PES 2011 Discussion thread

Broadcast cam is superb use it for every match, you can also zoom out slightly by using the adjusted screen settings which makes it even better.

Can you please elaborate on how you zoom out? My friend suggested the same thing. I tried it and toggled between a zoomed out screen size and the default and to me it looks like the exact same amount of information is on the screen. Further out in the sense that the players are smaller but there is nothing extra on the screen in terms of more of the pitch or more players or a wider view. Not that I can see by adjusting the screen size. How did you make it zoom out, as such?
thanks!
 
on which platform do u play ?

i heard that a certain quitting method was fixed with the last patch but on pc there are several ways to quit a game
i think it was alt+tab

On pc...and maybe you are right there is a new message about "...the transmission is signicantly worsened..." or something like this, i have never seen this before. And like this the matches going to be abandoned.
 
ye, some make the game quit by itself
its like no game was played

i mean its windows and many hardware parts (lan card, router..)
im sure this nerds know many methods to quit the game and dont loose points

sad

some have win series like 50 games or more, its hilarious
i cant even play 5 friendly matches not to get cheated by konami or some lager lol
but 50 wins in a row ye, right..
 
Has online been cleaned up a lot recently? I've only just started playing online, and although I've met a lot of through ball spammers and slide tackle whores, I haven't met any actual cheats yet.

I'm actually surprised at how easy it seems to get a decent game. Last night none of the people I usually play against were online (or they were all in games) so I trundled off to the English lobbies, set up a room called "No Barca Or Real Madrid" and waited, fully expecting some horrible kid to come in and select Barca anyway, or at the very least AC Milan / Inter / Man United etc.

Instead a guy came in within a minute, chose Dinamo Zagreb, and we went on to have three or four brilliant 15-minute games between various smaller clubs (despite the fact that he couldn't speak English properly so we couldn't really communicate), playing good proper football without lag, exploits, cheap tactics etc. I'd still much rather play people from PEEL, where you can guarantee a decent game every time, but it's not the first time I've found a good (and fair) player in the lobbies without too much trouble. I guess if you specify no Barca / Madrid, you narrow it down pretty fast.
 
Guys i've got a championship OF got all the kits sorted how do i get all the player names and attributes installed?

youve to make them yourself or else download a file with them already done


i think ive found a way to make the game alot better, if you go to edit mode and edit player and give players the speed star dribble card they suddenly get full 360 dribbling!! ive tried it with alot of players and the control with the r2 dribble is 10times better with alot more angles added to the dribble movement, also the crap animation where players arrive onto the the ball at a funny angle dissapears completely. no doublt konami will give all players these new animations for pes 2012 and say they are new when in fact theyve been hidden in pes 2011 all along!

try it out see what you think
 
Gerd i've downloaded a file that says all correct players but all i can see is kits, is there a save file data or something i have to load?
 
Gerd i've downloaded a file that says all correct players but all i can see is kits, is there a save file data or something i have to load?

there should be a edit file, it should have a man wearing a red blank kit and it should be the 1st file there. maybe they only added the kits and not the players
 
Well I try and try to like this game but playing for longer than a couple of hours leaves me feeling furious at the game almost every time. I just played as Germany vs Finland in a tournament game, it was terrible. Finland were like some kind of super charged muscle men defenders, the ref biased, it was ridiculous. Every time I attacked, three to four players swamped me in seconds. Unless I passed the ball backwards or sideways, they'd just run into you, 'shoulder charge' if that's what Konami call it, and knock you off your stride making you do that staggering animation that takes about ten years to complete. I'm not kidding, literally every time a Finland player so much as brushed my players, they'd stagger off the ball. It was pathetic.

To compound matters, half a dozen times I used R2 to control a simple pass only for the players to bizarrely miscontrol the ball, they get tackled, it bobbles out towards the touchline, then the AI, every single time, takes over, forces your player to sprint after the ball even though it's bobbling out of play and it'll be your throw in, and makes your player take control of the ball - except you can't stop him from moving in the direction he's running, so he runs it out of play and gives away the throw. Every. Single. Time. Oh, and the settings were made so that all player's form arrows were red, so form doesn't play any factor in this.

Seriously, can anyone dribble in this game? Using R2 doesn't make any difference to me, I shielded the ball, tried to dribble only with the likes of Ozil and Podolski, and yet the game simply made the Finland players run 'though' me every single time, thus activating the stagger animation while they walk off with the ball.

