medium distance if you're trying to pick out a specific player and don't trust the player selection/switching.

p.s. Curdstar - interesting about the extra light coming through on turfs. As you said, if it's something they can fix rather easily, and have had the issue pointed out to them, let's hope they fix it!
 
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Yep, if you are on 0 bar there maybe shouldn't be a need but manual modifier shouldn't go completely. In saying that, there are some users who use 0 bar who still want stats to play a part and for the game not to completely adopt the FIFA manual method in it's entirety.

Personally, as someone who likes player stats to have an impact but for me to also have the on-fly option, it wouldn't bother me if 0 bar was ''all out manual'' as I would rarely use that setting in any case.

Agree. If people want full manual, then put it on 0 bars. I'm enjoying it with 2 bars and have seen plenty of individuality shine through on that setting. No problem with providing a choice, until you get online...
 
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Yep, if you are on 0 bar there maybe shouldn't be a need but manual modifier shouldn't go completely. In saying that, there are some users who use 0 bar who still want stats to play a part and for the game not to completely adopt the FIFA manual method in it's entirety.

Personally, as someone who likes player stats to have an impact but for me to also have the on-fly option, it wouldn't bother me if 0 bar was ''all out manual'' as I would rarely use that setting in any case.

i'm one of those people.... onyl makes sense to me to have stats play a part... 'manual' is just a term for more freedom in aiming as far as im concerned, that is all about finding the right balance... but if you have the game set to manual there shouldnt be a need for an extra manual button
 
Re: PES 2013 Discussion Thread .......

Excuse me for venting here but I don't get this issue. You generally play a 1-2 when you're in close proximity to another player. A give and go. Assuming this is correct, then you're playing a short pass to feet, right? So why would you need a manual pass when any level of assisted pass would handle that job fine?

thats not really the point... there will always be cases when you want to make certain plays... but what im saying is if they sorted out the right balance between precision/manualness and player stats then you wouldnt need an extra button to help you with this stuff

- if they found that right balance... make everything work that way (dependng on settings) = no need for an extra manual button

- make everything totally manual = no need for an extra button

just seems to me putting in a manual modifer is a band aid to a bigger problem rather than going to the root cause... basically... make it all optional in the control settings rather than waste a button
 
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Some people would argue that they do have a good balance between precision and player stats. Like I said, for me, I find on 2 bars that the simple passes go where I want (but sometimes can go astray because of an error in pass, which is realistic) and the really good passers make better crisp passes. I tried zero bars and I didn't like it.
 
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Some people would argue that they do have a good balance between precision and player stats. Like I said, for me, I find on 2 bars that the simple passes go where I want (but sometimes can go astray because of an error in pass, which is realistic) and the really good passers make better crisp passes. I tried zero bars and I didn't like it.

lets say they have found a good balance, right now i would like the options like this

1. make it like fifa where you can change manuallness individually on through balls, air balls, shooting,passing etc. you have what you want how you want it. no need for a manual button.

2. change the knock-on button (currently R2) to L2. this stops you from mistakenly knocking on the ball when you super cancel (R1+R2) into it.

simple. a much cleaner, less clogged up button config.
 
Re: PES 2013 Discussion Thread .......

I suspect there won't be a massive increase in minimum specs as a modest gaming PC from the last year or two can reduce a 360 or PS3 to a pile of silicon rubble in the performance stakes. The next-gen consoles are rumoured to be on a par with a half decent gaming PC of today.

You're right though. With the next-gen consoles around the corner, PC games will no longer be held back so much by the current multi-format game development, so it makes sense to buy something with a bit of performance for future proofing.

Well I meant more by comparison really. I can run PES 2013 maxed out on my old Pentium 4 from 2006! This gen of PES barely heats up my 2 year old laptop graphics card (there was even a problem at some point where the game wasn't smooth on top cards, the resources used were so insignificant the card would set itself to minimum clock speed, like the one's used for rendering the desktop lol). I expect PES 2014 to change this dramatically.
 
Re: PES 2013 Discussion Thread .......

lets say they have found a good balance, right now i would like the options like this

1. make it like fifa where you can change manuallness individually on through balls, air balls, shooting,passing etc. you have what you want how you want it. no need for a manual button.

2. change the knock-on button (currently R2) to L2. this stops you from mistakenly knocking on the ball when you super cancel (R1+R2) into it.

simple. a much cleaner, less clogged up button config.

You miss the point though. Having assisted passing WITH an on the fly manual modifier button is so much more powerful.

You can make the simple passes with no worry and if you want to try a manual pass, cross or shot, you can do it as you desire, without being locked in. To me that's great.

I change my button configuration anyway so it's like this:

LT = R2 (special control button)
RT = dash/sprint button
LB = player switch (no change from default)
RB = manual button

Supercancel for me is LT + RT together. R2 dribbling or other touches are done with LT. And I've got my shooting button on the right and the crossing button on the left.

I find that setup makes it easier for me to swap between games (even though I don't expect to get FIFA 13). The main problem I have is using a manual modifier is a little tricky on the RB button but I don't use it often so it's ok.

