Wilko22
Confusions Familiar
- 19 March 2003
- Manchester United
are quick free-kicks still in?
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are quick free-kicks still in?
Defence is totally unrealistic and makes the game look ridiculous, with every cpu player in the game is now able to dribble through packs of players in a way that Messi can only achieve occassionally.
When your get a pack of your players around the attacker, and you are of course only able to control one of them, the rest literally stand and watch even if you get a tackle in a clip the ball away from the attacker. The ball can be right there waiting for one of your team mates to take it, but they just stand and wait until the attacker gets it again. They may as well be playing for the opposition.
It's a different defending system than they use in FIFA, but it's equally poor.
The defense is broken. It is incredibly unrealistic how easy it is for any CPU player to simply cut straight through upwards of 4 defenders. The only people disagreeing are simply ridiculous at the game already or seeing what they want to see.
For me the best example of how broken the defense is is in the training mode. If you do the individual test, the second one is using your teammate, and the idea is that you hold up the attacker using L2, and then use square to get your teammate to disposess the attacker.
I've been playing PES since PES 2, and am very good at sports video games. I managed to succeed in the 'bronze' challenge twice in twenty tries. An experienced, PES loving gamer who can only succeed in defending a 1 on 2 situation 10% of the time...that's not quite right Konami.
The defense is broken. It is incredibly unrealistic how easy it is for any CPU player to simply cut straight through upwards of 4 defenders. The only people disagreeing are simply ridiculous at the game already or seeing what they want to see.
Hey guys.
Sorry for the hit and run before lol
I'm currently engrossed in ML, and this kind of Soap Opera Konami have created. So many cut scenes, so many moments that fill in between games, it's all rather special. Can't wait to talk more soon.
A few thing I want to note, although I'm sure are aware, I'm being watched closely and don't want to mess anything up with Konami. So a few points.
I'm playing Professional. Not because I can't win games against Top Player, but because I have to accept it's there for people who want to out-game the game. I don't feel it's a level that scales well for people who don't like being shafted 24/7 :mrgreen:
Secondly, defending. Makes more sense. I found it ace in preview, and it's a learning curve, but it seems it makes more sense now. Sure, you'll still get destroyed by players, but defenders have a better reach, and when you're infront of the player when it makes more sense you win the ball - you will.
Finally passing. I'm playing full bar. Happy to say Konami have changed the levels to a degree, and it feels less automated. I still don't think no bar is fully manual, but the control you have over power and placement is far greater than in the demo.
I do want to talk keepers, but rest assured they are better than the demo. There aren't issues, but more design choices that I feel Konami need to tweak, perhaps something we all can feedback once we have the final demo. Think PES3 shooting, and how rockets would be a goal. Good idea, but maybe not for everyone.
Oh, last taster. R2 shooting = WE9/PES5
Guys!
I'm pissed off with Konami.
Wait, don't fret.
Reason? Football Life (ML/BAL)is quite possibly the best single player mode ever in a football games. Incredible, engrossing, time consuming, enjoyable, involving etc etc etc.
So why am I pissed? They haven't even talked about it yet in great deal. I'm blown away, I've never seen this sort of single player focus ever.
PES 2012's best kept secret, and one that could be a defining moment in the series.
So I'm going be a dick now and disappear. But when you hear about it in-depth, remember I warned you first. There are write-ups doing the rounds, but it doesn't do it justice.
Take this case in point. Started ML. Played 3 games (1 pre-season friendly). Been in the mode for 1hr 15mins...
It is not about defending, it is defending against the AI. AI players lock on the ball and go into Messi mode inside every group of players.So because defending is more difficult, and requires more thought and skill, it's broken?
Sounds like you guys know something we don't! I keep trying to cover and jockey with my defender but like nerf said it is a one man defense. The AI either finds another player who can catch my defenders off-guard or just keeps dribbling until he passes my defender with a slick move and a couple more extra defenders while he is at it! Sometimes I win the ball, yes, but I concede goals every game but I can't protect my area from eleven crazy Messi-like AI players!Day one I was doing as badly as you, but then I got gold in both defensive challenges on my 2nd try on the 2nd day..
Seriously, you need to learn how to defend. It sounds so much like you're expecting to just turn up and win from the off.
I thought it was brilliant, first attempt on the "training" I pressed "X" he skipped past me like I wasn't their. Pressed redo and this time contained but eventually lost out, 3rd time contained, waited for the chance to tackle and vola!
Although I've been having 20 hours of love/hate with the demo, the last couple of games I played were incredible. Those two games were also the first time I'd played it on 2 player. I played my son who has become a right little pressure whore since he started playing Fifa Online against all his mates from school. The game felt so different compared to playing the CPU, and miles better for it. The pressuring didnt work at all against me, and I was very rarely made to feel uncomfortable by it, rather than being suffocated like in PES 11. I could simply pass it about, looking for the option until I had dragged his players completely out of position, then a nice threaded pass played me in. Fantastic. Strangely, the -1 Speed setting felt perfect as well.
I don't think there is a button called "+arcade" and another called "+simulation" in their development kit. They just implement what they can and what they see fit.Had many more games with the demo now on PC with midlevel-settings. My near final impression:
The game has indeed become more arcade than PES 2011. The interview with Seabass from the netherland article posted up there is no mistranslation, Seabass went for the mixture between arcade and simulation to make it more fun to play.
And fun it is, but I don't like that Konami went more arcade, I wished Seabass went even more simulation than PES 2011, so much that playing a full 90-minute-match real time would be interesting and challenging.
Hmmm. So because the response times have been improved and the controls are tight, it makes the game arcade-like?
WOW. I respect peoples opinions but sometimes they voice some incredibly stupid points. I hope to God Konami don't listen to people like yourself and others or we will end up with a broken game full of sluggish movement and over pressured defence systems.
Exaclly. I really think that some players really need to have less agility when dribbling and less close and tight touchs, but i don't agree that it must be like pes 2011.
In pes 2011 there are many players that makes you relly doubt if they are professional footbllers. One of my example was Luizão, a defender who was in brazil squad for many years for God's sake, and i couldn't hold the ball with him for more than 2 seconds, so ridiculously sllugish that i always had to clear the ball whenever he touchs it and my opponent started sprinting towards him. In real life, defenders don't have that dificult to deal with attacing pressure, they can simply make a good turn to keep pressure away and then pass to a teamate. That doesn't necessarily make them good dribblers.
The way Adam writes offends me, well the second part. The first part was surprisingly more informative than usual.
'Finally passing. I'm playing full bar. Happy to say Konami have changed the levels to a degree, and it feels less automated. I still don't think no bar is fully manual, but the control you have over power and placement is far greater than in the demo.'
So does that mean that passing is easier or there's just more control over putting it to the left or right of a player?
Right moment? There is no right moment. I'll let robinho express my feelings!
YouTube - PES 2012 super AI robinho
Right moment? There is no right moment. I'll let robinho express my feelings!
YouTube - PES 2012 super AI robinho
i blame the keeper
The thing is PES 2011 is the one extreme, PES 2012 is the other extreme where everything just works perfectly for everyone on the pitch, I mean look at real football.. with the exception of Barcelona most teams find it difficult to pass the ball around at will, control the ball perfectly, turn quick and swift and always have at least two passing-options... but that's how it seems to be like in the demo for every team... what's missing is the thrill and danger to make something wrong that most teams have to deal with.