On another game, Theo Walcott took the ball into his stride, clear of the last man and through on goal on the halfway line. I did the move where you take a really heavy touch and knock the ball on, meaning he should have had a while to flat out sprint without needing to take extra touches of the ball. To my amazement, Richard Dunne of all people, RICHARD DUNNE, a notoriously slow defender for Villa, put on this sudden burst of speed over a 10 yard period, caught Walcott who was sprinting flat out and with a 5 yard head start in the first place, then yep, you guessed it, ran 'into' Walcott. Dunne made off with the ball, Walcott was on his own performing the stagger maneuver. Brilliant.

I don't ever feel in control of the players. I turn on the ball sometimes and they take an age to do so, but I know that it's not me getting tackled because of this, it's the awful response times of the game. I don't care if a full back isn't as skillful as Leo Messi, he should still be able to run properly.

Due to the total lack of ability for any players to use pace, to dribble past more than one player, you find yourself passing and moving purely because it's the only way to progress up the pitch instead of times where you could simply run with the ball. I no longer bother taking on players, you simply cannot run fast enough even with the quickest players in the game. There's just something totally unrealistic about this and just, well, 'not right' when the only way to beat a defender is to activate a through pass and confuse the AI into making him 'step up' to catch you offside. That's the only way you can bypass a defender, taking him on with a fast winger even rarely works for me, even with a head start and taking longer touches of the ball so they have more space to flat out sprint.

I'm also sick of the damn through ball. After falling 2-0 down inside 5 minutes to Finland, I claw my way back to 3-2 despite being run off the ball, closed down, fouled with no help from the ref (who coincidentally blew for a FK against me with almost every right stick challenge I made), the game then activates the AI's 'through pass' failsafe. Not just that, but a deflected one at that;

YouTube - Finland Through Pass Goal

Call me paranoid but the AI seems to make Lahm, and my centre back before him, move nicely out of the way of the ball here, before I have a chance to control them, and allows the deflected pass to make it's way all the way through to the Finland striker when in reality one of them would have read the flight of the ball and cut it out. This happens so many times, the game just allows the ball to reach the striker from a through pass. So, after being bullied all match by the AI, it then does this in the 90th minute and all my efforts went to waste because the game just 'decided so'.

And as for the ref, seriously, in the Arsenal game I played, and in that Germany game, the ref on both occasions would penalise me for barely touching an opponent, yet let them hack and push their way through my team. If this is the AI's way of simulating a 'harder' match experience then Konami can shove it. I mean, how can the ref give this decision against me - Arshavin takes control of the ball, a defender whacks him in the back of the leg, and the ref gives the defender the free kick. This one was particularly annoying because Arshavin turns and is through on goal;

YouTube - PES Foul Fail

Sorry about the massive rant, hope it doesn't sound like a whiny 'PES is shit' moan, there are times when the game plays an amazing game. But any more than a few matches in a row and it feels like the game just doesn't respond to my controller commands, has an AI that actually looks for cheap exploits, biased refereeing, and a totally unbalanced strength to combat dribbling or pace. If the only way that Theo Walcott can avoid being caught up by Richard Dunne in a sprint for the ball is for Walcott to have passed it first before running onto a through pass, then there's something drastically wrong here.
 
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Do us a favour and post that in the Konami supervised gameplay changes section of the winningelevenblog forum because i wholely agree with you.
 
Yup, those two videos highlight my biggest problems with this game (I haven't played it in weeks); extremely poor collision models/Referee AI and aggressively shoddy teammate AI. When these two problems are combined, the PES 2011 experience just becomes a chore that I can't be arsed to slog through anymore.

I can live with speed balance issues as those changes were made to make competitive play more bearable, I can even live with the AI changing some game dynamics on the fly to make things more interesting. I will not however put up with Konami's primitive implementation of collision models and awful teammate AI for another year.

LTFC, You may also want to edit that a bit with clear indications of what is going wrong. AFAIK the Konami reps prefer feedback that is clear to non native english speakers. If you are unable to do it, send me your replay files and I'll edit and submit it for you.
 
i had a couple of nights of pes5, going back to pes 2011 was really boring. i guess i forgot how much fun the old pes were, and i want to add that after some time with pes 2011 i feel strangely tired, my guess the jerky animations and the poor lighting and AA make the game pretty tiring for the eyes. i still don't know why they didn't use pes 5 as a base for next gen development.
 
