PES 2013 Discussion Thread

Re: PES 2013 Discussion Thread .......

Sorry guys, there's a lot of nice touches to make the game more aesthetically appealing, but I went back to PC with Jenkey's yesterday and haven't looked back. The CPU balance and general game balance is infinitely better. I know this is a demo, but it's just dawned on me that I have near enough the perfect footy sim already installed in terms of sliders for game speed, shot power, and general gameplay. Last two games over fifteen mins saw possession of 53 and 55 per cent respectively with the CPU passing the ball back, sideways and keeping it tons longer. I'll wait for the other demo, but I don't think 2012 PC Jenkeys can be bettered, for me.
 
Re: PES 2013 Discussion Thread .......

Sorry guys, there's a lot of nice touches to make the game more aesthetically appealing, but I went back to PC with Jenkey's yesterday and haven't looked back. The CPU balance and general game balance is infinitely better. I know this is a demo, but it's just dawned on me that I have near enough the perfect footy sim already installed in terms of sliders for game speed, shot power, and general gameplay. Last two games over fifteen mins saw possession of 53 and 55 per cent respectively with the CPU passing the ball back, sideways and keeping it tons longer. I'll wait for the other demo, but I don't think 2012 PC Jenkeys can be bettered, for me.

What settings are you running with Jenkey's tool?
 
Re: PES 2013 Discussion Thread .......

Super cancel shouldn't exist in this day and age. Simple as that.

I disagree. Yes, in the form in coyote now is absurd, you can cancel anything but not real actions like shot, pass, feint and etc, but I personally think the super cancel must be in football games ,it transmits a lot more depth and options in the game.
 
Last edited:
Re: PES 2013 Discussion Thread .......

Super cancel shouldn't exist in this day and age. Simple as that.

I can't imagine a feasible system which would not have something like super cancel as a part of it. The issue of needing to lock in/out of moving towards the ball isn't really avoidable. You have to lock into the ball as the pass is made or it totally borks the realism of which player will get to the ball.

There is no issue with players moving, at least for a short while, on their own steam - choosing whether to go to the ball or to stay or to back away or whatever it may be, based on AI. After a small period, you could make it possible to unlock without a supercancel button. Thing is, how do you know whether someone wants to unlock from the 'rail', or aiming for a pass, or directing their first touch? You can't. That's why supercancel needs to exist.

The solution, imo, is to work on the player switching and intelligence so that you need to use super cancel less. You should only have to use supercancel, really, when you want to do something more advanced.
 
Re: PES 2013 Discussion Thread .......

I disagree. Yes, in the form in coyote now is absurd, you can cancel anything but real actions like shot, pass, feint and etc, but I personally think the super cancel must be in football games ,it transmits a lot more depth and options in the game.

yeah starting now we have to differentiate this supercancel

But isn't it shot, pass, feint supercancel is termed fake shot, fake pass, fake feint.. :P
 
Re: PES 2013 Discussion Thread .......

yeah starting now we have to differentiate this supercancel

But isn't it shot, pass, feint supercancel is termed fake shot, fake pass, fake feint.. :P

:CONFUSE: Again lame statement that fake shot = shot cancel ...
God ...
:COAT:
 
Re: PES 2013 Discussion Thread .......

I don't really post much on here anymore due to previous versions not giving me what i need in a footie game but thought I would check out people's impressions of pro 2013 and post up my verdict so far

To me the demo is miles ahead of pes 2012 and although it looks fairly similar the massive difference is of course gameplay and animation.

Finally able to play the game I want to and Konami finally deserve a pat on the back for listening to the fans

Major gripe so far is keepers still seem to be a little rigid but an improvement no less on last years shambles.

Player ID is amazing and when I played with Rooney I was struck by how realistic he looked in the way he moved and even in body shape and he's meaty neck haha

Shooting has improved but still needs some tweaking

Although I've always bought previous offerings the game has pretty much fallen behind FIFA in my household but this year I reckon it will be a much closer race
 
Re: PES 2013 Discussion Thread .......

I hear its mad seeing all these little animations and things that just looks awesome. I saw gigi catch a ball tuck it under his one arm and run to the edge of the box just like he does IRL.

Love it.
 
Re: PES 2013 Discussion Thread .......