I'm not sure on your 2nd point what you mean. If you press both buttons together to super cancel, you won't be knocking the ball on. Perhaps you should get into the habit of not moving the left stick, which directs the knock on.

But anyway, I would try and knock the ball on with a first touch on PES 2012 and end up super cancelling by mistake. So it was the opposite problem to yours...
 
Re: PES 2013 Discussion Thread .......

You miss the point though. Having assisted passing WITH an on the fly manual modifier button is so much more powerful.

You can make the simple passes with no worry and if you want to try a manual pass, cross or shot, you can do it as you desire, without being locked in. To me that's great.

Exactly. Having a manual modifier is far better than having to choose manual or assisted for the entire match. In fact, rather than PES needing to copy FIFA's control options, FIFA could very much do with a manual modifier button.
 
Re: PES 2013 Discussion Thread .......

Just sent Jon Murphy a tweet regarding the speed differential for each player. Worth a try.
 
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Exactly. Having a manual modifier is far better than having to choose manual or assisted for the entire match. In fact, rather than PES needing to copy FIFA's control options, FIFA could very much do with a manual modifier button.

Good idea. That way you would be able to hit long distance manual shots but use assisted for simple tap ins :P
 
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Exactly. Having a manual modifier is far better than having to choose manual or assisted for the entire match. In fact, rather than PES needing to copy FIFA's control options, FIFA could very much do with a manual modifier button.

Dreadful idea if that is implemented in FIFA. The manual controls work great as they are
 
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Exactly. Having a manual modifier is far better than having to choose manual or assisted for the entire match. In fact, rather than PES needing to copy FIFA's control options, FIFA could very much do with a manual modifier button.

+1 Agree. Manual modifier should still be there, to cater ppl like me enjoying 1-2 bar passing assistance. i sometimes use the L2 pass whenever there is tight space to send a through ball. When it is more open and distant. i'll just let player stats put into equation and use normal through pass.

@Lami

Thx, will contribute. But don't we have spesific cpu ai ? since this is one of big concerns through pes community
 
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Re: PES 2013 Discussion Thread .......

If anyone has any other suggestions, feel free to pm me.
 
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Cheers, man.

I actually asked Hany about his turfs a wee while back and what he does (at least initially) is disable the additional lighting Konami put on night turfs. Apparently Konami have light emitting from their night turfs in addition to the stadium lighting casting down upon it. It's already been fed back along with them reducing the reflection of the light off the kits in night matches. The warmer and more colourful the image in night matches the better as it would I believe improve definition/clarity overall if there is less light bouncing about.

Yep, that looks far more natural after trying it. I have seen the images he posted to Adam a while back but only now seeing it in the flesh do you see how much of a difference it makes.

Light emitting from the turf? Wow. I didn't realise grass was supposed to be reflective.
 
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Light emitting from the turf? Wow. I didn't realise grass was supposed to be reflective.
Maybe it's not some "reflection" like glasses but rather it's called "illumination". In fact, every objects in the world has an "illumination" to some degree. And Konami's trying to implement that in their turf.
 
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Re: PES 2013 Discussion Thread .......

PES 2013 Ver.1 Demo Feedback thread opened. Please use the format provided. Keep it short and straight to the point. Keep it respectful and constructive. Keep fanboyism out and post with a clear, unbiased head.

Thank you.

http://forums.evo-web.co.uk/showthread.php?t=68406

imo, for the feedback thread to be taken seriously it needs to be heavily moderated, in other words, it shouldnt be a place for discussions, just for each person to have ONE post with their feedback, in the structure you want, not pages of people discussing about what feedback someone has given, please can we have it like that? so literally its just pages of posts with the same format? :)
 
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Of course it is. It's a feedback only thread. If you read my post again I did state that :)
 
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Your teammates off the ball movement at times is extremely poor. Now, I know footballers aren't perfect, but this is basic stuff. This isn't the first time I've seen this sort of movement (or lack thereof) in the demo.

http://tinypic.com/r/2n16k41/6

Arteta should be busting a gut diagonally across Podolski in order to give him support out wide. The last defender will either have to come across to mark him, or stick with Van Persie. It also enables Podolski to make a run into the box to get on the end of Arteta's cross. I could manually move Arteta with the RS, but that's a bit of a hassle and I shouldn't have to.
 
Re: PES 2013 Discussion Thread .......

Your teammates off the ball movement at times is extremely poor. Now, I know footballers aren't perfect, but this is basic stuff. This isn't the first time I've seen this sort of movement (or lack thereof) in the demo.

http://tinypic.com/r/2n16k41/6

Arteta should be busting a gut diagonally across Podolski in order to give him support out wide. The last defender will either have to come across to mark him, or stick with Van Persie. It also enables Podolski to make a run into the box to get on the end of Arteta's cross. I could manually move Arteta with the RS, but that's a bit of a hassle and I shouldn't have to.

Agreed. The team-mate AI isn't really good enough. I know there are ways of manually initiating and controlling player runs but personally I would rather player movement is more automated and organic. Players generally don't provide enough options and are all too often static.
 
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