On further reflection there are loads of improvements but I have some glaring issues with the gameplay and the cosmetics of the game.
Right, as for cosmetics; sure, it's not an issue in comparison to gameplay issues, but I hate the graphics on the new nets. Why do they look like the nets from the PS2 era? The nets themselves are grey, almost invisible from a distance, and hardly move. It's bizarre when you compare them to the nets in 2011.
Secondly, I hate the new replay angle you get when you score a goal. 2011 was perfect, offering a TV like view with nice big character models, looked lovely. This year they're so far out and low down you can barely even see anything.
This game plays well but needs a massive lick of paint before release. Textures are low res, glitchy, frame rate is poor on cut scenes. Others have mentioned it was the same on the demo last year but I tried that out last night out of curiosity, and the graphics were the same as they came out in the final version. Sure, this is a much earlier release, but I'm not holding out much hope these will be improved. So far 2011 far beats 2012 in graphics detail. Maybe the improvements in animations have meant cutbacks needed to be made elsewhere?
Gameplay wise, I've noticed a bit of a problem with selecting a man off the ball at set pieces. You control the runner, simply press long pass and the game kind of auto passes to him. Which is fine, except it causes mass havok in the area to your advantage nearly every time. Hmm.
Yet again, yeah, keepers are of course terrible, as Konami themselves have pointed out, but my main bugbear so far is with the dribbling. Feels massively dummed down. I prefered the awkward, 'solid' feeling in 2011 meaning you could take clear and deliberate touches. Combined with R2, you could perform some really deft little moves using just a couple of touches of the ball, and I don't see that here because it all happens too fast, even on -2. The only difference is that the game seems to let skillful dribblers glide around unchallenged rather than you being able to avoid a challenge yourself. I can only imagine what Messi feels like to dribble, seems like you'll be able to twist him against gravity on a whim just like FIFA at this rate.
I'll get slated on here for saying I still kind of prefer 2011, but movement just feels more solid than the 2012 demo. While 2011's odd ball physics have thankfully gone, they've been replaced with physics that are IMO no better. They're different - the bobbling is much nicer etc, but otherwise strong passes glide perfectly across the turf, it tends to float around with smaller touches, and just doesn't look right. Foot planting is also far better in 2011 IMO, and players now feel like they glide around rather than pushing against the turf like they did in 11.
If these problems persist, and graphics aren't also overhauled then I'm not sure I'll get along with this version
Don't get me wrong, there are plenty of vast improvements in certain areas, notably the way the AI attacks, but there are other large problems that could be serious game breakers for me