Thing is, how do you know whether someone wants to unlock from the 'rail', or aiming for a pass, or directing their first touch? You can't. That's why supercancel needs to exist.


Why do you say it wouldn't be possible to know wheter someone wants to unlock? Of course it's possible and it's done in other games successfully. The game has only to register the movement of the left stick by the user, if he is pushing while the player is on a rail, it means he wants to control and the game should adapt the rail to his command without losing the momentum of the player.
 
Last edited:
Re: PES 2013 Discussion Thread .......

And a great example of slow build up from the back, Holland of the late 1980s:

YouTube - Total Football

Yesterday I played similarly slow build-up in the demo, it is possible! Try speed -1 and the vertical widecam and you can pass slowly back and forth between your players without using the sprint-button.

But you and others are right that speed-differences are not well implemented in the demo. It seems not to be possible to walk and it's not possible to really run full speed. All that is possible is standing, slowly jogging and fast jogging.

And I think the reason for this is that Konami hasn't yet implemented a realtime two-tiered-stamina/fatigue-system and so decided to leave out full speed running as it would be abused.

What Konami should do before releasing the game is to look what the best fan-modders have done to improve the game and to build it into the console-versions:

1. Yair's playerswitching-patch.
2. Dr. Hany's nightgame-pitch-patch.
3. The camera-editing-patches.
4. Jenkey's gamebalancing.
...
 
Last edited:
Re: PES 2013 Discussion Thread .......

Yesterday I played similarly slow build-up in the demo, it is possible! Try speed -1 and the vertical widecam and you can pass slowly back and forth between your players without using the sprint-button.

But you and others are right that speed-differences are not well implemented in the demo. It seems not to be possible to walk and it's not possible to really run full speed. All that is possible is standing, slowly jogging and fast jogging.

And I think the reason for this is that Konami hasn't yet implemented a realtime two-tiered-stamina/fatigue-system and so decided to leave out full speed running as it would be abused.

What Konami should do before releasing the game is to look what the best fan-modders have done to improve the game and to build it into the console-versions:

1. Yair's playerswitching-patch.
2. Dr. Hany's nightgame-pitch-patch.
3. The camera-editing-patches.
4. Jenkey's gamebalancing.
...
Where is this Yair's playerswithcing patch ? I cant found it :X
 
Re: PES 2013 Discussion Thread .......

5% better? are you on crack? come on... anyone (except you) can see that there is a big difference in the way it plays from 2012. I'm not expecting you to like it, your allowed to not like it if you so wish, but saying it's like 5% better is bollocks - no offence intended, just not amused! :)

Maybe its 15%, I don't know, but all the same problems (expect GK) exist.

-Poor running animations and generally wooden/robotic movement.
-Players on rails
-It's more fluid but still nowehere near as fluid as it should be
-Weird power bar inconsistencies
-Ball dynamics inconsistencies
-0 aeriel battles
-Terrible sound FX and 0 atmosphere

THey've done very well with the Keepers but other than that this particular gamecode isn't a big enough improvement. This is what PES2011 or 2012 should have been.

PES annoys me greatly because there IS a great game in there somewhere but again it feels broken. I'm not a FIFA fanboy as was inferred up there^, I'm a PES "vet" who is saddened by how far PES has fallen
 
Re: PES 2013 Discussion Thread .......

You're such a troll it's funny. You belong to FIFA I can tell.

Animations are way better than in 2012, can't see your problem. They are more natural and organic than FIFA 12 ones. Believe it or not.

0 aerial battles? I just had a fight for high ball using 4 players. Again what the f--k is your problem? O__O

Players on rails? Hm true,I thought we will do without super cancel this year and people said there was no need for it, when they played it in Brazil, so maybe KONAMI will revert back to it. Who knows. It's first demo.

Power bar is ok. Ball physics are ok. Shooting needs toning down (too accurate at the moment, a bit too powerful).

Sound is the only thing I can agree fully with you. It's terrible, always has been. Nothing changed :P.

There is great problem with CPU AI. Right now it's too easy to beat even on Superstar. That needs addressing.

Stamina system is bugged, needs fixing.

Player switching is pain in the a$$. yair fixed it, but come on KONAMI, you're paid for it! Do it right -.-
 
Re: PES 2013 Discussion Thread .......

