It's the same year in year out, I'm always amazed at the outpouring over tiny little bit's of info and a few seconds of video...
It's fun watching the explosion though...
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It's the same year in year out, I'm always amazed at the outpouring over tiny little bit's of info and a few seconds of video...
It's fun watching the explosion though...
Nick since you like reminiscing so much, you can take a look at the PES 2010 thread and see that at this point, people were way more negative about PES 2010 than 11.
Whoooa there. This is almost definitely off the mark. Late March at the soonest. Remember the point was that they wanted the press members to be able to give them feedback to work into the game - they wouldn't be playing something up to 12 weeks old to do so. Besides which the video we've seen was playing on one of the dev's machines. That could well have still been the press build to avoid accidentally spilling any beans, but it's unlikely to have been stuff from Jan/Feb.
Why's it for kids? Playing online with people you know is just like playing offline with friends, bar the lag. I'd love playing you guys online and lag-free.
You have to differentiate between playing online against random people and playing online v people you know. Versus people you know is obviously good because you can be fair to one another and not just exploit the game.
The 'kids' comment was probably more so directed at the fact that the majority, or if not then a heck of a lot, of people who play games online are probably under the age of 18 or they act like it. So when you choose to play against a random opponent you get the delight of playing who will exploit weaknesses at the expense of good gameplay. You also need to take into account the wannabe gangster talkers or in COD that one guy who gets -15 KD who is basically the sole reason you lost.
I just find the online console communities horrible, everybody is all out for themselves and it usually makes the game a whole lot worse than it should be win or lose.
I imagine playing online games on high end PC's to be better because i guess they aren't as accessible to a lot of kids but i suppose you get a lot more elitists who will try to glitch. I still think PES would be much more fun to play online on PC than my xbox 360 though.
Hmm.. He actually says ball carrier..
I like this camera, but I'm hoping that controls doesn't auto-switch when the camera changes angles.
I think on the psm3 podcast he said you could contain tricks by pressing x and backwards to jockey or back off, while they do tricks in front of u but to know effect.
But I also hope the computer does not fall for them all the time. At least online or against mates we have different ways of defending, rather than just going towards the ball.
Oops sorry I was wrong.
Still I am certain it's more in reference to the lack of midfield in FIFA, there is no need and almost no possibility (with all the constant pressure) to hold the ball in midfield to work the space. Not that PES2010 is much better as the defence tends ro drop deep in a straight line which IMO is not realistic either.
While both are not entirely wrong as you do get teams that play high pressure or drop deep. It needs to be team specific. For example if you playing Inter Milan you should have a PES2010 style of defence, but if you're playing Barcelona you would be looking at FIFA10 style. Instead both games have their styles coded into the AI making team variance and individuality less apparent. FIFA 10 IMO suffers most as the lack of player individualism takes it further away from team style.
Right PSM3 podcast
They're talking about the defending changes. More specifically how you hold your direction stick to your own goal and hold x to jockey. But then they say that after the presentation the feature wasn't in the builds they played so it was impossible to gain an opinion on it.
But yet ign claim they actually played with it and kept passing back to their own keeper and messing up.
?
Right PSM3 podcast
They're talking about the defending changes. More specifically how you hold your direction stick to your own goal and hold x to jockey. But then they say that after the presentation the feature wasn't in the builds they played so it was impossible to gain an opinion on it.
But yet ign claim they actually played with it and kept passing back to their own keeper and messing up.
?
I think with 2010 it depends on how far you go with the tactical options. If you know what you're doing and go in deep, you can configure your defense to play however you want. If you want to shut up shop and play negatively, combining the man marking, player indexes and maybe even the sliders you definitely can. You can shut out all the Ronaldo/Messi abusers and play on the counter, if you have to.
It's not foolproof but online I've frustrated many a player; I remember even grinding out results against Real Madrid with Portsmouth, twice in a row, a 0-0 and a 1-0 win for me. I've also done so with teams like Lille, PSV Eindhoven etc. (it also helps that I have about 9 different saved formations which I use with the many multiple teams I choose). If you have to you drop deep, set your players (even midfield players) to defensive, and double mark the above players if they are giving you trouble they'll find it difficult to find space, just like in real life. Hitting them on the counter can then be devastating. Look at Inter Milan's CL Semi Finals and Final. If you can set up your team correctly its entirely possible to organize your defense, the game gives you the tools to do so. It's not the games' fault if you don't use them.
When I see a lot of people complain about PES 2010, I understand that it is their personal opinion, but I also doubt how far they go into understanding and utilizing the tactical depth of the game, which separates it from FIFA and all the other versions of PES.
