Chimps-with-quiffs
Champions League
- 11 August 2003
Unfortunately I think that's a side effect of not having terribly advanced AI. That's not a dig at PES, it's the same across the board with most sports titles. Making people physically stronger and faster had long been the staple way for programmers to differentiate between players who are 'good', 'average, and 'poor'.
I'm sure one day there'll be a good representation of ability between players but until that day we're stuck with physical stats dominating over everything else.
The thing is you actually can do it with the current PES engine or at least get closer than I think Konami think they can.
By raising the teamwork of the best teams to the high 80's and then these range down to the mid to high 70's for lower teams combined with a realistic difference is skill stats like passing speed, accuracy and ball control, you can get to point where the physical side of players is about realistically what it should be and the quality of the team you are playing against dictates how well they play against you and how hard a game it is, rather than the physical short commings of your own team.
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