I still don't know why they didn't use pes 5 as a base for next gen development.

Konami kind of did. PES6 on the 360 was essentially PES5 with slightly sharper graphics and all the features stripped out. It was actually a very good game and would have been an excellent base for future development, but for some reason they decided the series needed a re-write with PES2008 and what we got was a monumental fuck-up.
 
Konami kind of did. PES6 on the 360 was essentially PES5 with slightly sharper graphics and all the features stripped out. It was actually a very good game and would have been an excellent base for future development, but for some reason they decided the series needed a re-write with PES2008 and what we got was a monumental fuck-up.

I believe that a key part of the team who worked on the previous generation of PES series no longer works for next gen games.The difference in quality in every aspect of the game is striking and how this will be the same people... Impossible.
 
On another game, Theo Walcott took the ball into his stride, clear of the last man and through on goal on the halfway line. I did the move where you take a really heavy touch and knock the ball on, meaning he should have had a while to flat out sprint without needing to take extra touches of the ball. To my amazement, Richard Dunne of all people, RICHARD DUNNE, a notoriously slow defender for Villa, put on this sudden burst of speed over a 10 yard period, caught Walcott who was sprinting flat out and with a 5 yard head start in the first place, then yep, you guessed it, ran 'into' Walcott. Dunne made off with the ball, Walcott was on his own performing the stagger maneuver. Brilliant.

Did you remember too keep tapping R1 and forward? I mean Richard Dunne should be catching Walcott if you use the R1+R2 then afterwords keep tapping R1.

I'll upload a clip of me having a 70 yard sprint race between me (Ribery) and the CPU (Drogba) noticed that with fast players especially Cristiano Ronaldo just keep tapping R1 when running straight. When i played with Madrid for a few matches just tapping R1 with him, and Avles couldn't even catch him! i noticed that if you keep taping R1 they shouldn't catch you, It shoudl work easily with Walcott.

i have another goal with Krasic where he just leaves everyone for dead and coolly rounds the keeper!

Sorry, but i really worried about in PES 2012 becoming a sprint fest because people are forgetting to tap r1 when running straight and combining it with the R1+R2

Well I try and try to like this game but playing for longer than a couple of hours leaves me feeling furious at the game almost every time. I just played as Germany vs Finland in a tournament game, it was terrible. Finland were like some kind of super charged muscle men defenders, the ref biased, it was ridiculous. Every time I attacked, three to four players swamped me in seconds. Unless I passed the ball backwards or sideways, they'd just run into you, 'shoulder charge' if that's what Konami call it, and knock you off your stride making you do that staggering animation that takes about ten years to complete. I'm not kidding, literally every time a Finland player so much as brushed my players, they'd stagger off the ball. It was pathetic.

To compound matters, half a dozen times I used R2 to control a simple pass only for the players to bizarrely miscontrol the ball, they get tackled, it bobbles out towards the touchline, then the AI, every single time, takes over, forces your player to sprint after the ball even though it's bobbling out of play and it'll be your throw in, and makes your player take control of the ball - except you can't stop him from moving in the direction he's running, so he runs it out of play and gives away the throw. Every. Single. Time. Oh, and the settings were made so that all player's form arrows were red, so form doesn't play any factor in this.

Seriously, can anyone dribble in this game? Using R2 doesn't make any difference to me, I shielded the ball, tried to dribble only with the likes of Ozil and Podolski, and yet the game simply made the Finland players run 'though' me every single time, thus activating the stagger animation while they walk off with the ball.

I don't ever feel in control of the players. I turn on the ball sometimes and they take an age to do so, but I know that it's not me getting tackled because of this, it's the awful response times of the game. I don't care if a full back isn't as skillful as Leo Messi, he should still be able to run properly.

Due to the total lack of ability for any players to use pace, to dribble past more than one player, you find yourself passing and moving purely because it's the only way to progress up the pitch instead of times where you could simply run with the ball. I no longer bother taking on players, you simply cannot run fast enough even with the quickest players in the game. There's just something totally unrealistic about this and just, well, 'not right' when the only way to beat a defender is to activate a through pass and confuse the AI into making him 'step up' to catch you offside. That's the only way you can bypass a defender, taking him on with a fast winger even rarely works for me, even with a head start and taking longer touches of the ball so they have more space to flat out sprint.

