zeemeister
foxy engine
Absolute balls that penalty system...I just want to know why
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Is it me or are Penalties a load of rubbish this year. I have to say last year they were great apart from the silly chip shot. This year is like we've gone back 10 years. Surely we can manage something a bit more complex than hold left or right to save a penalty kick. And the kicker can't miss the target no matter how long you hold the direction.
Some people already received their copy/you can get it like you can get any game if you want...how the hell are u guys based in europe playing the full version of PES already when its like 3 weeks away from release!
I've said to myself not to post more bad stuff regarding the game, but I can't stand it anymore.
How on earth is this possible?
Did they even play the game before the release? From gameplay camera
it looks even more awful, and happens all the time.
I just want this, the clipping and the gks to be fixed so I can play a football game this year.
YouTube - pes 2012 inconsistent run bug
I've said to myself not to post more bad stuff regarding the game, but I can't stand it anymore.
How on earth is this possible?
Did they even play the game before the release? From gameplay camera
it looks even more awful, and happens all the time.
I just want this, the clipping and the gks to be fixed so I can play a football game this year.
YouTube - pes 2012 inconsistent run bug
actually you can miss, with weaker penalty skills for the player you miss if you give full power, mostly hitting the bar or it goes a bit higher. Penalties from players that cannot give full power are often saved if the keeper got the right corner. i think is system is fine if you play a penalty-shoot-out because you mostly won't have 5 Ronaldo's. But a penalty during match time is a save goal, true, since you will always have a player that can give full power.
another thing is, you cannot do low penalties, the keeper will always save it if you have the corner, in pes 2011 low penalties in the corner often went in if the power was fine...
and tbh, what was the problem with last year's system? a lot ppl said it would have been too hard, but it was also pretty easy, no?
Some people already received their copy/you can get it like you can get any game if you want...
So its not down to skill anymore its just which player you have available to take the kicks. Well thats just great isn't it. Why dont we have it play the same ingame also so you just press the shoot button with no direction and dependent on who has shot depends whether or not it goes in or not.
If you like the new penalty system then you'd probably enjoy it so much better. Basically if you got a good player taking the kick there is a very, very slim chance your gonna miss what ever direction or power you put on the kick. Does that sound like a good system to you.
its like real life so,how many penalties are missed on a regular basis? it should always be 80% goal and 20%save of miss
depends on the team and pressure...my fav team dortmund didnt score any penalty in the last bundesliga season xD (but still champion)
i want old system back (mainly because my mates were too stupid for it when we did offline matches xD)
If you like the new penalty system then you'd probably enjoy it so much better. Basically if you got a good player taking the kick there is a very, very slim chance your gonna miss what ever direction or power you put on the kick. Does that sound like a good system to you.
No its rubbish and its the problem with PES as a whole, if the stats are high enough the CPU will do too much for you. This creeps into every area of the game and I wish they would reverse their implimentation of how stats effect the game.
I would like to see a system where if a player has high stats then whatever area they are high in, you as the player will have complete control. A player like Xavi will allow you to play a pass with the exact weight and direction you input, where as say... Titus Bramble will give your input a handicap, the direction and power of the pass will be off to the degree his stats dictate. Rooney's shots will be placed exactly where your direction and power say it should be(obviously physics will also play a part) but Jerome's shooting will not be as faithful to the user input. I think FIFAs system might be like this and I wish Seabass would adopt it, being overly assisted is a big criticism of PES and its even though I do enjoy the game it is warranted. I know some people like the way it is but I think that once they realise, like the fully manual FIFA boys did, how good it is to be in total control(when the stats allow it) they will be won over.
This will also dramatically change online, no longer will you be getting beat by a idiot just because he uses Barcalona and you use Newcastle. He will have the tools to play amazing football but if he does not know how to use them he will still be bad at the game. Skill needs to put back in the players hands.
tool to play good football as barcelona is the individuality and teamwork stats that should show how the AI move on the pitch.. Fully manual is another subject. Relying hand skills precision of direction on gamepad is like an FPS game .
I guess it's the mechanic of the game itself that should get much more attention e.g bigger impact of body position for shooting, passing, heading, etc outputs. The stats will play it's role to semi-automatically scaling the outputs. Tactics/Strategy as well as stamina/fatigue system are among the thing should have bigger impact on the pitch.
All in all those are some of the uniqueness of a football game should be, IMO.
Yeah I think the bolded part is better actually and I agree with what you said about it being like a FPS game. The thing that bothers me most about the stats overly assisting things is when I power up a pass to play the ball to a specific player, and the game decides that I wanted to play the ball to a different player and changes my pass totally! Thats why I was thinking about giving the user full control over where the ball goes. The same goes for shooting, there were people a few pages back saying they shot to the left and the game hit the ball to the right(or visa versa). I have experienced this also and it ruins the goal if it goes in.
I guess there is nothing wrong with the way things are they just need to be done better. I know its not allowed to be said around here but it is time for a new engine, I dont really see things getting much better with what they have.
overall better than pes 2011.
i hope they fix some bugs, like player sometimes going through the net of goal after missed chance, which looks so stupid.
also, where did those substitution cutscense dissapear? we only see notification whos in and whos out.
IIRC, subs cut-scenes is usually (always ?) performed for the winning team and max. 2 ppl at the same time.
really strange and wierd.
Is it also bizarre?
its like real life so,how many penalties are missed on a regular basis? it should always be 80% goal and 20%save of miss
what is iirc?
there is no single substitution cutscene in matches i played so far.
really strange and wierd.
Agreed. Thankfully I saw Big Balls Jon The Murph reply to a query on this on Twitter recently that he'd actually asked the devs for that option to be included before now. He added that he'd bring it up again with Konami, for next year.I noticed this in PES11, they have slowly reduced the amount of cut scenes. I am one of those people that like PES cut scenes - and it is a real shame this is being reduced. Why not just give us an option to switch cutscenes off it's such an issue for some people.