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You really need a good shooter for that, strong foot, a lot of momentum.
Problem being the ai decide where the shot goes and given that there are 9 AI players stuck in box 9/10 are deflected.
Just to let people know i have discovered something. Its actually not new its been around since pes 5 for as long as i remember.
Go into training shoot and aim were ever. Ball doesnt go were you want.
Now go to shoot but dont have you finger on the analogue stick, power up the shot then aim. Ball goes more in the direction. This has to be fix by konami for pes 13 or we need to get this to them and have it fixed in a patch.
Taking my finger off the analogue stick is not practical and akward.
I have been saying this for weeks. Whenever someone asks about shooting, that's the method I've suggested (as well as some others around here). Not to say "every" shot goes exactly where you want but it works most of the time.
It may be impractical and awkward to some but it also has its advantages I suppose. What if you're running or facing one direction but want to hit the ball across your body? Aiming after you've powered the shot will allow this. Aiming only in the direction you're facing means you hit every shot straight on basically.
What if you are square on/side on to the goals and want to hit a first time shot on goal? Aiming after you power up would allow you to do this.
Just downloaded the patch on PS3 I dont see any 0 assist Lobbies
Only quick match filter for similar players Fuck U Konami if this is the case because you misled us
Just downloaded the patch on PS3 I dont see any 0 assist Lobbies
Only quick match filter for similar players Fuck U Konami if this is the case because you misled us
Just downloaded the patch on PS3 I dont see any 0 assist Lobbies
Only quick match filter for similar players Fuck U Konami if this is the case because you misled us
how is this not a freekick or sending off??
Jon Murphy only mentioned quick match filters mate, so some of us figured there won't be any 0 assist lobbies. It's not ideal definitely, I would rather have lobbies.
Arrrhhh! Just went to carry on with my ML, which I've been playing for weeks, and when the game uploaded it was like it was the first time Ive used the disk i.e. asked me for seetings/avatar etc.....and my edit file seems to have gone...including my saved ML....furious.
My option file seems to have been effected too as certain embles and kits no longer work ...but some do!!!
I play on PS3 with Goalgerds file anyone else experienced this. Any help???? I guess I've lost everything and need to start again, as well as upload all the individual option file folders (hundreds of them!!)?????
Spot on analysis Pere.PES2011 had its good points, but most of its good points are in PES2012. It also had a lot of very, very bad points - some of which are also in PES2012, but for the most part they've been removed. People forget very quickly: the awful player switching, defenders running away from through balls, the ludicrous catch-up, the way a simple one-two would make opposing defenders freak out like they'd just seen the mothership, the total lack of movement ahead of the ball, the very limited dribbling, the way opponents (and the AI!) could just pressure mindlessly and swamp your man on the ball, and because the game was still pretty unresponsive you couldn't avoid it - he'd just get bumped over, go into that motherfucking STUMBLE ANIMATION and lose possession. I enjoyed it for quite a while, but looking back PES2011 was clunky, rigid, buggy and ultimately frustrating.
The shooting was less automated, I'll give it that, and long shots were much more satisfying - but it would be wrong to suggest that the shooting in PES2011 was actually good. It was just bad in a different way. Goalies were better, but again, not by much - oh, and the tactical settings were much deeper and more rewarding. Can't think of too much else that was actually better, though.
Personally I'd take PES2012 any day. The zippy arcadiness of it irritates me, but you can overcome that by playing sensibly, and finding opponents who also play sensibly. There was basically nothing you could do about PES2011's clunkiness, because it was in the actual game. A lot of the problems with PES2012 come from how people play the game (and how the game allows them to play). I mean, even when you play it "properly" it's still a very long way from perfect, but for me it offers much more freedom than the last one.
PES2011 had its good points, but most of its good points are in PES2012. It also had a lot of very, very bad points - some of which are also in PES2012, but for the most part they've been removed. People forget very quickly: the awful player switching, defenders running away from through balls, the ludicrous catch-up, the way a simple one-two would make opposing defenders freak out like they'd just seen the mothership, the total lack of movement ahead of the ball, the very limited dribbling, the way opponents (and the AI!) could just pressure mindlessly and swamp your man on the ball, and because the game was still pretty unresponsive you couldn't avoid it - he'd just get bumped over, go into that motherfucking STUMBLE ANIMATION and lose possession. I enjoyed it for quite a while, but looking back PES2011 was clunky, rigid, buggy and ultimately frustrating.
The shooting was less automated, I'll give it that, and long shots were much more satisfying - but it would be wrong to suggest that the shooting in PES2011 was actually good. It was just bad in a different way. Goalies were better, but again, not by much - oh, and the tactical settings were much deeper and more rewarding. Can't think of too much else that was actually better, though.
Personally I'd take PES2012 any day. The zippy arcadiness of it irritates me, but you can overcome that by playing sensibly, and finding opponents who also play sensibly. There was basically nothing you could do about PES2011's clunkiness, because it was in the actual game. A lot of the problems with PES2012 come from how people play the game (and how the game allows them to play). I mean, even when you play it "properly" it's still a very long way from perfect, but for me it offers much more freedom than the last one.