I'm also sick of the damn through ball. After falling 2-0 down inside 5 minutes to Finland, I claw my way back to 3-2 despite being run off the ball, closed down, fouled with no help from the ref (who coincidentally blew for a FK against me with almost every right stick challenge I made), the game then activates the AI's 'through pass' failsafe. Not just that, but a deflected one at that;

YouTube - Finland Through Pass Goal

Call me paranoid but the AI seems to make Lahm, and my centre back before him, move nicely out of the way of the ball here, before I have a chance to control them, and allows the deflected pass to make it's way all the way through to the Finland striker when in reality one of them would have read the flight of the ball and cut it out. This happens so many times, the game just allows the ball to reach the striker from a through pass. So, after being bullied all match by the AI, it then does this in the 90th minute and all my efforts went to waste because the game just 'decided so'.

Goals like that drive everyone mad, i know, it's crazy! I understand, and because every small team is set to long ball or quick counter they play to the same tactic. can see the frustrating.

With the defending however it's annoying for most players since unlike older games where defending was making making those hero tackles. So much of it in this game is about orgainzing your defense before hand or when you need to defend a lead etc.. and playing to how you set it up.

The video of the above is most likely scripting etc.. (You know, that bullshit you see all the time) But they can be prevented with just organizing the defense. I've been playing with Racing Montivideo in the Copa Libertadores and I'm really enjoying playing very defensive football and the CPU is having a nightmare breaking me down. The CPU dosen't even bother with those through balls when you set the pressure to 'loose', set defensive line to about 8 and compactivness to about 5 or 4

Also it's advisable when defending a lead to set postilion swapping to 0, i mean i dunno, it could be broken this value since i noticed when i set it to 0, players stay in their positions and don't wonder off and make bizarre runs.

As for Finland being super strong, and the lack of control over your players, it's probably you getting frustrated really.

Your rant is valid since despite being able to sort out the issues with conceiding through balls too often and breaking away with fast players are there, but not everyone has he patience to look for them. I think Konami REALLY need to bring out a full video guide to the tactics and break down every section to demonstrate how everything works! Since too many people are complaining about things that appear broken but aren't broken, but instead don't know how to sort them out and get frustrated.

P.S. Player collisions are shit, but errmm i dunno, bit like player switching, it's never been great in any game really. That's why they don't bother me too much since i mean they really need to be better but no football game has ever had a great collision system.

@ Sincover the collision system is bearable imo, but crap! I've seen worse int he old PS2 games. Nothing pisses me off more than that PS 6 crap where player speed up when jostling! WTF!
 
Konami kind of did. PES6 on the 360 was essentially PES5 with slightly sharper graphics and all the features stripped out. It was actually a very good game and would have been an excellent base for future development, but for some reason they decided the series needed a re-write with PES2008 and what we got was a monumental fuck-up.

Good i hated that game, almost as much as PES 2008! I gave it so many chances but he fucking cheating was atrocious! The AI was crap, all they fucking did was sprint down the wings, and every time you tried to tackle them, they SPED UP! Only way to score was to, sprint, do that fake shot etc..

Still it's true, would have been better to base the game on PES6 than PES 2008 :FAIL:

LTFC i have to tell you, your right to moan but this negativity just puts me off playing now. I just don't know why, i just had a great few games on 25 minutes with Racing Movtivideo, i actually wanted to share a few things, but that post was just, well depressing really :(
 
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Konami kind of did. PES6 on the 360 was essentially PES5 with slightly sharper graphics and all the features stripped out. It was actually a very good game and would have been an excellent base for future development, but for some reason they decided the series needed a re-write with PES2008 and what we got was a monumental fuck-up.

I don't think it was a good game. It was really arcadey and too easy to tackle/score counter attacks/cut in from the wing and pass it across goal for a tap in. It was probably a decent base though and you do have to wonder why they didn't run with that (maybe it was really limited to what they could add?). I personally think it's because it was a new console and they wanted to be able to make the graphics as smooth as possible so they probably had to change a lot of stuff in the engine. It's a shame because it makes me feel that so many games are ruined by the graphics being the main focus a lot of the time over the gameplay. I happen to think they spent too much time on player models/graphics between 2008-2010 because the gameplay really didn't evolve much between then but the graphics changed enormously when compared to the old consoles.