You're such a troll it's funny. You belong to FIFA I can tell.

Animations are way better than in 2012, can't see your problem. They are more natural and organic than FIFA 12 ones. Believe it or not.

0 aerial battles? I just had a fight for high ball using 4 players. Again what the f--k is your problem? O__O

Players on rails? Hm true,I thought we will do without super cancel this year and people said there was no need for it, when they played it in Brazil, so maybe KONAMI will revert back to it. Who knows. It's first demo.

Power bar is ok. Ball physics are ok. Shooting needs toning down (too accurate at the moment, a bit too powerful).

Sound is the only thing I can agree fully with you. It's terrible, always has been. Nothing changed :P.

There is great problem with CPU AI. Right now it's too easy to beat even on Superstar. That needs addressing.

Stamina system is bugged, needs fixing.

Player switching is pain in the a$$. yair fixed it, but come on KONAMI, you're paid for it! Do it right -.-

+1 Couldn't agree with those points anymore. Have to say for the first demo I couldn't have asked for anymore. For the first time I'm playing 15 minute games and being totally immersed in the gameplay. The freedom is so much better than PES2012 passing, player movements and also a point not touched on very much the pleasing addition of being able to slide and cut out the opposition passes and block shots. Last year it wasn't possible as you'd press to tackle and it would either not happen or you's switched to another player and hacked someone down you didn't mean to.

Fingers crossed Konami deal with the points you've made and just improve on this solid base for what could be the best pes to date.
 
Re: PES 2013 Discussion Thread .......

You're such a troll it's funny. You belong to FIFA I can tell.

Animations are way better than in 2012, can't see your problem. They are more natural and organic than FIFA 12 ones. Believe it or not.

0 aerial battles? I just had a fight for high ball using 4 players. Again what the f--k is your problem? O__O

Players on rails? Hm true,I thought we will do without super cancel this year and people said there was no need for it, when they played it in Brazil, so maybe KONAMI will revert back to it. Who knows. It's first demo.

Power bar is ok. Ball physics are ok. Shooting needs toning down (too accurate at the moment, a bit too powerful).

Sound is the only thing I can agree fully with you. It's terrible, always has been. Nothing changed :P.

There is great problem with CPU AI. Right now it's too easy to beat even on Superstar. That needs addressing.

Stamina system is bugged, needs fixing.

Player switching is pain in the a$$. yair fixed it, but come on KONAMI, you're paid for it! Do it right -.-

Yea, I'm a FIFA troll. Yawn...

Apart from the new flicks etc. animations are still poor. Just look at how they run. Look at the dribbling. Many of the passing doesn't match up realistically with the flight of the ball etc. It's poor and if you can't see that I don't know what else to say.

As for aerial battles. When the opposition Keeper takes a goal kick it always goes up to 2 players (1 of yours and an oppositions) who are completely stationary. You can't effect the situation at all. You can barely even move. That's not an aerial battle.

Ball physics need improvement. Gravity is all over the place. At times the ball is floating like it's on the moon, at other times it's heavy.

The power bar is ok? sometimes a short pass only goes like 1 yard, like a player is passing to himself. Add in the poor player switching and the on rails movement you end up with players from far away taking the ball that was meant for a player 2 meters away.
There's also inconsistencies between the power bar, the distance the ball will travel and the speed vs the different kinds of passes (lofted ball vs ground etc)

Just like 2011 and 2012, all too often I feel that I'm not playing PES, instead it feels like I'm grappling with it. That's not a very good sign for a game.
 
Last edited:
Re: PES 2013 Discussion Thread .......

Just like 2011 and 2012, all too often I feel that I'm not playing PES, instead it feels like I'm grappling with it. That's not a very good sign for a game.

Exactly my thoughts. I feel like i'm fighting with my players and controls to force them to do what i want them to do. Tiring experience. It definitely wasn't like this in PES3-PES6.
 
Re: PES 2013 Discussion Thread .......

This has so many elements to make it the best football game I've ever played. It's just a matter of refining what's here.

I saw Ronaldinho off the ball go into a walking animation. It looks f'n lovely, now I only wish it would happen regularly.

question is, is it the matter of this player ID, and if yes can it be modified and copied to other players

is it not can we play with player stats and hidden abilities(pes editors wilde etc.) to form a similar experience
 
Re: PES 2013 Discussion Thread .......