If I played a game of chess and only skimmed the surface of the game, I may easily lose against a player who is planning moves 3 or 4 steps ahead, looking at the game from all angles and using a number of different strategies to win. I may even come to dislike chess. It may not be that my opponent is such an infinitely superior player to me, he is just using his brain and all his thiking faculties to beat me.
This is what's so frustrating, the game is so deep. How many people are digging deep and reaching its hidden depths, before writing off the game?
On a slightly different note, as I keep mentioning, gameplay wise, they are already there, I'm not worried about 2011, unless they change it so much that they mess it up, it should be fine.
Maybe something is wrong with me but players models on this screenshot looks similar to FIFA's? oh no please say that is not true.......
Unless it mean you stand off more than I understand. So it's like using the jockey button and keep a much longer distance between the opponent so you are always between him and the goal.
I think with 2010 it depends on how far you go with the tactical options. If you know what you're doing and go in deep, you can configure your defense to play however you want. If you want to shut up shop and play negatively, combining the man marking, player indexes and maybe even the sliders you definitely can. You can shut out all the Ronaldo/Messi abusers and play on the counter, if you have to.
It's not foolproof but online I've frustrated many a player; I remember even grinding out results against Real Madrid with Portsmouth, twice in a row, a 0-0 and a 1-0 win for me. I've also done so with teams like Lille, PSV Eindhoven etc. (it also helps that I have about 9 different saved formations which I use with the many multiple teams I choose). If you have to you drop deep, set your players (even midfield players) to defensive, and double mark the above players if they are giving you trouble they'll find it difficult to find space, just like in real life. Hitting them on the counter can then be devastating. Look at Inter Milan's CL Semi Finals and Final. If you can set up your team correctly its entirely possible to organize your defense, the game gives you the tools to do so. It's not the games' fault if you don't use them.
When I see a lot of people complain about PES 2010, I understand that it is their personal opinion, but I also doubt how far they go into understanding and utilizing the tactical depth of the game, which separates it from FIFA and all the other versions of PES.
If I played a game of chess and only skimmed the surface of the game, I may easily lose against a player who is planning moves 3 or 4 steps ahead, looking at the game from all angles and using a number of different strategies to win. I may even come to dislike chess. It may not be that my opponent is such an infinitely superior player to me, he is just using his brain and all his thiking faculties to beat me.
This is what's so frustrating, the game is so deep. How many people are digging deep and reaching its hidden depths, before writing off the game?
On a slightly different note, as I keep mentioning, gameplay wise, they are already there, I'm not worried about 2011, unless they change it so much that they mess it up, it should be fine.
This is what's so frustrating, the game is so deep. How many people are digging deep and reaching its hidden depths, before writing off the game?
That was my understanding from listening to the podcast. It will work the same as the regular pressure button (X or A) except by pushing the stick towards your own goal you shadow the goal side of the player on the ball without trying to challenge and gain possession. It's a way of defending without committing to a challenge, basically a more user-friendly option to the jockey button.
Shame most of the players have the same stand animation in there, I hope we can tweak the cameras to suit, for 2vAI you need to see a lot of pitch...
Did you realize that just now that they're doing everything to copy FIFA? And thank god for that haha. Now they look like properly at least, let's see if they'll act properly.
Right PSM3 podcast
They're talking about the defending changes. More specifically how you hold your direction stick to your own goal and hold x to jockey. But then they say that after the presentation the feature wasn't in the builds they played so it was impossible to gain an opinion on it.
But yet ign claim they actually played with it and kept passing back to their own keeper and messing up.
?
Toward your goal and X/A is the same as holding L2(+R2)+X or LT(+RT)+A in FIFA. The direction you press isn't reflected by the movement of the player in a literal sense. The worry with pressing towards your goal + x is that, whereas normally your accidental passes would go in any direction (passing the ball out of play, passing it forwards to the opposition defence etc), your accidental passes are being funnelled towards your own goal.
I'd strongly sugges that changing the pressure button to one of the triggers/bumpers be the first thing you do, if it doesn't displace anything important. It's only habit that means that pressure is still on the same button as short pass.
Edit: to clarify, while this might not be new to football games I'm glad standing off is becoming more of a focus. If it can be shown to work effectively then I expect it to become the staple defensive mechanism for both titles. Personally I'd have liked to see it be a bit freer, so we could just hold X to follow the man but be able to press the LS to either side to try and block based on weaker foot / show the man outside, as well as press towards the ball to challenge.