It's only now where they haven't really tweaked the graphics/player models (2011 and 2010 are pretty much the same) that we've seen difference in the gameplay areas.
 
I kind of really hope they alter the tactics menu next year. I find it clunky. I was watching a video of PES 2011 on the PS2 and realised that i probably preferred the old generations style of depth. I like the quick tactical options too (side attack, counter etc), player arrows, defensive awareness, aggressive/soft man marking. I'm not really sure why they haven't made it into the newer PES'.

Quick question: Does anybody know if you can implement Option Files for old PES games on the ps3? I was thinking about buying the ps2 version of PES 2010 if i could put an option file to update it. Apparently PES 2011 doesn't work on ps3.
 
YouTube - Finland Through Pass Goal

Call me paranoid but the AI seems to make Lahm, and my centre back before him, move nicely out of the way of the ball here, before I have a chance to control them, and allows the deflected pass to make it's way all the way through to the Finland striker when in reality one of them would have read the flight of the ball and cut it out. This happens so many times, the game just allows the ball to reach the striker from a through pass. So, after being bullied all match by the AI, it then does this in the 90th minute and all my efforts went to waste because the game just 'decided so'.

Agreed, this is REALLY annoying, seeing your defence just let balls go past them, or move out of the way.
 
I don't think it was a good game. It was really arcadey and too easy to tackle/score counter attacks/cut in from the wing and pass it across goal for a tap in. It was probably a decent base though and you do have to wonder why they didn't run with that (maybe it was really limited to what they could add?).

Don't get me wrong, PES6 on the 360 is hardly a classic but compared to what followed it was a very decent game in retrospect. I played it almost entirely online (in an online league setup similar to PEEL) and it played a very solid game of football with no major flaws. The online mode was very consistent with no big issues, which again makes you wonder where it all went wrong in subsequent games. The AI was not great but then again I don't think it was any worse than we have in the current football games.

I don't really buy the idea that PES6 was too limited to develop further. When you look at the subsequent PES games I think the basic architecture of the series has always remained. PES2011 still feels unmistakably familiar. The game was never truly re-written on next-gen. Konami have just been guilty of not doing enough, that's all.
 
Northzzz is your PS3 backwards compatible then? I seem to recall being able to use option files on PES6 when I first got my PS3 before my backwards compatible one broke down out of warranty :( Anyways I think you can do it, try placing it in the PS2 virtual memory card space in your PS3.

Klashman, lol sorry to depress you! Not my intention. If you're having a great time with the game then that's all that matters. I'm just expressing the problems I'm having with the game.

As for your advice, are you talking about tapping R1 when dribbling with the ball and sprinting, yeah it makes them take a slightly larger touch of the ball and so can run faster (on account of not needing to slow down to take more touches of the ball). If so, then it doesn't make any difference. Sure, my player runs faster, but the AI still has this strange speed 'burst' that allows them to catch you up within a second or two of breaking free of a player. In the case that I explained, Walcott was 5 yards clear already before I used the move where you press both trigger buttons together and he knocks the ball really far before chasing after it. I've never heard of using R1 to sprint faster when no in posession of the ball though. But the problem's not just with the speed issue, it's that when caught you are always shoved off the ball. You can rarely hold off a defender on the higher difficulties, instead you need to just get rid of the ball to a team mate - which doesn't really feel like the game's been 'engineered for freedom'.

I've also tried using the options for defence more or less that you've explained. I loosened up the pressing of my team etc to try and make them keep position and not get dragged towards the ball, so as to not create any gaps in my defensive line, but as you can see on the video, my defenders were perfectly positioned to cut out the pass, they'd kept a decent defensive line, but the AI made them get out of the way of the ball. Nothing you can really do about that.

Some things I can overlook, some I can't. Conceding a goal from a through pass 99.9% of the time just ruins it for me. Even if I'm 4-0 up, losing a consolation goal in this manner still winds me up. But that's my problem!