Yea, I'm a FIFA troll. Yawn...

Apart from the new flicks etc. animations are still poor. Just look at how they run. Look at the dribbling. Many of the passing doesn't match up realistically with the flight of the ball etc. It's poor and if you can't see that I don't know what else to say.

As for aerial battles. When the opposition Keeper takes a goal kick it always goes up to 2 players (1 of yours and an oppositions) who are completely stationary. You can't effect the situation at all. You can barely even move. That's not an aerial battle.

Ball physics need improvement. Gravity is all over the place. At times the ball is floating like it's on the moon, at other times it's heavy.

The power bar is ok? sometimes a short pass only goes like 1 yard, like a player is passing to himself. Add in the poor player switching and the on rails movement you end up with players from far away taking the ball that was meant for a player 2 meters away.
There's also inconsistencies between the power bar, the distance the ball will travel and the speed vs the different kinds of passes (lofted ball vs ground etc)

Agree with most points. Natural flowing animations and physics that enable realistic pushing-battles won't be implemented in PES 2013, it needs a new engine and won't come till next year. And Konami told us that months ago, so it's not a surprise.

The rest though should and could be improved for PES 2013, hopefully we will see major improvements in demo 2 regarding ballphysics, powerbar-consistency (though on manual with L2/LT it is very consistent) and playerswitching. It can be done as proven by PC-fanmodders, Konami just need to put a few hours of work into it and do it.

Other problems, besides CPU-AI's play, the missing running (in combination with a realtime two-tiered stamina/fatigue-system) and the problems with leaving rails without supercancel are these two:

1. Players slow down before reaching throughballs and after, taking touches to get ball under control, instead of seamlessly pushing the ball further and keeping up momentum.

2. When making a one-touch throughball it doesn't work as intended, the ball crawls along the pitch, ie. the momentum of the ball doesn't get transferred. Very disturbing.

Oh, another thing, a cosmetic one that could be fixed by Konami for demo2/final release (besides a night-game-turf/lighting similar to Dr.Hany's one) would be white nets for the goals. I just installed the white-net-patch on the PC-demo and it's much better than the grey default one!
 
Last edited:
Re: PES 2013 Discussion Thread .......

I like how people struggle with a game and assume its the developers fault. Its for this reason konami keep toning it down to make it more accessible.
 
Re: PES 2013 Discussion Thread .......

Did you guys try to switch player with right stick??, when the opponent has the ball.
 
Re: PES 2013 Discussion Thread .......

Yea, I'm a FIFA troll. Yawn...

Apart from the new flicks etc. animations are still poor. Just look at how they run. Look at the dribbling. Many of the passing doesn't match up realistically with the flight of the ball etc. It's poor and if you can't see that I don't know what else to say.

As for aerial battles. When the opposition Keeper takes a goal kick it always goes up to 2 players (1 of yours and an oppositions) who are completely stationary. You can't effect the situation at all. You can barely even move. That's not an aerial battle.

Ball physics need improvement. Gravity is all over the place. At times the ball is floating like it's on the moon, at other times it's heavy.

The power bar is ok? sometimes a short pass only goes like 1 yard, like a player is passing to himself. Add in the poor player switching and the on rails movement you end up with players from far away taking the ball that was meant for a player 2 meters away.
There's also inconsistencies between the power bar, the distance the ball will travel and the speed vs the different kinds of passes (lofted ball vs ground etc)

Just like 2011 and 2012, all too often I feel that I'm not playing PES, instead it feels like I'm grappling with it. That's not a very good sign for a game.


At the beginning I was also quite frustrated at the demo and didn't understand why people loved it so much. I also felt I was struggling with the game too much and that it was still too rigid. But that changed after I got to learn how to really play the game and after I downloaded the patch that unlocks 11 teams.

So here is my advice:

- if you are playing on pc get the pesedit patch that unlocks 11 teams (there is even one with 100+ teams but that will take longer)

- accept the fact that you won't be able do dribble past players unless you are in control of a skillfull player and even then it will be very hard (on top player)

- be patient and play like real football, passing is esential, look for passes first instead of trying to take a player one-on-one.

