gabe.paul.logan
Retired Footballer
WHY THE F* even the best strikers cant score in 8 chances from 10 in one-on-one??? Really annoying. Dont get me wrong i dont want an arcade game but this is bull*.
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finally got the game to run the way I wanted, after alot of talk about the game and comments made by me in favor or disfavor the ending is sweet, let me tell everyone that the game runs much better on low settings, players are more reactive no stupid sleepy heads or lack of player movement.
WHY THE F* even the best strikers cant score in 8 chances from 10 in one-on-one??? Really annoying. Dont get me wrong i dont want an arcade game but this is bull*.
u =/= others
WHY THE F* even the best strikers cant score in 8 chances from 10 in one-on-one??? Really annoying. Dont get me wrong i dont want an arcade game but this is bull*.
Try pressing R2 and aiming in the relevant corner, after you press shoot. Even on a bad day with the best strikers you should be finishing 5 out of 10 chances. I have a much higher ratio than that using Senegal and Chievo. So there is no excuse.
R2 for me is SPRINT, is that the right button? Cause it ain't working for me at all.
Also it would have been helpful if Konami mentioned these things in the help menu or the game's manual. Not sure why Konami don't brag about these things.
R1 is the default button for sprint. What button do you press to trap a pass? Try that button it should work for you.
15 minute games are the only way to play. It's gives so much more overall balance than a 10 minute match, which in my opinion, is a waste of time. With regards saying I dont have any issues with PES 2011. I lied. After playing last night, I realised just how much I hate the ref's and their subsequent collision detection analysis. Very poor.
I have long been of the opinion that konami do this on purpose as i think the refereeing is randomized ie good/bad/indiffrent. some games you cant seem to get a free kick others i have found the referee can be more strict, so i think its quite realistic. although i havent found them as strict as they were in the demo.
Also played my nephew earlier, Barca v stoke. This was more of a challenge for me than the last game, but i think my theory still holds water. TBH my finishing could of been better, but it did feel strange stoke putting barca under pressure at the nou camp. Footballers 2 gamers 0
I had no idea that changing the length of matches could affect the way the game plays...but now that I think of it that makes perfect sense
Next time I play the game I'll see how it fares on 15 min halves. 20 minutes is way too long for me though! 40 minute matches surely means you'd take forever to do a ML season!
when a keeper comes way off his line to intercept a high-ball at the edge of his box. If he steps out of the box when he jumps to catch the ball, he defies physics and is magically pushed back into the box.
I always dont like it when players are pulled way out of position, then when the ball goes out play, they magically return to their formation position. This is silly to. As an example, CPU keeper comes up for a corner in the last minute, the corner is cleared for a throw-in, then when action resumes, the keeper is magically back on his goaline. This happens with other players in other positions, and there is no excuse for it.
On a different note, I have a couple of small niggles, not issues, more niggles. The first is when a keeper comes way off his line to intercept a high-ball at the edge of his box. If he steps out of the box when he jumps to catch the ball, he defies physics and is magically pushed back into the box. Bullshit this, and cheap. I dont see any issue in letting the keeper handle the ball outside the box and concede the relevant freekick. This would be much more realistic.
Your right there is no excuse considering they fixed this on PES 2010 (or maybe 09, i'm sure..) where if the keepers momentum took him outside the box, he would drop the ball and you'd take control of the keeper with the ball at his feet.
Same rule applied for the invisible wall on the goal line.
I do think some of that player resetting is necessary, but I agree that complete resets are silly. FIFA does this quite well, as players only reset a distance relative to how much time would have passed during that reset. So a keeper might still be running back. I don't think this is what PES 2012's seamless experience will be about as I do think the blackscreens serve a necessary purpose - I feel it will be more about making more team changes without having to pause. But if Konami do make such changes it'll be interesting to see how they counteract the potential rush tactics, or how they stop the additional waiting the black screen cuts out from being boring.
I feel it will be more about making more team changes without having to pause.