The most frustrating thing though was the way the ref was being used as leverage by the AI. Arshavin in that clip did nothing but control the ball, turn and run in on the keeper, and got penalised for being kicked in the back of the leg. The other thing is the bizarrely slow turning circles of most players. I see where Konami are coming from, it makes a noticeable difference between players with good technique etc and those without, but come one, a full back or defensive midfielder should be more than capable of making a quick (ish) directional turn on the ball without having to repeatedly tap the ball in a circle movement. Making certain players turn feels more like turning round an oil tanker, and often for me feels like you're not in full control of what's going on before the tackle comes in. I'm not asking for players to be able to perform tricks, dribble round players or do anything special, just be able to check back on themselves when under pressure. Same goes for then the ball is running out of play. Why does the AI force your player to chase the ball, then carry on running in the same direction off the pitch when they manage to reach it? I mean in one match I took a throw in near the other team's penalty box, Ozil miscrontrolled the ball despite me using R2, got tackled, then chased the ball and ran it off the pitch. An attacking throw in turned into a throw in for the AI based on two events that I had no control over at all.

Oddly, FIFA goes in the complete opposite direction. Turning circles are bizarrely fast, allowing people to turn direction on the ball faster than the eye can see. But after the speed fest of 2010, I see why Konami are doing what they have done, it's just that neither games company seem able to balance out the game's physics. Either people are too fast, or too slow, it seems to never be somewhere in the middle.

That's the same on both games in terms of difficulty too, at least for me. Regular doesn't have the insane robust challenges, auto catch up, or three to four men constantly pressing you. It allows you to play how you want, but then it's too easy, and gets boring. Put the difficulty up a notch, and your players become physically inferior, which has no fun value whatsoever. Having Patrick Viera needing to pass the ball because he's being knocked over by Jack Wilshere just doesn't cut it as a way for the AI to present you with a 'challenge'. It's artificial, and blatant with it.

I may well submit these to the Konami feedback section, rewritten of course, these are my options rather than a factual list I'd need to show in the other thread. But will they actually take any notice?

That said, Klashman, if it's making you depressed then I'll post some of the better moments I've had with the game soon! I'm really trying to be constructive rather than all doom and gloom :)
 
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u just had too many ai cheated games last time i think

coz some games are fine and feel very reasonable

biggest issue this, they need to stop this ai cheating shit
if they cant then work on the AI and stop "hiding" stuff with that bullcrap
or atleast make it less obvious lol

edit
what i do on those cheated games is to slide tackle more and play more agressive(not out of rage lol)
and counter more

that helps

edit2
sometimes i even think konami rewards u for playing badass in that games, u know like a small club is fighting hard vs a big club typo, it becomes easier to the end of these games
 
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Normal long here. Always have used this camera as I find wide is too far away from the action. I like to be a little closer.

Although.......



......I dabbled with Broadcast cam in PES2010 and I agree - it was way better than it is in PES2011.

Normal medium for me. I like being close to the action. I even tried Normal close for a change.
 
Agreed, this is REALLY annoying, seeing your defence just let balls go past them, or move out of the way.

I rarely at all get this issue against me, mainly because I'm always in full control of my defensive game by playing on Semi-Assisted. I see this happen in my advantage with players with excellent passing. It's basically just an AI way of ensuring certain passes meet their intended target. It's a bit sloppy and it can be blatant at times, and nothing I've really seen to this extent before in PES for many a year. It just needs tidying up, making defenders move away from the ball just so the 30 yard killer pass can be recieved is a little cheap, even though it is a means to an end.

Master Semi-Assisted cursor change, the level of control this system gives will take your game to another level. My defence is currently the strongest part of my game, and this has never been the case before. I've adapted and evolved this year in this regard quite dramatically, and I needed to, in order to cope with the effectiveness of a perfectlly placed through-ball. Contrary to what others may feel, I actually think they have nailed the through-ball. It's the most beautiful pass in football. It's also only perceieved to be over-effective to those who struggle to defend it. And I'm not in that boat.

I'm currently in an offline Champs League Semi-Final against Inter with Chievo. Top Player, 15 minute games. I dont have the issues other people seem to be having which suggests that I must be doing something very different. I actually had the CPU AI hit the bar and post in the last minute of extra-time in the Quarters. If the CPU Ai wanted to cheat me, that was the perfect opportunity. Thats why I dont buy that argument. Never seen it happen.
 
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Northzzz is your PS3 backwards compatible then? I seem to recall being able to use option files on PES6 when I first got my PS3 before my backwards compatible one broke down out of warranty :( Anyways I think you can do it, try placing it in the PS2 virtual memory card space in your PS3.

Klashman, lol sorry to depress you! Not my intention. If you're having a great time with the game then that's all that matters. I'm just expressing the problems I'm having with the game.