- when you want to give an important through ball, allways use the manual through ball otherwise it will go straight to the opponent

- when your on the wing, remember that you aren't playing fifa or one of the older pes where you can run full speed ahead. If your getting closed in, cut back and look for an open man

- ALWAYS play in the daytime, nightime matches make the game look like shit (i don't know why)

- finally when you play a game, play it to win it and not just trying to mess with the game a bit using skills etc. again try to play real football

Eventually you will loose yourself completely in the game and realise that this game is very realistic, even if the animations can be quite bad.
 
Re: PES 2013 Discussion Thread .......

I'm liking this game a lot.
Finally this pes delivers some satisfaction :)
The ball physics is good IMO, shooting passing tackles and collisions are all improved consequently
I'm happy at the moment... Probably this year I'll be able to enjoy a proper pes till the next one
 
Re: PES 2013 Discussion Thread .......

At the beginning I was also quite frustrated at the demo and didn't understand why people loved it so much. I also felt I was struggling with the game too much and that it was still too rigid. But that changed after I got to learn how to really play the game and after I downloaded the patch that unlocks 11 teams.

So here is my advice:

- if you are playing on pc get the pesedit patch that unlocks 11 teams (there is even one with 100+ teams but that will take longer)

- accept the fact that you won't be able do dribble past players unless you are in control of a skillfull player and even then it will be very hard (on top player)

- be patient and play like real football, passing is esential, look for passes first instead of trying to take a player one-on-one.

- when you want to give an important through ball, allways use the manual through ball otherwise it will go straight to the opponent

- when your on the wing, remember that you aren't playing fifa or one of the older pes where you can run full speed ahead. If your getting closed in, cut back and look for an open man

- ALWAYS play in the daytime, nightime matches make the game look like shit (i don't know why)

- finally when you play a game, play it to win it and not just trying to mess with the game a bit using skills etc. again try to play real football

Eventually you will loose yourself completely in the game and realise that this game is very realistic, even if the animations can be quite bad.

I agree with you, but they still could fix shooting, as its too powerful and too acurate atm. That makes shooting from distance too easy. I notice that, if you got push and pulled by a defender and shooot its still very acurate. Like you dont get pulled.
 
Last edited:
Re: PES 2013 Discussion Thread .......

I'm liking this game a lot.
Finally this pes delivers some satisfaction :)
The ball physics is good IMO, shooting passing tackles and collisions are all improved consequently
I'm happy at the moment... Probably this year I'll be able to enjoy a proper pes till the next one

Doubt it, in vanilla-PES 2013-demo there are already signs for major cheating on top-player and superstar. It's very likely that the cheating becomes even more obsessive in the competitive matches.

So, unless you are willing to play all year on regular, there will be much frustrations. I can only hope that Konami switches off the cheating for the multiplayer, local and online, so that at least there only a combination of skill and team's stats decide the outcome.

On PC though it is a different picture, thanks to fan-modding cheating can probably be reduced or completely eliminated and teams will be set up to play realistic and varied.

But for the console-versions there is only the hope of multiplayer.
 
Re: PES 2013 Discussion Thread .......

Doubt it, in vanilla-PES 2013-demo there are already signs for major cheating on top-player and superstar. It's very likely that the cheating becomes even more obsessive in the competitive matches.

So, unless you are willing to play all year on regular, there will be much frustrations. I can only hope that Konami switches off the cheating for the multiplayer, local and online, so that at least there only a combination of skill and team's stats decide the outcome.

On PC though it is a different picture, thanks to fan-modding cheating can probably be reduced or completely eliminated and teams will be set up to play realistic and varied.

But for the console-versions there is only the hope of multiplayer.

i have not played superstar, but top player has definitely a lot less cheating than pes 2012. It's still there, but far less frustrating than before

i'm playing on xbox360
 
Re: PES 2013 Discussion Thread .......

i have not played superstar, but top player has definitely a lot less cheating than pes 2012. It's still there, but far less frustrating than before

i'm playing on xbox360

Yeah probably, better someone playing concoles shows a video what is like cpu cheating they are talking about, since i thought cpu ai play less crazy mode and they don't use excessive crazy dribbling like it was in 2012.
 
Back
Top Bottom