DuduBR9
Champions League
- 25 July 2010
-2 speed = fucking AMAZING!
Best game ever!
Best game ever!
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This PES 2012 i will totally get it! Actually it will be the first nexgen PES i will purchase. Now i have a doubt about online play game speed:
If on a match i'll choose -2 my opponent speed will choose their own? Or there's an instance to set the speed for both players before the match start and both will play with the same?
I am very confused about the passing assistance. When lowering the pass assistance what exactly does it do? Does it take away from player stats and make it more manual? What i am looking for is player individuality. Which bar (0-4) would allow for the most individuality? Since that is what makes PES PES. I want to play as Juve with Pirlo and be able to play balls around the pitch that i couldn't do with anyone else in the game.
I am very confused about the passing assistance. When lowering the pass assistance what exactly does it do? Does it take away from player stats and make it more manual? What i am looking for is player individuality. Which bar (0-4) would allow for the most individuality? Since that is what makes PES PES. I want to play as Juve with Pirlo and be able to play balls around the pitch that i couldn't do with anyone else in the game.
Right here mate, getting used to game it's good, not liking xbox controls however
Geez you PC guys are a spoilt bunch. I downloaded the patch by jenkey with the 72 teams. The graphics, scoreboards, training mode the updated teams on just a demo is phenomenal.
Playing with Bordeaux is phenomenal much like the signings malaga made with Nene, Chantome, Sissoko, Pastore and more very decent bunch of players.
The beauty of PES though still lies with the minnow teams. The speed and general error in the ball and players is perfect.
By the way I dropped to proffessional as Jimmy recommended and it is so much more balanced in how the CPU attacks much slower and method and conceeding feels genuine and not pre ordained.
hi guys and pes fans finally i found the key move in pes 2012 and i felt the need to share with everyone, im not sure if anyone posted this before anw after playing the demo extensively i had a feeling that something wasnt just quite right on my build up play. who could have thought that the least "important" move in all previous pes is the no1 rule for build up play in pes 2012. no wonder it took me so long to find. the "trick" for realistic build up play in pes 2012 is simply the R1 trapping of the ball its so different now this changes EVERYTHING, your controlled player will trap the ball with his main foot bit to the side instead of the old front stomp we were used and that opens so much options and it looks soo realistic now. looks like a real football match give it a try cant wait for this game!!!
sorry for my english
Link please? I did see some other patches, but no reference to the training challenge...Jenkey's patch is worth getting just for the 3* defending challenge alone. An absolute beast of a challenge but it will definitely teach you a thing or two about defending properly.
Do you mean R1 or R2? Anyhow, you can use both R1 and R2 for controllling the ball depending on the situation. Tapping R1 and a direction just as you trap the ball pushes the ball further ahead in the direction you specified. This helps you to turn away from players who are going to close you down. Very realistic and real-life players do this all the time.
Tapping R2 lets you do a controlled trap. I use it when I want to control the ball and lay it off. Again, it borrows from real life.
You can even control the ball without pressing either of those buttons and just turning in the direction you want to using the left stick. Experiment with the different options to really understand the mechanics of the game. Cheers!
I've got some cool clips to upload later this week, some Modric skills cutting across using R2 then poking the ball through some inter player's legs. Very nice. Modric is IMMENSE in this game.
It's also the first football game I've ever been so impressed with the AI that I record AI goals.
One, I got done over by Sneider driving forwards, passing to a lone striker who held the ball up, tapped a lay off and Sneider followed up with a first time drive low from outside the box. Brilliant team play.
Another, Eto'o skipped past a couple of defenders, slowed down, weighed up his options before playing it square for someone to control, sidestep a defender with his second touch, and place the ball into the corner from just inside the box.
Still finding Top Player to be HARD. I took another spanking but it never feels annoying or scripted to me, just beaten by some good football. I've tried Professional and it's more balanced, but still feels a little easy to me. I certainly don't win every game by any means, rather I have too much of the ball to feel really realistic.
Just a curious state of mind about superstar level. Since, most have felt what it is in top and professional diffiulty ?
Question is, how do you wanna see superstar difficulty work ? Mine are :
1. Keeper can save/parry more.
2. They are more accurate at tackling and shoot more often.
3. Cpu can read your off the ball team mate better/earlier, hence cut off your pass more often
4. They quickly adapt your style of defending and attacking to counterbalance.
5. They waste time by passing around more if leading at 80 mins above.
In brief, Pushing you to read your team mate AI much earlier, hence your timing to execute of pass should be very important part.
Agree long passes are too easy. In fact I wish there was more error all round really.
I like the ground passing on zero bars, you see enough errors and I notice the difference between good and bad passers. I really need to think about each pass, judge weight and direction and consider the benefits or dangers of a certain pass.
I wish this was replicated in all other areas, such as long passes, crossing, shooting and heading.
My main gripe at the moment is crosses, which are far too accurate, especially from the CPU. I don't notice the effects of body position, aim, weak foot or player stats on crosses. Not enough consideration needs to go into a cross. Just press the cross button regardless and 9 times out of ten it will be really accurate. To make matter worse headers and volleys are then similarly accurate and of course we all know about the keepers.
Easy accurate crosses + easy accurate headers + bad keepers = not a good combination.
As it is I'm enjoying the game but feel that just a little more error on everything plus the CPU adding more slow possession to its game would take this game to legendary level.
I hope they release day 1 patch for signings because they all wrong. Why Eto'o at Inter? Where Forlan? Where is Adebayor at Spurs? -_- And in the patch fix the stats because i never seen such horrible stats in PES as in 2012.
Chicharito 72
Mario Gomez 77
Falcao 77
Ibra 93
Rooney 93
And who is this jap Nagatomo with 86 rating? o.O
O.o lol