As for your advice, are you talking about tapping R1 when dribbling with the ball and sprinting, yeah it makes them take a slightly larger touch of the ball and so can run faster (on account of not needing to slow down to take more touches of the ball). If so, then it doesn't make any difference. Sure, my player runs faster, but the AI still has this strange speed 'burst' that allows them to catch you up within a second or two of breaking free of a player. In the case that I explained, Walcott was 5 yards clear already before I used the move where you press both trigger buttons together and he knocks the ball really far before chasing after it. I've never heard of using R1 to sprint faster when no in posession of the ball though. But the problem's not just with the speed issue, it's that when caught you are always shoved off the ball. You can rarely hold off a defender on the higher difficulties, instead you need to just get rid of the ball to a team mate - which doesn't really feel like the game's been 'engineered for freedom'.

Ok, i really will try to upload that vido of Ribery vs Drogba both about the same in pace etc.. Dorgba was chasing me down of a good 70 yards but struggled to catch me until i slowed down. I don't get how Tapping R1 works for me but dosen't for you. Was it late in the game and was Walcott tired? I dunno, it seems you have been unfairly fucked but he AI cheating in the other parts you complained about.



I've also tried using the options for defence more or less that you've explained. I loosened up the pressing of my team etc to try and make them keep position and not get dragged towards the ball, so as to not create any gaps in my defensive line, but as you can see on the video, my defenders were perfectly positioned to cut out the pass, they'd kept a decent defensive line, but the AI made them get out of the way of the ball. Nothing you can really do about that.

Some things I can overlook, some I can't. Conceding a goal from a through pass 99.9% of the time just ruins it for me. Even if I'm 4-0 up, losing a consolation goal in this manner still winds me up. But that's my problem!


Yeah, like i said there was some blatant 'cheating' but pressing Select and R2 to switch mentality to defensive helps a load as well, it's a lot of things set up together which does the trick man :) Don't get pissed of about the through balls because trust me you can stop them!

The most frustrating thing though was the way the ref was being used as leverage by the AI. Arshavin in that clip did nothing but control the ball, turn and run in on the keeper, and got penalised for being kicked in the back of the leg.

I know it's terrible man, sometimes i've seen players fall down and i didn't even touch the man with the slide tackle. The player didn't even dive, just awful detection!

The other thing is the bizarrely slow turning circles of most players. I see where Konami are coming from, it makes a noticeable difference between players with good technique etc and those without, but come one, a full back or defensive midfielder should be more than capable of making a quick (ish) directional turn on the ball without having to repeatedly tap the ball in a circle movement. Making certain players turn feels more like turning round an oil tanker, and often for me feels like you're not in full control of what's going on before the tackle comes in. I'm not asking for players to be able to perform tricks, dribble round players or do anything special, just be able to check back on themselves when under pressure. Same goes for then the ball is running out of play. Why does the AI force your player to chase the ball, then carry on running in the same direction off the pitch when they manage to reach it? I mean in one match I took a throw in near the other team's penalty box, Ozil miscrontrolled the ball despite me using R2, got tackled, then chased the ball and ran it off the pitch. An attacking throw in turned into a throw in for the AI based on two events that I had no control over at all.

What really helps is not not always use the Left stick like in FIFA where your constantly directing the player, just hold R2 but itself a lot, PES 2011 is very subtle with it's player movements and i know when you get frustrated players can feel unresponsive since you lose your composure and become direct with it. Trust me, there is a bit of AI augmenting where they slightly boost some attributes ingame to mix things up but there's nothing wrong at all with the player movement.


That's the same on both games in terms of difficulty too, at least for me. Regular doesn't have the insane robust challenges, auto catch up, or three to four men constantly pressing you. It allows you to play how you want, but then it's too easy, and gets boring. Put the difficulty up a notch, and your players become physically inferior, which has no fun value whatsoever. Having Patrick Viera needing to pass the ball because he's being knocked over by Jack Wilshere just doesn't cut it as a way for the AI to present you with a 'challenge'. It's artificial, and blatant with it.

Professional was really nice after the update, maybe try professional again? I mean there's the usual cheating with Top player which i expect and don't mind but there was less on professional, really played a nice game.

I may well submit these to the Konami feedback section, rewritten of course, these are my options rather than a factual list I'd need to show in the other thread. But will they actually take any notice?

