theCRO
Championship
- 6 April 2003
I hate that regular setting on online games..top player should be default.
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Top player AI in PES 2011 was great and to a very good quality despite it's issues here and there. Best in any football game.
It's regular I'm worried about, if Konami set online matches to Top players there's no issue but leaving it on regular will open up problems!
i heard from an interview that celebrations has been improved a bitAny news on better celebrations, as in not wait five seconds and then wheel away in delight?
It just sounds too good
Is this all a dream?
everyinng sounds promising apart from this.
fucking kids complaining! Online may descend into the Crisitano up from crap that was FIFA 09! All PES 2011 required was some effort and ACTUALLY tapping R1 and Holing R1 + R2
Now we will see these cheap players just holding the sprint button
why are you surprised?
PES11 is a masterpiece in the making. Build and improve on that base and it will piss all over fifa in terms of trying to simulate the game of football.
Careful now. I'd sooner be cautious now and get an amazing game, than expect the world and not quite get it.
It does sound utterly amazing though. The list of answers were almost too good to be true.
Sorry, but these impressions are utter rubbish. Whats the point in saying everything is simply better? We hear the same every year from these 'insiders' who don't dare criticize the game. Even for the indefensible mess that was PES 08 and 09 was talked up
Why own a blog when you can't expand beyond 'Wow this is good!', why not something slightly deeper with a footballing interpretation? Some of the chaps on here would be much more informative if they were sent. Least then we'd have some vague idea how it's shaping up, and not some idealistic picture of some 10/10 masterpiece that only builds false hope toward the release.
Not get me wrong, I'm well optimistic about the game but I cannot stand hyperbole. I'm not saying they cant praise the development, but at least delve into something a little deeper than 'it's good' or 'it's better'.
i have no problems with that. i want this game to simulate football and in football, walcott can outsprint post players and i expect that to reflect in this game.
Careful now. I'd sooner be cautious now and get an amazing game, than expect the world and not quite get it. It does sound utterly amazing though. The list of answers were almost too good to be true.
I agree that fast players should be able to outpace slow ones.
Why on earth did this post in here? I wasn't reading this topic until now....Carlos Tevez vows never to return to Manchester
http://news.bbc.co.uk/sport1/hi/football/13704323.stm
It better be stat based ball control attribute rather than multi-button combos!But i don't want a scenario with FIFA 09 or some of the older PES games where all you do is hold the sprint button with Walcott or enter fast player name here: and whoosh!!! I liked the system in PES 2011 where you could break away but it was hard, you had to time using R1+R2 and tap R1. Kids want it so you just hold sprint and whoosh!!!
If that had been the case where tapping R1 really helped as much as you imply then that would have been great, but it just wasn't. The extent to which players would be pegged back was too much an it was a cheap way to balance the game, along the lines of something FIFA would do, and indeed has done in the past.Isslander said it right, there is a very delicate balance needed to be met, i feel PES 2011 isn't far off, it just needed to sort out the problem where if a defender touched you and latched onto you (jostle) You couldn't break free from him. If that's the ONLY change then that's fine but still even in PS 2011 I mean if you 2-3 yards away from a defender as long as you tap R1 etc.. your fine. Against the AI and online. When I'm testing formations out and i use Madrid now and again, with Crisitano at times nobody can catch him! You know from MLO even with the current system people still fill their teams with Speed merchants like Dotan, Robben etc.. Konami NEED to get this right! It's vital so kids actually have to make an effort to use a players pace!
All Asim's impressions sound amazing, but anyone know if this guy is reliable?
If that had been the case where tapping R1 really helped as much as you imply then that would have been great, but it just wasn't. The extent to which players would be pegged back was too much an it was a cheap way to balance the game, along the lines of something FIFA would do, and indeed has done in the past.
Pace has always been a problem because no game really wants to represent dribbling inaccuracy properly. One day a football game will come up with the sort of solution to that particular problem (which is more likely to be irregular touches in a straight line rather than inaccuracy left or right) but until then, it's wrong to just use rubber banding to the extent PES 2011 did. It was too cheap a solution to the problem.
But you can switch to digital, as the button layout images indirectly showed. Or did Asimov explicitly check and they've removed that option since?
It helped for me, i did a video showing you can stay ahead of opposition chasing after you
YouTube - Rubber banding? Tap R1 to stay ahead!
I was never able to get such distance in my PES 2011. And yes I tap R1 a lot.
Looks like a low difficulty setting.I was never able to get such distance in my PES 2011. And yes I tap R1 a lot.
@PESKingsBlog Nope, auto kick-off is out. You press the button to start things off. @JonMurphy_PES said he personally asked for that.
Did we know this?
Adam's tweets seem to be pure hype.
On the one hand, Asim's write-up said shooting and passing are unchanged. Adam, on the other hand seems to suggest they have reached a whole new orgasmic level. hmm...
First up, you have the tweaked ball physics which provide a much more realistic feel to the overall passing and shooting. It’s extremely hard to describe the exact effect, but don’t be surprised to see the ball occasionally bobble across the turf after a poorly hit pass or shot.