They will, Konami care about the game, it's clear they spend a huge amount of time building this new base for PES and with it taking so long to make this base, there's a shitload of niggles to sort out. (they aren't game killing but noticeable and can annoy you a lot)
That said, Klashman, if it's making you depressed then I'll post some of the better moments I've had with the game soon! I'm really trying to be constructive rather than all doom and gloom :)


Mate, the rants are fine, it's just i feel it's better if not just you, but other as well did huge posts which half of it was discussion things you like, and talking about PES moments, and half of it ranting about the game cheating, player collision etc... Not just with me i feel everyone is the same, if there's constant bashing and rant posts people lose their enthusiasm to really play the game or share the good stuff since i just feel as if nobody is bothered about the game.


I mean you see my tactics thread, when you see people always moaning about PES it kinda just make you lose interest in developing more tactics, you can't help but think "Does anyone give a shit".

Also at times i think not enough people post about the positive things, they just only come here to post bugs etc.. focus way too much on negatives and forget about the positive stuff.

In the Copa Libertadores with Montivideo i conceded goal exactly like this:

YouTube - Czech - Finland 2-0 Rosicky

It's a brilliant cross into a dangerous area which everyone misses and eventually goes in. i didn't think it was possible for a football game to simulate a goal like this, it's something i've liked to see for i dunno, about 10 years, but I'd never seen this happen and tit happens every now and again in real life, when a great cross goes in from a free kick, the keeper initially anticipates the ball to be a cross and to be headed at him then then is eventually beaten because it simply goes through everyone.

Also i've been playing 25 minute matches which is 12 1/2 minutes each half. Great stuff, especially with Libertadores teams, the pace is very slow, technique base, teams like to keep the ball and build up slowly. Not even the great PES 5 can touch PES 2011 in many aspect when it comes to fundamental realism.
 
I rarely at all get this issue against me, mainly because I'm always in full control of my defensive game by playing on Semi-Assisted. I see this happen in my advantage with players with excellent passing. It's basically just an AI way of ensuring certain passes meet their intended target. It's a bit sloppy and it can be blatant at times, and nothing I've really seen to this extent before in PES for many a year. It just needs tidying up, making defenders move away from the ball just so the 30 yard killer pass can be recieved is a little cheap, even though it is a means to an end.

Master Semi-Assisted cursor change, the level of control this system gives will take your game to another level. My defence is currently the strongest part of my game, and this has never been the case before. I've adapted and evolved this year in this regard quite dramatically, and I needed to, in order to cope with the effectiveness of a perfectlly placed through-ball. Contrary to what others may feel, I actually think they have nailed the through-ball. It's the most beautiful pass in football. It's also only perceieved to be over-effective to those who struggle to defend it. And I'm not in that boat.

Jimmy, every tired 25, 30 minute matches, there brilliant on PES 2011 man :) 15 minutes is still good but i dunno, you get a real tactical sense on 25/30

Also ever tried playing Horrible, turgid, functional, defensive minded only football with at least two holding players in a 4-5-1, looking to sneak a 1 goal victory? I actually find organizing the defense and doing this fun, whats wrong with me :LOL: I thinks is because like most players, everyone always try to play like Barca, so defensive football makes a change :)
 
@ jimmy

just admit that there are scripts and AI cheats, some seen in the videos on the last pages
u just cant "cant buy that argument", its obvious
its like denying the videos were posted lol
sry if i understood that line wrongy

my defense is superb and i still get some of those stuff happening
its not like a failure of the player playing this game or anything else, u can reduce it but its there

and as i said some games run fine completely w/o any of these issues but then again cpu is hitting in and u need to fight against it
 
I've done the scripting thing to death. Explained it happens for a reason. I have never, ever felt cheated by the CPU and I play on Top Player always. I've played ML offline for 10 seasons plus, every year bar this year. I've never felt cheated. I'm not lying, I never have. If I did feel that way, I probably would never play against the CPU. Your claiming the CPU cheats you to stop you from winning. I dont buy it, I never will until the day I experience it on a consistent basis.

If anything the CPU probably feels like I'm cheating it's Top Player by winning the World Cup with Senegal, and potentially the CL with Chievo.

Edit - That defensive style Klash isnt something I'd use unless I needed to. I have played 20 and 30 mins games though. Great fun. :)
 
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